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Streetrip
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Posted - 2005.03.21 14:49:00 -
[61]
ok first page read and thought this was a carebear post...looked later and well, i guess i'll add another constructive comment in here. I think its definately worth it here.
-ok one of the main things to why people are not going to 0.0? too dangerous because of gate campers.
-One of the main reasons why people gate camp? It's too hard to secure space or to make a kill for that matter any other way.
If you for some reason (which defeats me) add a gate defense system for all gates in 0.0 (might i add i dont think they are state controlled) then you have to make it easier for people to intercept others to kill them. Probes take too long, anyone with instajumps will make their jumps. You cant catch em in between.
whole alliances have fought for their plot of space, not about to let 'non-contributers' to just take as they please.
thats the situation as it is, i'm short on resolves but a fleet has every right into enforcing a quarantine on their space.
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Galadiin Venyaa
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Posted - 2005.03.21 14:51:00 -
[62]
Nah Ant... There's your 0.0 space. Have fun with it. We're simply not interested in moving there, or settling there. Some of our miners will mine there now and then.
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Darken Two
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Posted - 2005.03.21 15:01:00 -
[63]
Originally by: Galadiin Venyaa Nah Ant... There's your 0.0 space. Have fun with it. We're simply not interested in moving there, or settling there. Some of our miners will mine there now and then.
Its a CAREBEAR gone spam crazy !!!!!!!!!!!1111111
Why dont you just DIE DIE DIE !!!!
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GoGo Yubari
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Posted - 2005.03.21 15:08:00 -
[64]
To original poster ...
TROLL.
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timmy222
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Posted - 2005.03.21 15:14:00 -
[65]
Edited by: timmy222 on 21/03/2005 15:25:06 Galadiin Venyaa, yes 100% agreed.
CCP just give the miners a sporting chance to get to, mine and return from 00 space. Yes I agree and fat cargo ship is a target, of course it is, trouble is the fate of the ship is already made. We want to mine 00 we want the risk, but we also want the reward, I for one would happly mine and share my ore with the local thugs in 00, thats if they dont blow you to bits, they get a share I get a share, but even though they could have lots of profits, they think killing a hauler is better, you lose, they gain nothing, we all lose. The market stagnates, low and high end ore is in short supply and ravens sell at 130 mill isk. fine let it stay like this then, I have a mega amount of all ores stashed, but what about our new players. I don't know about you guys , but I give ore and mods, isk to new player to encourage them. they all want to go low sector, which the game needs, but they know it's 100% death land. What about if it was 50/50 hmmm prehaps worth a risk. Prehaps noobs and haulers should beable to land closer to a gate after warp, this could help them a little, or make haulers a lot more powerful, ie in speed and arms. Have you taken a good look at the market, can you see how bad it is, say to 4 months ago. I want eve to get bigger and bigger, whilst securing new players, without new player and keeping the ones we have, all is lost. CCP do this for money guys not for the hell of it, oh and btw our money. More little game updates addressing problems, on a regular basis, not one every 6 - 12 months, CCP say 50k users, come on guys when you log on regular as i do how many do you see 9-12 k?.
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Darken Two
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Posted - 2005.03.21 15:37:00 -
[66]
Dude before you argue any further, there are people who mine in 0.0, thats how the market gets all the mega and zyd.
So your original assumption that people can't mine in 0.0 is flawed. Haulers can easily get through if you use your brain and they do get through on a daily basis. Just because you havent found a way to do teh same thing thousands of other players are doing, does not mean that a change in teh game is necessary, so quit whining and find a way to do what you want.
Why dont you just DIE DIE DIE !!!!
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lythos miralbar
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Posted - 2005.03.21 15:37:00 -
[67]
Edited by: lythos miralbar on 21/03/2005 15:50:28
What the hell is it with people ?!?!?!?!
No concord is what makes 0.0 ... well.. 0.0.
With sentry guns kicking around firing on agressors in 0.0, it isnt 0.0 its 0.1 ffs!!!
There is a whole different breed of people in 0.0 than you find in empire. In 0.0 you learn to use the map to see when a system you want to travel through is clear. You warp to a nearby planet and scan a gate before warping to it if it might be camped etc etc..
Even the mining carebears in 0.0 have learnt to live there and accept that losing ships is part of life and occasionaly they are going to need a clone.
IF YOU WANT TO GET OUT TO 0.0 DONT WHINGE ABOUT THE GAME AND TRY AND GET IT CHANGED TO SUIT YOU. JOIN A ****ING ALLIANCE THAT IS ALREADY THERE OR LEARN HOW TO TAKE CARE OF YOURSELF AND GO JOIN THE PIRATES.
You dont see the people in 0.0 complaining that they want sentry guns in 0.0 do you ?!?! Even those that dont like PvP but that live in 0.0 dont ask for sentry guns.
Yes introduce more routes into 0.0, that fine.. it will make things more interesting. But just because you cant handle 0.0 dont try to ruin the game for everyone who can buy trying to get the game changed.
You say you want a challenge, but then ask to have the challenge of 0.0 taken away by hampeing the pvp element..
Loads of people live in 0.0 perfectly happily, manufacturing, npc'ing, agent running and mining.. yes MINING.
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timmy222
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Posted - 2005.03.21 15:47:00 -
[68]
lythos miralbar, I see you have read all the posts then, lol. please look again, you might come back with a more structured answer, flaming is easy, to answer back with a positive seems to be a major task for some people. Ideas guys not flames please. Your valid points are noted,you seemed so good at posting , can you give us the answers. We still have a troubled market, and players are leaving due to "some of the points" I have said. See watch this Blahhhh" carebear". That took a long time to think of.
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Galadiin Venyaa
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Posted - 2005.03.21 15:50:00 -
[69]
Edited by: Galadiin Venyaa on 21/03/2005 15:53:40 Timmy... You know what... You mining guys control the economy. You should simply starve the economy of zydrine and mega... Buy up every mineral you can find. Let the prices shoot sky high... Let BS's cost 500mil and more( For pirates anyways). Sell ore on a one on basis. There's more than enough care bears out there that will gladly support you. Sell to pirates, but at grossly inflated prices. They are using the stuff that we sell to them to kill us.
It's happening anyways... You've seen the posts of people noting the prices of minerals... "I remeber when zydrine cost....." And they fail to grasp that they are the reason for the price increase. No-one wants to mine anymore, because the risk outweighs the reward. Hence the demand gets bigger than the supply, hence the prices go up. Basic economics.
I need a sig... "The meek will rule the universe"
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Captain Alatriste
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Posted - 2005.03.21 15:52:00 -
[70]
Originally by: Zandramus If you dont want to pvp then stay in a noob corp and run level 4's in empire but dont try and change the game for those that actually enjoy a challenge.
So some years old characters flying Some battleships against a lonely noob three weeks old indy driver sounds like a real challenge, doesn't it? Ganking is not challenging, by its very name and definition. PvP is challenging if there are a couple of reasons and chances to win and loose in both sides. This is not about PvP or not PvP but about game depth.
The real question is why 90% of Eve players are playing in a small portion (let's say 5%) of the game world, that is an unreasonable waste of memory and something should be done to improve that aspect because it is obvious that is due some defficiency.
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Darken Two
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Posted - 2005.03.21 15:55:00 -
[71]
Originally by: timmy222 lythos miralbar, I see you have read all the posts then, lol. please look again, you might come back with a more structured answer, flaming is easy, to answer back with a positive seems to be a major task for some people. Ideas guys not flames please. Your valid points are noted,you seemed so good at posting , can you give us the answers. We still have a troubled market, and players are leaving due to "some of the points" I have said. See watch this Blahhhh" carebear". That took a long time to think of.
There are no players leaving because of what you "pointed out". The number of players leaving is pretty much teh same as it ever was. Just becos some members of a carebear alliance spammed the forum for a couple days doesnt suddenly make the game crap.
Now you have gone from mining to markets, why is that?? is it because you realised tehre are peple actually mining in 0.0 and that its not impossible like you make it seem to be.
Ther are no constructive ideas in this entire frickin thread.
As for the whole increasing number of gates thing, read the latest dev blog, the number of entrances to 0.0 are increasing and that dev blog was made two wweeks ago.
So to sum it up, this thread has no merit and your original idea is so mind bogglingly senseless, that maybe you should let this thread die.
Why dont you just DIE DIE DIE !!!!
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Saladin
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Posted - 2005.03.21 15:57:00 -
[72]
If they ever turn 0.0 to have gate sentries like low sec empire space, I will quit. --------------------------- (c) Copyright Saladin, 2005. Any editing of this post by a third party will be in violation United States Internet Copyright law 46525 of 2003. |

timmy222
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Posted - 2005.03.21 15:59:00 -
[73]
Edited by: timmy222 on 21/03/2005 16:00:35 Galadiin Venyaa and Captain alatriste, it's good to see other players seeing beyond next week. I also think CCp should have us vote on ideas and fixes.
Darken Two, mining and the market is linked, please think about it.
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Zandramus
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Posted - 2005.03.21 16:00:00 -
[74]
Edited by: Zandramus on 21/03/2005 16:05:07 Timmy
We dont really need ideas,
The game is fine as it is, People with balls will venture into 0.0 people without them wont. Right now the reason that 0.0 is empty and low end minerals are costing more is that the agent system is giving too much reward for too little risk.
Actually it is more dangerouse in empire now than it is in 0.0 if you belong to an alliance that is.
Its not that 0.0 is broke its the agent system that is allowing you to get billions of isk for no real risk.
the game was fine before level 4 agents and now you see tha changes to the market after Shiva which intoduced what??? you see my point.
fix the risk versus reward of level 4 agents and 0.0 will fill back up. its not that people are afraid to be there its that its not as profitable right now and if you arent whoring level 4 agents in empire you are falling behind those that do.
POS was supposed to get peeps out to 0.0 but the devs were worried peeps would make tonns of isk off of them and they didnt make them profitable,
however the lvl 4 agents were not supposed to be solo'able but they are, anyone can solo them. I can remember level 3's being hard now they are a joke. I dont know how hard level 4's are first hand as I cant do them yet but im finding level 3's very easy.
Zandramus Zandramus Parking Violations Officer Geminate Division S.A.S
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Galadiin Venyaa
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Posted - 2005.03.21 16:01:00 -
[75]
Man! You're gonna be missed Salad!
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Antoinette Civari
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Posted - 2005.03.21 16:03:00 -
[76]
Funny idea Galadiin, but that will never happen. At first, there is no "mining community" that can dictate prices. Prices are set by the greed of people. In addition you will never be able to control who is a pirate and who is not, thus it is completly impossible to sell Ships to pirates at high prices (alts anyone ? ;))
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lythos miralbar
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Posted - 2005.03.21 16:03:00 -
[77]
Edited by: lythos miralbar on 21/03/2005 16:03:55 I stand by every word of my post..
If you want to move out to 0.0 then join an alliance or take your chance with the pirates..
If my previous post was slightly 'flamey', well it was meant to be. I saw arguments to put sentry guns in 0.0 and fire on agressors and saw red.
If you want to mine in 0.0 then join an alliance alrady there and help them. Why do you think you have the right to come into areas of 0.0 space that people get blown up every day trying to protect from hostile forces and pirates, and mine your heart out without giving anything to help?
It REALLY bugs me when I see people trying to get this game changed more and more because they cant do something and want things made easyier for them.
Sure ok open up more routes into 0.0. Thats fine with me and will be with alot of people. like I said It'll mke things more interesting.
But 0.0 IS a harsh place to live and it should remain so..
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timmy222
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Posted - 2005.03.21 16:03:00 -
[78]
Edited by: timmy222 on 21/03/2005 16:07:31 Zandramus, you have a very good case, good points and helpful posting, thankyou.
lythos miralbar, thanks I see your point as well, but we must try and forward the game on a format we all agree on, one person is never right, many prehaps. I wanted to make you guys think today about eve and whats in store for us, my post done the job, lets see is CCP will.
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Galadiin Venyaa
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Posted - 2005.03.21 16:04:00 -
[79]
Zandra, and stop trying to force pvp down our throats. We're not in the mood to get ganked on our way to do a level 4 mission thanks. 0.0 is your's. Enjoy it.
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Roshan longshot
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Posted - 2005.03.21 16:06:00 -
[80]
Have you thought of going out with a few of your corp mates? Have a BS squad one jump ahead of you to:
A: Warn you of blockades... B: Destroy that blockade...
Try it, it works.
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
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Captain Alatriste
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Posted - 2005.03.21 16:07:00 -
[81]
I would like to hear alternatives for corps that want to secure a system, other than block gates and blow up everything moving through. Common sense tells that trade routes that are blockaded don't help to flourish any economy, so if you own a system you want trade to flow in and out. Otherwise the economic system would be unrealistic.
Perhaps the problem resides in what it takes to control a system or region?
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Galadiin Venyaa
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Posted - 2005.03.21 16:09:00 -
[82]
Originally by: Antoinette Civari Funny idea Galadiin, but that will never happen. At first, there is no "mining community" that can dictate prices. Prices are set by the greed of people. In addition you will never be able to control who is a pirate and who is not, thus it is completly impossible to sell Ships to pirates at high prices (alts anyone ? ;))
The fact that pirates perceive the market as being beyond manipulation is the only thing they have to hang on to. Alts anyone? Lucky alts are always noob chars with loads and loads of money which no-one knows where they got it from? And as I'm sure you know, keeping an alt a secret is a bit more difficult than just saying it. And once it's been exposed it's gone.
But as I said, the market is taking its course naturally anyways.
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Zandramus
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Posted - 2005.03.21 16:09:00 -
[83]
Quote: Zandra, and stop trying to force pvp down our throats. We're not in the mood to get ganked on our way to do a level 4 mission thanks. 0.0 is your's. Enjoy it.
Huh? Apparently someone I have killed in empire?
whats that got to do with this thread.
Zandramus Zandramus Parking Violations Officer Geminate Division S.A.S
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Galadiin Venyaa
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Posted - 2005.03.21 16:11:00 -
[84]
Edited by: Galadiin Venyaa on 21/03/2005 16:12:03
Originally by: Zandramus
Quote: Zandra, and stop trying to force pvp down our throats. We're not in the mood to get ganked on our way to do a level 4 mission thanks. 0.0 is your's. Enjoy it.
Huh? Apparently someone I have killed in empire?
whats that got to do with this thread.
Zandramus
You brought up the idea of moving level4 agents to 0.0 space. Hell if I know what that's got to do with this thread.
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hired goon
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Posted - 2005.03.21 16:16:00 -
[85]
Remove alts. Everybody wins. ------------
We come in peace. And tanks. |

Galadiin Venyaa
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Posted - 2005.03.21 16:18:00 -
[86]
Originally by: hired goon Remove alts. Everybody wins.
hehehehehehe... The low sec guys will NEVER go for that. Make sec status per account and not per character. 
But they won't go for that either...
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Antoinette Civari
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Posted - 2005.03.21 16:19:00 -
[87]
Originally by: Devblog / changelog for next patch Agents now correctly take into consideration the security rating of the system they are in. There was a bug in the formula so that previously, the higher the level and better Effective Quality the agent, the less security rating had effect on the Reward/Bonus Reward/LP. This is now done correctly resulting in some high sec agent runners getting nerfed (high LVL, high EQ, 1.0) and low sec runners getting some love too (high LVL, high EQ, 0.0).
I think the idea to change lvl 4 missions is not that new .. 
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Zandramus
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Posted - 2005.03.21 16:20:00 -
[88]
Edited by: Zandramus on 21/03/2005 16:28:34 I never said move them to 0.0 I said there is no risk doing them, unless you happen to be an alliance member with a war going on.
However moving them to 0.0 is not such a bad idea, hell it would make more sense to move them to .1 to .4 systems as it would make sense for storyline purposes.
Does anyone really believe that they need your help to clean a pirate battleship infestation out of a 1.0 system? especially since how powerfull concord is , I mean if I shoot the wrong person accidently my BS is WTFPWNED in Seconds. surely no Pirate BS could make it to a 1.0 system.
in a .1 to .4 system where the pirate npc factions are this would make sense.
Im sorry that you dont like the pvp aspect of the game but frankly that is one of the most unpredictable aspects of the game and imo what keeps eve interesting.
How much fun is it doing the same things over and over to earn isk if there is never any chance that you could lose it all? frankly that is not why I pay 15$ a month for I want some risks.
Secondly if Us PVP'ers werent blowing stuff up you producers wouldnt be able to sell anything. Eve is a complex player driven market.
Not enough miners you say , mineral prices too high. as they go up people will start mining again as it becomes profitable again. that is the laws of supply and demand.
Zandramus Zandramus Parking Violations Officer Geminate Division S.A.S
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Death Merchant
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Posted - 2005.03.21 16:21:00 -
[89]
Ive done carebearing and PVP'ing. My corp moved out to 0.0. without any real experience. We were veldspar and Omber miners. I couldn't even put large guns on the BS that I worked a month to get(megathron). I had to use miner 1's because I couldn't afford miner2's. I had no bookmarks. I had no insurance because It didn't last 800 weeks like it does now. Rats would spawn right on top of your head all the time in belts. If you didn't kill them quickly or were set up to chain them, they started coming so fast you were toast. I lost 9 bestowers in 1 week from npc or pvp rats. Plus indi's didn't haul nearly as much as today. A hauler used to get wore out hauling more than 2 systems. 0.0. was really hard, but that was the only place to make real money. Now you can make good money in empire.
But you know what? I still love 0.0. even if I could make more money in empire. Its exciting. Its dangerous. I still get a rush when I gate jump and there are red symbols on scanner. I like flying through hostile territory solo in an inty. I like fleet battles and ganks. I love officer spawns. I like kicking back on a afternoon and letting my alt mine to his hearts content while I protect with my main, all the while keeping an eye on local and chat channels. I like the chat channels spewing out "Oh noes, 3 enemy interceptors chasing my ship please help meh".
I go to empire to buy new kit, sell minerals and modules, check market prices but thats about it. As soon as Im finished, I get my arse back to 0.0 asap. I do think 0.0. can be a "little" friendlier by increasing the access(more gates, less choke points, means ways around gate camps). But the people who want "more" security in 0.0. have to understand that you would be doing exactly what you accuse others of doing. I mean, your would be taking away the excitement out of 0.0. space. You would be ruining other peoples fun.
Most of the people who complain about 0.0. space have never been. They keep trying to make 0.0. more like empire because theyre used to empire. Try something new, 0.0 is a diffrent style of gameplay. Its not better, its not worse, its just diffrent. At least try to adapt to it rather than the other way around.
DM
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Darken Two
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Posted - 2005.03.21 16:22:00 -
[90]
Edited by: Darken Two on 21/03/2005 16:25:55 Yep agents are being changed next patch so the better rewards move to lower sec space. The inflation in ow end mineral prices can entirely be attributed to the ridiculous amounts of cash people were making from doing lvl 4 missions in empire.
Once the agents are nerfed, the market will stabilise like it has done many many times before. After all thsi isnt the first time we have had market instability in thsi game.
Death Merchant, you hit the nail on the head man. Most people complain because they might have gone to a few systems which were low sec but first time they go to 0.0 they get blown up. Lots of people never go back after that. Fact is its a totally different world in 0.0. And yep its not better or worse, its just a lot different.
Why dont you just DIE DIE DIE !!!!
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