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Nikk Narrel
Infinite Improbability Inc Mordus Angels
624
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Posted - 2012.10.15 15:55:00 -
[1] - Quote
The upcoming mining frigate is viewed by many as the answer to ninja mining.
I have a suggestion for a change to make it interesting.
Give it the ability to 'Land" on an asteroid while mining it. (no, this is simply the storyline explanation, not actual in game landing)
By doing so, (range to 0 and hold), the mining frigate's sensor signature would merge with the asteroid in question. This would take it off the overview for the duration, until it lifted off to carry it's ore somewhere. This differs from cloaking in that it can be actively mining while hidden.
TL / DR Purpose: While actively mining, or waiting to safely depart, the mining frigate is able to hide in an asteroid field as if cloaked. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Moondancer Starweaver
The Drones Club Shoot 2 Thrill
6
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Posted - 2012.10.15 15:58:00 -
[2] - Quote
Not to be negative on the suggestion but wouldn't that take all the risk and thus thrill out of sneaking around and ninja mining? |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
625
|
Posted - 2012.10.15 16:15:00 -
[3] - Quote
Moondancer Starweaver wrote:Not to be negative on the suggestion but wouldn't that take all the risk and thus thrill out of sneaking around and ninja mining? Not at all.
During actual mining, this ship is at best orbiting a rock. Hardly a superior defensive position unless you somehow include a MWD, and that's far more bizarre than hiding.
The frigate, in exchange for a relatively reduced yield compared to the barges and exhumers, should boast a more clever line of defense.
Otherwise, you are better off fitting a PvP ship for mining. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Mary Annabelle
Moonlit Bonsai
76
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Posted - 2012.10.15 16:19:00 -
[4] - Quote
Nikk Narrel wrote:The upcoming mining frigate is viewed by many as the answer to ninja mining.
By doing so, (range to 0 and hold), the mining frigate's sensor signature would merge with the asteroid in question. This would take it off the overview for the duration, until it lifted off to carry it's ore somewhere. This differs from cloaking in that it can be actively mining while hidden. Kinda obvious in hind-sight.
Ninja implies hidden in most context, and this actually makes sense for a mining ship to be able to hide like that in a belt. |

Moondancer Starweaver
The Drones Club Shoot 2 Thrill
7
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Posted - 2012.10.15 17:51:00 -
[5] - Quote
Nikk Narrel wrote:Moondancer Starweaver wrote:Not to be negative on the suggestion but wouldn't that take all the risk and thus thrill out of sneaking around and ninja mining? Not at all. During actual mining, this ship is at best orbiting a rock. Hardly a superior defensive position unless you somehow include a MWD, and that's far more bizarre than hiding. The frigate, in exchange for a relatively reduced yield compared to the barges and exhumers, should boast a more clever line of defense. Otherwise, you are better off fitting a PvP ship for mining.
I think your suggestion might make sense for like a tech two but for a noobie starter mining frigate its a little ambitious. Possibly a new kind of covert ops mining cloak or something might be in order though i dont like the idea of it taking off of your overview so you can basically afk mine with no risk. |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
625
|
Posted - 2012.10.15 18:05:00 -
[6] - Quote
Moondancer Starweaver wrote:I think your suggestion might make sense for like a tech two but for a noobie starter mining frigate its a little ambitious. Possibly a new kind of covert ops mining cloak or something might be in order though i dont like the idea of it taking off of your overview so you can basically afk mine with no risk. That's the catch, and self limiting factor all in one.
This frigate lacks the ability to do anything meaningful in an AFK sense. The ore hold, assuming you stayed put, would fill up too soon. Then you would either need a hauler, or jettison into a can for a hauler to grab later.
The moment you jet canned anything your cover is blown. It might as well be a flag showing the galaxy where you are. Option 1>> Park a tackle next to the roid, get a sensor booster if lock time is an issue. The mining is now over, unless you can call in fleet support. Option 2 >> Smart bombs. You may not see them, but that can flags their location. No need to see a target when this includes it's location.
The frigate would be safe only when active mining, or when not making ISK waiting for a chance to leave. (You stop making ISK when that ORE hold is full) If you have a hauler, perhaps you race off to unload to it. Save you time docking and undocking. Maybe you dump at a POS.
The point is, you need to keep moving. Attended play jumping to the unload area you are using, and back to the belt. The odds of you tanking rats? Slim to none, but if they can't see you they become a distraction to other ships perhaps. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Moondancer Starweaver
The Drones Club Shoot 2 Thrill
7
|
Posted - 2012.10.15 19:22:00 -
[7] - Quote
Given the supposed relative speed and maneuverability of frigates seems little risk in transporting the goods once you mine them. The risk is getting your ore hold full. I think a lot of people miss the point that this frigate is for New players to replace the current series of Ore frigates.
Its not really supposed to be t he best just useful. |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
625
|
Posted - 2012.10.15 19:33:00 -
[8] - Quote
Moondancer Starweaver wrote:Given the supposed relative speed and maneuverability of frigates seems little risk in transporting the goods once you mine them. The risk is getting your ore hold full. I think a lot of people miss the point that this frigate is for New players to replace the current series of Ore frigates.
Its not really supposed to be the best just useful. The best? Not even close, or remotely comparable.
Best yield? Hulk.
Best storage? Mackinaw.
Best survivability? Skiff.
This is a little ship trying to avoid notice. Considering the abilities of the barges and exhumers, it doesn't even rate.
It just makes it possible to mine a little, and get paid a little. Maybe that makes it the best way to start, for mining. Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
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