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stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 18:13:00 -
[1] - Quote
I am going to try to explain my idea of expanding space, and actually almost forcing players to work as a community and build EVE Gate devices to jump to another galaxy. Perhaps even using multiple gate devices that can allow movement to the new galaxy, this way there is no definitive bottleneck of asset movements between them. Working within the current faction system could be implemented where each faction could race to be the first to create a gate device to bring their ships to the new galaxy. Racing to see who creates the gate first would give more time to explore the new galaxy and expand their influence over that galaxy. You could even require the pilots who use them to have a certain level of faction reputation to travel through the gate. Being the first faction to the new galaxy would provide a power block for one of the Factions in the game. And add the impact of multi galaxy logistics! This provides spies with the chance to catch you with your pants down. Knowing when youGÇÖre bringing something really important to the gate device, maybe even which of them youGÇÖre going through. And explain how youGÇÖre going to move the capital ships through the gate to use a new star exploration module to expand space. This would provide the explorers in eve a new and more interactive mission system as well. Making it so alliances could claim new stars expanding their influence and the size of space through exploration. You know your servers well enough to know how many systems can be provided and what expansion of actual hardware would easiest facilitate the added load. This would also bring in new accounts and players as the space available for them is increased more will be needed to facilitate expansion. Literally making sure the exploration of the new galaxy happens slowly enough to keep pace with eve populations. More accounts would be coming in, and we all want to facilitate the expansion of EVE. Why not look at the actual expansion of EVE! Alliances and corps could then expand the nullsec of the new galaxy after the exploration of high and low networks. Obviously there would be the expense of the item needed to do the exploration. Probably a new ship used to launch the device that first travels to the new star would have to be created. Players could then use their Titans to jump to that solar system even create titan bridges for whole fleets to move with them. Where they use a new capital device to scan the system and find the planets and moons and even place the module that becomes the gate to that system The only thing you would really need to plan, is the expansion of high sec, and the low sec network that allows movement through it. The module that scans the system could allow capitals into high sec. A special cyno ship that can only light cynos for a capital ship with the scanning module online can jump to. Make the Scanning module stop the function of the offensive modules fitted unless the carrier is attacked allowing only the targeting of those attacking. This keeps you from having opportunistic capital pilots getting their big ships into position to wreak havoc in high sec. Or the relative ease of ganking capital pilots while they move through the area. Providing a way to expand high sec to the new collection of stars and constellations people will have to use a new exploration system to access. This could be really fun as it could be a process that requires the work of everyone. Forcing corroboration from more people than any one group can easily assemble on the creation of something to expand the universe. I think it would not only energize the players who do play or have been playing even from the beginning. But this would be like a new frontier if you will in their influence on the EVE universe. It might even bring back old players who left. I think this would generate a frenzy of new players as well. Because I donGÇÖt care who you are exploration is fun. It could be even more enticing because it would have real impact on your game. This would provide everyone with more of what they do. Faction warfare space could be expanded by running missions for the respective races. High security space could be expanded by finding the stars you would obviously have to map out ahead of time, as far as what will eventually be high and low security space. Nomads could literally travel around finding the missions available for that expansion. So you donGÇÖt get too far ahead of yourself with like 20,000 stars coming into existence all at once. That could hurt! PVP players would have new territory because along with the expansion there would be the creation of new gates to make travel happen. This could be part of the corroborative effort of members gathering assets to build them. Allow alliances even of small to moderate size to gather the assets. The larger alliances would have a chance to expand their territory but create ways to stretch their forces in certain areas and ways. This will generate new members quickly and make and break whole new groups of alliances and coalitions. You could even institute a new coalition system that works much in the way the alliance interface works for the corporations. Allowing alliances to interact with the coalition in a manner respective of how a corporation interacts inside an alliance. Executor corporations would gain a new responsibility creating new challenges for the players who administrate the players they are responsible for. And the creation of space and its expansion could be controlled as far as the speed with which it happens. I am fairly sure you have the ability to create new solar systems and expand the scope of EVE, and I am just trying to provide my perspective for how in the short term I can see easy facilitation of player recruitment for people in the game to go find their friends and get them to play. With what could turn out to be wonderful or terrible for them collectively.
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stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 18:13:00 -
[2] - Quote
As space expands there will be more wildernesses to traverse, and more homes to be claimed and reclaimed. Fought over, played with and even scammed out of. I think this would generate incredible (and I hate to use the word) buzz in the gaming community. As it sits there is not another game that offers such a nearly limitless opportunity for success and failure out there. I really think this would invigorate the community and while it would forever change the universe that is EVE, it would forever change the universe that is EVE! As space is expanded members could even begin assisting the factions or NPC corps in the placement and assembly of the new stations in high and low security space. When it comes to the nullsec of the new Galaxy I would almost suggest leaving everything blank. And literally making its expansion purely player based. The creation of Gates would also be needed as they find new solar systems even as expanding high sec it would be important to expanding the market and economics of EVE. Creating a new set of blueprints for the gates even using some capital part blueprints. But definitely creating something even old hands would have to invest in and research to facilitate the expansion would help get the needed modules and ships to make it all happen. It would give a new and clear purpose for titans, and even carriers and supers would have work to do bringing the ships for the people who would clone jump to the titan once it was in place. I have pages and pages on ways to make this happen. But I want to stop here as I am hoping itGÇÖs not already too long for you guys to read =-).
Fly True, Strike Sure, and Keep Up!
Stationmonkey
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Saede Riordan
Alexylva Paradox
1397
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Posted - 2012.10.17 18:16:00 -
[3] - Quote
You lost me about 1/3 of the way through the wall of text.
Torn from grace, gotta find your faith or the devils gonna claim your soul
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Jim Era
5125
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Posted - 2012.10.17 18:19:00 -
[4] - Quote
wat |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 18:20:00 -
[5] - Quote
Saede Riordan wrote:You lost me about 1/3 of the way through the wall of text.
Sorry I lost you, there is a lot here I know that. But believe it or not this is a cut down version of my idea. Right now I just want to get the basics of what I am proposing out there. But I think this could be a really fun way expand the scope of EVE. |

Josef Djugashvilis
687
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Posted - 2012.10.17 18:20:00 -
[6] - Quote
Please edit and put some paragraphs/line breaks in. This is not a signature. |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 18:24:00 -
[7] - Quote
Josef Djugashvilis wrote:Please edit and put some paragraphs/line breaks in.
oh if only the posting system allowed enough room to do that.. but unfortunately your relegated to 6000 characters... |

Destination SkillQueue
Are We There Yet
2804
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Posted - 2012.10.17 18:28:00 -
[8] - Quote
stationmonkey wrote:Josef Djugashvilis wrote:Please edit and put some paragraphs/line breaks in. oh if only the posting system allowed enough room to do that.. but unfortunately your relegated to 6000 characters...
You've got two of the first posts already reserved. Split the wall-O-text in 2 parts. Put part one in the OP and part two in the second post. |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 18:35:00 -
[9] - Quote
Destination SkillQueue wrote:stationmonkey wrote:Josef Djugashvilis wrote:Please edit and put some paragraphs/line breaks in. oh if only the posting system allowed enough room to do that.. but unfortunately your relegated to 6000 characters... You've got two of the first posts already reserved. Split the wall-O-text in 2 parts. Put part one in the OP and part two in the second post.
ok there ya go! breaks put in! |

Roll Sizzle Beef
Space Mutiny
1315
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Posted - 2012.10.17 18:38:00 -
[10] - Quote
Right from the start
not the way to go. |

Unsuccessful At Everything
The Troll Bridge
223
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Posted - 2012.10.17 18:39:00 -
[11] - Quote
TL;DR. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 18:42:00 -
[12] - Quote
Roll Sizzle Beef wrote:Right from the start not the way to go.
ah one of the people who likes to be all alone out in the vastyness of space? Think of the devistation you could cause being one of the people that sabotages the groups trying to expand space my friend! And it wouldn't really "force" anyone to do anything. Call it "encourage" instead =-) |

Roll Sizzle Beef
Space Mutiny
1315
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Posted - 2012.10.17 18:51:00 -
[13] - Quote
Also, much of current nul is still pretty damn empty. I think they need to work on nul encouragement than making even more empty space. |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 18:59:00 -
[14] - Quote
Roll Sizzle Beef wrote:Also, much of current nul is still pretty damn empty. I think they need to work on nul encouragement than making even more empty space.
A big part of that is the sheer amount of space the power blocks are holding. We all know the vast majority of players roll about in high sec. And there is no incentive for them to do otherwise. Its generally after a few years of play that people really begin exploring the further reaches of space. This would be one way to encourage players to do more than just run missions or mine in high sec. And provide a richer environment for the more experienced players to play their game. |

Bane Necran
539
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Posted - 2012.10.17 19:01:00 -
[15] - Quote
Roll Sizzle Beef wrote:I think they need to work on nul encouragement than making even more empty space.
They've been encouraging people to move to null since the game began, by making it more profitable while making everything else less profitable. It's never worked, but makes a good argument when people in 0.0 simply want more isk.
If you really want more people in 0.0, take steps to reduce sov sprawl, which would allow smaller alliances to claim the systems which are currently unused and empty. "It's no use crying over spilt milk, because all the forces of the universe were bent on spilling it." ~William Maugham |

Robert De'Arneth
128
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Posted - 2012.10.17 19:01:00 -
[16] - Quote
The last thing we need is more open space imnsho. We need a way where all 3 groups of people will be happy, adding more space is not going to do it. What would happen is simple, we would have 4 groups arguing over what CCP should do. There are already plenty of systems in the game. I You have not lived until you have been Wated by Jim!!-á-á |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 19:11:00 -
[17] - Quote
Robert De'Arneth wrote:The last thing we need is more open space imnsho. We need a way where all 3 groups of people will be happy, adding more space is not going to do it. What would happen is simple, we would have 4 groups arguing over what CCP should do. There are already plenty of systems in the game. I
expanding space has more to do with bringing more players in the game than any real need for it. I agree as it sits now there isn't enough incentive to expand to the null systems available. But remember my idea is a slow growth of space. not just a new galaxy all ready to go muck about it. Its a galaxy where the actual expansion of space is completely payer based. I am not talking about seeding a whole new galaxy. I am talking about using the player base to build a new galaxy. |

Saede Riordan
Alexylva Paradox
1443
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Posted - 2012.10.17 19:14:00 -
[18] - Quote
stationmonkey wrote:Josef Djugashvilis wrote:Please edit and put some paragraphs/line breaks in. oh if only the posting system allowed enough room to do that.. but unfortunately your relegated to 6000 characters...
If you can't summarize an idea and pitch it in less than 6000 words than its far too complicated a pitch.
Torn from grace, gotta find your faith or the devils gonna claim your soul
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Saede Riordan
Alexylva Paradox
1451
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Posted - 2012.10.17 19:18:00 -
[19] - Quote
Also, having scanned over your post now that line breaks have been added. No. I don't think that's a good way to add in more space. If anything, its the current space that should be expanded. Push new lowsec regions out right the the edge of nullsec then add a whole bunch more nullsec where those lowsec systems terminate. Plenty of space in space, no need to open up a new galaxy the access to which would be irritatingly limited. It would effectively artificially shard the server.
Torn from grace, gotta find your faith or the devils gonna claim your soul
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stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 19:18:00 -
[20] - Quote
Saede Riordan wrote:stationmonkey wrote:Josef Djugashvilis wrote:Please edit and put some paragraphs/line breaks in. oh if only the posting system allowed enough room to do that.. but unfortunately your relegated to 6000 characters... If you can't summarize an idea and pitch it in less than 6000 words than its far too complicated a pitch.
this is a far to complex and convoluted game for any 6000 characters to ever encompass... And a reasonable way to generate expansion requires far more than anyone is willing to read in a single sitting. you can moan all you want about how the idea should fit in 6000 characters. But the reality is you cant even explain the game its self in so few words. Let alone the impact that changes like this would make. |

Roll Sizzle Beef
Space Mutiny
1317
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Posted - 2012.10.17 19:18:00 -
[21] - Quote
Bane Necran wrote: If you really want more people in 0.0, take steps to reduce sov sprawl, which would allow smaller alliances to claim the systems which are currently unused and empty.
They tried that too with "high" null being pointless to invest in for large blocks. Just made it sucky for everyone who lived there. Power movement from well entrenched groups for years now have railroads to move across space in no time. This power projection making holding vast territories easy.... well, easier. The dedication bar is set super high for upstarts. |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
0
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Posted - 2012.10.17 19:20:00 -
[22] - Quote
Saede Riordan wrote:Also, having scanned over your post now that line breaks have been added. No. I don't think that's a good way to add in more space. If anything, its the current space that should be expanded. Push new lowsec regions out right the the edge of nullsec then add a whole bunch more nullsec where those lowsec systems terminate. Plenty of space in space, no need to open up a new galaxy the access to which would be irritatingly limited. It would effectively artificially shard the server.
you cant really do that tho.. I mean how are you going to explain the sudden expansion of an already explored galaxy. "oh sorry guys we totally missed all these new stars!" Lets start linking to them. The galaxy is already here. The expansion of space would have to be through another galaxy. |

Filthy Lucre
Science and Trade Institute Caldari State
7
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Posted - 2012.10.17 19:21:00 -
[23] - Quote
Roll Sizzle Beef wrote:Also, much of current nul is still pretty damn empty. I think they need to work on nul encouragement than making even more empty space. We do need more space. Nul is empty because CCP wants alliances to be able to control that space...and they do. There aren't any safe areas past the nulsec choke points (that are frequently bubble camped). Carebears and casual players don't go there any significant numbers because it's expected you will get blown up (don't fly anything you can't afford to lose, right?), so there is no significant economy. Business does not thrive in dangerous outback areas. Business needs safe and populated areas to thrive. That's just the way it is. The only way to get people out there is to make nul safer, or maybe add more jump gates to empire...or get rid of bubbles. Adding more stars to the map is one way to make things safer, because the chance of bumping into someone who will kill you is lessened. |

Robert De'Arneth
130
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Posted - 2012.10.17 19:26:00 -
[24] - Quote
stationmonkey wrote:Robert De'Arneth wrote:The last thing we need is more open space imnsho. We need a way where all 3 groups of people will be happy, adding more space is not going to do it. What would happen is simple, we would have 4 groups arguing over what CCP should do. There are already plenty of systems in the game. I expanding space has more to do with bringing more players in the game than any real need for it. I agree as it sits now there isn't enough incentive to expand to the null systems available. But remember my idea is a slow growth of space. not just a new galaxy all ready to go muck about it. Its a galaxy where the actual expansion of space is completely payer based. I am not talking about seeding a whole new galaxy. I am talking about using the player base to build a new galaxy.
So how is it going to bring people in? EVE is not like other games, it takes time to be ok, not even good. Then add in you have to learn how the game world works. Let's face some serious facts here sir, in today's world, people like instant gratification, EVE as it stands will never offer that, nor should it. EVE is never going to be the most popular game, it is a niche game in a niche market. I am not really sure what you all expect, lets not even get into the fact that EVE is aging. I still do not see how adding more systems for the large allainces to rule will help, and do not even try to say that will not happen, because we both know that is what would happen. You have not lived until you have been Wated by Jim!!-á-á |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
1
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Posted - 2012.10.17 19:27:00 -
[25] - Quote
Filthy Lucre wrote:Roll Sizzle Beef wrote:Also, much of current nul is still pretty damn empty. I think they need to work on nul encouragement than making even more empty space. We do need more space. Nul is empty because CCP wants alliances to be able to control that space...and they do. There aren't any safe areas past the nulsec choke points (that are frequently bubble camped). Carebears and casual players don't go there any significant numbers because it's expected you will get blown up (don't fly anything you can't afford to lose, right?), so there is no significant economy. Business does not thrive in dangerous outback areas. Business needs safe and populated areas to thrive. That's just the way it is. The only way to get people out there is to make nul safer, or add some safe zones, or maybe add more jump gates to empire...or get rid of bubbles. Adding more stars to the map is one way to make things safer, because the chance of bumping into someone who will kill you is lessened.
well for me its less about making it safer for the "carebears" and more about giving them something else to employ their skills with. They would have a new ship, a new module for caps, and even gates to build for the seeding of a new galaxy. And the larger blocks would be at the forefront of the new push. Which would open up swaths of space for people to move into while the new galaxy expanded. So while the older players and newer players who are interested would be able to explore a new galaxy and help build this new territory. The smaller groups would be able to muck about in the current galaxy, claiming the space that has been left behind for the "greener pastures" people who push the expansion. |

Scatim Helicon
GoonWaffe Goonswarm Federation
948
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Posted - 2012.10.17 19:29:00 -
[26] - Quote
Eve needs to be deeper, not wider. Titans were never meant to be "cost effective", its a huge ****.-á- CCP Oveur, 2006
~If you want a picture of the future of WiS, imagine a spaceship, stamping on an avatar's face. Forever. |

Tippia
Sunshine and Lollipops
9970
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Posted - 2012.10.17 19:29:00 -
[27] - Quote
So basically you want static w-space. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan.
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Jim Era
5170
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Posted - 2012.10.17 19:32:00 -
[28] - Quote
I can easily make a few hundred mil a day in hi, why does there need to be more space, most systems are empty but it doesn't matter because the resources are unlimited |

stationmonkey
Synthetic Arbitration Hegemonous Pandorum
1
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Posted - 2012.10.17 19:33:00 -
[29] - Quote
Robert De'Arneth wrote:stationmonkey wrote:Robert De'Arneth wrote:The last thing we need is more open space imnsho. We need a way where all 3 groups of people will be happy, adding more space is not going to do it. What would happen is simple, we would have 4 groups arguing over what CCP should do. There are already plenty of systems in the game. I expanding space has more to do with bringing more players in the game than any real need for it. I agree as it sits now there isn't enough incentive to expand to the null systems available. But remember my idea is a slow growth of space. not just a new galaxy all ready to go muck about it. Its a galaxy where the actual expansion of space is completely payer based. I am not talking about seeding a whole new galaxy. I am talking about using the player base to build a new galaxy. So how is it going to bring people in? EVE is not like other games, it takes time to be ok, not even good. Then add in you have to learn how the game world works. Let's face some serious facts here sir, in today's world, people like instant gratification, EVE as it stands will never offer that, nor should it. EVE is never going to be the most popular game, it is a niche game in a niche market. I am not really sure what you all expect, lets not even get into the fact that EVE is aging. I still do not see how adding more systems for the large alliances to rule will help, and do not even try to say that will not happen, because we both know that is what would happen.
these larger groups would obviously expand. And eventually end up in a BOB situation where they are too big for their britches if you will. And as they move on more opens up here for those who are just starting to thrive. And again I will bring up the think about how useful your spies would become when you could decimate whole alliances with the right Intel on their asset movements to and from the new galaxy! This would definitely not be an instant gratification thing. I agree EVE should never go down that road. (we already have PLEX that's close enough) But the younger players would still have plenty to do. As it sits most new players go down the missioning and mining road. Those who mine would be in high demand as gates would need to be something that is complex and require a lot of different things to build. And again the power blocks would be forced to stretch their assets making them easier targets for coalitions or medium alliances to threaten. |

Bane Necran
539
|
Posted - 2012.10.17 19:38:00 -
[30] - Quote
Roll Sizzle Beef wrote:They tried that too with "high" null being pointless to invest in for large blocks.
And they still happily invest in it just to have a bigger blob on the sov map. Predicted that from the start. 
I wish 0.0 entities were more benevolent, and didn't just grab everything for the sake of grabbing it, when it could be better used by other people, but it really seems CCP is going to have to limit the amount of systems they can claim, or make it easier to challenge sov in unused systems, if they truly want to open 0.0 up to more people.
But they'll more likely just ignore all that and continue to throw money at 0.0 dwellers, thinking even though the 20 previous times failed to inspire any change, next time will work for sure. "It's no use crying over spilt milk, because all the forces of the universe were bent on spilling it." ~William Maugham |
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