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Evil Terentius
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Posted - 2005.03.27 11:44:00 -
[1]
Hey,
Anybody got some information on what type of damage the different NPC rats dish out?
Cheers.
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Cmdr Sy
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Posted - 2005.03.27 11:57:00 -
[2]
The easiest intuitive guide is to use ship type.
Blood Raiders - Amarr hulls - EM, Thermal Guristas - Caldari hulls - Kinetic, Thermal Serpentis - Gallente hulls - Thermal, Kinetic
The same goes for the various empire navy rats.
Also weapon type is a fairly consistent guide.
Angel Cartel (Projectile) use Explosive and Kinetic and sometimes EM, Sanshas (Laser) use EM and Thermal.
Where it gets slightly complicated is stuff like Mercenaries, whom I have seen using a mixture of EM and Kinetic, and Khanid Navy, who despite using Amarr hulls, appear to mount projectile turrets onto them. But they still use EM missiles.
For specific info on what named rats and drones do, try www.eve-i.com. It should also contain details of shield and armour resistances to damage types.
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Evil Terentius
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Posted - 2005.03.27 12:08:00 -
[3]
thanks alot mate.
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Kahlee
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Posted - 2005.03.27 12:26:00 -
[4]
i think www.eve-db.com provides more info (it used to have bigger db, but havent checked eve-i for several months) ----------------------------
Omniwar:You know what people do in online games to other people they cant win? Flame. |

Question2
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Posted - 2005.03.27 13:10:00 -
[5]
NPCs get ****** up the higher the bounty level they go.
For example a angel nomad is fairly consistent.....normal resists and damage.
Now,compare that to a arch angel scout.....wtf?55/50/50/55 resists!!!
And it gets worse when you hit the BSes.For some reason all the high level rats get REALLY UBER ****** up resists.So you get shields being weakest to explosive,etc,etc.
Its a real pain when you have to carry different ammo just to deal with the harder rats in a spawn because they have ****** up resists.Oh and lets not forget suddenly changing keepaway/orbit ranges in the middle of combat.
And the damages...god.Take drones for example.They do really varied damage types,so its HELL tanking a level 3 drone spawn.....because you always get a decent amount of drones doing the damage you arent tanked against.
And mercenaries are ****** up.....caracals with beams that do em/explosive(wow nice beams!!!!),wingmen that do em/kinetic/explosive but are angel inty hulls,the list goes on and on.
Rogue pirates that often spawn in thief/zammaztaz missions?Lemme put it this way........augorers.HOWITZERS.EM/EXPLOSIVE.WHAT THE ****.
Will the real rats please stand up?
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capt
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Posted - 2005.03.27 14:40:00 -
[6]
Originally by: Question2
And it gets worse when you hit the BSes.For some reason all the high level rats get REALLY UBER ****** up resists.So you get shields being weakest to explosive,etc,etc.
Its a real pain when you have to carry different ammo just to deal with the harder rats in a spawn because they have ****** up resists.Oh and lets not forget suddenly changing keepaway/orbit ranges in the middle of combat.
I can follow you in your opinion that it might seem unlogical that some ships like for example caracals or augurors are shooting at you with weapons that seem very unlikely to be fitted on such ships, but then again these aren't the normal versions that we fly.....These are special custom pirate ships.
And as to the rant of having to carry different types of ammo ect for different types of rats or those rats suddnely mwd'ing away from you or changing orbit ranges..... I guess you would prefer the rats being predictable and being weak to the same damage type so you can use the same ammo and setup always and I guess you would prefer your rat to just sit there and not move an inch so you can score perfect hits all the time hmmmm why not make tha rat pop as soon as you warp in ? Now that would make it easier....
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Aureus
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Posted - 2005.03.27 15:28:00 -
[7]
Edited by: Aureus on 27/03/2005 15:27:51
Originally by: capt
hmmmm why not make tha rat pop as soon as you warp in ? Now that would make it easier....
Nice! now where do I sign up for this? Oh but also once they pop I want all their cans to travel towards me at about 5 km/s so I don't have to fetch it all- god that's boring.
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