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Discorporation
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Posted - 2005.03.30 14:07:00 -
[1]
Because podding is not Bad but Good?
[Heterocephalus glaber]
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Paw Sandberg
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Posted - 2005.03.30 14:07:00 -
[2]
acording to the back story podding is Bad
so why are we able to Pod a person during a empire war ??
also why does podding in 0.0 not carry a sec penalty ??
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Rodj Blake
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Posted - 2005.03.30 14:13:00 -
[3]
Originally by: Paw Sandberg
so why are we able to Pod a person during a empire war ??
Because the aim of war is to hurt or even destroy your opponent.
Quote: also why does podding in 0.0 not carry a sec penalty ??
It's lawless space, so Concorde don't care what happens there.
Dolce et decorum est pro imperator mori |

Rod Blaine
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Posted - 2005.03.30 14:16:00 -
[4]
Edited by: Rod Blaine on 30/03/2005 14:17:09 podding bad ? Whoever gave you that idea ?
Eve pvp and empire wars are flawed yes, in that the means have become and end. Combat should be a tool, used to cause damage to an opponent/competitor/racial enemy whatever you like. the pod is oftenly the biggest value in a target, henc epoddig is a requirement in war.
The only problem is that combat is turning into a goal on itself. Sooner or later (and that is what I could agree on with alot of the whiny posts about non-consensual combat options and stuff), having combat as a goal will cause long term damage to the game.
Reintroduce the neccesity for larger player groups to interect in 0.0 and reintroduce the need for unique resources only found there. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Trooper B99
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Posted - 2005.03.30 14:16:00 -
[5]
Quote: so why are we able to Pod a person during a empire war ??
Becaue you've paid CONCORD to look the other way with your war costs. That and the noise is quite pleasant and *grin* there's a free toy inside every egg.
Quote: also why does podding in 0.0 not carry a sec penalty ??
Because there is no CONCORD enforced law (your security status) outside of empire space excepting if you attack fixed emplacements like stargates.
Wirykomi Team Racer - COLOSSUS Championships Year 106
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Paw Sandberg
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Posted - 2005.03.30 14:21:00 -
[6]
Originally by: Rod Blaine Edited by: Rod Blaine on 30/03/2005 14:17:09 podding bad ? Whoever gave you that idea ?
Eve pvp and empire wars are flawed yes, in that the means have become and end. Combat should be a tool, used to cause damage to an opponent/competitor/racial enemy whatever you like. the pod is oftenly the biggest value in a target, henc epoddig is a requirement in war.
The only problem is that combat is turning into a goal on itself. Sooner or later (and that is what I could agree on with alot of the whiny posts about non-consensual combat options and stuff), having combat as a goal will cause long term damage to the game.
Reintroduce the neccesity for larger player groups to interect in 0.0 and reintroduce the need for unique resources only found there.
hey now
I am not against wars or PvP
I was just remembering reading somewhere that podding was a serius offense (also hate the current implant prices I admit)
I dont understand the pleasure ppl get from podding another charector (costing them 100-500 mill in implants) I also admit that
when I was a new Charector (16 months ago) I was always told that only Ebil Pirates pod now well everyone and their gramp ma pods not because they get something out of it but because they can
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Arbenowskee
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Posted - 2005.03.30 14:43:00 -
[7]
It's because of the squishy sound.
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Rod Blaine
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Posted - 2005.03.30 14:52:00 -
[8]
Everybody podded, always. So what you were told was simply wrong.
You example proves again that podding is a very important factor. If you can cost a corporation 500 million by simply podding one member you're causing real damage there.
Causing damage is the only way to remotely win a war in Eve.
But tbh, podding for the sake of podding is imo wrong. Podding to cause damage is good.
And yes, some players don't agree that it should be possible to cause such damage to another player. They will call podding for the damage caused 'griefing'. They didn't quite get what this game is about. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Paniq
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Posted - 2005.03.30 15:07:00 -
[9]
Originally by: Trooper B99 the noise is quite pleasant and *grin* there's a free toy inside every egg.
Hehe 
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Kalast Raven
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Posted - 2005.03.30 15:10:00 -
[10]
People take you more seriously after they've been podded. -------
K. Raven
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Sangxianc
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Posted - 2005.03.30 15:14:00 -
[11]
Originally by: Trooper B99 *grin* there's a free toy inside every egg.
Hahaha.
And eww.
- Any man's death diminishes me, as I am involved in mankinde; And therefore never send to know for whom the bell tolls; It tolls for thee. |

Trooper B99
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Posted - 2005.03.30 15:20:00 -
[12]
Edited by: Trooper B99 on 30/03/2005 15:21:42
Originally by: Paw Sandberg I was just remembering reading somewhere that podding was a serius offense (also hate the current implant prices I admit)
It is a serious offence. Try to podkill somone (not -5 sec) in 0.4 and look at the sec hit you take. Compare that with actually attacking the ship.
Ergo: serious offence.
edit:
Quote: when I was a new Charector (16 months ago) I was always told that only Ebil Pirates pod now well everyone and their gramp ma pods not because they get something out of it but because they can
Personally I kill people because I'm told to and to harm the person I've been paid to harm. Besdies, they don't loose anything major if they're sensible and their clone is up to date. Only perks like implants and a little cash on renewing their contracts with the bio-vats.
Wirykomi Team Racer - COLOSSUS Championships Year 106
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Jaabaa Prime
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Posted - 2005.03.30 15:36:00 -
[13]
There are 4 ways to get podded:
1. War declaration: Anything goes, even in 1.0 space, that's the whole idea of it. As said, every loss costs the character and their corporation cash, ships, weapons, modules, clones and implants.
2. Enter alliance controlled 0.0 space without being welcome. Mostly not a good idea 
3. Be in an alliance and enter the space of a hostile alliance in a fleet and have an ace battle, or have them come to your alliance's space to return the favour 
4. Be caught be sniping battleships in <= 0.4 space whose pilots are too scared to enter 0.0 space a play with the big boys.
Podding is not "bad" unless you are just doing it for reaason 4.
Reason 4 is just plain sicko, I remember when "Space Invaders [SPVD]" lead by Setec used to camp gates and demand ransoms etc., and let you go if you paid. Just long range podding someone at a 0.4 gate "because you can" is IMO the lowest of the low. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Paw Sandberg
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Posted - 2005.03.30 16:33:00 -
[14]
Originally by: Rod Blaine Everybody podded, always. So what you were told was simply wrong.
You example proves again that podding is a very important factor. If you can cost a corporation 500 million by simply podding one member you're causing real damage there.
Causing damage is the only way to remotely win a war in Eve.
But tbh, podding for the sake of podding is imo wrong. Podding to cause damage is good.
And yes, some players don't agree that it should be possible to cause such damage to another player. They will call podding for the damage caused 'griefing'. They didn't quite get what this game is about.
Thats not true :-)
I never podded anyone (ask Rift scorn) I have had the chance but it goes against what I belive 
my opinion is just that a opinion that ppl should get a sec hit for podding in 0.0 and even *gasp* in wars as it is suppose to be a serius offense (to lazy at the moment to find it in the back story)
with that said is not being able to win wars is another matter entirely (and a general pain)
for instance a small (6 PPL corp) has declared war on our aliance for no reason other than that they can (IMO) as a result we can not travel in Empire without escorts
we have masive resources but every time we try to corner them they log as a result they can log in kill a few haullers and log out hurting us bad as we have no way to kill their corp
thats majorly off topic though 
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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Rodge
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Posted - 2005.03.30 16:51:00 -
[15]
Originally by: Jaabaa Prime Reason 4 is just plain sicko, I remember when "Space Invaders [SPVD]" lead by Setec used to camp gates and demand ransoms etc., and let you go if you paid. Just long range podding someone at a 0.4 gate "because you can" is IMO the lowest of the low.
I'm no pirate and I don't camp gates like this, but what's the alternative for a pirate? Back in the day, you could dampen sentries so that you could have frigates ready to warp scramble the pods and hold them while you negotiate. But since that's impossible now, there is no way to scramble a pod at a gate. So there's no possible way to ransom.
I suppose it encourages people to pay the ransom before they uncloak, as they know that the pirates will do their very best to get the podkill after the ship goes down.
If I were a pirate, I'd operate like that until offered a viable alternative.
[ 2005.04.17 00:34:30 ] Nagilam > u better leave Rodge, u will not gank any1 else 2nite......
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Rod Blaine
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Posted - 2005.03.30 17:35:00 -
[16]
Originally by: Paw Sandberg
Originally by: Rod Blaine Everybody podded, always. So what you were told was simply wrong.
You example proves again that podding is a very important factor. If you can cost a corporation 500 million by simply podding one member you're causing real damage there.
Causing damage is the only way to remotely win a war in Eve.
But tbh, podding for the sake of podding is imo wrong. Podding to cause damage is good.
And yes, some players don't agree that it should be possible to cause such damage to another player. They will call podding for the damage caused 'griefing'. They didn't quite get what this game is about.
Thats not true :-)
I never podded anyone (ask Rift scorn) I have had the chance but it goes against what I belive 
my opinion is just that a opinion that ppl should get a sec hit for podding in 0.0 and even *gasp* in wars as it is suppose to be a serius offense (to lazy at the moment to find it in the back story)
with that said is not being able to win wars is another matter entirely (and a general pain)
for instance a small (6 PPL corp) has declared war on our aliance for no reason other than that they can (IMO) as a result we can not travel in Empire without escorts
we have masive resources but every time we try to corner them they log as a result they can log in kill a few haullers and log out hurting us bad as we have no way to kill their corp
thats majorly off topic though 
Giving a sec hit for podding ppl would indeed result in far less podding. That in turn would lead to your implants being as near to safe in 0.0 as they can be (it's hard enough to get podded anyway. I lost about 5 frigates in the last week but my enemy still has to manage to get his hands on my pod for the first time in two years).
And anyway, as you say, war is to cause damage and attain an objective. Less damage caused is imo not what we need.
But ofc, If you don't pod I'll be happy to fight you ghuys  _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

Lorth
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Posted - 2005.03.30 18:51:00 -
[17]
Why do I pod? 1: Simply to cause as much damage to the target as I possibly can. Its a war, your here to hurt the corp/allience that your attacking.
2: To prevent someone from returining in anouther ship quickly. Simply, they end up out of local, and you have a good 1/2 an hour in many cases before that pilot can return with anouther ship. Don't pod them and they can insta dock and be back in the fight in minutes.
3: Remove them from local. You'll find a lot of people will spend countless hours flaming you because they lost an empty hualer. Removing them from local, both prevents some smack, and doesn't allert anyone else that your there.
4: Again, remove them from local. If its an alt or a scout, they won't be very effective in empire will they?
5: Cause I'm a mean old crank.
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RollinDutchMasters
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Posted - 2005.03.30 19:01:00 -
[18]
When pirating, half the reason that I pod people (aside from not paying the ransom) is to remove them from local. If I dont, they spend the next 15 minutes *****ing about how I'm a stupid ******, how I'm 12, and how God is going to give me cancer for being such an *******.
I dont want to hear that ****.
Originally by: Sochin CCP has provided you with the tools you need to avoid crime. You're just too lazy/stupid to use them.
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Paw Sandberg
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Posted - 2005.03.30 19:26:00 -
[19]
Originally by: RollinDutchMasters When pirating, half the reason that I pod people (aside from not paying the ransom) is to remove them from local. If I dont, they spend the next 15 minutes *****ing about how I'm a stupid ******, how I'm 12, and how God is going to give me cancer for being such an *******.
I dont want to hear that ****.
are ppl really that imature 
dont answer that I know they are :-)
I got to admit when I wrote this I had just been podded (while AFK I might add) and lost 3 implants (not to mention my good hauller) about (with hauller and all) 300 mill worth
Thank You Paw Sandberg
for all your BPC needs see http://oldforums.eveonline.com/?a=topic&threadID=55706&page=1
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miblando
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Posted - 2005.03.31 07:22:00 -
[20]
Edited by: miblando on 31/03/2005 07:33:12 Edited by: miblando on 31/03/2005 07:32:54 Sorry about that m8 i did try to convo you for a ransom not pod u but u never answered my calls so i had to do what had to be done just remember dont go afk in the middle of a war as i had no WS fitted to hold u 
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Leafo
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Posted - 2005.03.31 07:37:00 -
[21]
Yes, podding is bad. Killing is bad. That is why you get security hits for this in secure space that is controlled by Concord.
In Empire war the rules change. War is bad, war is ugly. But when you are sucked in to a war there is only about one thing; disabling your opponent to the extent that it achieves the primary goals with the conflict.
In my case, I get payed to achieve someone elses goal.
War is armed conflict. People die. If you didn't want the other party to die the conflict would have been solved diplomaticly (or that option has failed).
Leafo
click on sig for all my videos
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H Zub
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Posted - 2005.03.31 07:44:00 -
[22]
Originally by: Paw Sandberg
for instance a small (6 PPL corp) has declared war on our aliance for no reason other than that they can (IMO) as a result we can not travel in Empire without escorts
we have masive resources but every time we try to corner them they log as a result they can log in kill a few haullers and log out hurting us bad as we have no way to kill their corp
thats majorly off topic though 
Sorry matey, but I have to step in here since you're not telling the truth. It's my corp declaring war on you. We dont do it because we can, we do it because this is our income. We are pirates in and out of 0.0. We live on loot and ransom. Anyway, we NEVER EVER logged and your alliance have NEVER EVER cornered us. In a few situations you had all gates in a system camped, and then we just left the system (in ceptors) cause we've been out blobbed abit too heavy. There is no reason to log or sit in a safe spot when you fly a ceptor using bookmarks. And for the record I never log anyway. If I find out our members doing it they would have been kicked out of the corp. Also we have had a very hard time finding any haulers among your alliance, (haulers means nice loot) so we havent killed many haulers this time. Check eve-kills if you please.
We are ebil pirates yes. But we do show respect in local and hold our code high. I would appreciate kept your post closer to the truth.
With that said I wish you and your corp/alliance all the best and good luck in whatever you do. Many of you have shown a very positive attitude and we always appreciate and remember that.
Captain Morgan Society Me parrot Movie |

Lygos
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Posted - 2005.03.31 08:29:00 -
[23]
Well, I suppose combat could use an additional layer of complexity. I would espouse this for no other reason than to establish a difference between 1.0 and 0.5 systems seeing as currently there pretty much is none.
Say you had to pay a higher war cost for each level of security you wanted to engage in war. An additional cost could be factored in if you want to engage in pod kills without security hits. Less experienced corps could always retreat up the ladder if they push their luck too much. Pods in general would be a little bit more protected than ships, but only by a margin.
All of this should allow rival bribing (as well as a consensual war toggle) to give economic corps a pvp function of their own against less well funded military corps.
The cost of fighting in as high as a 1.0 system would be a great deal more expensive than fighting allowed up to a 0.7 system. Wars allowed in 0.5 would cost about as much as they do now. War would be fairly affordable up to 0.8 or 0.9, podding priveleges would be essentially affordable up to 0.6 or 0.7 or something.
There are simply too many people in empire. It is not the appropriate place for the majority of private wars.. and it doesn't really make sense in terms of immersion. This could also make tactical movement in empire more of a concern which I think is a good thing.
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