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Aelius
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Posted - 2005.03.31 19:22:00 -
[1]
With the new BIG ships arriving, stations will start to look patheticly small.
If Freighters are due to dock inside, it may become REALLY unrealistic. Selling Raven BPC ME20 3M at Yulai 1st Station |

KanKan
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Posted - 2005.03.31 19:23:00 -
[2]
Tardis tech
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Omber Zombie
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Posted - 2005.03.31 19:25:00 -
[3]
planck 4tw ----------- "Remember people: Omber is the biggest evil ever created, DO NOT let it get to you!" Waagaa Ktlehr, BDCI
I have a blog
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Ezri
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Posted - 2005.03.31 19:28:00 -
[4]
Edited by: Ezri on 31/03/2005 19:29:27
Originally by: KanKan Tardis tech
It appears that even the EVE forums have not escaped the Doctors wrath....
Ez.
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Viceroy
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Posted - 2005.03.31 19:30:00 -
[5]
Yeah, stations are going to become bigger. Coldfront d3vh4x news ;)
Also freighters won't have jumpdrives so stop arguing about it. -
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Lagar
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Posted - 2005.03.31 19:31:00 -
[6]
either they are making them bigger.. or just make special npc station ment just for them.. one in each system.. that's probebly more fuss than it's worth... lol
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El Yatta
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Posted - 2005.03.31 19:36:00 -
[7]
It was needed AGES ago, tbh. The really small, thin Caldari stations look like they cannot hold one single apoc or raven, which seem to blow up like a baloon as they exit the station. Even the biggest stations, when you line them up with BS, look like they certainly can't hold a fleet. Plenty of stations (several minmatar) have doors too small for a rupture, let alone a typhoon.
In fact, the scale's crap all over EVE. Ever compared two ships, of similar size, with windows on the side totally different scale? Are those "bridge" windows on the front of the Ferox 10 "decks" of the Raven high? It'd be a nice view, certainly... Ever noticed that some gates are too small, or that there's no proper relationship between ship classes? Or how aout that in Earth orbit, the planet fills your view, but in the (damn empty) planetary orbits in EVE, you're actually miles away.
EVE needs a re-scale. We all know titanic ships rawk - we all want that start-of-Empire-Strikes-Back moment where the shadow of a bigger ship than you eclipses the sun before you see it...
-Cut shuttles to 75% current-scale. -Leave Frigates be. -Increase Destroyers by 50% -Cruisers 2x or 3x bigger than current. -Indies about same size as Cruisers. -BCs 5x bigger than current. -BS increase to double the scaled-up BC - that'd be 10 times! -Increase the freighters so they scale up to new BS, similar scale to those in the new screenshots. -Make Carriers and Dreadnoughts the same size as each other, more or less, and approx 3x size of freighters. -Make Titans 3-5 times the size of Carrier/Dread. -Make stations range from half-titan to 5xtitan size. -Gates about the same. -Planets need to swell up so they're filling most of your screen at 1280*1024 at a station/gate, and you can't see round it if you're warped to the planet. -Moons similar, but smaller, obviously.
---:::---
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Threat
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Posted - 2005.03.31 19:39:00 -
[8]
They use special science to minaturize them prior to docking. Ok now can they work on something actually important like fixing bugs or introducing new content. Or do they need to fix the image of our ships to show the actual number of guns fitted in the slots too. The size of the station in comparision to my ships causes me to lose sleep daily. 
Perhaps all the whining threads are finally getting to me. Feel free to ignore this post.
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Drakxter
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Posted - 2005.03.31 19:48:00 -
[9]
Detail like scaling is importent to remember.. To bad they have not remembered them so far.. hopefully they will now..
Now to all you that say: this is silly, waste of time bla bla bla..
The "looks" of a game is also very importent.. I hardly belive that so many of you would still play EVE if it had crappy graphic.. 2D or text based anyone? ------------- Most tired of thing atm: - Mods on the forum saying: "Please use the bug report page to submit bugs, the forum is not the place to post them." and then closing a topic. |

El Yatta
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Posted - 2005.03.31 19:59:00 -
[10]
Originally by: Threat Ok now can they work on something actually important like fixing bugs or introducing new content. Or do they need to fix the image of our ships to show the actual number of guns fitted in the slots too.
Wrong. Surely its just model-size changes, which is Art-department work, not coding (so they can still fix bugs) or content (so they can still balance and develop new features). Some minor coding would be required to stop you flying through the old model until you reach the new one, but compared to the scale of some of the big things they've done, its a miniscule job. It would greatly enhance the realism and cool-factor of the game.
And our ships already do show the number of guns fitted in the slots..... unless you've got a problem with every turret being doubled so you can fire anywhere other than forwards (or upwards, or wherever hte most guns on any given ship are). Just imagine each turret is in fact, a turret-pack. Like walkie talkies can come in twos so you can use them...  ---:::---
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Jaydom
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Posted - 2005.03.31 23:43:00 -
[11]
If they make the ships bigger..they need to make the skins more detailed..which takes time..and it could mess with the distances at gates and such.
Like now if you warp to 15km to a station from exact opposite directions you end up like 35-40km away from each other. But if you were to have 40km wide stations(which would rock) be a hell of a lot longer away ;)
Can just see them not wanting to make the time/effort to make skins more detailed and deal with the distance issue.
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Antoinette Civari
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Posted - 2005.03.31 23:47:00 -
[12]
Originally by: Drakxter Detail like scaling is importent to remember.. To bad they have not remembered them so far.. hopefully they will now..
Now to all you that say: this is silly, waste of time bla bla bla..
The "looks" of a game is also very importent.. I hardly belive that so many of you would still play EVE if it had crappy graphic.. 2D or text based anyone?
Coloured brackets would be fine for me in fleetbattles 
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The Enslaver
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Posted - 2005.03.31 23:48:00 -
[13]
Thing is - how much bigger are they being made? They need to be at least 10 times the size they are now, if not more. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

Jaabaa Prime
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Posted - 2005.04.01 00:10:00 -
[14]
Edited by: Jaabaa Prime on 01/04/2005 00:11:51 /me scoops station to cargo hold. -- Intergalactic Teeth Pullers "Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." Albert Einstein |

Reku
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Posted - 2005.04.01 00:12:00 -
[15]
Big ships should not dock inside station.
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Bagdh Dearg
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Posted - 2005.04.01 01:14:00 -
[16]
You know we're gonna log onto EVE after a down time and find that we're suddenly a bunch of midgets. Admitidly the scale needs a tweak or two but really its not haveing a major effect on your enjoyment of the game is it?
_______________________________________________ An tÚ nach bhfuil lßidir nÝ folßir d¾ bheith glic -He who is not strong must be crafty |

Rexthor Hammerfists
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Posted - 2005.04.01 01:30:00 -
[17]
Quote: -Cut shuttles to 75% current-scale. -Leave Frigates be. -Increase Destroyers by 50% -Cruisers 2x or 3x bigger than current. -Indies about same size as Cruisers. -BCs 5x bigger than current. -BS increase to double the scaled-up BC - that'd be 10 times! -Increase the freighters so they scale up to new BS, similar scale to those in the new screenshots. -Make Carriers and Dreadnoughts the same size as each other, more or less, and approx 3x size of freighters. -Make Titans 3-5 times the size of Carrier/Dread. -Make stations range from half-titan to 5xtitan size. -Gates about the same. -Planets need to swell up so they're filling most of your screen at 1280*1024 at a station/gate, and you can't see round it if you're warped to the planet. -Moons similar, but smaller, obviously.
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Jaydom
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Posted - 2005.04.01 01:46:00 -
[18]
Originally by: Bagdh Dearg You know we're gonna log onto EVE after a down time and find that we're suddenly a bunch of midgets. Admitidly the scale needs a tweak or two but really its not haveing a major effect on your enjoyment of the game is it?
Well true , its not gonna wtfpwn us if they do not change it..it'll just be more immersive if things were to scale. The "wow" factor would be nice - worth the time/effort..maybe. Rather see bug fixes/blancing..but this would be a nice "feature" to add in sometime.
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Jackal79
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Posted - 2005.04.01 01:53:00 -
[19]
When are all these big changes supposed to occur?
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Bagdh Dearg
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Posted - 2005.04.01 01:57:00 -
[20]
Originally by: Jaydom
Well true , its not gonna wtfpwn us if they do not change it..it'll just be more immersive if things were to scale. The "wow" factor would be nice - worth the time/effort..maybe. Rather see bug fixes/blancing..but this would be a nice "feature" to add in sometime.
Aye would be very cool but the more I think about it the more it seems to be more difficult then it appears.Think about it,if EVERY thing was scaled up(Planets,Stars,Moon,Stations,Ships,Roids etc.) then the entire universe would also have to be scaled up or else you would be looking at a very cramped place.Then if the size of the game universe was increased the ships speeds would have to be increased(Not in the numbers that show up at the bottom but scaled faster,the same applies to warping.
So now not only would you have to modify the models and scale them,but retexture each,then increase the size of every grid in every system in the entire game then further scale the speeds of all the ships in the game both in and out of warp.Then you would have to sufficently test each new or modified line of code incase you ended up with Grids that span 2 game metres or something like that.
Not to rain on the parade but thats a massive undertaking and I'm sure I've missed something important which would cause even further heart ache for CCP. It would be great if they did this but its almost a full expansion on its own,let alone haveing to introduce content and other bug fixes at the same time. _______________________________________________ An tÚ nach bhfuil lßidir nÝ folßir d¾ bheith glic -He who is not strong must be crafty |

Wild Rho
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Posted - 2005.04.01 02:06:00 -
[21]
Some rescaling does need to be done although it isn't a critical thing it would be nice not to see the sides of your bs poking clean through the sides of the station exits spoils the immersion 
I have the body of a supermodel. I just can't remember where I left it... |

Gakbug
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Posted - 2005.04.01 02:48:00 -
[22]
I don't like the fact that planets are about the size of 7-9 stations of average size.
http://netbux.org/?r=155833 Get paid to search using google. |

Brej Donierik
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Posted - 2005.04.01 05:55:00 -
[23]
Edited by: Brej Donierik on 01/04/2005 05:59:32 Planets don't need to be scaled up. You CAN get the "Earth fills the view from orbit" experience by MWD-flying towards a planet. Earth orbit is in the 200 km range, EVE stations orbit planets at 5000+ km. Earth will be as small as the EVE planets if you go 5000-8000 km away from it.
All they need to do is move stations closer to the planet surfaces, and the planets will appear bigger. Unfortunately, the planets would also look crappy unless they increase the texture resolution on the planets, big time.
--
The only thing that sucks about EVE scales is the fact that the camera auto-zooms depending on ship size. Your shuttle is rendered as big as your battleship. And, worse, the texture for large ships is crappy, so you can't zoom in much. Wish they had a uniform texture resolution, so you can see the windows on a battleship as clearly as the windows on a shuttle, and maintain the sense of scale with the camera as you zoom in.
Of course, that will degrade game performance, because battleship textures would be huge.
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Discorporation
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Posted - 2005.04.01 06:48:00 -
[24]
pookeh, quit haxing valhalla, dammit 
[Heterocephalus glaber]
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Sewell
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Posted - 2005.04.01 08:04:00 -
[25]
Originally by: Gakbug I don't like the fact that planets are about the size of 7-9 stations of average size.
They are not - you are just very far from the planet so it seems small to you. Fly closer and you will see that they are in fact pretty big (tho their scale might be off anyway tho).
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Armaki Kalear
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Posted - 2005.04.01 16:51:00 -
[26]
The scale of ships and orbit items could certainly use some attention. The inside of a station is clearly much bigger than outside.
Brej Donierik: Planets do have scale with respect to each other. Info of a planet will show a radius value (though what units I have no idea). But planets are clearly too small. If the station is orbiting a planet at 5k, a planet the size of Earth should should take up a 90 degree arc. A planet the size of Saturn would occupy a 170 degree arc.
Stations would have to be 50 to 200% bigger again than they presently are (wrt. battleships) before it wasn't apparent to the naked eye. Either that or the inside station graphics could be changed. -- Top 5 corporation improvements as requested by CEOÆs |

Nikolai Nuvolari
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Posted - 2005.04.03 06:31:00 -
[27]
Originally by: El Yatta It was needed AGES ago, tbh. The really small, thin Caldari stations look like they cannot hold one single apoc or raven, which seem to blow up like a baloon as they exit the station. Even the biggest stations, when you line them up with BS, look like they certainly can't hold a fleet. Plenty of stations (several minmatar) have doors too small for a rupture, let alone a typhoon.
In fact, the scale's crap all over EVE. Ever compared two ships, of similar size, with windows on the side totally different scale? Are those "bridge" windows on the front of the Ferox 10 "decks" of the Raven high? It'd be a nice view, certainly... Ever noticed that some gates are too small, or that there's no proper relationship between ship classes? Or how aout that in Earth orbit, the planet fills your view, but in the (damn empty) planetary orbits in EVE, you're actually miles away.
EVE needs a re-scale. We all know titanic ships rawk - we all want that start-of-Empire-Strikes-Back moment where the shadow of a bigger ship than you eclipses the sun before you see it...
-Cut shuttles to 75% current-scale. -Leave Frigates be. -Increase Destroyers by 50% -Cruisers 2x or 3x bigger than current. -Indies about same size as Cruisers. -BCs 5x bigger than current. -BS increase to double the scaled-up BC - that'd be 10 times! -Increase the freighters so they scale up to new BS, similar scale to those in the new screenshots. -Make Carriers and Dreadnoughts the same size as each other, more or less, and approx 3x size of freighters. -Make Titans 3-5 times the size of Carrier/Dread. -Make stations range from half-titan to 5xtitan size. -Gates about the same. -Planets need to swell up so they're filling most of your screen at 1280*1024 at a station/gate, and you can't see round it if you're warped to the planet. -Moons similar, but smaller, obviously.
I agree with this very, very much. I HATE how stations seem to be able to hold an infinite amount of ships that are all way bigger than the stations themselves. And I hate the problems with different ship sizes not comparing the way they should. However, I have an easier solution to the ship-docking thing. Ships need to stop docking INSIDE stations. Stations should get a few VERY long, thin arms, and ships dock on them. Then the pilot/crew gets inside the arm thing and gets transported to the main part of the station. Problem solved. It might be a bit of a pain to have to graphically generate every ship that's currently docked, but it seems easier in terms of real-life feasibility than scaling up stations enough that they could INTERNALLY fit entire fleets of battleships. It's just one of those graphical issues that annoys the hell out of me. Another one is how the fire-ish stuff coming out of the ship engines doesn't seem to show up unless I manually tell my ship to move in a different direction, then go back to whatever it was doing. I hate that.
Maybe the "bridge" on some ships just has massive windows. For the stargazers on the crew :) ___________________________________________ ^^^***---All things serve the Beam---***^^^ |

Kaboom22
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Posted - 2005.04.03 08:06:00 -
[28]
If ccp plan to make planets landable, the whole thing is going to need to be changed anyhew. I'd rather they did it now than tried to put everything in at once. ---
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