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Thread Statistics | Show CCP posts - 1 post(s) |

Maximus Epeenus
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Posted - 2005.04.05 12:38:00 -
[1]
I was wondering if it possible to force your client to revert to the old GUI?
Thx
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Discorporation
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Posted - 2005.04.05 12:40:00 -
[2]
The answer is no.
np
[Heterocephalus glaber]
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Maximus Epeenus
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Posted - 2005.04.05 12:42:00 -
[3]
alright, thanks, just curious :)
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Lig Lira
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Posted - 2005.04.05 12:48:00 -
[4]
It'd be nice to be able to move the control panel around (displays HP, speed, guns, etc).
Which PA character are you?
That's no flying saucer, that's my ass! |

Eyeshadow
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Posted - 2005.04.05 13:08:00 -
[5]
dear god why would any1 want to use the old GUI? it was hideous compared to the exodus one. The scanner was crap compared the configurability of the new overview. Having to change between high/mid/low slots was a royal pain in the butt. The only good thing was telling the exact % of cap/shield/armour etc u had at a glance. That is the only thing i would possibly wish for to come back, the rest can stay in the past thanks
Forums: Sharks - MC |

mightygerm
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Posted - 2005.04.05 13:10:00 -
[6]
One thing I miss from the old GUI was the stop button.
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Lufio II
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Posted - 2005.04.05 13:13:00 -
[7]
Originally by: Eyeshadow dear god why would any1 want to use the old GUI? it was hideous compared to the exodus one. The scanner was crap compared the configurability of the new overview. Having to change between high/mid/low slots was a royal pain in the butt. The only good thing was telling the exact % of cap/shield/armour etc u had at a glance. That is the only thing i would possibly wish for to come back, the rest can stay in the past thanks
Don't ask me how I did it, but I actually DO have a percentage readout at least of armor,shield and structure (or was it cap, dunno exactly and can't check right now) in my HUD (somewhere on the top right of the main circle, above the first high slot)
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MadGaz
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Posted - 2005.04.05 13:30:00 -
[8]
Originally by: Lufio II
Originally by: Eyeshadow dear god why would any1 want to use the old GUI? it was hideous compared to the exodus one. The scanner was crap compared the configurability of the new overview. Having to change between high/mid/low slots was a royal pain in the butt. The only good thing was telling the exact % of cap/shield/armour etc u had at a glance. That is the only thing i would possibly wish for to come back, the rest can stay in the past thanks
Don't ask me how I did it, but I actually DO have a percentage readout at least of armor,shield and structure (or was it cap, dunno exactly and can't check right now) in my HUD (somewhere on the top right of the main circle, above the first high slot)
There should be to the right of the speed bar, click on it then click on show readout. I dont use it myself though, I find the normal shield + armour bars good enough. ------------------------------------------
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kwoodward
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Posted - 2005.04.05 15:37:00 -
[9]
I miss the scanner(overview) being move able cause i hate it being where it is!
 Meow! |

Dionysus Davinci
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Posted - 2005.04.05 16:57:00 -
[10]
Originally by: mightygerm One thing I miss from the old GUI was the stop button.
It is still there, hit the arrow all the way to the left of the speedometer.
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Sleazy Cabbie
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Posted - 2005.04.05 19:45:00 -
[11]
Old GUI rocked.
You could see missiles coming at you on radar, and could load defenders situationally. Now alot of times the first I can tell a missile has been launched is when I get hit by it.
The current GUI could use a big fat STOP button and a missile lock tone.
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tratten
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Posted - 2005.04.05 19:49:00 -
[12]
Originally by: Dionysus Davinci
Originally by: mightygerm One thing I miss from the old GUI was the stop button.
It is still there, hit the arrow all the way to the left of the speedometer.
Or use ctrl + space |
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