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Trevor Cohen
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Posted - 2005.04.06 07:12:00 -
[1]
At the moment, the game seems very single-player. Yes you can chat and fight with other poeple but often there's very little sense of being actually "there" with other people.
I'd like to see the station environment reflect the presence of other guests and their ships. As pilots enter, leave or change ships you see their ship change or leave the hangar/pad. Perhaps see a prominade with corp logos on the office fronts.
Another *useful* feature would be a manually-set AFK flag :)
Cheers, Trevor
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Capri Guirashi
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Posted - 2005.04.06 08:13:00 -
[2]
Originally by: Trevor Cohen At the moment, the game seems very single-player. Yes you can chat and fight with other poeple but often there's very little sense of being actually "there" with other people.
I'd like to see the station environment reflect the presence of other guests and their ships. As pilots enter, leave or change ships you see their ship change or leave the hangar/pad. Perhaps see a prominade with corp logos on the office fronts.
Another *useful* feature would be a manually-set AFK flag :)
Cheers, Trevor
More stations in 0.0 providence !
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Hayzo
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Posted - 2005.04.06 10:50:00 -
[3]
they would prolly have to change the current station docked thingys to accomodate ships entering and leaving, but it would be extreemly cool.
/Sign (out of hope) ____________________
"Sanity Is Not Statistical" |

Ronin Woman
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Posted - 2005.04.06 15:20:00 -
[4]
 Clearly, some effort has been made to make the interior of stations more interesting already. While "specific" ship types & seeing them change might present a coding problem or add to lag.
Perhaps "generic" ships being repaired or crane drones moving guns/missile launchers around would be workable eye candy. It does seem strange that your ship appears to be the only one in sight, no matter how many "guests" are in station atm, nevermind corp members.
Then again- maybe I'm spending too much time in station 
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Hayzo
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Posted - 2005.04.06 15:55:00 -
[5]
i dont see why it would cause lag, seeing ships docked, leaving or entering a station from teh interior would be pretty much the same as if you watched it from outside. ____________________
"Sanity Is Not Statistical" |

Seby
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Posted - 2005.04.08 11:16:00 -
[6]
I would really like to see bigger stations and maybe this will happen when titans appear, this station seems really small, it would be more realistic to have at least a few important stations 2-3 or even 5 times bigger.
************************************************************** The voices in my head may not be real, but they have some good ideas! |

Cmdr Sy
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Posted - 2005.04.08 12:18:00 -
[7]
The station interior loads when you dock, and then just plays on a loop, so there would be no lag if additional animated features were added. Ships entering, coming to a halt to hover over at a docking pad, then leaving after some time, you'd simply have all that load when you dock.
Thus you'd get the impression of being in a crowded station when there's people docked. And when you're the only one docked, there's an explanation, the other ships belong to than inferior breed, the conventional bridge pilots. 
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Danton Marcellus
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Posted - 2005.04.08 21:53:00 -
[8]
Unique and fleeting services at stations such as agent offerings but at random would be nice, encouraging travel it executed properly.
Convert Stations
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