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Kashmyta
Predominant Dynamics
39
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Posted - 2012.11.10 13:32:00 -
[1] - Quote
So the Apocrypha expansion brought some nice new content, T3 Strategic Cruisers, that was over 3 years ago now. IMO that was a real expansion, it introduced some real content as well with WH's. Since then we have had usual Expansions including the Incarna debacle.
Now we have Retribution, which in my eyes does not really seem to offer much, usual tweaks, fixes and nerfs, crime watch, revised bounty system and some new mining frigates.
So, are there any plans for T3 battleships in the future CCP?, or any other Tech 3 advancement plans? I love my Proteus, such a versatile PVP boat, and I am keen to see more tech 3 ships introduced!
Does anybody know of any such plans? I would be interested to know what others would like/expect to see in a Tech 3 BS hull.
<3
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Bobmon
Sacred Templars Unclaimed.
8
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Posted - 2012.11.10 13:56:00 -
[2] - Quote
I want to see T3 Frigs Because they wil be awesome |
Blake Gates Heleneto
Clandestine Management Group
9
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Posted - 2012.11.10 13:58:00 -
[3] - Quote
There should be a T3 version of everything. |
Akirei Scytale
Test Alliance Please Ignore
2662
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Posted - 2012.11.10 14:04:00 -
[4] - Quote
Yeah, I'd much rather see T3 frigates first. However any more T3s are unlikely, as they have proven to be a royal pain in the ass to balance, and they tend to completely replace specialized ships in specific roles - something CCP never intended to be possible. TEST Alliance BEST Alliance |
Liaria Cullen
Mind Games. Suddenly Spaceships.
18
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Posted - 2012.11.10 14:14:00 -
[5] - Quote
Personally not a fan of the T3 frigate idea, I'd much rather have t3 battleships. but each to their own. I do remember CCP mentioning something a while ago about T3 Frigates however. |
MadMuppet
Three Fish In A Box
600
|
Posted - 2012.11.10 14:27:00 -
[6] - Quote
I would much rather see the T3-type modular technology be thrown at the industrial/POS side of things next. Since faction battleships can solo L4s with frightening ease, a T3 battleship would almost need to end low/null only as they bridge the gap between Cap and sub-cap ships.
It would be cool, but for what purpose? November 6th, 2012 "With this in mind, it becomes quite obvious to focus on training the Destroyers and Battlecruisers skills before the change to get the maximum return effect. We highly recommend you start doing so now." --á CCP Ytterbium from:-áhttp://community.eveonline.com/devblog.asp?a=blog&nbid=73530 |
Kashmyta
Predominant Dynamics
39
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Posted - 2012.11.10 14:29:00 -
[7] - Quote
I just feel that out of all of the recent expansions Apocrypha was one of the best, it brought real content, but it has just been forgotten. There is no real direction for EVE atm. I see Team Avatar prototyping "avatar only" exploration sites, this will probably be released half finished and then forgotten, as with Incarna and TBH i have no interest in it.
They just seem to have fingers in so many pies and never seem to follow though with anything. |
Irya Boone
Escadron leader
56
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Posted - 2012.11.10 14:29:00 -
[8] - Quote
Need Tech3 BS because Tech2 one ..is for a specific role would be nice to have a choice here tech2 black ops or tech3 combat/fight
Improve C2 class WH More anos more signs ...RENAME null sec system With the name Of REAL Universe Stellar Name like KOI-730 etc etc It xill be awesome-á |
Keen Fallsword
Skyway Patrol
81
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Posted - 2012.11.10 14:39:00 -
[9] - Quote
The most important questions is when ? in 2018 ? Yeah 2018 will be OK i think :D |
Andski
GoonWaffe Goonswarm Federation
5507
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Posted - 2012.11.10 14:40:00 -
[10] - Quote
I'd rather see some balancing done across the board with existing hulls before we see any new hulls introduced. ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |
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Schalac
Apocalypse Reign
124
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Posted - 2012.11.10 14:42:00 -
[11] - Quote
If they did a T3 BS then it should be just one ship with multiple subsystems, instead of each race gets a ship with its own subsystems.
Personally I would rather see T3 guns and other mods over a new ship line. |
Kashmyta
Predominant Dynamics
39
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Posted - 2012.11.10 14:47:00 -
[12] - Quote
Andski wrote:I'd rather see some balancing done across the board with existing hulls before we see any new hulls introduced.
I agree, that just highlights how CCP have all of these great ideas, spread development resources too thin, and do not really finish anything. |
Bernard 2007
The Scarlet Storm
15
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Posted - 2012.11.10 14:47:00 -
[13] - Quote
Meh, I wanna see T4 "Combine-it-yourself" kind of ships. Aka a shield tanked, nanoed and web bonused battleship with 5 double damage blasters and 3 bonused neuts! xD Ofc only I can fly it. |
Tarvos Telesto
Blood Fanatics
44
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Posted - 2012.11.10 14:47:00 -
[14] - Quote
T3 cruisers are cool but look at this form other perspective, more t3 ships mean big ship unification, if we got like t3 frigates or battlecruisers- battleships people stop using and manufacture old t1-t2 ships.
This is pure fact after CCP add t3 cruisers averege ship usage like battleships and marauders on missions drastically drop, i remember time when ravens were everywhere and now i see horde of tengus.
Same happens In pvp area, more t3, less recons, command ships on battlefield...
In my opinion (all in one) suck. |
Lipbite
Express Hauler
213
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Posted - 2012.11.10 15:17:00 -
[15] - Quote
For actual EVE expansions you'll have to wait a year or more until CCP recover from Dust development. Which actually is EVE expansion. |
Janet Patton
Brony Express
54
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Posted - 2012.11.10 15:32:00 -
[16] - Quote
I think CCP has said that T3 cruisers will be the only T3 ships that they will ever have in the game. There are no plans to add any new T3 ships of other class sizes. Why do I have this sig? I don't smoke. |
Blind Phew
Caldari Provisions Caldari State
0
|
Posted - 2012.11.10 15:36:00 -
[17] - Quote
We will never see any other T3 Ships in EVE which is quite pathetic... |
Nex apparatu5
Wormhole Exploration Crew R.E.P.O.
379
|
Posted - 2012.11.10 15:36:00 -
[18] - Quote
Janet Patton wrote:I think CCP has said that T3 cruisers will be the only T3 ships that they will ever have in the game. There are no plans to add any new T3 ships of other class sizes.
That's incorrect. At the moment there are no plans to release any new T3 ships, but CCP isn't just going to throw the whole T3 line out the door. |
Gneeznow
Ship spinners inc To be Announced.
7
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Posted - 2012.11.10 15:44:00 -
[19] - Quote
What would be even better, is modular tech one cruisers that have subsystems, nice and cheap and cheerful strategic tech one cruisers. Subsystems for active tank or buffer tank; for optimal range or damage; drone bandwidth or small ewar bonus etc. etc. |
Aineko Macx
Royal Amarr Institute Amarr Empire
217
|
Posted - 2012.11.10 16:04:00 -
[20] - Quote
Blake Gates Heleneto wrote:There should be a T3 version of everything. No, there shouldn't. Just because it sounds cool its not good for the game. It is already hard finding roles for ships without obsoleting existing ship classes. No need to make it worse. |
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Blind Phew
Caldari Provisions Caldari State
0
|
Posted - 2012.11.10 16:07:00 -
[21] - Quote
Aineko Macx wrote:...its not good for the game. Rediculous...
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Tippia
Sunshine and Lollipops
10289
|
Posted - 2012.11.10 16:15:00 -
[22] - Quote
Kashmyta wrote:So, are there any plans for T3 battleships in the future CCP? Yes. As soon as they figure out any reason to add them and a way of doing it without taking away roles and uses from any existing ships.
I.e. not any time soon (or even SoonGäó).
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
Ryhss
Clandestine Management Group
34
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Posted - 2012.11.10 16:23:00 -
[23] - Quote
I want T3 Frigates! |
Aineko Macx
Royal Amarr Institute Amarr Empire
217
|
Posted - 2012.11.10 16:25:00 -
[24] - Quote
Blind Phew wrote:Aineko Macx wrote:...its not good for the game. Rediculous... I didn't expect you to agree or even understand. Luckily, CCP does. |
Kashmyta
Predominant Dynamics
40
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Posted - 2012.11.10 16:29:00 -
[25] - Quote
Ryhss wrote:I want T3 Frigates! I wonder why in the new T3 battlecruisers, they don't use subsystems. That's a cool idea.
The new BC's are Tier 3, not Tech 3 |
Tippia
Sunshine and Lollipops
10289
|
Posted - 2012.11.10 16:30:00 -
[26] - Quote
Ryhss wrote:I wonder why in the new T3 battlecruisers, they don't use subsystems. Because there are no T3 battlecruisers. There are some tier 3 ones, but those are still T1.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
bloodknight2
Talledega Knights
25
|
Posted - 2012.11.10 16:53:00 -
[27] - Quote
Tech 3 BS will come in 2016. |
Silk daShocka
Greasy Hair Club
93
|
Posted - 2012.11.10 16:55:00 -
[28] - Quote
T3 Freighter: +50% shield/armor/hulll resistance to talos.
j/kin ofc |
Tippia
Sunshine and Lollipops
10289
|
Posted - 2012.11.10 16:59:00 -
[29] - Quote
Silk daShocka wrote:T3 Freighter: +50% shield/armor/hulll resistance to talos. So an Anshar, in other words. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
fukier
Flatline.
120
|
Posted - 2012.11.10 17:14:00 -
[30] - Quote
ccp said a while ago that they are not going to do tech III frigs... even though everyone wants them... They did say that if they did ever do more tech III ships they would more then likely be BS sized hulls... Though i would not expect CCP to do them untill atleast 2015 as the art department will be extreamly busy till then and thats when ccp will be done ship rebalance... so expect that they will say they will do them in 2015 but expect them to be for 2015 winter expansion or 2016 summer expansion...
though i would not mind tech III bs as there are several missing bs hulls like ewar for non caldari or attack for caldari or logistics for all 4 races... At the end of the game both the pawn and the Queen go in the same box. |
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Nexus Day
Native Freshfood Minmatar Republic
96
|
Posted - 2012.11.10 17:48:00 -
[31] - Quote
MadMuppet wrote:I would much rather see the T3-type modular technology be thrown at the industrial/POS side of things next. Since faction battleships can solo L4s with frightening ease, a T3 battleship would almost need to end low/null only as they bridge the gap between Cap and sub-cap ships.
It would be cool, but for what purpose? For me to spend my ISK. And for me to twirl in my CQ. |
Tarvos Telesto
Blood Fanatics
44
|
Posted - 2012.11.10 18:06:00 -
[32] - Quote
What wrong with you people, more ships with specific roles and spetial bonuses is good for industry and choises depend pilots needs, but (all in one suck hard) imagine tech 3 with 10 modiefied subsystem slots, its like removing all existed ships in game.
I like t3 cruisers but form other perspective i hate them. |
Demolishar
United Aggression
402
|
Posted - 2012.11.10 18:54:00 -
[33] - Quote
Let's compare a T3 cruiser to a T1 cruiser. Tengu vs Caracal.
24k EHP vs 123k EHP 220 DPS vs 602 DPS
So that's a 500% increase and a 200% increase, roughly. Let's consider stats now for a Tier 3 BS compared to a Raven!
Raven: 110k EHP, 1000 dps (torps) So our T3 BS has roughly:
550k EHP and 3000 dps! BEFORE faction fit or ganglinks!
And as for cost, well a Tengu costs 500m with subs while a Caracal costs 5M. That's a 10000% increase! So our T3 BS could cost around 15-20bil.
SOUND GOOD? |
Nevyn Auscent
Broke Sauce
22
|
Posted - 2012.11.10 19:50:00 -
[34] - Quote
Cost is never relevant for game balance. If it's an OP ship, people will grind the isk using whatever means they have, then in Eve, use the OP ship to grind more isk faster for their next one. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1720
|
Posted - 2012.11.10 20:10:00 -
[35] - Quote
Demolishar wrote:Let's compare a T3 cruiser to a T1 cruiser. Tengu vs Caracal.
24k EHP vs 123k EHP 220 DPS vs 602 DPS
So that's a 500% increase and a 200% increase, roughly. Let's consider stats now for a Tier 3 BS compared to a Raven!
Raven: 110k EHP, 1000 dps (torps) So our T3 BS has roughly:
550k EHP and 3000 dps! BEFORE faction fit or ganglinks!
And as for cost, well a Tengu costs 500m with subs while a Caracal costs 5M. That's a 10000% increase! So our T3 BS could cost around 15-20bil.
SOUND GOOD? Interesting. Might as well save for a supercarrier.
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Mallak Azaria
GoonWaffe Goonswarm Federation
987
|
Posted - 2012.11.10 20:27:00 -
[36] - Quote
Alavaria Fera wrote:Demolishar wrote:Let's compare a T3 cruiser to a T1 cruiser. Tengu vs Caracal.
24k EHP vs 123k EHP 220 DPS vs 602 DPS
So that's a 500% increase and a 200% increase, roughly. Let's consider stats now for a Tier 3 BS compared to a Raven!
Raven: 110k EHP, 1000 dps (torps) So our T3 BS has roughly:
550k EHP and 3000 dps! BEFORE faction fit or ganglinks!
And as for cost, well a Tengu costs 500m with subs while a Caracal costs 5M. That's a 10000% increase! So our T3 BS could cost around 15-20bil.
SOUND GOOD? Interesting. Might as well save for a supercarrier.
I'm hoping that for this years SASS that my Santa is an EVE player, because I'd like a Nyx as opposed to the random sports crap I've received the past few years. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Tiger Armani
Mialto Corp The Last Chancers.
13
|
Posted - 2012.11.10 20:28:00 -
[37] - Quote
I think the best option would make all ships to use submodules.
That way we would have fewer basic ship hulls but they could be fitted to serve different purposes. That way you wouldn't now exactly how a ship you will attack would response.
Naturally it would need huge work to be done by CCP, but in the end future ship balancing would be easier |
Bernard 2007
The Scarlet Storm
16
|
Posted - 2012.11.10 20:33:00 -
[38] - Quote
Demolishar wrote:Let's compare a T3 cruiser to a T1 cruiser. Tengu vs Caracal.
24k EHP vs 123k EHP 220 DPS vs 602 DPS
So that's a 500% increase and a 200% increase, roughly. Let's consider stats now for a Tier 3 BS compared to a Raven!
Raven: 110k EHP, 1000 dps (torps) So our T3 BS has roughly:
550k EHP and 3000 dps! BEFORE faction fit or ganglinks!
And as for cost, well a Tengu costs 500m with subs while a Caracal costs 5M. That's a 10000% increase! So our T3 BS could cost around 15-20bil.
SOUND GOOD?
I'd fly that. |
Vex Killswitch
Center for Advanced Studies Gallente Federation
4
|
Posted - 2012.11.10 20:50:00 -
[39] - Quote
I must rather have them balance and fix problems, though if i had to chose between T3 frigs or BS, i'd pick frigs.
They'd have much value in eve atm |
Mars Theran
Tribal Liberation Force Minmatar Republic
391
|
Posted - 2012.11.10 20:57:00 -
[40] - Quote
I'm good with Tech 3 everything. Think of it as the advancement of technology, making things better than before. Would you rather drive a 1989 Toyota Corolla, or would you prefer a 2010 Hybrid? Most people will go for the 2010 model.
I think the current balancing initiative will actually help with this. Getting rid of the Tier system and setting up solid roles for all the ships, then rethinking and balancing the Tech 3 ships will help make everything viable. Once that is done, I think the introduction of new Tech 3 ships will be much simpler, with a clear idea of the role they are intended to fill.
Either way though, there is no reason to stop them from overlapping roles entirely, or even being better in some ways. They cost more, are more difficult to make, and involve more risk. Nobody ever complained about Tech 2 taking over roles for Tech 1 ships. Sure, they are specialized rather than versatile, but they still cover some of the same roles as the Tech 1 ships, while doing it better.
Primary difference is, you have to buy all of them to cover most of the potential roles of the more generalized Tech 1s. Tech 3, you just need to buy more Subs, although that is made awkward by the need to rebuild them in stations, so the benefit is marginal at best. ..and still, the Tech 3 ships have been almost completely limited to 2 variations each, being Covert Ops and Combat.
I don't see much difference personally, as there is a scaling cost with some individual Subs costing as much as different Tech 2 Cruisers, and the ships are not so much better as to be worth that extra expense to everyone. Certainly, they die just as fast in many cases.
That said, I'd go for Tech 3 Frigs and Battleships, even Destroyers, but I'd like to see the Indy ships get Tech 3 variations too, and probably sooner, or even first. Not a big Indy flyer, but I think everyone uses them from time to time, and it would be fun to have some configurable designs to play with. zubzubzubzubzubzubzubzub |
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Mars Theran
Tribal Liberation Force Minmatar Republic
391
|
Posted - 2012.11.10 21:12:00 -
[41] - Quote
..actually, it just occurred to me, you could make Tech 3 Industrial ships with the ability to function as Tech 3 refitting ships. Maybe just one Sub that gives this ability, or the entire line that allows it. Specifically, it would allow Tech 3 ships to have their Subs to be swapped out in Space, instead of requiring a Station hangar, as well as being able to refit other ships.
Functionally, the ship could also do other things. A more expensive Cov Ops Transport, a super transport, a tank transport, or a gun transport. Maybe a Gas Miner. Role options would have to be reasonable of course, and it would probably be better if the option was limited to a special Sub that allowed refitting of Tech 3 ships, and was made more effective in combination with another Sub.
Just an idea, but it might be cool, and I'm sure many would find it very useful. Probably a very practical step in the evolution of T3s. zubzubzubzubzubzubzubzub |
Kashmyta
Predominant Dynamics
40
|
Posted - 2012.11.10 21:17:00 -
[42] - Quote
Sounds interesting, although I personally would not use such a ship it keeps the continuity of the T3 technology theme going, which is what I'm afraid will not happen.. |
bloodknight2
Talledega Knights
25
|
Posted - 2012.11.10 23:02:00 -
[43] - Quote
Tech 3 BS doesn't need to be overpowered.
An abaddon tech 3 using the legion subs could gives something like this :
-5% to max velocity per level -10% bonus to medium energy turret capacitor, damage, optimal range per level -5% bonus to max capacitor per level -10% bonus to armor hitpoints per level -15% bonus to scan resolution per level
1b without the subs |
fukier
Flatline.
124
|
Posted - 2012.11.11 00:47:00 -
[44] - Quote
Alavaria Fera wrote:Demolishar wrote:Let's compare a T3 cruiser to a T1 cruiser. Tengu vs Caracal.
24k EHP vs 123k EHP 220 DPS vs 602 DPS
So that's a 500% increase and a 200% increase, roughly. Let's consider stats now for a Tier 3 BS compared to a Raven!
Raven: 110k EHP, 1000 dps (torps) So our T3 BS has roughly:
550k EHP and 3000 dps! BEFORE faction fit or ganglinks!
And as for cost, well a Tengu costs 500m with subs while a Caracal costs 5M. That's a 10000% increase! So our T3 BS could cost around 15-20bil.
SOUND GOOD? Interesting. Might as well save for a supercarrier.
super caps can dock now? At the end of the game both the pawn and the Queen go in the same box. |
Lin-Young Borovskova
Science and Trade Institute Caldari State
903
|
Posted - 2012.11.11 01:30:00 -
[45] - Quote
Bobmon wrote:I want to see T3 Frigs Because they wil be awesome
CCP already stated they have no plans on adding Tech 3 frigate anywhere soon or years to come but definitively thinking about battleship sized Tech3 hulls which would be an excellent addition. brb |
Andski
GoonWaffe Goonswarm Federation
5514
|
Posted - 2012.11.11 02:22:00 -
[46] - Quote
Mallak Azaria wrote:I'm hoping that for this years SASS that my Santa is an EVE player, because I'd like a Nyx as opposed to the random sports crap I've received the past few years.
Sounds like you don't keep up with TWR? ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |
stoicfaux
1756
|
Posted - 2012.11.11 02:44:00 -
[47] - Quote
Demolishar wrote:Let's compare a T3 cruiser to a T1 cruiser. Tengu vs Caracal.
24k EHP vs 123k EHP 220 DPS vs 602 DPS
So that's a 500% increase and a 200% increase, roughly. Let's consider stats now for a Tier 3 BS compared to a Raven!
Raven: 110k EHP, 1000 dps (torps) So our T3 BS has roughly:
550k EHP and 3000 dps! BEFORE faction fit or ganglinks!
And as for cost, well a Tengu costs 500m with subs while a Caracal costs 5M. That's a 10000% increase! So our T3 BS could cost around 15-20bil.
SOUND GOOD?
Still not as good as a Machariel though. Color me shocked. You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
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Nexus Day
Native Freshfood Minmatar Republic
98
|
Posted - 2012.11.11 02:48:00 -
[48] - Quote
Logically there should be a T3 variant for every type of sleeper vessel found in WH space. |
Mars Theran
Tribal Liberation Force Minmatar Republic
391
|
Posted - 2012.11.11 06:07:00 -
[49] - Quote
stoicfaux wrote:Demolishar wrote:Let's compare a T3 cruiser to a T1 cruiser. Tengu vs Caracal.
24k EHP vs 123k EHP 220 DPS vs 602 DPS
So that's a 500% increase and a 200% increase, roughly. Let's consider stats now for a Tier 3 BS compared to a Raven!
Raven: 110k EHP, 1000 dps (torps) So our T3 BS has roughly:
550k EHP and 3000 dps! BEFORE faction fit or ganglinks!
And as for cost, well a Tengu costs 500m with subs while a Caracal costs 5M. That's a 10000% increase! So our T3 BS could cost around 15-20bil.
SOUND GOOD? Still not as good as a Machariel though. Color me shocked.
Since when could you get both 123K EHP and 602 DPS out of a Tech 3; for me it was always one or the other as I recall. Oh.. someone mentioned Faction and Officer mods... nvm.
edit.. btw, the T3 BS would cost around 1.2 Billion ISK in all likelihood. The cost scales with the materials required, not the comparison between a Caracal and a Tengu. The main cost increase is the Tech 3 materials and steps toward using them; once they are in use, the cost should scale based on quantities used, as with anything else.
A HAC cost around 120 Million right? ..and a Widow, reasonably priced around 4-500 Million? Been awhile since I looked, but I think that was around the price last I checked. Seems to scale much more appropriately compared to the 200 Million ISK difference between a Caracal and a Hyperion. zubzubzubzubzubzubzubzub |
Johan Civire
Dirty Curse inc.
185
|
Posted - 2012.11.11 08:08:00 -
[50] - Quote
Blake Gates Heleneto wrote:There should be a T3 version of everything.
T3 titan o yah |
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Mars Theran
Tribal Liberation Force Minmatar Republic
392
|
Posted - 2012.11.11 08:15:00 -
[51] - Quote
Johan Civire wrote:Blake Gates Heleneto wrote:There should be a T3 version of everything. T3 titan o yah
Why not; we have a Sansha Mothership? j/k of course. Nothing above a Cap ship as far as I am concerned, and that means no T3 Dreads, Super Carriers, or Titans. That would be beyond ridiculous. Even your standard Cap, which doesn't even yet have a Tech 2 variant, would be absurd--in most respects--at this point in time. zubzubzubzubzubzubzubzub |
Herping yourDerp
Tribal Liberation Force Minmatar Republic
825
|
Posted - 2012.11.11 08:15:00 -
[52] - Quote
if they nerf t3 cruisers maybe, but think about this, if a t3 cruiser can run level 4 missions, how strong would a battleship be?
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Gulboy
Uncharted Frontiers Severasse Militarized Mining Union
5
|
Posted - 2012.11.11 08:30:00 -
[53] - Quote
Johan Civire wrote:Blake Gates Heleneto wrote:There should be a T3 version of everything. T3 titan o yah THIS is the reason why there shouldn't be everything of tech 3. I bet it can have a smaller damaging type of the old doomsday, covert ops cloaking device, or something that would make it have over 50 million ehp. Would cost like 200 billion though. |
Mars Theran
Tribal Liberation Force Minmatar Republic
392
|
Posted - 2012.11.11 08:42:00 -
[54] - Quote
Herping yourDerp wrote:if they nerf t3 cruisers maybe, but think about this, if a t3 cruiser can run level 4 missions, how strong would a battleship be?
You can run level 4s in a Hurricane or Drake too iirc. I saw a post earlier today that mentions trying to run them in a Vengeance but not quite having the necessary DPS. I should also point out, that a Tengu and a CNR Raven can, (or could back when I did this), both effectively run c6 Sleeper sites with a fleet using very similar fits and results. That was a Faction and Complex fit Tengu vs a partial Faction fit CNR iirc. zubzubzubzubzubzubzubzub |
Eugene Kerner
TunDraGon
183
|
Posted - 2012.11.11 08:48:00 -
[55] - Quote
T3 Cruisers are fine. Please no T3 Frigs.....frigs are already versatile enough...would only lead to a lot of dead t3-¦frighs with people loosing skillpoints and whining until the nerfbat hits... T3 BC-¦s or Battleships would be interesting within a well planed frame. I guess some erxplorers would spend a considerable amount of ISK for a Expedition/Exploration Battleship-sized Vessel that can be adjusted to their needs. With plenty of High-Mid and Lowslots for utuility gadets but only limited amount of turret or launcher points (similar to a Marauder). They should be able to dish out enough damage for PVE stuff and probably be able to play a supporter Role in PVP.
Price for such versatility: 2-3 Billion ISK You would need to have T3 cruisers and subsystems up to 5 (so that skill cruiser skill gets a purpose finally...)
Call it a spitball... /discuss
"Also, your boobs " -á CCP Eterne, 2012
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Irya Boone
Escadron leader
60
|
Posted - 2012.11.11 09:01:00 -
[56] - Quote
nice idea and most of all be able to change subsytem In space not only in station ( or maybe in a POS) Improve C2 class WH More anos more signs ...RENAME null sec system With the name Of REAL Universe Stellar Name like KOI-730 etc etc It xill be awesome-á |
Aramatheia
European Nuthouse
56
|
Posted - 2012.11.11 09:53:00 -
[57] - Quote
Hyperion Navy Issue
why did this not happen years and years ago?
correct this oversight please CCP |
Lin-Young Borovskova
Science and Trade Institute Caldari State
903
|
Posted - 2012.11.11 10:45:00 -
[58] - Quote
Aramatheia wrote:Hyperion Navy Issue
why did this not happen years and years ago?
correct this oversight please CCP
Would get more EHP CPU/PG some drones and ... another mid. CCP hates Gallente. brb |
Rek Seven
Probe Patrol Project Wildfire
468
|
Posted - 2012.11.11 11:45:00 -
[59] - Quote
I would rather see T3 frigates (so i have a reason to fly a frigate hull again) and T3 industrial ships. The T2 battle ships need to be fixed/buffed before CCP even think about introducing another dps platform. They see me trolling, they hating... |
Aramatheia
European Nuthouse
57
|
Posted - 2012.11.11 16:19:00 -
[60] - Quote
Lin-Young Borovskova wrote:Aramatheia wrote:Hyperion Navy Issue
why did this not happen years and years ago?
correct this oversight please CCP Would get more EHP CPU/PG some drones and ... another mid. CCP hates Gallente.
I agree, and the proof is in the navy version of the space slug.. blehhh. I guess at least the mega looks ok i guess |
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Eugene Kerner
TunDraGon
184
|
Posted - 2012.11.11 18:21:00 -
[61] - Quote
Rek Seven wrote:I would rather see T3 frigates (so i have a reason to fly a frigate hull again) and T3 industrial ships. The T2 battle ships need to be fixed/buffed before CCP even think about introducing another dps platform.
What the...I don-¦t even.... and the new t1 frigs are awsome...try them T3 industrial? just no
And whats wrong with the T2 battleships? They are working fine. As I said in my post above, a T3 "Battleship-sized Vessel" should not be a damage-dealer but a modular Boat for people who like to explore stuff on a Pve and pvp lavel and MAYBE asign a supporter class role to give it a pvp combat perspective (heavy tanked ON-GRID boosters for example). Maybe even able to transport other capsuleers to the announced trips in sleeper stations...
"Also, your boobs " -á CCP Eterne, 2012
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Oregin
Aliastra Gallente Federation
37
|
Posted - 2012.11.11 20:19:00 -
[62] - Quote
In my humble opinion, T3 should never have been introduced in the first place.
Despite the new repurposing and rebalancing efforts, T3 hulls usurp the place of other ships. - T3 cruisers now seem to be the goto gal for L4s. - They have been used much more effectively than CSs as boosters (although this is changing). - They are competent nul-sec transport and also do well at nul-sec ratting when refitted.
Everything that a Tengu, for example, does, other ships used to do. Now it's a case of pick and choose. Do you want a Tengu or a Navy Raven? I just wish that we could go back to uncomplicated T1 and T2, especially with the latest news on rebalancing: A specific ship for a specific role.
When modular ship design was first introduced I was excited about it. I think that if our current ships had been reworked to involve a small level of customisation, e.g. sacrifice some of the role bonus for extra speed or tank... or make a ship such as falcon have better chance of jam with increased cap usage... anything to make that ship more role orientated...
The prospect of T3 frigs or BSs just feels like it would make the problem worse. Who would use cruisers any longer, apart from the unique roles of the HIC for example?
I realise this is a horribly controversial opinion and not the best forum to express those (!) but it's always been my opinion of T3. This by no means makes the apocrypha expansion any less awesome though, and I agree that fixes and tweaks do not necessitate an 'expansion', a new name or dev blogs. My logging in to see a window has changed shape or a font has changed are not 'wow' moments like finding that first wormhole. Don't get me wrong, the balancing, V3'ing and everything else is important for a game to stay strong, but it's not something to parade through Reykjavik. |
Rek Seven
Probe Patrol Project Wildfire
471
|
Posted - 2012.11.11 20:47:00 -
[63] - Quote
Eugene Kerner wrote: What the...I don-¦t even.... and the new t1 frigs are awsome...try them T3 industrial? just no
I have no reason to fly a t1 frigate as i live in WH space.
T3 industrials make more scene than adding a fourth hull type that can use command links. They see me trolling, they hating... |
Mars Theran
Tribal Liberation Force Minmatar Republic
394
|
Posted - 2012.11.11 22:59:00 -
[64] - Quote
Personally, I still think the problem with Battleships is that they are all Alpha and no DPS. Everything else scales up from Frigates, but for some reason Battleships get less DPS than Battle Cruisers in many cases. Can't think of any specific examples, but it's obvious enough when you fit a BS and end up with 400 DPS with all level 5 skills.
That's barely more than a Cruiser, and it's also relatively useless against anything smaller. So how does that work exactly? Battleships only alpha? With the introduction of the new Battleship weapon carrying Battle Cruisers, it costs some 100 million less for the ability to field that kind of Alpha, and more effectively.
The only thing Battleships really have going for them is Buffer, and that is relatively useless when combined with low effective DPS and poor speed and maneuverability. Sure, they make a relatively decent solution for PvE level 4s, but aside from that they are relatively incapable for anything else and cost nearly as much as a T3 now.
Battleships need to be balanced. Thankfully that will happen relatively soon, but as an entire class they are entirely unimpressive. Fleets use them to be sure, but it only makes sense that 500 Maels with high Alpha Arty will be useful in a Fleet setting. Where else are they truly effective in PvP?
..aside from Station games.
That needs to be fixed before Tech 3 Battleships are considered as a real possibility. That, and the lack of real skill requirement. zubzubzubzubzubzubzubzub |
Savnire Jacitu
The Void Has Eyes
21
|
Posted - 2012.11.11 23:32:00 -
[65] - Quote
Mars Theran wrote:Personally, I still think the problem with Battleships is that they are all Alpha and no DPS. Everything else scales up from Frigates, but for some reason Battleships get less DPS than Battle Cruisers in many cases. Can't think of any specific examples, but it's obvious enough when you fit a BS and end up with 400 DPS with all level 5 skills.
My 1000+ DPS t2 fitted Abaddon tends to disgree with this. <corrupt> |
Mars Theran
Tribal Liberation Force Minmatar Republic
395
|
Posted - 2012.11.11 23:41:00 -
[66] - Quote
Savnire Jacitu wrote:Mars Theran wrote:Personally, I still think the problem with Battleships is that they are all Alpha and no DPS. Everything else scales up from Frigates, but for some reason Battleships get less DPS than Battle Cruisers in many cases. Can't think of any specific examples, but it's obvious enough when you fit a BS and end up with 400 DPS with all level 5 skills. My 1000+ DPS t2 fitted Abaddon tends to disgree with this.
I didn't say you couldn't get DPS on a Battleship, but what is the cost? zubzubzubzubzubzubzubzub |
Savnire Jacitu
The Void Has Eyes
21
|
Posted - 2012.11.11 23:53:00 -
[67] - Quote
Mars Theran wrote:Savnire Jacitu wrote:Mars Theran wrote:Personally, I still think the problem with Battleships is that they are all Alpha and no DPS. Everything else scales up from Frigates, but for some reason Battleships get less DPS than Battle Cruisers in many cases. Can't think of any specific examples, but it's obvious enough when you fit a BS and end up with 400 DPS with all level 5 skills. My 1000+ DPS t2 fitted Abaddon tends to disgree with this. I didn't say you couldn't get DPS on a Battleship, but what is the cost?
I'll give you the cost of what I use
Abaddon-1000-1200 dps-500 mil Appoc-700 dps-350 mil Geddon- 800 dps- 120 mil no imps <corrupt> |
Sunglasses At Midnight
Concordiat Tribal Band
1
|
Posted - 2012.11.12 00:00:00 -
[68] - Quote
Retribution is great. I'm very excited for the newly rebalanced T1 cruisers, I think it will make life as a newbie much more fun and interesting. I'm not so sure about the new crime system, but that's because I really haven't gotten into that sort of thing yet, I imagine I'll get an opinion about it soon.
That being said, I've seen what Tech 3 Cruisers can do- they rival Battleships in some roles. A Tech 3 Battleship would be an incredibly powerful ship, and I think it would just be too difficult to balance. Tech 3 Frigates seem far more likely: they don't have the possibility of becoming a "win button" much as a Tech 3 Battleship might, and frigates are already very popular. |
Mars Theran
Tribal Liberation Force Minmatar Republic
395
|
Posted - 2012.11.12 00:40:00 -
[69] - Quote
Sunglasses At Midnight wrote:Retribution is great. I'm very excited for the newly rebalanced T1 cruisers, I think it will make life as a newbie much more fun and interesting. I'm not so sure about the new crime system, but that's because I really haven't gotten into that sort of thing yet, I imagine I'll get an opinion about it soon.
That being said, I've seen what Tech 3 Cruisers can do- they rival Battleships in some roles. A Tech 3 Battleship would be an incredibly powerful ship, and I think it would just be too difficult to balance. Tech 3 Frigates seem far more likely: they don't have the possibility of becoming a "win button" much as a Tech 3 Battleship might, and frigates are already very popular.
Frigates are popular because they tend to do what is expected of them. T1 or otherwise.
As I mentioned in this thread or the other, I think of Strategic Cruisers as a small Battle Cruiser, rather than a Cruiser, and I think they should be categorized as such. That would lower the expectations for Tech 3 Battleships drastically. Even without that consideration, I don't think Tech 3 Battleships would be as powerful as you might think.
Also, A T1 Frigate can 1v1 and kill a Battleship; all it takes is time and opportunity. Not in all cases perhaps, but if it doesn't it is probably because the BS is either fit for massive tracking, fit for a higher DPS than incoming sustainable tank, or because the Frigate pilot has limited skills and/or abilities. Often enough though, the Frigate pilot wins.
zubzubzubzubzubzubzubzub |
Wacktopia
Noir. Noir. Mercenary Group
287
|
Posted - 2012.11.12 00:46:00 -
[70] - Quote
No. Tech 3 battleships would make T1 battleships even more obsolete than they are now.
Even the Tech 2 battleships need looking at first. The bottom line is that now I have one of those annoying signatures. |
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Savnire Jacitu
The Void Has Eyes
21
|
Posted - 2012.11.12 00:53:00 -
[71] - Quote
Mars Theran wrote:Savnire Jacitu wrote:Mars Theran wrote:Personally, I still think the problem with Battleships is that they are all Alpha and no DPS. Everything else scales up from Frigates, but for some reason Battleships get less DPS than Battle Cruisers in many cases. Can't think of any specific examples, but it's obvious enough when you fit a BS and end up with 400 DPS with all level 5 skills. My 1000+ DPS t2 fitted Abaddon tends to disgree with this. I didn't say you couldn't get DPS on a Battleship, but what is the cost? edit: Quick Comparison between Hurricane and Tempest, which have same bonuses for Projectile turrets. Also, remembered one of the reasons why I like the Tempest. Be nice to be able to fly one again, particularly with the new Hull Design coming. Hurricane w/ 6*425s and Hail Ammo + 3 Gyros gets 689 DPS, where the Tempest with 6*800s , Hail, and 3 Gyros gets 918. A difference of 229 DPS, but with lower tracking and ability to apply that DPS. That was part of my argument if you missed it. Fitting the Tempest like that also means you have limited ability to tank it, put other Mods on it, etc.. as with any Damage Mod fit, it is capable of dishing it out, but not taking it so much. All balance I suppose. Also, the increase to DPS is in large part because of the higher numbers to which the percentages are applied. Without the Gyros, the difference is only 139 DPS, and it is 556 for the Tempest then. Given the requirement to fit Tracking computers and Enhancers to apply that DPS, be Tracking Linked, have Webs on the target, be in range, or whatever that DPS is not only a marginal increase, but also much less effective.
Ok see your point now. And I do agree that battleships do need more going for them. <corrupt> |
Oblivion Maximus
Interstellar Zombie Turtles
1
|
Posted - 2012.11.12 00:55:00 -
[72] - Quote
t3 moduals and new ships.... let me customize my ****... and paint my ship |
XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
20
|
Posted - 2012.11.12 05:35:00 -
[73] - Quote
Janet Patton wrote:I think CCP has said that T3 cruisers will be the only T3 ships that they will ever have in the game. There are no plans to add any new T3 ships of other class sizes.
I heard CCP say the opposite. They said down the road that they would like to put out more t3 ships. Possibly Battleships. They also said t3 frigs would be a waste. |
Mars Theran
Tribal Liberation Force Minmatar Republic
395
|
Posted - 2012.11.12 05:49:00 -
[74] - Quote
XxRTEKxX wrote:Janet Patton wrote:I think CCP has said that T3 cruisers will be the only T3 ships that they will ever have in the game. There are no plans to add any new T3 ships of other class sizes. I heard CCP say the opposite. They said down the road that they would like to put out more t3 ships. Possibly Battleships. They also said t3 frigs would be a waste.
T3 Frigates wouldn't necessarily be a waste, but they would be adding to an already impressive selection of ships in that class. Also, the expense might be a bit much for a Frigate, and any benefits would be limited due to the size and nature of the ship. I can see why they wouldn't do it.
Be nice to see Destroyers on up though, and balanced properly with some unconsidered roles, Tech 3 Frigates might be perfectly reasonable.
One role to consider for them: The racing ship. Give it 426 m/s base Max. Velocity, and 10% per level increase to Max. Velocity from the Propulsion Subsystem. Standard 6.0 AU per second Warp Speed. Add to that an Inertia of 0.5 and a 5% Agility increase per level... Totally useless DPS though, and hardly any tank.
I'm sure you could find roles for them, even if the one above is maybe a bit ridiculous. zubzubzubzubzubzubzubzub |
Eugene Kerner
TunDraGon
184
|
Posted - 2012.11.12 06:04:00 -
[75] - Quote
Rek Seven wrote:Eugene Kerner wrote: What the...I don-¦t even.... and the new t1 frigs are awsome...try them T3 industrial? just no
I have no reason to fly a t1 frigate as i live in WH space. T3 industrials make more scene than adding a fourth hull type that can use command links.
I am ok with t3 industrial ships in wh space. See it from my perspective....people like me would gank so many of them in high, low and null that soon the cry of a further nerf on piracy would be at hand...
"Also, your boobs " -á CCP Eterne, 2012
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pussnheels
The Fiction Factory
713
|
Posted - 2012.11.12 10:28:00 -
[76] - Quote
Kashmyta wrote:So the Apocrypha expansion brought some nice new content, T3 Strategic Cruisers, that was over 3 years ago now. IMO that was a real expansion, it introduced some real content as well with WH's. Since then we have had usual Expansions including the Incarna debacle.
Now we have Retribution, which in my eyes does not really seem to offer much, usual tweaks, fixes and nerfs, crime watch, revised bounty system and some new mining frigates.
So, are there any plans for T3 battleships in the future CCP?, or any other Tech 3 advancement plans? I love my Proteus, such a versatile PVP boat, and I am keen to see more tech 3 ships introduced!
Does anybody know of any such plans? I would be interested to know what others would like/expect to see in any future T3 hulls.
<3 bad bad idea , they will be way to overpowered and will cost you more than a carrier , unfitted making them too expensive for pvp and the target of all kind of griefs if you want the best ratting/PVE ships get yourself a marauder , all 4 of them are pretty good
expanding the number of modules , would be a much better idea I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |
Lolar55
Titan Core
7
|
Posted - 2012.11.12 12:44:00 -
[77] - Quote
We need tech 2 titans just so their owners can laugh at the titan owners and "say mine is bigger than yours" |
Irsam Samri
Imperial Outlaws
0
|
Posted - 2012.11.12 17:57:00 -
[78] - Quote
How about T3 rigs that take up 400 calibration and have bonus effects like the subsystems do. so you can add the T3 element to any ship.
I'd also go for t3 frigs. (could make factional warfare more fun) |
Mr Epeen
It's All About Me
1907
|
Posted - 2012.11.12 18:03:00 -
[79] - Quote
A long time ago I trained BS construction 5. I figured that CCP would do something to, as they had for other formerly pointless level 5 skills, create a reason for having it.
I'd like to see T3 battleships. Not because they are cool and not because the game needs them. I want T3 battleships because I will be one of the first to be building them. And that will make me a wealthy little pod pilot.
Mr Epeen There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |
Lin-Young Borovskova
Science and Trade Institute Caldari State
916
|
Posted - 2012.11.12 20:58:00 -
[80] - Quote
Irsam Samri wrote:How about T3 rigs that take up 400 calibration and have bonus effects like the subsystems do. so you can add the T3 element to any ship.
I'd also go for t3 frigs. (could make factional warfare more fun)
Yes please CCP put T3 frigates in the game !!
Not only T1 or T2 frigates are already all over the place with some doing as much or +dps than many cruisers but my instacane would like to extract some dudes tears because they lost their 200M+ little shiny and a 6 day training skill.
Yeah, sure... brb |
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Hestia Mar
Calmaretto
57
|
Posted - 2012.11.12 20:59:00 -
[81] - Quote
The range of frigs/destroyers/cruisers should be expanded so there about 8-10 for each race...but it should be much harder/take far longer/be more expensive to get into a BC or BS - it's too easy to get into a BS.
If it took far longer to get into a BS, then you'd have to do level 4's in a cruiser...which would mean in a fleet...which would mean joining a corp...and oh wait, EVE would then become an MMO!
I know this is impossible to bring into fruition now because so many of us fly a BS already, but still
Oh well |
Lin-Young Borovskova
Science and Trade Institute Caldari State
916
|
Posted - 2012.11.12 21:12:00 -
[82] - Quote
Hestia Mar wrote:The range of frigs/destroyers/cruisers should be expanded so there about 8-10 for each race...but it should be much harder/take far longer/be more expensive to get into a BC or BS - it's too easy to get into a BS.
Not really that easy. Board the ship is one thing, effectively fit it it's a whole different story.
It's the story of a lvl1 whatever race BS dude fitting whatever meta 4 mods with whatever related skills at 4 and then complaining he has no cap can't tank whatever and has more dps, tank and speed with his whatever battlecruiser. Then the older player guy looks at it from his T2 full fit and lvl5 skills alpha Maelstrom and tell him "hey let me test your shields efficiency"
*boum*
"Now I'm testing your armor skills"
*boum*
"did you get your hull tanking certificate yet?"
*boum*
Yep, that's about how easy it is to get in to BS sized ships. An Elite Certificates BS pilot needs about 2 training years to be on top (100%) and the performance difference in between the one that can board and the one 100% skilled I'm sure it's easy to see. I'm not saying you can't do stuff without perfect skills, but it's completely different to say "it's easy to get in to BS" and "you can do some stuff with BS related low skills"
brb |
Bobmon
Sacred Templars Unclaimed.
19
|
Posted - 2012.11.15 11:12:00 -
[83] - Quote
Bobmon wrote:I want to see T3 Frigs Because they wil be awesome
wauw i got 11 likes out of this. anybody wanna create a fanclub? |
LuckyQuarter
Lucky Galactic Expeditions
11
|
Posted - 2012.11.15 11:22:00 -
[84] - Quote
The existing t3 stuff is generally overpowered, but it somewhat works because it is limited to cruiser size and cruisers are neither the fastest nor the strongest of ship classes so even an uber t3 does not totally obsolete other ship classes.
Pirate and other faction BS's have removed the need for t3 BS. Frigs are fine as they are....there are so many variations...I'd hate to do anything to impact that.
The only area where t3 might be interesting is in the freighter <-> orca <-> j/f <-> rorq area. This area is a mess as it is since the ships are either super expensive, under attack in high sec, or so extremely specialized that they're relatively rare. I've love to see a huge transport ship that can be modified as needed to have more tank when going through gank points or switched to real industrial use (compressing ore) in a wormhole. Although, to be honest, CCP would be just as likely to mess things up....but if they could figure out how to balance and do it right...would be great win for all. |
kelmiler delbone
Science and Trade Institute Caldari State
0
|
Posted - 2012.11.15 12:50:00 -
[85] - Quote
Schalac wrote:If they did a T3 BS then it should be just one ship with multiple subsystems, instead of each race gets a ship with its own subsystems.
Personally I would rather see T3 guns and other mods over a new ship line.
tech 3 rigs, pirate rigs, navy rigs.
2 tech 3 bs would be an interesting idea, so a joint effort between gallente/minmatar and caldari/amarr Navies but i would prefer it if they released it along a story line arc over a period of time and live events (maybe facwar based) as well as industrial vessels (so you could have streamlined orca type ships and cov ops mining barges)
Folks you can bang on about 'balancing' all you want, irl 'balancing' is done with new weapons/ships/aircraft etc or new models/marks - by constantly asking for rebalancing the community is giving CCP a hard job to even attempt to make anything new (i do like what they are doing now though) but yes, i would personally like to see more immersion and new content, some extremely hard to find or get content would be great, like can only get this if +10 with a faction or certain rank in facwar, i'd like to have the option to join pirate corps (npc, at war with everyone etc) |
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