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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Barbara Nichole
Cryogenic Consultancy
351
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Posted - 2012.12.15 18:46:00 -
[121] - Quote
I've seen this before... where people who are politically aligned with one side pretend to be in the other camp to try to persuade others. First off, there is no such thing as a "Pro" afker. Whatever it is the op is doing in a GÇ£proGÇ¥ fashion, afking is not it. If he was a "pro" covert agent he wouldn't be calling what he does "AFK cloaking".
The ideas posted by the op are not new or amicable; they are the same tired old ideas dressed up in sheepGÇÖs clothing. A pos module that bans cloaking system wide... really?? I don't care how long it takes to online the module or how much it costs... someone will have it on all the time 23/7. It will make blockade running impossible in that system... it will make Wormhole cat and mouse ridicules... and any other intel gathering activity that requires a cloak would be squashed in those systems. Bad idea.
No, this is not a "solution"... "AFK" cloaking is not a problem - it has nothing to do with being afk.... The problem is the whiners and nerf herders who are complaining based on free intel provided them by local chat. Remove the cloaked from local and they can go about their happy business without worrying if someone is in local and not at their keyboard. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |
Leopold Jakuard
State Of Unrest
2
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Posted - 2012.12.15 20:15:00 -
[122] - Quote
Maraner wrote:yes afk cloaking can be used to grief, grow up, put some bait out there and have a response fleet waiting. we have a whole corp of ice mining botters near us in great wildlands. We've dropped the petitions but to no avail. I will be in there cloaked all fricken weekend with an alt, after which I will ransom the guy to be left alone.
This paragraph is really full of ignorance and stupidy. You can set up a trap, but the guy is afk, he won't be looking at the game for 10+ hours to bite for you trap. If there is a gang of "bots" in GW or whatever, then how about you gank them, you can't psychologically grief a bot by afk cloaking. Though, you will need to grow some balls to do so. I hope you can outsmart the bots and actually destroy their ships until they decide to leave. |
Mole Guy
Xoth Inc Unclaimed.
19
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Posted - 2012.12.18 19:41:00 -
[123] - Quote
Sean Parisi wrote:The Issue:
There isn't an issue with AFK cloakers - There is not issue, so why do we harp on this topic?.
The only counter needed is the ability for people to lift themselves up by the boots and fire back.
fire back at a cloaker? hahahaha i want your fire control system because mine is broke. i cant lock a cloaky ship. especially one sitting in a system for 2-3 weeks disrupting everything. we had one in providence. he would only strike once ever 2-3 days or later, but he sat there for months waiting. he bounced once every other day to a 2nd system at random then back. he got many carrier, hulk, freighters, orca's and whatnot due to his patience.
very good cloaky pilot. very patient. i applaud his efforts. we lost may ships to his hot drops. but, there is a problem with it. ccp wants this to be a social game. cant be social when you cant hunt someone. we finally had to abandon the system for the most part.
when there is no counter, one has too much power. if there was a system beacon that fired once every other hour for an hour and durring that odd hour the beacon decloaked everything in system, then that would give us an hour to hunt him. it would make him be atk or offline. meanwhile, if he isnt there, we could continue. im a cov ops pilot. redeemer/bomber/reconn...all of it. i dig it, but its too powerful. there is no counter.
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Nikk Narrel
Infinite Improbability Inc Relativity Alliance
808
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Posted - 2012.12.18 19:50:00 -
[124] - Quote
Mole Guy wrote:fire back at a cloaker? hahahaha i want your fire control system because mine is broke. i cant lock a cloaky ship. especially one sitting in a system for 2-3 weeks disrupting everything. we had one in providence. he would only strike once ever 2-3 days or later, but he sat there for months waiting. he bounced once every other day to a 2nd system at random then back. he got many carrier, hulk, freighters, orca's and whatnot due to his patience.
very good cloaky pilot. very patient. i applaud his efforts. we lost may ships to his hot drops. but, there is a problem with it. ccp wants this to be a social game. cant be social when you cant hunt someone. we finally had to abandon the system for the most part.
when there is no counter, one has too much power. if there was a system beacon that fired once every other hour for an hour and durring that odd hour the beacon decloaked everything in system, then that would give us an hour to hunt him. it would make him be atk or offline. meanwhile, if he isnt there, we could continue. im a cov ops pilot. redeemer/bomber/reconn...all of it. i dig it, but its too powerful. there is no counter.
Imagine their's no local, it's easy if you try No AFK Cloakers below us Above us only pilots using sensors Imagine all the pilots Exchanging intel today...
Meh... songwriting not my thing..... Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |
Mag's
the united Negative Ten.
10857
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Posted - 2012.12.18 20:01:00 -
[125] - Quote
Mole Guy wrote:fire back at a cloaker? hahahaha i want your fire control system because mine is broke. i cant lock a cloaky ship. especially one sitting in a system for 2-3 weeks disrupting everything. we had one in providence. he would only strike once ever 2-3 days or later, but he sat there for months waiting. he bounced once every other day to a 2nd system at random then back. he got many carrier, hulk, freighters, orca's and whatnot due to his patience.
very good cloaky pilot. very patient. i applaud his efforts. we lost may ships to his hot drops. but, there is a problem with it. ccp wants this to be a social game. cant be social when you cant hunt someone. we finally had to abandon the system for the most part.
when there is no counter, one has too much power. if there was a system beacon that fired once every other hour for an hour and durring that odd hour the beacon decloaked everything in system, then that would give us an hour to hunt him. it would make him be atk or offline. meanwhile, if he isnt there, we could continue. im a cov ops pilot. redeemer/bomber/reconn...all of it. i dig it, but its too powerful. there is no counter.
Yes fire back at the cloaker. When they can shoot you, funny thing is, you can shoot them. Also, if you have an issue with hot drops, then make a thread about it. It is a separate and active mechanic and so therefore not relevant to AFK cloaking.
But cloaks do have counters They can be de-cloaked and can't re-cloak, when in de-cloak range or locked. Not to mention the many disadvantages they have as standard and you can shoot them.
But if you really want to have a module that fires every hour or two, then why should you keep local and it's unbiased, 100% risk free, instant intel? Are you saying that you should have more intel power on top of local's, without giving anything in return?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Gizznitt Malikite
Agony Unleashed Agony Empire
825
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Posted - 2012.12.18 20:20:00 -
[126] - Quote
The only way I would support a cloak jammer module, is if:
A: All of the following: --- It is a moderately EHP module ideally located at the IHUB, not a POS. --- Like Military and Industrial upgrades, the benefit only "onlines" during downtime... No 1hr nonsense... either the system starts the day as a no-cloak zone... or it doesn't. In short, it's not a switch you can flip during the day, it's a pre-planned system wide effect you install. --- In truth, I still think this would be very broken.... allowing corps to create impassible gate camps in strategic areas.
or
B: Local is replaced with an actual intel system....
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Wabaadu
Sacred Templars Unclaimed.
0
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Posted - 2012.12.19 21:27:00 -
[127] - Quote
Has CCP ever chimed in on this subject? Has a CSM member? I mean what is the counter to a AFK cloaker? |
Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
198
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Posted - 2012.12.19 21:33:00 -
[128] - Quote
FFFFFFFFFFF
more FFFFFF
NOOOOOOOOOOOOOOOOOOOO!
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Opertone
Aurora Empire Fuzzy Nut Attack Squirrels
198
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Posted - 2012.12.19 21:41:00 -
[129] - Quote
catching cloaker has never been easier than
- Eyes on the pipe, eyes on the other side of the gate... - stealth bombers with bombs loaded on the other side of the gate
once gate fires, bombs should be unloaded...
Sonic boom
Every cloaker holds cloak, 5 secs, 10 secs... enough for bombs to cook off.
Catching tricky little dicky - smart bombing stabbed MWD geddon - every covops will land on top of that and die. In long AU warp systems, where objects are out of direct scan range you can expect the covops to warp in a straight line.
This kind of approach takes care of emergent capsules too. Do your daily anti cloaker purge. Early warning comes from intel channel, ship types and their destination can be easily predicted.
Cloaky covops, cloaky frig, cloaky covops hauler, cloaky recon or T3. |
Mag's
the united Negative Ten.
10872
|
Posted - 2012.12.19 21:51:00 -
[130] - Quote
Wabaadu wrote:I mean what is the counter to a AFK cloaker? Either close local, or don't misread the intel it's giving you.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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13 nonames
Sacred Templar Knights Claimed.
3
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Posted - 2013.03.16 02:04:00 -
[131] - Quote
TehCloud wrote:There is no Issue: You can still do your sites/mine the crap out of an asteroid belt - Just because you don't dare to do so isn't a reason to nerf cloaking.
There is a problem cloaks are unbalanced and broken with absolutly no counter 1 person should not be able to just sit in a system with no counter to them. |
Omnathious Deninard
Extrinsic Operations
673
|
Posted - 2013.03.16 02:06:00 -
[132] - Quote
13 nonames wrote:TehCloud wrote:There is no Issue: You can still do your sites/mine the crap out of an asteroid belt - Just because you don't dare to do so isn't a reason to nerf cloaking. There is a problem cloaks are unbalanced and broken with absolutly no counter 1 person should not be able to just sit in a system with no counter to them. So what is there to counter the Amazing Intel called local? Most people use cloaks. Ideas For Drone Improvement Updated 11/30/12Catastrophic Uprising is Recruiting |
13 nonames
Sacred Templar Knights Claimed.
3
|
Posted - 2013.03.16 02:07:00 -
[133] - Quote
Opertone wrote:catching cloaker has never been easier than
- Eyes on the pipe, eyes on the other side of the gate... - stealth bombers with bombs loaded on the other side of the gate
once gate fires, bombs should be unloaded...
Sonic boom
Every cloaker holds cloak, 5 secs, 10 secs... enough for bombs to cook off.
Catching tricky little dicky - smart bombing stabbed MWD geddon - every covops will land on top of that and die. In long AU warp systems, where objects are out of direct scan range you can expect the covops to warp in a straight line.
This kind of approach takes care of emergent capsules too. Do your daily anti cloaker purge. Early warning comes from intel channel, ship types and their destination can be easily predicted.
Cloaky covops, cloaky frig, cloaky covops hauler, cloaky recon or T3.
your a cloaky camper arn't you otherwise ytou would know its not that simple....... and plz do tell me oh might no it all how do you catch them once they are in your system....... do share cause this will be funny to hear. |
DataRunner Attor
Independent Confederacy of Worlds
26
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Posted - 2013.03.16 02:55:00 -
[134] - Quote
13 nonames wrote:Opertone wrote:catching cloaker has never been easier than
- Eyes on the pipe, eyes on the other side of the gate... - stealth bombers with bombs loaded on the other side of the gate
once gate fires, bombs should be unloaded...
Sonic boom
Every cloaker holds cloak, 5 secs, 10 secs... enough for bombs to cook off.
Catching tricky little dicky - smart bombing stabbed MWD geddon - every covops will land on top of that and die. In long AU warp systems, where objects are out of direct scan range you can expect the covops to warp in a straight line.
This kind of approach takes care of emergent capsules too. Do your daily anti cloaker purge. Early warning comes from intel channel, ship types and their destination can be easily predicted.
Cloaky covops, cloaky frig, cloaky covops hauler, cloaky recon or T3. your a cloaky camper arn't you otherwise ytou would know its not that simple....... and plz do tell me oh might no it all how do you catch them once they are in your system....... do share cause this will be funny to hear.
catching a average cloaker is quite simple, the most effective way currently to catch the AVERAGE cloaker in transit is to set up a warp bubble behind the gate, then fill it full of cans, and as soon as the average cloaker warps in, guess what, he dragged behind the gate and decloak. A smart cloaker gets around this by creating off the wall safespots and aiming at odd angles to avoid the bubbles, you want to know the funny part about that? That a real alliance (not you nullbear half bake breeds) but a REAL alliance locks down their bottle neck gates with a interdictor party, and warp disruption bubbles. And most cloakers die under fire due to the inability to fit a tank.
Now lets see ways to counter a cloaker that already got in due to a mistake, a well time transit, or in most nullbears case, being an utter fail alliance/corp.
You can get a team to protect your ratters, andor miners.
You can fit a tank that protects you from alpha strikes, which in turn gives you long enough to bring you weapon bare on the untank bomber.
Or in 90% of the case out right ignore him cause most of the time he just gathering intel and most likely in a cloaked blockade runner who just screwing with your head cause of local. |
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