| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Mag's
the united Negative Ten.
10698
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Posted - 2012.11.16 17:45:00 -
[1] - Quote
No to name changes. Far too many downsides and far too few up.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
13461
|
Posted - 2013.01.11 11:52:00 -
[2] - Quote
Fanatic Row wrote:Why does every service have to be paid? As if EVE wasn't already the most expensive MMO on the market; how about CCP give us some free quality of life services?  You really need to look at prices first, before making such a claim.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
13465
|
Posted - 2013.01.11 21:22:00 -
[3] - Quote
Fanatic Row wrote:Mag's wrote:Fanatic Row wrote:Why does every service have to be paid? As if EVE wasn't already the most expensive MMO on the market; how about CCP give us some free quality of life services?  You really need to look at prices first, before making such a claim. So, in which subscription based games do you have to pay for cosmetic features such as a re-sculpt, or clothing? CCP charges a monthly fee for EVE, but offer none of the services that they've implemented from Free-to-Play games in that fee. Why do optional extras, make Eve the most expensive MMO on the market? Are you honestly saying no other MMO, offers extras in their version of an MT market? Also you'll find clothing and vanity items, for sale on the regular market. You know, for ISK and not aur. 
DC Universe Online has a gold market, where you can buy clothes. I'm sure it's not the only one. But you know better, right? I'd also like to know, how you think F2P games make their money?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
13465
|
Posted - 2013.01.11 21:24:00 -
[4] - Quote
March rabbit wrote:Let's take a look to RL and cars. Let's not. That was an awful comparison to make and completely irrelevant.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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