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Lord Morkoth
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Posted - 2005.04.25 02:09:00 -
[1]
just a thought, i think it could be cool.
4 neutrons t2 2 med nos/ assault launchers with defenders
1 large c5l 1 amp 2 em hards 1 10mn ab t2
4 pdu t2
use antimatter if possible for the most dmg and just change over to iron ur something if theres an inty messing up ur little camp. Maybe this is faulty , comments please.
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keepiru
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Posted - 2005.04.25 03:20:00 -
[2]
Edited by: keepiru on 25/04/2005 03:22:15 it's been suggested before, and i think the general opinion is the eagle is too slow to use blasters in pvp.
cant fly one myself, but its base speed would suggest everything but a battleship would be able to outrun you. 
sure would make for a good wtf factor tho! 
[edit: my spleling is too elite for mere mortals] -------------
Originally by: Gnauton It was purely accidental. We really don't have a sense of humour at all.
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siim
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Posted - 2005.04.25 05:09:00 -
[3]
I will not go to gallente lvl
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Miner's Bane
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Posted - 2005.04.25 05:12:00 -
[4]
You turned an eagle into a diemos. A bad diemos.
You can try it, but it'll be unpleasent for you. ------------------------------------------------------------------
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LUKEC
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Posted - 2005.04.25 11:06:00 -
[5]
i just don't see any reason why it would not work. Tank is good, dmg is good, everything is in fact as good as on deimos. You really lack some firepower, but it definitely works.
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keepiru
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Posted - 2005.04.25 11:11:00 -
[6]
Originally by: LUKEC i just don't see any reason why it would not work. Tank is good, dmg is good, everything is in fact as good as on deimos. You really lack some firepower, but it definitely works.
i cant fault your reasoning so far, the only thing i would argue is that a deimos can use an mwd to close in to blaster range, while the eagle is either a bit slow (with ab) or gimps its tank a fair bit (with mwd).
range bonus should be funny on blasters tho... hit intys outside of web range in optimal ftw  -------------
Originally by: Gnauton It was purely accidental. We really don't have a sense of humour at all.
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Alex Harumichi
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Posted - 2005.04.25 11:23:00 -
[7]
Edited by: Alex Harumichi on 25/04/2005 11:24:44 If I could fly an Eagle I would definitely try that out. The idea of blasters with (relatively) insane range just appeals to me, you should be able to hit a lot of things that don't expect to get hit. In addition, never underestimate the surprise factor. People expect rails on Eagles, like they expect blasters on a Deimos. While both of those may in general be the best choices, variants can also work - I'm pretty sure a Deimos with railguns would also cause quite a bit of mayhem, since nobody expects a Deimos to start hitting you at 20km.
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Vicious Vic
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Posted - 2005.04.25 12:18:00 -
[8]
It is too good at being a rail platform to do this but if you do try to out do a damos remember The Eagle
Has better speed smaller signature larger power grid more cap and better slot load out and is ....... Uglier so have fun
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Eyeshadow
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Posted - 2005.04.25 12:19:00 -
[9]
the thing is, the optimal range bonus will mean naff all with blasters and antimatter. The fall off bonus the deimos gets is more useful. MWD would totally gimp an eagle and the deimos gets the bonus so it has little penalty. Basically, dont try and make the eagle into a poor mans deimos cos it aint gonna work.
On the flip side, turning the deimos into a sniper (ok it cant get the range of an eagle) actually works extremely well. A rack of 250s or 200s on a deimos is potent as hell.
Forums: Sharks - MC |

Cuebick
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Posted - 2005.04.25 12:52:00 -
[10]
Why would you spend so many days training for Eagle using blaster setup, when you can do it twice as effective with the Deimos? Use it as its susposed to be used =) Range is its power, use it. ____________________________________
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Jack Blank
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Posted - 2005.04.25 12:53:00 -
[11]
Why would you want to dress your eagle in a blaser?
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Lord Morkoth
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Posted - 2005.04.25 14:18:00 -
[12]
cos it tanks great, and can have a super optimal and hit intys well i think. But i havent tried it and it well may suck.
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Lord Morkoth
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Posted - 2005.04.25 14:19:00 -
[13]
this is what big boss just said : Ok i have read all the posts and agree that the eagle needs a small boost but i dont think its to the damage, it needs the option to put 6 turrets on. As for tanking I can run my tank 24/7 np with my current setup and can take a double bs spawn with the 4 crusiers and 2 frigs all on my own np with the rails on, but what makes it fun is when u swap the rails for blasters. I have a damage mod of over 10 and can hit out past 16k np. This makes it really funny when the cept thinks he can get in close. Twisted Evil
So the only issue I see with the eagle is the to missle slots, you should have the option to swap these for turrets.
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Miner's Bane
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Posted - 2005.04.25 14:20:00 -
[14]
Edited by: Miner''s Bane on 25/04/2005 14:21:26
Originally by: Lord Morkoth cos it tanks great, and can have a super optimal and hit intys well i think. But i havent tried it and it well may suck.
'Super' optimal with blasters and your range bonuses will still be around 8k (unless you use iron, but if youre using iron in blasters you could just use antimatter in rails for more damage and range).
As for that NPC spawn of yours... a good assault frigate could handle that without a problem, so using an eagle is a bit of a waste. ------------------------------------------------------------------
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Lord Morkoth
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Posted - 2005.04.25 14:25:00 -
[15]
an assault frig couldnt beat the tank of a 1mil dude
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Miner's Bane
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Posted - 2005.04.25 14:34:00 -
[16]
Originally by: Lord Morkoth an assault frig couldnt beat the tank of a 1mil dude
Odd, my assault frig doesnt even have to reload to kill a 1m BS. Hell, I only had to reload once to get a 3.5m faction BS. ------------------------------------------------------------------
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Lord Morkoth
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Posted - 2005.04.25 14:36:00 -
[17]
theres not a chance an assault frig can kill a seraphin kmrkmrkmrkmrkmrkmrkmrkmrkmr
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Miner's Bane
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Posted - 2005.04.25 14:46:00 -
[18]
Originally by: Lord Morkoth theres not a chance an assault frig can kill a seraphin kmrkmrkmrkmrkmrkmrkmrkmrkmr
I don't know about Angels, but Serpentis, Guristas, and Sanshas are easy enough. ------------------------------------------------------------------
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Lord Morkoth
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Posted - 2005.04.25 15:00:00 -
[19]
tell me what ship u use and fit so i can ask around and then ill believe you
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keepiru
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Posted - 2005.04.25 15:07:00 -
[20]
I've seen a retribution kill a 2.5m bs at the end of a complex... it took something like 3 hours, but once you orbit him he cant hit you, and then its just a slow wear down.
ofc, pilots with more primitive weapons would have run out of ammo  -------------
Originally by: Gnauton It was purely accidental. We really don't have a sense of humour at all.
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Lord Morkoth
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Posted - 2005.04.25 15:09:00 -
[21]
lol three hours.
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Miner's Bane
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Posted - 2005.04.25 17:20:00 -
[22]
Edited by: Miner''s Bane on 25/04/2005 17:20:30
Originally by: Lord Morkoth tell me what ship u use and fit so i can ask around and then ill believe you
A blaster enyo can do serpentis and guristas with ease. 5-6 minutes per battleship, tops. Never tried guristas faction bs with an enyo, but elder guardians go down rapidly as well.
I know someone who does sanshas with a wolf with autocannon, finishes them up in comparable times. Problem there is the ammo situation though, autocannons suck down ammo even worse then blasters. A retribution would be preferrable, but it doesnt have the resistances to do laser NPCs quite as well. ------------------------------------------------------------------
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