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Thread Statistics | Show CCP posts - 1 post(s) |

Mag's
the united Negative Ten.
10732
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Posted - 2012.11.25 12:46:00 -
[1] - Quote
It would be the death of the game tbh. Eve's economy is the engine that keeps the game running. The great amount of ship and module loss in high sec, is a large part of the fuel that drives it.
Not only that, but it goes against the whole principle the game was built on. That alone means it would never happen.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10732
|
Posted - 2012.11.25 13:03:00 -
[2] - Quote
Harland White wrote:Obviously null-sec needs to get the **** nerfed out of it to fix the game. Anyone that doesn't see this is kidding themselves. All serious EVE economists agree, and most of CCP agrees. Face it zealots.     
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10733
|
Posted - 2012.11.25 22:54:00 -
[3] - Quote
Nerf Burger wrote:Tippia wrote:Nerf Burger wrote:what a foolish thing to say. Not really, no. It's a PvP game with two core components GÇö industry and warfare GÇö feeding each other and interacting through a competitive market. Remove one part and the rest become meaningless, and then the game falls apart. EVE would fall apart if empire were perfectly safe?  Get off the forums and get a grip. You aren't living in reality. There are plenty of succesful pvp games that have areas of perfect safety. Its amazing how bent out of shape the cowardly high--sec "pvpers" get when their riskless/brainless "pvp" is threatened and put under the microscope.e Its about time EVE stopped being a haven for cowards who pvp under the protection of concord. Yea, we need far more E- Honour. That'll mean if high sec went perfectly safe, Eve would survive for sure.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10733
|
Posted - 2012.11.25 23:09:00 -
[4] - Quote
Qin Tawate wrote:That is why they can not allow you to ask this question, why high sec should be not High Sec. Actually high sec is in fact, high sec. What it isn't, is perfect sec. 
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10733
|
Posted - 2012.11.26 14:01:00 -
[5] - Quote
Qin Tawate wrote:Mag's wrote:Qin Tawate wrote:That is why they can not allow you to ask this question, why high sec should be not High Sec. Actually high sec is in fact, high sec. What it isn't, is perfect sec.  it is often less High Sec than Low sec or 0.0 sec, if you fly in something that is worth to be sucide ganked or if they have another reason to suicide gank. That is, what suicide gankers live off since many years. Bad documentation of how much security there really is in High Sec. Not much. The KI, which should protect High Sec is too dumb and not effective. Now CCP could program a more complicated, smarter KI for Concord or just try to make it real High Sec. Often less secure, doesn't mean it's not still high sec.
Also concord doesn't protect, it punishes. Probably another reason why you're so confused, about high sec not actually being perfect sec.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
10733
|
Posted - 2012.11.26 19:08:00 -
[6] - Quote
Nerf Burger wrote:actually, you are playing the wrong game. There is a game with no safety zones, full loot and it actually takes player skill to play it. Its called Darkfall and I'm sure 95% of these chest thumping EVE "pvpers" couldn't handle that game. I play that game for my pvp fix, the pvp in EVE, by comparison, is just a skilless joke. There are sandboxes that dont allow douchebag activity, EVE is becomming one. Change is inevitable and EVE is becomming less and less a haven for the awful "pvper" who has gotten **** on in every other pvp game. see my sig. Your fearful tears are delicious. You do seem rather angry. Maybe it's time you took a break away from the game.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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