| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Dr Schlock
|
Posted - 2005.04.29 02:30:00 -
[1]
Started trying to PK recently and am having trouble geting into the swing of things. I actually lost my first assault lol. Could some1 give me some pointers. ====================== (\_/) (O.o) (> <)This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

TjanitN Tcroxlr
|
Posted - 2005.04.29 02:34:00 -
[2]
Edited by: TjanitN Tcroxlr on 29/04/2005 02:35:38
Originally by: Dr Schlock Started trying to PK recently and am having trouble geting into the swing of things. I actually lost my first assault lol. Could some1 give me some pointers.
Pirates arent known for helping people. People who help people arent known for helping you be a better pirate. Your options are: - Join a pirate corp and learn from them, as your battle is their battle and their reputation depends upon your ability to win. So while they dont like helping people, it will serve their best interest to teach you to kill anyway...assuming you can find one which will accept you.
- Keep dying till you learn to win by trial and error
- Find a new career path more suited to your skills, if not your interests.
|

Mr Crowley
|
Posted - 2005.04.29 02:40:00 -
[3]
when you go piratin the best thing to do is buy, or use the best mods you have.
as your just begining I would suggest to you that you begin PKin people in belts in .7 security or lower. They are usually noobs there and easy to kill.
I can only stress so much the importance of the ship and mods on it, there is a reason some mods cost 40mill. Use those because chances are your opponents will not and it will give you a advantage, even if you have less skills.
Just give a try the belts in .7 or less, and have fun. Let us know how it goes.
I used to have a nice sig but it keeps getting removed by somone with no explanation. Typical isnt it. |

Dakath
|
Posted - 2005.04.29 02:42:00 -
[4]
Originally by: Dr Schlock Started trying to PK recently and am having trouble geting into the swing of things. I actually lost my first assault lol. Could some1 give me some pointers.
1. Go to Yulai. 2. Yulai is full of victims. They are all in the "Concord" corp.
I chopped Bunny into little pieces.
\ ( )( X > ) ( .x ) / < _
Muahahahahahahahahahahahahaha!
Sic Transit Gloria Bunny! |

Dr Schlock
|
Posted - 2005.04.29 02:45:00 -
[5]
Those are too easy to kill. I've bagged along the order 20 of em. Suicude bombing :) ====================== (\_/) (O.o) (> <)This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Xoria Krint
|
Posted - 2005.04.29 03:54:00 -
[6]
Drink some potion of immortality before fighting, Helps alot.
Space Invader | Shadow Of The Ghost | Xoria Krint
|

Rivek
|
Posted - 2005.04.29 05:41:00 -
[7]
Ignore those other replies. For some real advice, use ships you can lose, and expect to lose some learning. Depending on your age and skill points you might consider going the easy route and using missile boats for now. If your solo you also NEED to be fast and able to web/scramble quickly. Pick your fights well, learn the rules of the game with regards to pvp, and experiment. You should probably get your early experience in low sec empire as 0.0 is a bit harsher environment where just about everyone is part of a larger group (ie blob) that you probably cant deal with solo. ----------------------------------------------
BS Weapon Comparison
TunDraGon.com |

Kyle Caldrel
|
Posted - 2005.04.29 05:52:00 -
[8]
Trial and error, and as the trundragun said, follow the golden eve rule- only fly what you can afford to loose.
|

Typherin laidai
|
Posted - 2005.04.29 06:14:00 -
[9]
Lol as Rivek said ignore the first few posts.
Do not use expensive gear .. when you first start out you can expect to lose a fair few ships. Stick to standard or the cheaper named modules, as long as your set ups good you will allways find a stupid player with a crap setup (eve's full of them)
If you would like some advice send me an eve-mail in game and il contact you when your online. Im not particularly uber at it but I make a reasonable income and tend not to die that often.
Typherin Typherin LaiDai Care Negotitations Expert level 5
'Give me a position of power and I'l abuse it in an instant' |

Haitchi Allamut
|
Posted - 2005.04.29 06:54:00 -
[10]
Originally by: Xoria Krint Drink some potion of immortality before fighting, Helps alot.
Ayy, when he blows up, he can do acrobatics in space, very handy during combat isnt it?
Cheers :D
|

Brisi
|
Posted - 2005.04.29 08:24:00 -
[11]
Originally by: Mr Crowley when you go piratin the best thing to do is buy, or use the best mods you have.
as your just begining I would suggest to you that you begin PKin people in belts in .7 security or lower. They are usually noobs there and easy to kill.
I can only stress so much the importance of the ship and mods on it, there is a reason some mods cost 40mill. Use those because chances are your opponents will not and it will give you a advantage, even if you have less skills.
Just give a try the belts in .7 or less, and have fun. Let us know how it goes.

Just because you'be been ganked by pirates, and therefore they are the scum of the world, doesn't mean that you should ruin newbies gaming experience by giving them bad advice.
Go back in your hole troll.
To the original poster: As a new player, you will have trouble finding a good pirate corp that will accept you. The best way is to just learn by trial and error, keep buying tech I frigates, insure them 100% and go out and search for a fight. Eventually you will learn the basics of PvP/Pirating.
However, do not shoot at other players in space above 0.4, as that will trigger the Concord ganking squad on you. And in 0.1-0.4, you cannot shoot other players near sentry guns. I can guarantee you that you will lose lots of ships, but you will eventually learn how to avoid getting killed, and more importantly, how to kill your enemy.
|

Avon
|
Posted - 2005.04.29 08:33:00 -
[12]
Edited by: Avon on 29/04/2005 08:33:37 Grab an application to join Huff. All of our little recruits have graduated and moved on, so it is time to train a new batch of killers. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Ikvar
|
Posted - 2005.04.29 12:23:00 -
[13]
Originally by: Mr Crowley when you go piratin the best thing to do is buy, or use the best mods you have.
as your just begining I would suggest to you that you begin PKin people in belts in .7 security or lower. They are usually noobs there and easy to kill.
I can only stress so much the importance of the ship and mods on it, there is a reason some mods cost 40mill. Use those because chances are your opponents will not and it will give you a advantage, even if you have less skills.
Just give a try the belts in .7 or less, and have fun. Let us know how it goes.
You get more annoying by the day. That post isn't even mildly funny. I liked it better when you didn't post for the win. _________________
|

Avon
|
Posted - 2005.04.29 12:49:00 -
[14]
Originally by: Ikvar
You get more annoying by the day. That post isn't even mildly funny. I liked it better when you didn't post for the win.
lol, forget it mate.
If he was worth the effort we would already be at war with him.
Let him have his jollies on the forum, it is all he has left. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Sweetpain
|
Posted - 2005.04.29 17:43:00 -
[15]
Im not much of a pirate, in fact im new at eve as you are. But still pvp are pvp in eve as elsewhere.
First be good in fights vs enviroment and npc, when your skills not levels but playing skills are good, move on to pvp.
usually npcs can be predictable after a while, so dont really train you for pvp much, but at least it teach you when to use what, when to fight and when to run :P
if you jump directly to pvp except your learning curve to be longer and your losses to be greater.
|

Magunus
|
Posted - 2005.04.29 18:30:00 -
[16]
...and don't ever (EVER) plug an implant into your head unless it's cheap enough that you couldn't care less if you lose it. I did. Now I'm addicted. They're like a drug. You'll do anything to keep your fix going.
My .02 isk. ---
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. -- Douglas Adams, 'The Restaurant at the End of the Universe' |

Olympa Matar
|
Posted - 2005.04.29 18:44:00 -
[17]
Originally by: Avon
Originally by: Ikvar
You get more annoying by the day. That post isn't even mildly funny. I liked it better when you didn't post for the win.
lol, forget it mate.
If he was worth the effort we would already be at war with him.
Let him have his jollies on the forum, it is all he has left.
Ah, the John Holmes forum syndrom... |

sariss
|
Posted - 2005.04.29 18:45:00 -
[18]
Originally by: Rivek Ignore those other replies. For some real advice, use ships you can lose, and expect to lose some learning. Depending on your age and skill points you might consider going the easy route and using missile boats for now. If your solo you also NEED to be fast and able to web/scramble quickly. Pick your fights well, learn the rules of the game with regards to pvp, and experiment. You should probably get your early experience in low sec empire as 0.0 is a bit harsher environment where just about everyone is part of a larger group (ie blob) that you probably cant deal with solo.
Absolutely true! Listen to Rivek, Tundragons usually know what they are talking about. So once again: Use frigs, they are cheap and disposable, go to 0.0, shoot everyone you see. Dont hesitate to engage Ceptors, Cruisers, Assault, etc. You will learn with every ship you loose. Be prepared to loose 50+ frigs before you can call yourself a average PVPer. In fact the whole thing can be very frustrating, but one day you will kill a stupid smacktalking opponent in a extremly expensive tec2 ship while you are flying a 200.000 ISK one-way-frig. Then you know, it was worth it! Have fun.
|

Mr Crowley
|
Posted - 2005.04.29 21:22:00 -
[19]
Edited by: Mr Crowley on 29/04/2005 21:27:36 I just wanna say im so sorry if I offend anyone with my posts.
Now that I have said that I will also say I have no problem being the BILL ORIELY of the forums.
Yea i have gotten ganked, a few times actually. Hell half the time i go to 0.0 just to get ganked cause empire is so boring. Do I hate Pie Rats, no. I fully understand the importance of pirates, pvp is cool. (after all, I am in a pirate/pvp corp) Do I hate how nobody can go to 0.0 without getting ganked yes, i think its total BS. Do I hate actions by griefers, yes, i very much do, it was griefers that made me quit the first time.
Do I troll the forums to much, even I think so sometimes. I do it cause its a noob char, doing learning skills, he is filty rich and sits in stations most of the time.
Oh yes, and if you dont find my posts funny then dont read them. I thought this one that is generating so much hatefull things was particularly funny!
I used to have a nice sig but it keeps getting removed by somone with no explanation. Typical isnt it. |

Lilan Kahn
|
Posted - 2005.04.29 22:45:00 -
[20]
i stil claim incursus is the most deadly tech 1 frig 
Originally by: Eris Discordia
We break after X amount of threads, then we go wild and then we get our medication.
|

PsyBoRG
|
Posted - 2005.05.02 05:34:00 -
[21]
like everyone else said only bring what u can afford to lose and remember u are not ur ship and try to figure out how u want to fight ppl sort of find ur style and anyway u need some pointers with fittings for piracy or just straight up ganking or what ever feel free to convo me if im online
http://www.snigg.cjb.net/ |

Famine Aligher'ri
|
Posted - 2005.05.02 06:50:00 -
[22]
Originally by: Dr Schlock Started trying to PK recently and am having trouble geting into the swing of things. I actually lost my first assault lol. Could some1 give me some pointers.
Heavy Assault or Assault Frig?
Going to take a swing and say you're hunting around 0.4-0.1 security systems. If you're doing that, then you need to go into a Inty (If you want to stick to tech 2 ships). You need that speed for the obviouse reasons.
- Faster approuches when you find a victim. - Faster orbits to avoid missiles and turrets. - Cheaper ship costs. - Faster belt checking. - Faster get aways when faced with a aggro pilot. - Faster get aways when cornered by a bunch of aggro pilots.
80% of the NPC'ers in lower security empire fly cruisers or frigs. You should have no problem taking them down with a inty solo. Should really have no problem taken them down with a assault ship but sometimes you just can't avoid missile boats slugging **** at ya before you can pop them. Bigger ships will obviously secure your chances greater. However, you have slower approuch/finding speeds. I can find a victim faster than any raven could, just for the fact inty's are faster in all aspects.
Just my 2 cents
Famine Aligher'ri, of The Aligher'ri -The Frig- |

Skywalker
|
Posted - 2005.05.02 14:56:00 -
[23]
General advice if you are solo pirating:
If it looks like a antipirate trap, it probably is. If you are going to pirate, i suggest you move around alot or use alts to warn for incoming anti pirates and also victims. If a pilot is alone in local with you and you can't find him, he is either safespotting or cloaked, waiting for you to make a mistake so his friends can jump in. As a pirate you will usually be outnumbered as soon as people have spotted you...
Besides from that pirating is great fun, i like it most when i get all those lame hate mails.
As i see it, pirates are needed in this game, we give people someone to hate. We give people purpose with their game play, since they usually want revenge someway or another, this is one of the purposes with pirating, giving players a storyline to follow...so all carebears and antipirates, you should thank us, not throw **** at us
 |

Skuld OdinsDottir
|
Posted - 2005.05.02 19:29:00 -
[24]
Originally by: Mr Crowley when you go piratin the best thing to do is buy, or use the best mods you have.
as your just begining I would suggest to you that you begin PKin people in belts in .7 security or lower. They are usually noobs there and easy to kill.
I can only stress so much the importance of the ship and mods on it, there is a reason some mods cost 40mill. Use those because chances are your opponents will not and it will give you a advantage, even if you have less skills.
Just give a try the belts in .7 or less, and have fun. Let us know how it
goes.
uhuh and you'll be there when concord ganks him to pick up his lootcan huh ?
Liquid dreams filled her mind as she found herself sinking into an eternal ocean of blood. An ocean she had created over the severed flesh of her assigned targets. |

God Father
|
Posted - 2005.05.02 21:40:00 -
[25]
Fit Scorpion BS:
Hi-slots: 4 Large Smartbombs 2 Siege Launchers
Med&Low slots: Shield tank
Fly to 0.4> SS solarsystems and stay 5+km from the gate. You can see trajectory of flying ships. Approach to the trajectory(always stay 5+km from gate) and activate Smarts when you see small ship or hauler flying insta's. If he coming 15 km from gate - approach and destroy with Torpedos and Smarts. Loot cont and fly away to planet or bookmark. 
PS sorry about bad English, I'm Russian 
|

ChiShen
|
Posted - 2005.05.02 22:13:00 -
[26]
Quote: Fit Scorpion BS:
Hi-slots: 4 Large Smartbombs 2 Siege Launchers
Med&Low slots: Shield tank
Fly to 0.4> SS solarsystems and stay 5+km from the gate. You can see trajectory of flying ships. Approach to the trajectory(always stay 5+km from gate) and activate Smarts when you see small ship or hauler flying insta's. If he coming 15 km from gate - approach and destroy with Torpedos and Smarts. Loot cont and fly away to planet or bookmark.
PS sorry about bad English, I'm Russian
What type of Smarts do you recommend, Mixture or all one type?
Thats an interesting idea.
What tank setup does the Scorp need to sustain fire from those sentrys? And how long is it good for?
Cheers for any help!
|

God Father
|
Posted - 2005.05.02 23:18:00 -
[27]
Edited by: God Father on 05/05/2005 01:52:11 I'm recommend:
F1 EM (shield) F2 Thermal (Shield-Armor) F3 Kinetic (Armor) F4 Explosive (Armor)
Activate from F1 to F4 one-after-one with ~0.2-0.4 second pause, just use one finger.
Tank setup for newbee scorp gate-camper:
4 Smarts 2 Sieges
3 Hardeners XL SB SB Ampl 3 Cap Rechargers-I
4 Power Diagnostic System-I
|

God Father
|
Posted - 2005.05.02 23:28:00 -
[28]
With this setup you can tank sentry around 20-30 seconds up to armor. All your action is 15-30 second maximum. If you lost your ship its only 25 mil: config + insure. Always check your capa and make safespot close to gate 20k-100k km. If you see biggest then frig or hauler ship - approach to gate quickly, you cant fight with this setup! Safe your life! Jump only after see agression on you
A solarsystem for camp must be on the way from 0.0 to empire space, check "jumps in last hour" on map. Dont show your -10.0 SS in local, do missions lvl-4 for update security status.
|

ChiShen
|
Posted - 2005.05.03 00:13:00 -
[29]
Thank you God Father, some very good tips there 
If you think of any more, feel free to add 
Fly safe
|

God Father
|
Posted - 2005.05.03 02:18:00 -
[30]
I have few more tips, but cant write it here. 15 mil for really nice info and helps - not price for pirate, yes? So contact me in-game via eve-mail. 
|
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |