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Seraph Castillon
Ghost Headquarters The Ghost Army
11
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Posted - 2012.12.03 15:57:00 -
[31] - Quote
X Gallentius wrote:They really ought to split the classification for empire faction and pirate faction frigates since they are designed to be two separate tiers.
I think the price difference, now more than ever, is plenty to stop a real proliferation in pirate faction frigates. Also, some of the faction frigates can be very effective in countering the pirate ones. The main problem now will not be faction versus pirate faction. It will be T1 versus faction. Most of them are worlds apart. Ships like the Hookbill can be fit as an effective counter to an enormous range of fits on T1 frigates and as is the privilege of frigates you just don't engage what you can't kill. A quick look at their speed and guns and you still have the time to warp off.
I thought the novice plexes were meant to be a playing group for the cheap ships. Currently they will not be, far from it in fact. And as I stated in my original post, there is no reason to ban destroyers from them if faction frigates aren't. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
254
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Posted - 2012.12.03 19:43:00 -
[32] - Quote
Navy ships is fine but DD's and drams in novice plexes is ********. |

Feffri
Dark Circle Enforcement Templis Dragonaors
0
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Posted - 2012.12.03 19:54:00 -
[33] - Quote
Seraph Castillon wrote:X Gallentius wrote:They really ought to split the classification for empire faction and pirate faction frigates since they are designed to be two separate tiers. I think the price difference, now more than ever, is plenty to stop a real proliferation in pirate faction frigates. Also, some of the faction frigates can be very effective in countering the pirate ones. The main problem now will not be faction versus pirate faction. It will be T1 versus faction. Most of them are worlds apart. Ships like the Hookbill can be fit as an effective counter to an enormous range of fits on T1 frigates and as is the privilege of frigates you just don't engage what you can't kill. A quick look at their speed and guns and you still have the time to warp off. I thought the novice plexes were meant to be a playing group for the cheap ships. Currently they will not be, far from it in fact. And as I stated in my original post, there is no reason to ban destroyers from them if faction frigates aren't.
This has never been true imo. I always hear this argument that price is a barrier, but the fact is that there are lots of players in fw and the local pirate community, that have more then enough isk to field dd's and drams. Price is never a barrier if it was they wouldn't of nerfed the dramiel. I hope that they change the novice to just t1 and perhaps navy faction or if pirate is to remain i hope they allow the destroyers. However then why have the novice. To me the word novice next to dramiel and daredevil just looks silly. Only new players who are stupid and have more money then skill and brains fly dd's and dramiels. Those ships are mostly flown by the most expierenced pilots in the game. It seems novice is meant to be a play ground of pvp for newer players to have a level playing field and allowing the pirate faction ships in what is suppose to be "novice" is a little ridiculous and not well thought out by ccp. |

Cearain
Imperial Outlaws
685
|
Posted - 2012.12.03 22:51:00 -
[34] - Quote
Seraph Castillon wrote:X Gallentius wrote:They really ought to split the classification for empire faction and pirate faction frigates since they are designed to be two separate tiers. I think the price difference, now more than ever, is plenty to stop a real proliferation in pirate faction frigates. Also, some of the faction frigates can be very effective in countering the pirate ones. The main problem now will not be faction versus pirate faction. It will be T1 versus faction. Most of them are worlds apart. Ships like the Hookbill can be fit as an effective counter to an enormous range of fits on T1 frigates and as is the privilege of frigates you just don't engage what you can't kill. A quick look at their speed and guns and you still have the time to warp off. I thought the novice plexes were meant to be a playing group for the cheap ships. Currently they will not be, far from it in fact. And as I stated in my original post, there is no reason to ban destroyers from them if faction frigates aren't.
I think the new destroyers will fit well with the t2 frigates in the new small/minor plexes. If they were allowed in novice plexes then they might dominate 2 groups of plexes.
Its true that the hookbill, worm, and daredevil will likely be the toughest ships in these novice plexes. But then players flying them may not get many fights. Some of the new t1 frigates will be competitive with some of the other faction frigates and who knows maybe people will find a use for the succubus. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Seraph Castillon
Ghost Headquarters The Ghost Army
12
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Posted - 2012.12.03 23:26:00 -
[35] - Quote
Feffri wrote:This has never been true imo. I always hear this argument that price is a barrier, but the fact is that there are lots of players in fw and the local pirate community, that have more then enough isk to field dd's and drams. Price is never a barrier if it was they wouldn't of nerved the dramiel
It's not for everyone. It is for many. Also: back then Dramiels were like 45mil. Now they're close to 80mil. Daredevils are even more expensive. Yes, a lot of people can afford them, but many still can't. And out of those that can a lot won't fly them simply because they don't feel comfortable flying 100mil frigates.
Cearain wrote:I think the new destroyers will fit well with the t2 frigates in the new small/minor plexes. If they were allowed in novice plexes then they might dominate 2 groups of plexes.
I agree. I'd only want them in the novice if faction frigates remained in those. |

Renix Xerar
CTRL-Q Iron Oxide.
1
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Posted - 2012.12.03 23:59:00 -
[36] - Quote
I think a lot of people are forgetting the buffs that frigates are getting. The role bonuses and whatnot of the t1 frigs are going to be glorious. Faction frigates are just another combat ship. There's still ewar and logi frigates that will work as support (ewar can essentially nullify a frig on its own) and it'll be fine. The goal of tiericide is to bring tactics to the tech 1 class anyway. Maybe we'll se structured gangs taking over minor plexes now? Don't fret at any rate. Destroyers aren't the only thing that will be able to keep pirate/faction frigates in check post patch. |

Feffri
Dark Circle Enforcement Templis Dragonaors
0
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Posted - 2012.12.04 01:02:00 -
[37] - Quote
Renix Xerar wrote:I think a lot of people are forgetting the buffs that frigates are getting. The role bonuses and whatnot of the t1 frigs are going to be glorious. Faction frigates are just another combat ship. There's still ewar and logi frigates that will work as support (ewar can essentially nullify a frig on its own) and it'll be fine. The goal of tiericide is to bring tactics to the tech 1 class anyway. Maybe we'll se structured gangs taking over minor plexes now? Don't fret at any rate. Destroyers aren't the only thing that will be able to keep pirate/faction frigates in check post patch.
this is true and whats nice is that a dd or dramiel is not gonna take on a goup of t1's and murder them anymore. Heck a merlin and griffin can take out anyone of these frigs. I guess i'm thinking more about solo 1v1 fights. Although like the other guy said if i'm in t1 ship i'm not gonna fight any of those ships without back up so they wont get fights but i'm not really arguing that. I'm more stating that it's let down for me that pirate frigs are allowed in novices because if it was only t1 or t1 and navy frigs then there would be a whole lot of fights. ships like dd's and dramiels in a novice won't promote fights it will promots guys in those ships sitting in plexes killing any t1's 1 v 1 or warping away when they see that there is two. I think novices would be better as just t1 or at most navy factions. Anyway i'm repeating myself hopefully others feel the same but either way i'm stoked about up comming changes and hope it leads to more small gang space fights then we currently have in gal v cal fw. |

Renix Xerar
CTRL-Q Iron Oxide.
1
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Posted - 2012.12.04 01:07:00 -
[38] - Quote
Feffri wrote:Renix Xerar wrote:I think a lot of people are forgetting the buffs that frigates are getting. The role bonuses and whatnot of the t1 frigs are going to be glorious. Faction frigates are just another combat ship. There's still ewar and logi frigates that will work as support (ewar can essentially nullify a frig on its own) and it'll be fine. The goal of tiericide is to bring tactics to the tech 1 class anyway. Maybe we'll se structured gangs taking over minor plexes now? Don't fret at any rate. Destroyers aren't the only thing that will be able to keep pirate/faction frigates in check post patch. this is true and whats nice is that a dd or dramiel is not gonna take on a goup of t1's and murder them anymore. Heck a merlin and griffin can take out anyone of these frigs. I guess i'm thinking more about solo 1v1 fights. Although like the other guy said if i'm in t1 ship i'm not gonna fight any of those ships without back up so they wont get fights but i'm not really arguing that. I'm more stating that it's let down for me that pirate frigs are allowed in novices because if it was only t1 or t1 and navy frigs then there would be a whole lot of fights. ships like dd's and dramiels in a novice won't promote fights it will promots guys in those ships sitting in plexes killing any t1's 1 v 1 or warping away when they see that there is two. I think novices would be better as just t1 or at most navy factions. Anyway i'm repeating myself hopefully others feel the same but either way i'm stoked about up comming changes and hope it leads to more small gang space fights then we currently have in gal v cal fw.
Pirate frigates are rarely flown. And think about this - With the t1 buff, they are highly capable of killing a pirate frigate in small groups. People will flock to novices if a pirate frigate is in there. Also don't forget that the warp-ins are going to drop on the button now. Getting away is highly unlikely if they wait until you're inbound.
I think the lack of risk involved with losing t1 frigates is going to promote interesting t1 frig gangs more than it will solo/duo pirate frigs. Probably not worth worrying about. |
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CCP Affinity
C C P C C P Alliance
849

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Posted - 2012.12.04 09:20:00 -
[39] - Quote
Just to stress what Fozzie said - none of the complex ship restrictions are set in stone until the end of time... we will monitor the situation and if we feel some ships offer an unfair advantage we will change it up. CCP Affinity | Follow me on Twitter Content Designer for EVE Online |
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Hidden Snake
Genco Fatal Ascension
160
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Posted - 2012.12.04 11:22:00 -
[40] - Quote
I am fascinated by usual bullshit of overpowered ships in eve .... huh .... AC thrasher can be killed one way .... 10mn ab cormy other one .... that how this game works. Unfortunately some CCP thinks that tears polishing is the way to design the game 
and BTW Xgal ... some of the thrashers u posted are arty .... very easy to kill in ur usual blaster comet. IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |
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Dan Carter Murray
241
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Posted - 2012.12.04 14:17:00 -
[41] - Quote
Hidden Snake wrote:I am fascinated by usual bullshit of overpowered ships in eve .... huh .... AC thrasher can be killed one way .... 10mn ab cormy other one .... that how this game works. Unfortunately some CCP thinks that tears polishing is the way to design the game  and BTW Xgal ... some of the thrashers u posted are arty .... very easy to kill in ur usual blaster comet.
he never flew blaster comet :( always TD rail :( THIS IS GOLD FLEET BROTHER. WE DON'T NEED NO ******* THRASHERS/SFIs/CANES. |

X Gallentius
Justified Chaos
646
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Posted - 2012.12.04 14:24:00 -
[42] - Quote
Dan Carter Murray wrote:Hidden Snake wrote:I am fascinated by usual bullshit of overpowered ships in eve .... huh .... AC thrasher can be killed one way .... 10mn ab cormy other one .... that how this game works. Unfortunately some CCP thinks that tears polishing is the way to design the game  and BTW Xgal ... some of the thrashers u posted are arty .... very easy to kill in ur usual blaster comet. he never flew blaster comet :( always TD rail :( Either way, the point was that Thrashers aren't "all that".
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Zarnak Wulf
Imperial Outlaws
760
|
Posted - 2012.12.04 15:07:00 -
[43] - Quote
The Thrasher is the new rifter. It just doesn't realize it yet. Do you want a sniper? The new Corm can put 388 DPS out to 23km optimal. Within 5 seconds it can switch to 212 DPS at 83km. The new Beam Coercer tracks 30% better then an arty thrasher, switches ammo instantly, and ranges from 416 DPS at 14km to 241 DPS at 53 km. Firing every two seconds for both ships make them much more flexible. You don't have to wait until 'you see the whites of their eyes.'
Maybe a brawler is more your speed? The Algos puts out similar DPS to an armor thrasher and has 40%-45% more EHP. The new Catalyst has more gank, better projection, and is now faster then the Thrasher. The age of Winmatar is over. |

Hidden Snake
Genco Fatal Ascension
160
|
Posted - 2012.12.04 15:17:00 -
[44] - Quote
Dan Carter Murray wrote:Hidden Snake wrote:I am fascinated by usual bullshit of overpowered ships in eve .... huh .... AC thrasher can be killed one way .... 10mn ab cormy other one .... that how this game works. Unfortunately some CCP thinks that tears polishing is the way to design the game  and BTW Xgal ... some of the thrashers u posted are arty .... very easy to kill in ur usual blaster comet. he never flew blaster comet :( always TD rail :(
yesterday I was chasing him and I thing i saw blaster fit ... anyway ... will rip him apart later and we will find out.
and yesh rail comet is good. :) IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |

Hidden Snake
Genco Fatal Ascension
160
|
Posted - 2012.12.04 15:20:00 -
[45] - Quote
Zarnak Wulf wrote:The Thrasher is the new rifter. It just doesn't realize it yet. Do you want a sniper? The new Corm can put 388 DPS out to 23km optimal. Within 5 seconds it can switch to 212 DPS at 83km. The new Beam Coercer tracks 30% better then an arty thrasher, switches ammo instantly, and ranges from 416 DPS at 14km to 241 DPS at 53 km. Firing every two seconds for both ships make them much more flexible. You don't have to wait until 'you see the whites of their eyes.'
Maybe a brawler is more your speed? The Algos puts out similar DPS to an armor thrasher and has 40%-45% more EHP. The new Catalyst has more gank, better projection, and is now faster then the Thrasher. The age of Winmatar is over.
Day of destroyers ... even new cruisers will be pretty ****** up ...
well anyway life of EVE .... in one cycle CCP buffs in another nerfs ....
IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |

Princess Nexxala
Quantum Cats Syndicate Drunk 'n' Disorderly
194
|
Posted - 2012.12.04 15:39:00 -
[46] - Quote
Armor fit standard? Ok, it's bad but I will buy that. Anything 250 fit without a 10mn ab is just horrible, as is anything with a 1mn ab. So yeah agree to disagree
ShahFluffers wrote:Princess Nexxala wrote:Well, when you want to wave your epeen, I recommend finding ones that are not 100% **** fit, solo would help as well.  Otherwise your point is irrelevant. Most of those Thrasher fits are actually pretty standard. Many of them are solo too. 
QCATs is recruiting https://forums.eveonline.com/default.aspx?g=posts&t=146180 |

X Gallentius
Justified Chaos
646
|
Posted - 2012.12.04 16:50:00 -
[47] - Quote
Zarnak Wulf wrote:The Thrasher is the new rifter. It just doesn't realize it yet. you want sensor boosted omgwtfpwn alpha? Use a thrasher or two. Which is how it ought to be btw. Thrasher alpha is OP and the other ships should have an advantage over it in other areas. |

X Gallentius
Justified Chaos
646
|
Posted - 2012.12.04 18:01:00 -
[48] - Quote
Zarnak Wulf wrote:Th The Algos puts out similar DPS to an armor thrasher and has 40%-45% more EHP. Building 5 Algos hulls now. Need good fit. Any suggestions? |

Andreus Ixiris
Mixed Metaphor
1220
|
Posted - 2012.12.04 18:36:00 -
[49] - Quote
X Gallentius wrote:Zarnak Wulf wrote:Th The Algos puts out similar DPS to an armor thrasher and has 40%-45% more EHP. Building 5 Algos hulls now. Need good fit. Any suggestions?
I'm no good at fitting, so don't take this without a pinch of salt, but at a guess...
5x Light Ion Blaster II (pack Void, Null and CalNav Antimatter)
1x 1MN Afterburner II 1x Warp Disruptor II/Warp Scrambler II as neccessary 1x Small Cap Booster II (Navy 200)
1x Small Armour Repairer II 1x Damage Control Unit II 1x EANM II / 1x MagStab II
Rigs as neccessary
5x Hob II 5x Warrior II Mane 614
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Zarnak Wulf
Imperial Outlaws
760
|
Posted - 2012.12.04 18:42:00 -
[50] - Quote
X Gallentius wrote:Zarnak Wulf wrote:Th The Algos puts out similar DPS to an armor thrasher and has 40%-45% more EHP. Building 5 Algos hulls now. Need good fit. Any suggestions?
I used this on one of the test servers and got quite a few compliments:
High: 75mm Rail II x 5 Small unstable power fluctuator Mid: Limited MWD Faint Epsilon warp scrambler Fleeting propulsion Inhhibitor Low: DC II EANM II 400mm rolled tungsten Rigs: Trimarks x 3
Depending on drone choices you'll get 250 - 300 DPS. It has over 13k EHP. I have a genolution set and can squeeze on a T2 plate. It gives me 13.6k EHP. If you throw slaves, legion boosts, etc you can get up to 27.7k EHP. |
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X Gallentius
Justified Chaos
646
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Posted - 2012.12.04 19:18:00 -
[51] - Quote
So far it seems L1 and L2 can be omgwtfpwn'd by any T1 frig. So I expect farmers to have a field day once again. We'll be able to test out whether or not the limit on "over-contesting" systems helps or not.
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Cearain
Imperial Outlaws
686
|
Posted - 2012.12.04 19:57:00 -
[52] - Quote
X Gallentius wrote:So far it seems L1 and L2 can be omgwtfpwn'd by any T1 frig. So I expect farmers to have a field day once again. We'll be able to test out whether or not the limit on "over-contesting" systems helps or not.
If no one shows up to pvp its all farming.
Farming in a t2 cruiser instead of a frigate, is still farming.
Plus some people may want to fight destroyers or t2 frigates in t1 frigates. Why have the rats make this impossible? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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marketjacker
Mafia Redux
42
|
Posted - 2012.12.05 03:16:00 -
[53] - Quote
Hidden Snake wrote:Zarnak Wulf wrote:The Thrasher is the new rifter. It just doesn't realize it yet. Do you want a sniper? The new Corm can put 388 DPS out to 23km optimal. Within 5 seconds it can switch to 212 DPS at 83km. The new Beam Coercer tracks 30% better then an arty thrasher, switches ammo instantly, and ranges from 416 DPS at 14km to 241 DPS at 53 km. Firing every two seconds for both ships make them much more flexible. You don't have to wait until 'you see the whites of their eyes.'
Maybe a brawler is more your speed? The Algos puts out similar DPS to an armor thrasher and has 40%-45% more EHP. The new Catalyst has more gank, better projection, and is now faster then the Thrasher. The age of Winmatar is over. Day of destroyers ... even new cruisers will be pretty ****** up ... well anyway life of EVE .... in one cycle CCP buffs in another nerfs ....
You are a whiny f'ing *****.
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Mich Farmer
Nasranite Watch Liandri Covenant
0
|
Posted - 2012.12.05 08:27:00 -
[54] - Quote
X Gallentius wrote:So far it seems the first three levels can be omgwtfpwn'd by any T1 frig. So I expect farmers to have a field day once again.
And you seem to be complaining? We all know CCP didnt introduce timer rollback yet because Hans and frogs probably screamed it to CCP. They only want to have such things up when they have had proper time to entrench on that high-tier.
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Colt Blackhawk
Forced Penetration Reckless Faith
11
|
Posted - 2012.12.05 15:36:00 -
[55] - Quote
Don-¦t understand the whining here about the Hookbill. As experienced Hook pilot I can tell it is really easy to counter because Hook really lacks dps in comparison to other faction frigs. Double repped Incursus can probably tank it infinitely. The same issue like with all other caldari boats: Good tank but lame dps. Although lame dps at good range. |

X Gallentius
Justified Chaos
647
|
Posted - 2012.12.05 19:11:00 -
[56] - Quote
Mich Farmer wrote:X Gallentius wrote:So far it seems the first three levels can be omgwtfpwn'd by any T1 frig. So I expect farmers to have a field day once again. And you seem to be complaining? We all know CCP didnt introduce timer rollback yet because Hans and frogs probably screamed it to CCP. They only want to have such things up when they have had proper time to entrench on that high-tier. I don't talk to Hans anymore. I told CCP's chatgris, Yttr, and Fozzie exactly that though. Hopefully it'll get implemented when we get to Tier 5.
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Seraph Castillon
Ghost Headquarters The Ghost Army
13
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Posted - 2012.12.05 19:27:00 -
[57] - Quote
Colt Blackhawk wrote:Don-¦t understand the whining here about the Hookbill. As experienced Hook pilot I can tell it is really easy to counter because Hook really lacks dps in comparison to other faction frigs. Double repped Incursus can probably tank it infinitely. The same issue like with all other caldari boats: Good tank but lame dps. Although lame dps at good range.
The thing with the Hookbill is not the tank and it's DPS is irrelevant. It has "enough" of it. It has 5 mids and that gives it the ability to both mitigate damage and completely dictate range at the same time. It makes it very hard to counter. Yes, the Incursus will tank it forever. The Incursus will tank a lot of frigates forever. However, there is no way an Incursus with that fit can kill a hookbill, unless the pilot messes up severely.
Also: is it me or do the new destroyers have similar DPS to the old ones but with about twice the EHP? |

Zarnak Wulf
Imperial Outlaws
760
|
Posted - 2012.12.05 19:52:00 -
[58] - Quote
The new destroyers are different. The drone boats have delayed DPS. They need more tank to survive while it is applied. They are also very slow and slightly larger then their older cousins. The missile boats have consistent DPS across a large range. They are also larger and they can't hit the DPS extremes that the other destroyers can. |

Colt Blackhawk
Forced Penetration Reckless Faith
11
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Posted - 2012.12.06 12:27:00 -
[59] - Quote
Quote:The thing with the Hookbill is not the tank and it's DPS is irrelevant. It has "enough" of it. It has 5 mids and that gives it the ability to both mitigate damage and completely dictate range at the same time. It makes it very hard to counter. Yes, the Incursus will tank it forever. The Incursus will tank a lot of frigates forever. However, there is no way an Incursus with that fit can kill a hookbill, unless the pilot messes up severely.
Also: is it me or do the new destroyers have similar DPS to the old ones but with about twice the EHP?
Have you ever flown a hook? Because the brawler fits s....completely in fw. It has the same problem all caldari missile boats have: Low dps. You can get very good hook fits, yes. But don-¦t tell me that ?&%$-º=? about mid slots and so on. When an Incursus enters I can-¦t do nothing in a hook. Okay.... the brawler Hook will die to Incursus. Slasher and breacher is problematic too bur that depends very much on the fit. So first try and then write something. Hookbill is a great ship but you need hellish much experience with it to fly and fit it properly and you still be very helpless vs many targets. Actually all tech 1 and non pirate faction frigs with exception of Punisher (because it s....) and Tormentor (see Punisher) are really good balanced. Okay executioner is also not as good like atron, slasher, condor. What we really need on the frig sector is a rebalance of pirate faction frigs and tech2 stuff. After some days of Retribution I can really say that CCP has done a great job with the new plexes. I feared "plexorama2" but the new rats are great, rookie plex is super and although I had doubts, almost all improvements and changes to fw seem to be really good. |

Cearain
Imperial Outlaws
691
|
Posted - 2012.12.06 12:45:00 -
[60] - Quote
Colt Blackhawk wrote:Quote:The thing with the Hookbill is not the tank and it's DPS is irrelevant. It has "enough" of it. It has 5 mids and that gives it the ability to both mitigate damage and completely dictate range at the same time. It makes it very hard to counter. Yes, the Incursus will tank it forever. The Incursus will tank a lot of frigates forever. However, there is no way an Incursus with that fit can kill a hookbill, unless the pilot messes up severely.
Also: is it me or do the new destroyers have similar DPS to the old ones but with about twice the EHP? Have you ever flown a hook? Because the brawler fits s....completely in fw. It has the same problem all caldari missile boats have: Low dps. You can get very good hook fits, yes. But don-¦t tell me that ?&%$-º=? about mid slots and so on. When an Incursus enters I can-¦t do nothing in a hook. Okay.... the brawler Hook will die to Incursus. Slasher and breacher is problematic too bur that depends very much on the fit. So first try and then write something. Hookbill is a great ship but you need hellish much experience with it to fly and fit it properly and you still be very helpless vs many targets. Actually all tech 1 and non pirate faction frigs with exception of Punisher (because it s....) and Tormentor (see Punisher) are really good balanced. Okay executioner is also not as good like atron, slasher, condor. What we really need on the frig sector is a rebalance of pirate faction frigs and tech2 stuff. After some days of Retribution I can really say that CCP has done a great job with the new plexes. I feared "plexorama2" but the new rats are great, rookie plex is super and although I had doubts, almost all improvements and changes to fw seem to be really good.
Not sure why you are having trouble with the hookbill. I often fly the armor tank ab td double web scram fit and i will have my chances against any pirate frigate. I have had good luck against most of the old dessies. And other faction frigates and t1 frigates (other than perhaps a kiting kestrel or condor) stand no chance of killing me. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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