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Krixtal Icefluxor
INLAND EMPIRE Galactic
1027
|
Posted - 2012.11.30 16:31:00 -
[1] - Quote
"Blockade Runners are being updated to be immune to cargo scanners, and as such will always show up as empty on scans."
http://community.eveonline.com/devblog.asp?a=blog&nbid=73995
RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Zhilia Mann
Tide Way Out Productions
774
|
Posted - 2012.11.30 16:41:00 -
[2] - Quote
Yes, but how does this really help low sec PI? If you managed to get yourself scanned in low you were dead anyway. |
Daniel Plain
Science and Trade Institute Caldari State
454
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Posted - 2012.11.30 16:56:00 -
[3] - Quote
a gate camp somewhere in lowsec: - gate was activted! - i got point! - let him go guys, it's just a blockade runner with nothing inside.... - oh, ok then.
sounds legit.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Bugsy VanHalen
Society of lost Souls
280
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Posted - 2012.11.30 17:24:00 -
[4] - Quote
Daniel Plain wrote:a gate camp somewhere in lowsec: - gate was activted! - i got point! - let him go guys, it's just a blockade runner with nothing inside.... - oh, ok then.
sounds legit. OK...
But when does a low sec gate camp let anyone go? A blockade runner can be insta popped if tackled.
In my experience being blue to the camp and having an empty cargo does not even guarantee you get through.
But then again getting tackled in a blockade runner is embarrassing enough. |
Zhilia Mann
Tide Way Out Productions
774
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Posted - 2012.11.30 17:30:00 -
[5] - Quote
Bugsy VanHalen wrote:Daniel Plain wrote:a gate camp somewhere in lowsec: - gate was activted! - i got point! - let him go guys, it's just a blockade runner with nothing inside.... - oh, ok then.
sounds legit. OK... But when does a low sec gate camp let anyone go? A blockade runner can be insta popped if tackled. In my experience being blue to the camp and having an empty cargo does not even guarantee you get through. But then again getting tackled in a blockade runner is embarrassing enough.
I think that was his point. |
Denal Umbra
Coffee Hub
31
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Posted - 2012.11.30 17:49:00 -
[6] - Quote
Blockade runners for any meaningful low-sec PI are useless. Much easier to be done with a scout + hauler dual logged. Scout hops one system ahead and the hauler follows. If there is any resistance (or in local), warp to the safe spot and log off. Return later an continue. If you know the systems and when/if there is threat, you can stay back and not get killed.
As for the change... it will only mean that flying a blockade runner all the time is asking to get killed. You will get popped just for the 'chance' of goodies inside your cargohold... |
Isu Okaski
The Break Room
9
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Posted - 2012.11.30 19:33:00 -
[7] - Quote
Denal Umbra wrote:Blockade runners for any meaningful low-sec PI are useless. Much easier to be done with a scout + hauler dual logged
What about for the person with one account and no corpies around to scout him? What about in system from station to POCO to POCO and back? |
Matalino
7
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Posted - 2012.11.30 19:46:00 -
[8] - Quote
Denal Umbra wrote:Blockade runners for any meaningful low-sec PI are useless. Much easier to be done with a scout + hauler dual logged. Maybe we have different understandings of "meaningful low-sec PI". However, I know that it would be much more difficult to output my >3 billion ISK per month of PI goods using a scout + hauler. If your tactics of using a scout + hauler work for you, then all the power too you, but I can assure you that I would find it far more difficult to opperate that way.
As for the changes, they are total irrelvant to low-sec PI. It is pretty obvious that nobody in low sec is going to bother with a cargo scanner, and if you are able to get a lock on a Blockade Runner in low sec, then the BR pilot is doing it wrong. |
Styth spiting
Ion Corp. NightSong Directorate
102
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Posted - 2012.11.30 19:52:00 -
[9] - Quote
I'm pretty sure anyone doing a lowsec gate camp is going to shoot you before wasting time to scan your blockade runner. If they get that 1 second chance to target you they will scram/web you before thinking about scanning you.
I'd use a basic indy ship for lowsec PI before a blockade runner. 1/10th the cost and doesn't require 4 trips per week to haul out 20 - 50m isk worth of PI. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1029
|
Posted - 2012.11.30 20:09:00 -
[10] - Quote
Denal Umbra wrote:Blockade runners for any meaningful low-sec PI are useless. Much easier to be done with a scout + hauler dual logged.
Tell that to the ~1 Bill ISK earned the past month that same Blockade Runner (which is indeed a hauler) helped me obtain.
And who on Earth said a scout was not used ? Man, you guys sure assume a lot of negative crap. And it is indeed crap. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
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Krixtal Icefluxor
INLAND EMPIRE Galactic
1029
|
Posted - 2012.11.30 20:11:00 -
[11] - Quote
Styth spiting wrote:I'm pretty sure anyone doing a lowsec gate camp is going to shoot you before wasting time to scan your blockade runner. If they get that 1 second chance to target you they will scram/web you before thinking about scanning you. I'd use a basic indy ship for lowsec PI before a blockade runner. 1/10th the cost and doesn't require 4 trips per week to haul out 20 - 50m isk worth of PI.
And it'll be caught a hell of a lot easier. I detect stealth PvP-Only Player here. Smells bad. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Styth spiting
Ion Corp. NightSong Directorate
102
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Posted - 2012.11.30 20:25:00 -
[12] - Quote
Krixtal Icefluxor wrote:Styth spiting wrote:I'm pretty sure anyone doing a lowsec gate camp is going to shoot you before wasting time to scan your blockade runner. If they get that 1 second chance to target you they will scram/web you before thinking about scanning you. I'd use a basic indy ship for lowsec PI before a blockade runner. 1/10th the cost and doesn't require 4 trips per week to haul out 20 - 50m isk worth of PI. And it'll be caught a hell of a lot easier. I detect stealth PvP-Only Player here. Smells bad.
Based on my forum history it's pretty obvious my focus is not PVP.
Sure, if you're just doing PI for a bit of extra isk and not really taking it very serious then yeah a blockade runner might work for you.
But if you are feeding factory planets you are looking at between 9860m3 and 15,000m3 per day, per factory. 5 factories thats upwards of 75,000m3 worth of PI to move around, per day.
And even with non-factory planets collecting from 5 planets for my alts at leaste average around 20,000m3 - 35,000m3 every 5 days. And I would rather use a 5M isk ship to make 1 haul of 30M isk worth of material then a 150M isk ship to do 2 - 3 hauls.
And even if you're just moving out P4 materials from factory planets you can barely fit 1 days worth of p4 materials from 5 factory planets just doing 1 high-tech factory. I guess I personally would rather not have to do several trips daily in a blockade runner and instead use cheap ships, common sense and a scout. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1029
|
Posted - 2012.11.30 20:40:00 -
[13] - Quote
Styth spiting wrote:Krixtal Icefluxor wrote:Styth spiting wrote:I'm pretty sure anyone doing a lowsec gate camp is going to shoot you before wasting time to scan your blockade runner. If they get that 1 second chance to target you they will scram/web you before thinking about scanning you. I'd use a basic indy ship for lowsec PI before a blockade runner. 1/10th the cost and doesn't require 4 trips per week to haul out 20 - 50m isk worth of PI. And it'll be caught a hell of a lot easier. I detect stealth PvP-Only Player here. Smells bad. Based on my forum history it's pretty obvious my focus is not PVP. Sure, if you're just doing PI for a bit of extra isk and not really taking it very serious then yeah a blockade runner might work for you. But if you are feeding factory planets you are looking at between 9860m3 and 15,000m3 per day, per factory. 5 factories thats upwards of 75,000m3 worth of PI to move around, per day. And even with non-factory planets collecting from 5 planets for my alts at leaste average around 20,000m3 - 35,000m3 every 5 days. And I would rather use a 5M isk ship to make 1 haul of 30M isk worth of material then a 150M isk ship to do 2 - 3 hauls. And even if you're just moving out P4 materials from factory planets you can barely fit 1 days worth of p4 materials from 5 factory planets just doing 1 high-tech factory. I guess I personally would rather not have to do several trips daily in a blockade runner and instead use cheap ships, common sense and a scout.
Or split that up between 4 Toons, one flying each races' Blockade Runner.
One trip per day each for pickup in and out.
One trip in one DS Transport per day to and from Factory Planet.
Easy and done. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1029
|
Posted - 2012.11.30 23:01:00 -
[14] - Quote
Blog about Blockade Runner and Orca changes:
http://jestertrek.blogspot.com/2012/11/plastic-wrap-all-things.html RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Rengerel en Distel
Amarr Science and Industry
529
|
Posted - 2012.12.01 02:43:00 -
[15] - Quote
Zhilia Mann wrote:Bugsy VanHalen wrote:Daniel Plain wrote:a gate camp somewhere in lowsec: - gate was activted! - i got point! - let him go guys, it's just a blockade runner with nothing inside.... - oh, ok then.
sounds legit. OK... But when does a low sec gate camp let anyone go? A blockade runner can be insta popped if tackled. In my experience being blue to the camp and having an empty cargo does not even guarantee you get through. But then again getting tackled in a blockade runner is embarrassing enough. I think that was his point.
Still think CCP needs to add a sarcasm font for the forums.
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Derath Ellecon
Washburne Holdings Situation: Normal
471
|
Posted - 2012.12.01 03:37:00 -
[16] - Quote
Unscannable Blockade runners is about the worst idea ever IMO |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1031
|
Posted - 2012.12.01 04:19:00 -
[17] - Quote
Derath Ellecon wrote:Unscannable Blockade runners is about the worst idea ever IMO
Yeah...now that they can't be scanned they will attempt to pop them all with new techniques, just on the chance they are valuable (mine will only drop PI junk).
At least the Orca was a challenge to pop.
Edit: esp. with the intoduction of Tier 3 BCs, the T2 transports are just about the worst defensible ships ingame. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Denal Umbra
Coffee Hub
31
|
Posted - 2012.12.01 07:09:00 -
[18] - Quote
Using a blockade runner, for any setup that has more than 4 planets with ccu3+ will require daily trips to and out of low sec which changes the time needed to update the pi from 2-4h to 30h+ which makes low sec pi a waste of time. However, if you are just 'dabbling' and don't make a lot of stuff there, then it is plausible.
You can spend the same 30h inside high-sec with a factory planet close to a hub and make the same or if not more isk in the same time with almost 0 risk. |
Spectre Wraith
Darwin Inc.
36
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Posted - 2012.12.01 11:27:00 -
[19] - Quote
Krixtal Icefluxor wrote:Derath Ellecon wrote:Unscannable Blockade runners is about the worst idea ever IMO Yeah...now that they can't be scanned they will attempt to pop them all with new techniques, just on the chance they are valuable (mine will only drop PI junk). At least the Orca was a challenge to pop. Edit: esp. with the intoduction of Tier 3 BCs, the T2 transports are just about the worst defensible ships ingame.
It's entire defense is designed around agility and stealth. If you fail at cloaking, you fail at life. I welcome our new AFK-BR Ganking overlords! |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1031
|
Posted - 2012.12.01 11:53:00 -
[20] - Quote
Denal Umbra wrote:Using a blockade runner, for any setup that has more than 4 planets with ccu3+ will require daily trips to and out of low sec which changes the time needed to update the pi from 2-4h to 30h+ which makes low sec pi a waste of time. However, if you are just 'dabbling' and don't make a lot of stuff there, then it is plausible.
You can spend the same 30h inside high-sec with a factory planet close to a hub and make the same or if not more isk in the same time with almost 0 risk.
Say WWWHHHAATTTT?
I have 4 toons with 5 planets each in Low Sec and 2 Factory Planets in High. Takes a total of 2 hours (every other day) to complete it all.
What are you doing wrong ? 30 hours ????????? (AND the output is dramatically higher than High Sec PI). RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
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Krixtal Icefluxor
INLAND EMPIRE Galactic
1033
|
Posted - 2012.12.01 11:56:00 -
[21] - Quote
Spectre Wraith wrote:Krixtal Icefluxor wrote:Derath Ellecon wrote:Unscannable Blockade runners is about the worst idea ever IMO Yeah...now that they can't be scanned they will attempt to pop them all with new techniques, just on the chance they are valuable (mine will only drop PI junk). At least the Orca was a challenge to pop. Edit: esp. with the intoduction of Tier 3 BCs, the T2 transports are just about the worst defensible ships ingame. It's entire defense is designed around agility and stealth. If you fail at cloaking, you fail at life. I welcome our new AFK-BR Ganking overlords!
Due to the mechanics of cloaking, especially after jump, these cannot be AFK piloted with their intended purpose in mind.
Although I'm sure someone Auto-pilots them. Really bad idea though. Useless, pointless idea, in fact. And please pop them if they do that. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Denal Umbra
Coffee Hub
31
|
Posted - 2012.12.01 16:55:00 -
[22] - Quote
Krixtal Icefluxor wrote:Denal Umbra wrote:Using a blockade runner, for any setup that has more than 4 planets with ccu3+ will require daily trips to and out of low sec which changes the time needed to update the pi from 2-4h to 30h+ which makes low sec pi a waste of time. However, if you are just 'dabbling' and don't make a lot of stuff there, then it is plausible.
You can spend the same 30h inside high-sec with a factory planet close to a hub and make the same or if not more isk in the same time with almost 0 risk. Say WWWHHHAATTTT? I have 4 toons with 5 planets each in Low Sec and 2 Factory Planets in High. Takes a total of 2 hours (every other day) to complete it all. What are you doing wrong ? 30 hours ????????? (AND the output is dramatically higher than High Sec PI).
So, lets do some math, shall we?
2 hours every other day means... 15 days spent hauling per month and each time, you spend 2 hours. So...
2 * 15 = 30 hours spent every month on PI. Sounds more like a second job to me than "fun" for possibly 1b of profit. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1033
|
Posted - 2012.12.01 17:42:00 -
[23] - Quote
Denal Umbra wrote:Krixtal Icefluxor wrote:Denal Umbra wrote:Using a blockade runner, for any setup that has more than 4 planets with ccu3+ will require daily trips to and out of low sec which changes the time needed to update the pi from 2-4h to 30h+ which makes low sec pi a waste of time. However, if you are just 'dabbling' and don't make a lot of stuff there, then it is plausible.
You can spend the same 30h inside high-sec with a factory planet close to a hub and make the same or if not more isk in the same time with almost 0 risk. Say WWWHHHAATTTT? I have 4 toons with 5 planets each in Low Sec and 2 Factory Planets in High. Takes a total of 2 hours (every other day) to complete it all. What are you doing wrong ? 30 hours ????????? (AND the output is dramatically higher than High Sec PI). So, lets do some math, shall we? 2 hours every other day means... 15 days spent hauling per month and each time, you spend 2 hours. So... 2 * 15 = 30 hours spent every month on PI. Sounds more like a second job to me than "fun" for possibly 1b of profit.
Comes to 1 hour per day by anyone's math. If that's too much your expectations are idiotic.
Besides, that Billion ISK of PI gets slapped together with Ice Products for fuel blocks so the actual income for that one hour per day is more like 3 Bill per month.
And I'm not even including what I get from Ore mining. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
Denal Umbra
Coffee Hub
31
|
Posted - 2012.12.02 07:25:00 -
[24] - Quote
Krixtal Icefluxor wrote: Comes to 1 hour per day by anyone's math. If that's too much your expectations are idiotic.
Besides, that Billion ISK of PI gets slapped together with Ice Products for fuel blocks so the actual income for that one hour per day is more like 3 Bill per month.
And I'm not even including what I get from Ore mining.
Sigh.
You do know that you are just repeating what i have been saying for the last few posts right?
As for the "3bil profits" via fuel blocks then you need to check your maths again. PI products makes up 50% of the materials and ice another 50%. Even if you mined all the ice yourself and assuming one of the really good markups for fuel. At most, you would be making 2.3bil and even then, you are just making a 300mil profit compared to selling the ice and pi yourself.
It is a good idea to utilize your PI products, but claiming that just because you extract and make them yourself, you get them for "Free". With a single character utilizing his planets for factory setups in high-sec, you can get the same p2/3 made and still make the 2.3b for the same effort.
In the end... however it's everyones choice what they want to do. If you want to spend 30h+ every month hauling out from low sec in a blockade runner. It's your choice and if it works for you, it works well. |
Krixtal Icefluxor
INLAND EMPIRE Galactic
1039
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Posted - 2012.12.02 11:39:00 -
[25] - Quote
Denal Umbra wrote:Krixtal Icefluxor wrote: Comes to 1 hour per day by anyone's math. If that's too much your expectations are idiotic.
Besides, that Billion ISK of PI gets slapped together with Ice Products for fuel blocks so the actual income for that one hour per day is more like 3 Bill per month.
And I'm not even including what I get from Ore mining.
Sigh. You do know that you are just repeating what i have been saying for the last few posts right? As for the "3bil profits" via fuel blocks then you need to check your maths again. PI products makes up 50% of the materials and ice another 50%. Even if you mined all the ice yourself and assuming one of the really good markups for fuel. At most, you would be making 2.3bil and even then, you are just making a 300mil profit compared to selling the ice and pi yourself. It is a good idea to utilize your PI products, but claiming that just because you extract and make them yourself, you get them for "Free". With a single character utilizing his planets for factory setups in high-sec, you can get the same p2/3 made and still make the 2.3b for the same effort. In the end... however it's everyones choice what they want to do. If you want to spend 30h+ every month hauling out from low sec in a blockade runner. It's your choice and if it works for you, it works well.
^^ STOP.
You are the definition of obsession. RIP Vile Rat-á "The only thing worse than being talked about is not being talked about." - Oscar Wilde |
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