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Celly Smunt
Viziam Amarr Empire
6
|
Posted - 2013.01.07 15:16:00 -
[61] - Quote
Mag's wrote:Nicolo da'Vicenza wrote:make it so DSTs can fit a micro jump drive that'd be rad It would also be pointless.
I would have to agree, but simply because of the spinup time of the drive. seems to me that even with the better defensive abilities of the dst, if more than one person is shooting you while the drive is spinning up, you're likely toast anyway.
ofc i could be mistaken.
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |

Celly Smunt
Viziam Amarr Empire
6
|
Posted - 2013.01.07 15:17:00 -
[62] - Quote
Lexmana wrote:I don't get it, how would you have time to scan a blockade runner?
Pilot error
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |

Mr Epeen
It's All About Me
2082
|
Posted - 2013.01.07 17:18:00 -
[63] - Quote
Celly Smunt wrote:Mag's wrote:Nicolo da'Vicenza wrote:make it so DSTs can fit a micro jump drive that'd be rad It would also be pointless. I would have to agree, but simply because of the spinup time of the drive. seems to me that even with the better defensive abilities of the dst, if more than one person is shooting you while the drive is spinning up, you're likely toast anyway. ofc i could be mistaken.
DSTs get into warp off a gate in about the same time as a freighter. Plenty of time to bump it around until some firepower shows up.
Just leave it in your hangar and save yourself the guaranteed KM.
Mr Epeen 
-ávOv |

Celly Smunt
Viziam Amarr Empire
7
|
Posted - 2013.01.08 00:28:00 -
[64] - Quote
Mr Epeen wrote:Celly Smunt wrote:Mag's wrote:Nicolo da'Vicenza wrote:make it so DSTs can fit a micro jump drive that'd be rad It would also be pointless. I would have to agree, but simply because of the spinup time of the drive. seems to me that even with the better defensive abilities of the dst, if more than one person is shooting you while the drive is spinning up, you're likely toast anyway. ofc i could be mistaken. DSTs get into warp off a gate in about the same time as a freighter. Plenty of time to bump it around until some firepower shows up. Just leave it in your hangar and save yourself the guaranteed KM. Mr Epeen 
I'm not sure that bumping it would do any good though in light of how the MJD works. Since there is no align requirement to the MJD and it simply jumps you 100 km from your original position and then maintains whatever speed and direction you had at the start of the jump, unless you were scramming the DST it could in theory manage to jump those 100km before the guns arrived. This in and of itself might not make the DST get away per say, but with a 6 to 12 sec spinup time, it could in theory help a little if the guns take a while to get there. I still think it would be pointless though due to the other factors (like align and warp times) since there would be no real gain realized from having it there unless the tackler buggered up something.
just a thought.
o/ Celly Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |

XxRTEKxX
Fenrir's Dogs of War Union 0f Revolution
44
|
Posted - 2013.01.08 20:45:00 -
[65] - Quote
Jack Mayhem wrote:Actually Crane looks pretty good for transporting valuable BPOs.
EHP: 43.3k (51.8k overheated) Align time: 4.1s
[Crane, max tank] Damage Control II Local Hull Conversion Inertial Stabilizers I
EM Ward Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Large Shield Extender II
Covert Ops Cloaking Device II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Wow, what's the SIG radius on that fit? Inertia Stabs and shield modules, plus shield extender rigs all increase your SIG radius. Not a good thing for trying to be fast and sneaky. Use nano fiber, and agility rigs instead. IMO of course. |

Yusef Yeasef Yosef
Imperial Academy Amarr Empire
152
|
Posted - 2013.01.08 20:50:00 -
[66] - Quote
Seleia O'Sinnor wrote:I'm wondering why there is module that makes your cargohold harder to scan/unscannable. Ah yes, it's the same as ECM there's no real countermeasure for it.
Sure there is, it's called 1400s, as long as it is stationary that is. 
|

Radamant Nemess
Leteci prasici
4
|
Posted - 2013.02.12 17:00:00 -
[67] - Quote
Covops freighter.. that`s the next big thing.. Tenderness will crush your heart |

Montevius Williams
Eclipse Industrial Inc
384
|
Posted - 2013.02.12 17:46:00 -
[68] - Quote
Mag's wrote:The BR was already unscannable when it mattered.
Stupid change is stupid.
This +10000
Anyone running around in an uncloacked Blockage Runner is wrong! "The American Government indoctrination system known as public education has been relentlessly churning out socialists for over 20 years". - TravisWB |

Cebraio
4S Corporation RAZOR Alliance
216
|
Posted - 2013.02.12 18:03:00 -
[69] - Quote
James Amril-Kesh wrote:I fill my free mid slots with ecm burst, frankly. There are others in my alliance who say to use multispecs but I don't really think BR can lock fast enough for those to be of any use.
I agree that the BR doesn't have time to lock the ganker (especially with warp core stabs fitted), so I also chose ECM burst. However:
Quote:Note: Only one module of this type can be activated at the same time.
So get one burst and fit something more useful in the other slots. |

Nyla Skin
Maximum fun chamber
232
|
Posted - 2013.02.12 18:07:00 -
[70] - Quote
Terrorfrodo wrote:So blockade runners are now unscannable by cargo scanners. But what will this mean? Will suicide gankers ignore those ships? Or will they rather blow up every Viator they see because they think there must be incredibly valuable stuff inside?
Please go forth and do some field tests, then report back here. In the name of science :)
Last I checked they were pretty unscannable when they were cloaked. Don't think this changes much.. |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
106
|
Posted - 2013.02.12 19:08:00 -
[71] - Quote
Mr Epeen wrote:DSTs get into warp off a gate in about the same time as a freighter. Plenty of time to bump it around until some firepower shows up. Just leave it in your hangar and save yourself the guaranteed KM. Mr Epeen 
The DST really is just not usable as is. But I'm with Celly, there's something cool about them and I would like to have more of a reason to fly one.
I wish they would give it a ship bay so that you could use it to move a few rigged ships around. And some way to have a chance to get out of camps, MJD might actually work. It would get you out of infinite warp disrupt range and from that point it would be a matter of getting aligned before enough tackles could burn over to you. It would take some real skill to pilot and a mixed fleet to catch. Both good things.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Sae Eto
Free Ships Jita
0
|
Posted - 2013.02.12 19:59:00 -
[72] - Quote
Jack Mayhem wrote:Actually Crane looks pretty good for transporting valuable BPOs.
EHP: 43.3k (51.8k overheated) Align time: 4.1s
[Crane, max tank] Damage Control II Local Hull Conversion Inertial Stabilizers I
EM Ward Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Large Shield Extender II
Covert Ops Cloaking Device II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I
Better than a 200k-300k EHP cloaky Proteus? |

Gaia Ma'chello
V.I.C.E.
50
|
Posted - 2013.02.12 22:35:00 -
[73] - Quote
Sae Eto wrote:Jack Mayhem wrote:Actually Crane looks pretty good for transporting valuable BPOs.
EHP: 43.3k (51.8k overheated) Align time: 4.1s
[Crane, max tank] Damage Control II Local Hull Conversion Inertial Stabilizers I
EM Ward Field II Adaptive Invulnerability Field II Adaptive Invulnerability Field II Large Shield Extender II
Covert Ops Cloaking Device II
Medium Core Defense Field Extender I Medium Core Defense Field Extender I Better than a 200k-300k EHP cloaky Proteus? Cannot move a faction large tower in a Proteus |

James Amril-Kesh
4S Corporation RAZOR Alliance
3887
|
Posted - 2013.02.12 22:42:00 -
[74] - Quote
Cebraio wrote:James Amril-Kesh wrote:I fill my free mid slots with ecm burst, frankly. There are others in my alliance who say to use multispecs but I don't really think BR can lock fast enough for those to be of any use. I agree that the BR doesn't have time to lock the ganker (especially with warp core stabs fitted), so I also chose ECM burst. However: Quote:Note: Only one module of this type can be activated at the same time. So get one burst and fit something more useful in the other slots. Yeah, I learned about that after I tried it once. I don't fly BRs anymore anyway since I sold the char that can fly them a few months ago. Malcanis for CSM 8 Phrases like "you can't nerf / buff X EVE is a Sandbox" have the same amount of meaning as "If this is a sack of potatoes then you can not carrot." - Alara IonStorm |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
108
|
Posted - 2013.02.12 22:54:00 -
[75] - Quote
This got me thinking about the sad state of the DST. Some options for that this way https://forums.eveonline.com/default.aspx?g=posts&t=204737&find=unread
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Xearal
Black Thorne Corporation Black Thorne Alliance
480
|
Posted - 2013.02.13 03:38:00 -
[76] - Quote
I just wish the 'unscannable' bit also applied to custom security NPCs so I could move my contraband more easily. They seem to be able to lock and scan me a lot better than any player can.
|

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
73
|
Posted - 2013.02.13 10:45:00 -
[77] - Quote
Mag's wrote:The BR was already unscannable when it mattered.
Stupid change is stupid.
If only it would be unscannable by Customs... then I would be cooking with charcoal. |

Lord Zim
2295
|
Posted - 2013.02.13 10:58:00 -
[78] - Quote
Raban Inkura wrote:The orca could get away with it since it has 100k+ EHP, the blocade runners have <10k for the most part. It will cost you less than 10m to blow a AP BR worth 140mil +fitting up, to see what it has inside. Quick! better make sure we require at least 10 tornados to kill it, I mean heaven forbid we can actually gank ships which are more expensive than ours! :shocked gasp: Cyno's lit, bridge is up, but one pilot won't be jumping home. |

Solstice Project
Brave Newbies Inc.
2736
|
Posted - 2013.02.13 11:26:00 -
[79] - Quote
This thread is great ! I totally missed that there are haulers sporting 3.1sec aligntime, i really gotta look into this... i can see tons of fun coming from that ! :D
Thanks ! :D Inappropriate signature removed. Spitfire |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
109
|
Posted - 2013.02.13 12:12:00 -
[80] - Quote
Solstice Project wrote:This thread is great ! I totally missed that there are haulers sporting 3.1sec aligntime, i really gotta look into this... i can see tons of fun coming from that ! :D
Thanks ! :D
Edit: Prorator with cheap implant: 2.9s ... :D
Yeah, always burn over to their last position; the pilot may try to go back to the gate or align to the wrong object and then stop for a sec to realign, maybe the fit sucks and he will be aligning for a few seconds, or maybe just missed the jump button all together and be sitting there cloaked.
The lowsec camps I've been through tend to just ignore the cloaked ships. The null sec ones often come right over to where they saw you in an attempt to decloak the ship.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Terrorfrodo
Renegade Hobbits for Mordor
403
|
Posted - 2013.02.13 12:18:00 -
[81] - Quote
Mr Epeen wrote:DSTs get into warp off a gate in about the same time as a freighter. Plenty of time to bump it around until some firepower shows up.
Unlike a freighter a DST does have a mid slot so it can always go into warp in 10 seconds.
. |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
109
|
Posted - 2013.02.13 12:30:00 -
[82] - Quote
Terrorfrodo wrote:Mr Epeen wrote:DSTs get into warp off a gate in about the same time as a freighter. Plenty of time to bump it around until some firepower shows up.
Unlike a freighter a DST does have a mid slot so it can always go into warp in 10 seconds.
Still the BR is way better. In 10 seconds a ship will take a lot of DPS and the tacklers will have time to get over to it and get a couple of scrams on and start bumping. In my experience bumping is not a guaranteed way to keep someone out of warp, maybe I was doing it wrong though. Anyway as for the DST cargo cap sucks unless you fill the lows with expanders and I would want at least 3 warp stabs on top of the +2 role bonus.
That would prolly get you through most camps; not bubble camps, high dps camps, dictor camps, or frigate camps. Making the BR imho hands down the better option. And there's no need for that, the DST should be just as viable. Celly's idea about the MJD would be cool.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
109
|
Posted - 2013.02.13 12:35:00 -
[83] - Quote
Terrorfrodo wrote:So blockade runners are now unscannable by cargo scanners. But what will this mean? Will suicide gankers ignore those ships? Or will they rather blow up every Viator they see because they think there must be incredibly valuable stuff inside?
Please go forth and do some field tests, then report back here. In the name of science :) Whats your interest in this anyway? Are you just pointing out that it was a pointless change?
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Terrorfrodo
Renegade Hobbits for Mordor
403
|
Posted - 2013.02.13 12:40:00 -
[84] - Quote
My interest was whether people thought BR ganks would increase after the patch. People said they would. My own experiences tell otherwise, I continued to undock in Jita with my Viator and nobody ganked me. Although there is plenty of time for locking on the undock.
Now I don't really have an interest in this, but as OP I always get a notification when someone necroes the thread yet again  . |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
110
|
Posted - 2013.02.13 12:53:00 -
[85] - Quote
Terrorfrodo wrote:My interest was whether people thought BR ganks would increase after the patch. People said they would. My own experiences tell otherwise, I continued to undock in Jita with my Viator and nobody ganked me. Although there is plenty of time for locking on the undock. Now I don't really have an interest in this, but as OP I always get a notification when someone necroes the thread yet again  Make an insta undock, especially in Jita. Just undock in a fast ship with a stable MWD, activate the MWD and go make a cup of tea. Come back in a few minutes and bookmark that spot. Next time you undock warp to that spot first thing. Then warp to the gate from there. Any other way of leaving station will get you popped eventually.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Solstice Project
Brave Newbies Inc.
2738
|
Posted - 2013.02.13 15:37:00 -
[86] - Quote
Corey Fumimasa wrote:Solstice Project wrote:This thread is great ! I totally missed that there are haulers sporting 3.1sec aligntime, i really gotta look into this... i can see tons of fun coming from that ! :D
Thanks ! :D
Edit: Prorator with cheap implant: 2.9s ... :D Yeah, always burn over to their last position; the pilot may try to go back to the gate or align to the wrong object and then stop for a sec to realign, maybe the fit sucks and he will be aligning for a few seconds, or maybe just missed the jump button all together and be sitting there cloaked. The lowsec camps I've been through tend to just ignore the cloaked ships. The null sec ones often come right over to where they saw you in an attempt to decloak the ship. Nah, i'm not talking about these boring things ! Evading camps is dead easy anyway! :D I'm talking about a -10 warping around on grid in a hauler! :D And i can't cloak in highsec! :D
That'd beat my "I'm mocking you"-Wreathe by far ! XD Inappropriate signature removed. Spitfire |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
110
|
Posted - 2013.02.13 15:43:00 -
[87] - Quote
Solstice Project wrote:Nah, i'm not talking about these boring things ! Evading camps is dead easy anyway! :D I'm talking about a -10 warping around on grid in a hauler! :D And i can't cloak in highsec! :D
That'd beat my "I'm mocking you"-Wreathe by far ! XD
Oh, ha. As a gate runner I see 3 or 4 sec align time and think "gee thats a long wait." You as a -10 see it and think "wow thats plenty of time, they'll never catch me." Funny
I might have to go -10 just to see what that is like. You can still dock and everything in hisec right? Just anyone can shoot you and you can't sit still for long or the cops will get you. Is there anything else to know?
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Solstice Project
Brave Newbies Inc.
2738
|
Posted - 2013.02.13 15:58:00 -
[88] - Quote
Corey Fumimasa wrote:Solstice Project wrote:Nah, i'm not talking about these boring things ! Evading camps is dead easy anyway! :D I'm talking about a -10 warping around on grid in a hauler! :D And i can't cloak in highsec! :D
That'd beat my "I'm mocking you"-Wreathe by far ! XD Oh, ha. As a gate runner I see 3 or 4 sec align time and think "gee thats a long wait." You as a -10 see it and think "wow thats plenty of time, they'll never catch me." Funny I might have to go -10 just to see what that is like. You can still dock and everything in hisec right? Just anyone can shoot you and you can't sit still for long or the cops will get you. Is there anything else to know? That about sums it up, in a kind of shallow manner. ^_^ It's not fun though, if you only warp around between gates. :) Inappropriate signature removed. Spitfire |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
110
|
Posted - 2013.02.13 16:05:00 -
[89] - Quote
Solstice Project wrote: That about sums it up, in a kind of shallow manner. ^_^ It's not fun though, if you only warp around between gates. :)
I do have friends in highsec that I like to mine and mission and do sites with. hmmm
Your right that was shallow, let me think a bit..
"So as a -10 outlaw in Empire space the police are always there, ready to strike, you can't stop for very long. One man outnumbered hundreds to one, nothing to live for but his dreams, nothing to live with but his guns, gimmicks, machines. And yet the whole family can't bring him down out of that...that..."
"****** Paradise brother?"
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |

Corey Fumimasa
Royal Caldari Imperial Guard Imperium Directive
110
|
Posted - 2013.02.13 16:07:00 -
[90] - Quote
holly ****! the editor blanked out ******. that's just wrong.
This is a youtube playlist going over my first 30 ship losses. Video sucks but the audio came out well.There are some good lessons, and if you know the game there's some funny stories. |
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