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Corian Teranos
AirHogs Zulu People
21
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Posted - 2012.12.07 18:46:00 -
[1] - Quote
One of the complaints i keep hearing about is high security status players having bounties placed on their head due to personal issues. the thing is the term bounty refers to a price paid to bring in or terminate a fugitive criminal. a price paid to kill a innocent for revenge or a personal vendetta is usually referred to as a Hit or Assassination. which are a bit less than legal but still prevalent.
basically my proposal is to separate prices on peoples heads into Bounties and Hit Contracts. bounties will be limited to players with a negative sec status\ and hit contracts will be added for players of a security status 0 or higher.
the difference between bounties and hit contracts is that bounties are legal and hit contracts are less than legal. there will be a penalty for placing a hit contract in the form of a moderate to significant standings loss from both concord and the empire in which the hit takes place however this will not effect your overall security status but may make you an enemy of the state if you place alot of these..
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Gizznitt Malikite
Agony Unleashed Agony Empire
793
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Posted - 2012.12.07 19:14:00 -
[2] - Quote
Corian Teranos wrote:One of the complaints i keep hearing about is high security status players having bounties placed on their head due to personal issues. the thing is the term bounty refers to a price paid to bring in or terminate a fugitive criminal. a price paid to kill a innocent for revenge or a personal vendetta is usually referred to as a Hit or Assassination. which are a bit less than legal but still prevalent.
basically my proposal is to separate prices on peoples heads into Bounties and Hit Contracts. bounties will be limited to players with a negative sec status\ and hit contracts will be added for players of a security status 0 or higher.
the difference between bounties and hit contracts is that bounties are legal and hit contracts are less than legal. there will be a penalty for placing a hit contract in the form of a moderate to significant standings loss from both concord and the empire in which the hit takes place however this will not effect your overall security status but may make you an enemy of the state if you place alot of these..
Why not just call them ALL Hit Contracts.... I mean, if you are really going to get bogged down in the legal details, a bounty is placed on an outlaw by a Police-like Institution... but all in-game bounties are put on you by another player, that has absolutely zero legal authority.
As such, all bounties should be renamed "hit contracts".
p.s. While I like the idea of a sec status loss to the person that places the hit contract when a hit is made, I really don't see the need. I want to encourage people to place hits on Everyone... and as such, see no reason to include a penalty to placing a hit. |

Corian Teranos
AirHogs Zulu People
21
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Posted - 2012.12.07 19:30:00 -
[3] - Quote
the standing loss is to encourage people to place bounties on criminals and discourage hit greifing on high security players however most pirates would not care and do this anyway. it is just to cut down on petty revenge hits for things like "you look at me funny"
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Gizznitt Malikite
Agony Unleashed Agony Empire
793
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Posted - 2012.12.07 19:38:00 -
[4] - Quote
Corian Teranos wrote:the standing loss is to encourage people to place bounties on criminals and discourage hit greifing on high security players however most pirates would not care and do this anyway. it is just to cut down on petty revenge hits for things like "you look at me funny"
But there are many legitimate (as in not petty) reasons to place a hit on high-sec status players. Perhaps I scammed you, perhaps I am in a rival Industry corp and want to see your operations hindered, and I could go on....
Sec status isn't all that indicative of how good or bad a person is... it's just indicative of one type of behavior.... They "illegally" shoot players in highsec and lowsec. Here, legality means they don't have concord's permission to do so, but that doesn't mean they are in the wrong for doing it...
For example: If, in lowsec, a neutral enters my FW plex, and powers right at me in a very threatening ship... I might not have concords permission to shoot them, but they are there to shoot me... by waiting for them to shoot first, I could easily be giving them the advantage and ensuring my demise... so I fire first when I need too... |

Corian Teranos
AirHogs Zulu People
21
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Posted - 2012.12.07 22:14:00 -
[5] - Quote
maby we could change the penalty so it stacks if you place a hit every so often it is minimal but if you place them day after day the standing hits increase in severity |
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