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Thread Statistics | Show CCP posts - 2 post(s) |

kieron
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Posted - 2005.05.12 15:39:00 -
[1]
It would take an introduction almost as long as the Dev Blog itself to include all of the items contained in it. Lots of interesting and exciting items in the Blog, including activities for solo and team players, agent runners, rat hunters, and much much more.
What are you waiting for, grab a cup of your favorite beverage, lean back in your chair, click on the link and give it a read!
kieron Community Manager, EVE Online
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Gan Howorth
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Posted - 2005.05.12 15:57:00 -
[2]

That is all.
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Karl Staf
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Posted - 2005.05.12 16:15:00 -
[3]
omg! sounds fantasitic! _________ http://blades.stylii.com |

Rawne Karrde
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Posted - 2005.05.12 16:20:00 -
[4]
Sounds great and had me hyped till i read "COSMOS will pan out over years to come"... thats i guess better than saying COSMOS will be in soon(tm)
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Arud
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Posted - 2005.05.12 16:24:00 -
[5]
promising, but kinda hard to tell how it will be exactly but again, promising, making eve feel more alive
and I would like to congratulate ccp on beefing up the ingame news section, involving alliances and corps alot more
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Soren
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Posted - 2005.05.12 16:34:00 -
[6]
So.. eve's almost out of beta?  _________________________________________________________
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Qalten
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Posted - 2005.05.12 16:52:00 -
[7]
Originally by: Soren So.. eve's almost out of beta? 
Charming.
EVE Diplomacy Table |

Sadist
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Posted - 2005.05.12 17:01:00 -
[8]
Wow. Learning skills, getting some specific ship, and going 30 jumps into 0.0 space, just to do an archeological mission to get some (insert lame reward here) is your idea of fun?
Btw how soon is this going to come to EVE? _______________________________________________
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Karazaan
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Posted - 2005.05.12 17:16:00 -
[9]

I can't wait for alliances to turn to ashes and have something in all the systems between the current empires and the ark systems... what a waste of space.
Life is spreading and the rivers of blood will flow!  |

Retribute
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Posted - 2005.05.12 17:37:00 -
[10]
Edited by: Retribute on 12/05/2005 17:47:55 Why is it, whenever I click a link to another page here in forums, it just reloads the same page? I have to click over and over to get it to open in the correct page. Only happens here.. in Eve forums.
rant/ btw.. why have so many niches of forums? This has bugged me forever here! You post a message that all should read, just post the message here in General where most are likely to see it. Also.. I am one of many people that dont have several hours a day to ho the forums here. Could someone at ccp please try to maybe.. forget it. I know Im wasting pixels here so why bother continuing /rant
PS.. Instead of these glorious plans for "years to come" how about putting in the game whats been told would be here for last 2 1/2 years? Fix bugs that seem to still be pervasive. Give us what we bought (many of us actually paid for the game remember) I do love the game, but feel it is still in late beta form and ccp is laughing at us for paying them to play their own special game with special toys unavailable to any paying customers except a few corp buddies.
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Istvaan Shogaatsu
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Posted - 2005.05.12 17:43:00 -
[11]
*sighs, seeing the release of T2 battleships pushed back even farther*
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Soren
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Posted - 2005.05.12 18:02:00 -
[12]
Edited by: Soren on 12/05/2005 18:02:26
Originally by: Retribute Edited by: Retribute on 12/05/2005 17:47:55 Why is it, whenever I click a link to another page here in forums, it just reloads the same page? I have to click over and over to get it to open in the correct page. Only happens here.. in Eve forums.
you have to be loggin in.. click the link the 2nd time and it works  _________________________________________________________
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Adam C
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Posted - 2005.05.12 18:31:00 -
[13]
Edited by: Adam C on 12/05/2005 18:33:57 Missing Features Collection v 1.0 (FLID)
didnt your mother ever tell you, "finish what you have started?"
yeh i know some of the features are boring
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X'Alor
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Posted - 2005.05.12 18:31:00 -
[14]
Edited by: X''Alor on 12/05/2005 18:33:09
Originally by: Soren So.. eve's almost out of beta? 
LMFAO........ hysterically
I just spit soda all over my workstation. 
Awe man it's in the keyboard. That's dumpster bound.
And this glass is the worst to get it unsmeared....... dang it.
Thanks Soren.
I got more to add but won't till after it starts to see how well the QA aspect of that new content is. If that means re emerging old bugs, new server instability, new bugs for the new content, and ultimately how long it lasts after patch will be my final judgement.
All these new plans are great but not if they can't release it in a semi not so uber bugged tested system.
If the patch means another 2 to 3 monthes of instability and major bugs..... pass.
Edit: Nice to know someone else feels like they are paying a subscription to beta test a game as well.
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DigitalCommunist
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Posted - 2005.05.12 18:32:00 -
[15]
Originally by: Retribute Edited by: Retribute on 12/05/2005 17:47:55 Why is it, whenever I click a link to another page here in forums, it just reloads the same page? I have to click over and over to get it to open in the correct page. Only happens here.. in Eve forums.
rant/ btw.. why have so many niches of forums? This has bugged me forever here! You post a message that all should read, just post the message here in General where most are likely to see it. Also.. I am one of many people that dont have several hours a day to ho the forums here. Could someone at ccp please try to maybe.. forget it. I know Im wasting pixels here so why bother continuing /rant
PS.. Instead of these glorious plans for "years to come" how about putting in the game whats been told would be here for last 2 1/2 years? Fix bugs that seem to still be pervasive. Give us what we bought (many of us actually paid for the game remember) I do love the game, but feel it is still in late beta form and ccp is laughing at us for paying them to play their own special game with special toys unavailable to any paying customers except a few corp buddies.
The first click only loads the same page because it has to log you in first to access myeve. Its not a bug. _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

Bonaventure Augustine
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Posted - 2005.05.12 18:33:00 -
[16]
woot. Big WOOT.
This game needs content. COSMOS=content. I am quite pleased.
...as long as it works. 
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Grimpak
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Posted - 2005.05.12 18:42:00 -
[17]
HOLY ****! -------------------
Quote: Fragm's Oversized Ego Cannon barely scratches the forums, inflicting omgnoonecares damage
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anter
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Posted - 2005.05.12 19:04:00 -
[18]
Quote: New environments aren't really a COSMOS feature and the first COSMOS constellations will not feature new environments. However they will be heavily utilized within them in the future, many times featuring an environment specific to that constellation. As such you can think of environments in 3 ways; The COSMOS specific ones, mostly located within and around a COSMOS Constellation, the regionally based ones, native to a sector of the space and the generic ones which are pretty much all over the universe. This creates a healthy mixture of environments to create quite interesting PVP and financial opportunities.
The future of real new environments is that they have a tactical, strategic and financial aspect to it. Tactical in the sense that it can directly damage you, neutralize any aspects of your ships or stats or beef up other stats. An environment might therefore be better for one race or type of ship loadout while another would be at a disadvantage if doing combat there.
Strategic in the way that you can have specialized support ships or structures which utilize (and require) the characteristics of these environments either directly around them, apply it to their gang, use on a remote gang, as an area of effect (remote or local) or as a system wide effect (or constellation for that matter).
Financial benefits can be the contents of the environment or benefits of having some kind of structure or base within them which harvests or utilizes the environment for any specific purpose. As such it could be a Dark Nebula, which you need to be able to place a Khanid Shipyard (Since they are the Dark Amarr), manufacturing a special type of ship or you could place a structure there which converts the hydrogen into fuel for your starbases. It could also have other nifty localized or system wide effects. The financial benefits all rely on System Sovereignty, so you have to own the system to utilize this part.
These aspects are the cores of the 0.0 COSMOS constellations, which focus heavily on environments. They will bring new angles to PVP, creating beneficial environments for certain races or ship loadouts, creating a second line in combat with strategic supports and giving system sovereignty a considerable boost.
Complexes are of course a part of COSMOS. They will not necessarily be situated within deadspace so they might be gateless or simply within new environments. We continue to create complexes all over the universe, but there will be specific Complexes to almost all of the COSMOS constellations.
Sound cool, but what ever these benefits are make them so that more it benefits less effective it is. Smaller alliance/corp controlling such critical point would get better benefit per member when larger alliance/corp would have to divine the benefit for more and so getting less effetive per member as it sound like there is going to be some sort of bonuses like more grid, cpu, armour, shield etc depending what you control.
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pium
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Posted - 2005.05.12 19:06:00 -
[19]
this is my 1st forum statement and this topic 1 with all the gankers and the alliances out there will be off limit to all others it going to happen i see bunch of whining come from all side on this topic ill will stay in empire space regardless of what new
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Bonaventure Augustine
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Posted - 2005.05.12 19:07:00 -
[20]
Forgive me my friends, but I just had a cynical thought... why are you announcing this the day after the 'Crisis Update' webblog. Why aren't you announcing 'all problems have been permenantly fixed?'
Please show us this is real and not an attempt to keep us from cancelling our accounts. Not that I was planning to anyway.
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Dionysus Davinci
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Posted - 2005.05.12 19:12:00 -
[21]
Originally by: Istvaan Shogaatsu *sighs, seeing the release of T2 battleships pushed back even farther*
You can place good money on that T2 BS won't come out till the standard one can last longer then 30 seconds in a fight.
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Cummilla
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Posted - 2005.05.12 19:31:00 -
[22]
Originally by: Istvaan Shogaatsu *sighs, seeing the release of T2 battleships pushed back even farther*
Unfortunately I have to agree with this sentiment. It appears that instead of focusing on fleshing out solutions and presenting tangible timetables to existing issues, the devs are about to embark on another "newish" project at the expense of things that are critically in need of attention (The first and foremost in my mind is securing the the promise of Exodus and addressing issues the directly deal with getting people back to 0,0).
The very idea that a single minute is consumed crafting a COSMOS before access points to 0,0 are dramatically increased, before high end ore types are redistributed giving people a reason to forgo lvl 4's and instead return to mining in 0,0, before the infrastructure promise held by POS's are fulfilled.....how any of these things could possibly come after COSMOS is beyond me. Borrowing from friend Mr. Spock, "it's just not logical."
I might be premature in all of this as Oveur may have inadvertedly spoke or failed to place COSMOS in a relatively timeline for completion versus these other issues????? If that's the case then I certainly offer him my apologies in advance.
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Cummilla
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Posted - 2005.05.12 19:34:00 -
[23]
BTW, one thing I omitted:
Quote: These aspects are the cores of the 0.0 COSMOS constellations, which focus heavily on environments. They will bring new angles to PVP, creating beneficial environments for certain races or ship loadouts, creating a second line in combat with strategic supports and giving system sovereignty a considerable boost.
I am shocked that alliances are being bolstered...even a single iota by anything coming down the pipe. The do not deserve it as they are the primary culprit for the Exodus from 0,0 BEFORE Exodus and lvl 4's accelerated that process.
Repeat after me, "Alliances are the bad guy"...mmmkay?
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Bedrock
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Posted - 2005.05.12 19:53:00 -
[24]
Originally by: Adam C Edited by: Adam C on 12/05/2005 18:33:57 Missing Features Collection v 1.0 (FLID)
didnt your mother ever tell you, "finish what you have started?"
yeh i know some of the features are boring
yea, almost like false advertisement  ----------------------------------------------
[apparent-dreams.com] |

X'Alor
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Posted - 2005.05.12 20:09:00 -
[25]
Edited by: X''Alor on 12/05/2005 20:13:54
Originally by: Bonaventure Augustine
Please show us this is real and not an attempt to keep us from cancelling our accounts. Not that I was planning to anyway.
I am.
the more indepth eve gets, the more indepth the patches get and they seem to get worse with each exodus patch. The less they seem to be able to test legitamately with their staff and the more bug ridden things get with each patch. And the longer it takes to get everything sorted to a playable status.
If they are really looking to keep long term player base, they really need to take ten big steps in the quality assurance of patching their release finished "working" product.
After all we are paying customers for a working product. not payed subscription beta testers.
Each patch in Exodus has consistantly gotten worse and takes longer and longer to get the system back to stable and relatively bug free to a workable state.
A titan sized patch with mega content with the same testing going on with it spells disater in the near future.
We shall see. I see no point in adding that much stuff if they can't seem to sort the QA or releasing a patch to a pyaing customer. Especially if it means 3 monthes to fix everything in the patch.
That's called beta testing. But we call it Exodus.
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Ezri
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Posted - 2005.05.12 21:19:00 -
[26]
Well, I seem to be one of the very few who wishes to actually congratulate the Dev's - I'm really looking forward to it 'panning out' over the next few years, rather than all coming at once, just means we can expect the usuall content updates as frequently before and not delayed just for COSMOS.
I'm actually rather surprised at the amount of negative posts on this thread. Which in itself is quite surprising, as most of the 'newer' forum members seem to be moaning more and more.
Great Job Dev's - 2005 seems to be a good year for EVE in my opinion - keep it up!! 
P.S: This COSMOS sytem; are 'chosen' constellations forever special, or will they keep changing within each region?
Ez.
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Karazaan
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Posted - 2005.05.12 22:52:00 -
[27]
Originally by: pium this is my 1st forum statement and this topic 1 with all the gankers and the alliances out there will be off limit to all others it going to happen i see bunch of whining come from all side on this topic ill will stay in empire space regardless of what new
No because alliances won't be able anymore to hold the 100 entrances to their regions... (hopefully this is what is in next patch!)
Gankers will be pushed from all sides when the critters are released from empire. Remember that critters have teeth and smack like there is no tommorow!
Geo-political landscape will explode, bad thing is the nice territorial maps on forum will become useless and the good news is that the filter on the map for sovereignty will finally mean something, in real time.
Can't WAIT!!! |

Fortior
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Posted - 2005.05.12 23:37:00 -
[28]
I don't know about you guys but I'm glad that CCP have a long-term goal to work for. After all the blog was talking about the years to come! The talk has always been about beefing up 0.0 and with COSMOS that will really happen. And with the coming NWO-patch 0.0 should start opening up too.
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Selim
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Posted - 2005.05.13 00:03:00 -
[29]
This is going to be really good. I look forward to seeing this in game.
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Gungankllr
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Posted - 2005.05.13 00:23:00 -
[30]
I'm sure that I can speak for everyone when we say that new content is the lifeblood which keeps an MMOG alive.
That being said, I am happy that you are looking to the future.
The only think I ask, and it is meant as a request, since you could arbitrarily do anything you choose to, it's your game.
Please complete the features that are already supposed to be in game, and have missed their "Target date" for deployment. (Or whatever you call it internally)
New ships are great, but after a few weeks the new ships begin to lose their notoriety and become just another ship choice.
Please, while looking forwards, look back as well.
Destroyers are hardly used by anyone. (Going off FIX alliance fleets and our enemies, I cannot speak for anyone else)
Logistics Cruisers are used by a handful of people across the entire server.
The list goes on. I know that some things are planned for the future, but instead of tossing out all sorts of great ideas that are planned to make everyone temporarily excited, how about a tenative timeline?
It seems to be a cycle in Eve that there is a post or DEV blog regarding upcoming changes, which makes everyone happy and content for a week or two over what is coming.
Then the day comes for the large patch, and invariably things are left off. I understand when deadlines get missed, it is frustrating for both sides.
But are these deadlines going by because the development team is making overboard predictions to what they will be able to get done, or is it because honest to god problems come up.
Something that would make me (and I can assume everyone) a little less skeptical of what the future holds, is a development timechart of some sort.
It would be akin to a list of some sort, with the intended changes that the Developers are planning to implement. (Adding content counts as changing in this specific case)
That way our Eveites can look at a glance and have a general idea of what is coming, and when.
If it gets pushed back, tell us why.
Information flow is the key to MMOG success. CCP has been historically brilliant in that aspect, unlike anything EA does or other companies currently in the online gaming field.
Anyways, I'm glad that CCP is looking to the future. All we ask is they ensure before they start assigning large portions of their staff to work on things that are 6 months to a year from now, make sure you finish the other things you promised.
Yes, new players will be very happy to see the new content in a year, but if you want continuity from now till them, throw the old farts a bone and finish what you started.   
www.hadean.org
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