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Albetta
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
3
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Posted - 2011.10.06 01:23:00 -
[1] - Quote
CCP, my view of you has done a 180. Since this news follows on the coattails of the return of ship spinning and more captains quarters(although those should have been in the original release to begin with!), i can only say that I am pleasantly surprised. New features are great, and keep the game from stagnating, but every once in a while core improvement is necessary, and I am glad you have chosen this route for the winter release. |

Ladie Scarlet
GoonWaffe Goonswarm Federation
286
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Posted - 2011.10.06 01:50:00 -
[2] - Quote
It's good that hybrids are finally getting balanced. Seeing gallente blaster boats shooting exhumer's with impunity is proof that they are overpowered. The artist formerly known as Ladie Scarlet. |

Ladie Harlot
GoonWaffe Goonswarm Federation
331
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Posted - 2011.10.06 01:50:00 -
[3] - Quote
It's good that hybrids are finally getting balanced. Seeing gallente blaster boats shooting exhumers with impunity is proof that they are overpowered. The artist formerly known as Ladie Scarlet. |

Taedrin
Kushan Industrial
77
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Posted - 2011.10.06 02:38:00 -
[4] - Quote
And thus the balancing cycle comes full circle.
"Time flows like a river, and history repeats itself". |

Dirk Magnum
Blue Republic RvB - BLUE Republic
12
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Posted - 2011.10.06 02:43:00 -
[5] - Quote
Incoming FOTM or actual balance? |

Cpt Fina
The Tuskers
15
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Posted - 2011.10.06 02:55:00 -
[6] - Quote
Hopefully CCP listens to some of the threads on this subject and realizes that it's not only hybrids per se but also the way blasterboats function that has become a problem. |

Phizban
The Needs Of The Few The Needs Of The Few Many
1
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Posted - 2011.10.06 02:58:00 -
[7] - Quote
Yes! I knew it would eventually roll around... Gallente FTW!
Woot! |

Mirima Thurander
Deventer Exploration An Acquisition
17
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Posted - 2011.10.06 03:07:00 -
[8] - Quote
and this is why i trained gal weapons and ships THEN train mini
SO
bring on the op rails I love the the smell of victory in the morning. It smells like... Blood, vomit and burning flesh. |

Taedrin
Kushan Industrial
77
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Posted - 2011.10.06 03:35:00 -
[9] - Quote
Dirk Magnum wrote:Incoming FOTM or actual balance?
True balance is homogenous and makes for an incredibly boring game. Even the "rock paper scissors" style of balance is quite boring when you get right down to it. |

DarkAegix
Acetech Systems
67
|
Posted - 2011.10.06 03:57:00 -
[10] - Quote
Hybrids will be redesigned to function more like pulse lasers. So, they will use more cap and have higher fitting requirements. It's difficult for hybrid ships to get in range, so all will receive a 200% increase in default velocity, yet to balance this they will warp 100% slower. Finally, all capacitors on hybrid ships will be removed, so they cannot be neuted any more. |

Nandy Cocytus
Pandemonium Private Consultants LLC
0
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Posted - 2011.10.06 04:23:00 -
[11] - Quote
Taedrin wrote:Dirk Magnum wrote:Incoming FOTM or actual balance? True balance is homogenous and makes for an incredibly boring game. Even the "rock paper scissors" style of balance is quite boring when you get right down to it.
I don't know about that. Starcraft had exactly that kind of balance. Still does. It tends to keep things interesting, namely insofar as how a pilot can break that system. So it goes. |

Goose99
Republic Military School Minmatar Republic
29
|
Posted - 2011.10.06 04:28:00 -
[12] - Quote
Nandy Cocytus wrote:Taedrin wrote:Dirk Magnum wrote:Incoming FOTM or actual balance? True balance is homogenous and makes for an incredibly boring game. Even the "rock paper scissors" style of balance is quite boring when you get right down to it. I don't know about that. Starcraft had exactly that kind of balance. Still does. It tends to keep things interesting, namely insofar as how a pilot can break that system.
It's not "that kind of balancing," just balancing. When nothing is at the top, it's balanced. What we have in Eve is simply called "unbalanced." |

Nandy Cocytus
Pandemonium Private Consultants LLC
1
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Posted - 2011.10.06 04:37:00 -
[13] - Quote
Goose99 wrote:Nandy Cocytus wrote:Taedrin wrote:Dirk Magnum wrote:Incoming FOTM or actual balance? True balance is homogenous and makes for an incredibly boring game. Even the "rock paper scissors" style of balance is quite boring when you get right down to it. I don't know about that. Starcraft had exactly that kind of balance. Still does. It tends to keep things interesting, namely insofar as how a pilot can break that system. It's not "that kind of balancing," just balancing. When nothing is at the top, it's balanced. What we have in Eve is simply called "unbalanced."
He wins So it goes. |

Cpt Fina
The Tuskers
15
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Posted - 2011.10.06 05:06:00 -
[14] - Quote
Well the idea in starcraft is that every player ought to have an equal opportunity to win independant on which race they pick.
But when it comes to Eve I would guess that most of us dont want that every race have an equal ability to handle any given situation. Each race should excell in their own specific area. For example: Gallente should have the highest close ranged dps, amarr should have the meanest tanks etc etc. That's not imbalance, it's diversity. |

Ejit
STD contractors
5
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Posted - 2011.10.06 05:16:00 -
[15] - Quote
Albetta wrote:more captains quarters(although those should have been in the original release to begin with!).
They shouldn't have been released at all.
At least not for another 12, 18 months or so!!!
|

Surfin's PlunderBunny
Sebiestor Tribe Minmatar Republic
0
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Posted - 2011.10.06 06:04:00 -
[16] - Quote
Cpt Fina wrote:Well the idea in starcraft is that every player ought to have an equal opportunity to win independant on which race they pick.
But when it comes to Eve I would guess that most of us dont want that every race have an equal ability to handle any given situation. Each race should excell in their own specific area. For example: Gallente should have the highest close ranged dps, amarr should have the meanest tanks etc etc. That's not imbalance, it's diversity.
The problem with diversity is that everybody goes for the same diversity leaving no diversity! That's why I fly all races, so I'm prepared for incoming FOTM |

Skippermonkey
Tactical Knightmare
75
|
Posted - 2011.10.06 10:03:00 -
[17] - Quote
Surfin's PlunderBunny wrote:The problem with diversity is that everybody goes for the same diversity leaving no diversity! That's why I fly all races, so I'm prepared for incoming FOTM Me too, im more of an equal opportunities pilot, ill fly anything. |

Shadowsword
The Rough Riders Ares Protectiva
11
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Posted - 2011.10.06 10:44:00 -
[18] - Quote
Dirk Magnum wrote:Incoming FOTM or actual balance?
Even if it achieve actual balance, human psychology is going to exagerate it out of proportions and it will be FOTM anyway. |

Jennifer Starling
Imperial Navy Forum Patrol
42
|
Posted - 2011.10.06 11:00:00 -
[19] - Quote
Cpt Fina wrote:Hopefully CCP listens to some of the threads on this subject and realizes that it's not only hybrids per se but also the way blasterboats function that has become a problem. Indeed, let's wait and see first how they envisage making hybrids "balanced" while it's not always the weapon platform itself that's causing the problems. |

Holy One
SniggWaffe
32
|
Posted - 2011.10.06 11:54:00 -
[20] - Quote
Dirk Magnum wrote:Incoming FOTM or actual balance?
FOTM for sure. No mention of balancing generally, or specifically balancing gallente and other races tech 1.
|

Wacktopia
Sicarius. Legion of The Damned.
0
|
Posted - 2011.10.06 12:21:00 -
[21] - Quote
CCP Zulu wrote:The main goal will be to extend the optimal range, tracking and damage on blasters whilst decreasing cap usage, fitting and reload time. |

Dorian Wylde
Imperial Academy Amarr Empire
19
|
Posted - 2011.10.06 12:24:00 -
[22] - Quote
Dirk Magnum wrote:Incoming FOTM or actual balance?
Actual balance is impossible without making everything exactly the same. The best they, and every other game company, can do is minimize how drastic the FOTM becomes. |

Barbelo Valentinian
The Scope Gallente Federation
52
|
Posted - 2011.10.06 13:05:00 -
[23] - Quote
Taedrin wrote:Dirk Magnum wrote:Incoming FOTM or actual balance? True balance is homogenous and makes for an incredibly boring game. Even the "rock paper scissors" style of balance is quite boring when you get right down to it.
Erm, *koff koff* ... Chess ...
It's the ultimate abtract goal of any game designer to achieve perfect balance, because that's precisely what gives a game longevity, because it assures the player that it's player skill ONLY that makes a difference in engagements.
With so many factors to balancein a game like an MMO it becomes impossible in practice, just an ideal to steer towards.
However, the impossibility of perfect balance in an MMO dovetails nicely with the "carrot on a stick" idea that there should always be a little bit of imbalance to keep people on their toes. So long as the "OP" race changes up now and then, it's ok.
Also, a little bit of imbalance is good because some people find playing a "weaker" race (or whatever) and making it work for them, to be a challenge.
Anyway, I'm now glad I stuck with T2 Hybrids all the way up to Large - of course I'll be gutted if we've misunderstood CCP and they're to be nerfed further into the ground for some reason  |

White Tree
Broski Federation Elite Space Guild
323
|
Posted - 2011.10.06 13:16:00 -
[24] - Quote
Wacktopia wrote:CCP Zulu wrote:The main goal will be to extend the optimal range, tracking and damage on blasters whilst decreasing cap usage, fitting and reload time. Where did you read this? |

Nephilius
Pillage and Plunder Salvage Co.
2
|
Posted - 2011.10.06 13:32:00 -
[25] - Quote
Dorian Wylde wrote:Dirk Magnum wrote:Incoming FOTM or actual balance? Actual balance is impossible without making everything exactly the same. The best they, and every other game company, can do is minimize how drastic the FOTM becomes.
This. You want balance? Fine. Everyone gets the same ship, prefitted with the same mods and just to be sure no one has an advantage, everyone has the exact same skill levels necessary to fly this ship. There ya go, now the game is balanced.
Balance is a lie. All it takes is one person making a creative fit that works well, and everyone copy catting that fit. Then the cry for nerf begins, a caterwaul of epic proportions that really do nothing to help the game, but rather satisfies the masses who don't want to have to think hard.
At any rate, some nerfs are deserved and some aren't. It's just become the easy path, it seems. Make CQ and WiS an option, not a must.-á I don't play EvE for the toon spinning. |

Iohet Nolafew
Star Frontiers BricK sQuAD.
7
|
Posted - 2011.10.06 13:55:00 -
[26] - Quote
Nephilius wrote:Dorian Wylde wrote:Dirk Magnum wrote:Incoming FOTM or actual balance? Actual balance is impossible without making everything exactly the same. The best they, and every other game company, can do is minimize how drastic the FOTM becomes. This. You want balance? Fine. Everyone gets the same ship, prefitted with the same mods and just to be sure no one has an advantage, everyone has the exact same skill levels necessary to fly this ship. There ya go, now the game is balanced. Balance is a lie. All it takes is one person making a creative fit that works well, and everyone copy catting that fit. Then the cry for nerf begins, a caterwaul of epic proportions that really do nothing to help the game, but rather satisfies the masses who don't want to have to think hard. At any rate, some nerfs are deserved and some aren't. It's just become the easy path, it seems.
You people are confusing balance with parity. Balance is there are effective uses of the Zealot and Muninn, but the only effective use of an Eagle is to not fly it at all. Parity is where they all are the same. |

Nephilius
Pillage and Plunder Salvage Co.
2
|
Posted - 2011.10.06 21:40:00 -
[27] - Quote
Semantics. People want to be able to kill anything with anything they fly. They want ez mode, where the size of the ship dictates the outcome of victory, not the actual ship, skills, or fittings coming into play. By needing some things, you remove the initiative to come up with new strategies, fits, et al. Sure, some things were broken as they were OP and therefore needed to be nerfed, but sometimes its a matter of people perpetually upset that they couldn't kill something they thought they should be able to kill. Make CQ and WiS an option, not a must.-á I don't play EvE for the toon spinning. |

Deviana Sevidon
Panta-Rhei Butterfly Effect Alliance
25
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Posted - 2011.10.06 23:22:00 -
[28] - Quote
When the same guys who were responsible for balancing in the past are given the jobs then they will decide:
A. We hate Gallente anyway and nerfing is more fun B. The Drake is an underpowered and underused ship. We should increase tank and DPS by 50% |

Wacktopia
Sicarius. Legion of The Damned.
0
|
Posted - 2011.10.07 10:14:00 -
[29] - Quote
White Tree wrote:Wacktopia wrote:CCP Zulu wrote:The main goal will be to extend the optimal range, tracking and damage on blasters whilst decreasing cap usage, fitting and reload time. Where did you read this?
Here |

Big Bad Mofo
Comply Or Die
25
|
Posted - 2011.10.07 10:19:00 -
[30] - Quote
Ladie Harlot wrote:It's good that hybrids are finally getting balanced. Seeing gallente blaster boats shooting exhumers with impunity is proof that they are overpowered.
i guess you forgot about drones being one of the main gallente features? I guess buff hybrids, nerf drones eh? because of not gallente will be over powered eh. |
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