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Dierdra Vaal
Koshaku Gentlemen's Agreement
196
|
Posted - 2012.12.15 20:01:00 -
[1] - Quote
Hi everyone.
Every election since the CSM4 elections I've ran CSM Vote Match, a website where you can match your views and opinions about Eve with the views and opinions of the candidates. Since the Vote Match website looks like it is from 1997 I'm currently building version 2.0 from scratch which will offer much greater functionality and more nuanced matching! You can preview the new website here, but keep in mind it's currently still filled with placeholder and mockup content.
But I need your help!
I need statements to present to the candidates (and the voters), and I like them to be as diverse and useful as possible. It's not easy coming up with 40 statements by myself so that is why I am asking you.
I am specifically looking for statements that:
- Are unambiguous and clear in their meaning
- Can be answered with "Strongly disagree", "Disagree", "No opinion", "Agree", "Strongly agree"
- Do not require a full paragraph of text to explain themselves
So a good statement would be:
Quote:A complete POS overhaul should be a priority for the summer expansion This statement is clear in it's meaning, can be answered as needed and is fairly succinct.
Additionally, I am also including open questions in Vote Match this year. The open questions will not be used in the matching process but will be visible on each candidate's profile page. So I also need suggestions questions you would like all candidates to answer.
Please help, because the questionnaire will only be as good as the statements we can come up with!
TL;DR I need you to give me statements that can answered with "Strongly disagree", "Disagree", "No opinion", "Agree", "Strongly agree" for use in CSM Vote Match. Also I am looking for open questions to ask the candidates.
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |

Rhavas
Future Corps Sleeper Social Club
93
|
Posted - 2012.12.15 23:14:00 -
[2] - Quote
"As part of a POS revamp plan, I believe you should/should not have "inside" docking." - in other words, should docking games come to wspace.
Also "As part of a POS revamp plan, I think POS placement should/should not be decoupled from moons."
I think you will get very different opinions on these. |

Jack Miton
Aperture Harmonics K162
974
|
Posted - 2012.12.16 01:32:00 -
[3] - Quote
Rhavas wrote:"As part of a POS revamp plan, I believe you should not have "inside" docking."
^this is by far the most important one IMO. absolutely do not want any form of docking in POSs.
|

Derath Ellecon
Washburne Holdings Situation: Normal
513
|
Posted - 2012.12.16 02:47:00 -
[4] - Quote
Jack Miton wrote:Rhavas wrote:"As part of a POS revamp plan, I believe you should not have "inside" docking." ^this is by far the most important one IMO. absolutely do not want any form of docking in POSs.
Unfortunately I don't see it happening any other way... |

Jack Miton
Aperture Harmonics K162
976
|
Posted - 2012.12.16 03:10:00 -
[5] - Quote
Yeah, unfortunately youre probably right. Still needs to be said. |

Messoroz
AQUILA INC Verge of Collapse
315
|
Posted - 2012.12.16 07:09:00 -
[6] - Quote
We could just permacamp AHARM poses and keep podding TwoStep until he realizes how dumb the idea is. |

Paikis
Vapour Holdings
339
|
Posted - 2012.12.16 08:25:00 -
[7] - Quote
Messoroz wrote:We could just permacamp AHARM poses and keep podding TwoStep until he realizes how dumb the idea is.
By the time we can do that, it'll be too late to change it. |

Janus Nanzikambe
Fer Lomarcan Ministry of Inappropriate Footwork
23
|
Posted - 2012.12.16 09:04:00 -
[8] - Quote
I realise it's partially the same point Rhavas made, but I would prefer the wording be less ambigous and perhaps split into two points, something like:
"Regardless of any plans to re-vamp Player Owned Starbases, online players must remain externally visible."
and:
"If a re-vamp of Player Owned Starbases includes removing the forcefield then effort must be made to preserve the defending players immunity to targetted modules within a certain range of the POS."
I think responses to those two will address the CSM candidates exact stance on two of the most prevalent concerns regarding the POS revamp.
Personally, I'm not particularly concerned about the station games aspect seeing as someone wanting to do that would have to bring sufficient force to incapacitate the POS defenses in which case they have de-facto control of the grid the POS is on , if they wish to camp it - they've earned that right imo.
|

Ossirrus
Imperial Academy Amarr Empire
3
|
Posted - 2012.12.16 10:46:00 -
[9] - Quote
Janus Nanzikambe wrote:
"Regardless of any plans to re-vamp Player Owned Starbases, online players must remain externally visible."
and:
"If a re-vamp of Player Owned Starbases includes removing the forcefield then effort must be made to preserve the defending players immunity to targetted modules within a certain range of the POS."
If anybody disagrees with these 2 statements not only would i question their CSM aspirations i would question if they played the same game as i do |

Jack Miton
Aperture Harmonics K162
978
|
Posted - 2012.12.16 10:46:00 -
[10] - Quote
Messoroz wrote:We could just permacamp AHARM poses and keep podding TwoStep until he realizes how dumb the idea is.
It really isnt TwoStep's call... be my guest tho ;) |

chris elliot
EG CORP Talocan United
60
|
Posted - 2012.12.16 12:25:00 -
[11] - Quote
I remember during ATX someone saying he started playing in wormholes and realized how utterly terrible the current pos mechanics are for the wormhole community.
Hopefully that person is someone of influence in the conversion process and CCP does not go full jackas.s on the revamp on us.
That or with any luck Fozzie will manage to get involved, he seems to have done a standout job so far on the ship balancing. I wouldn't put it past him to do the same standout job on not ruining pos's. |

Trinkets friend
Sudden Buggery Swift Angels Alliance
695
|
Posted - 2012.12.16 22:53:00 -
[12] - Quote
Here's a statement:
"C4's should get a transient connection to k-space. You know, to help the kids in the ghetto." Taking submissions for "Trinkets friendly Advice Column" via evemail or private convo in-game. Anonymity sorta guaranteed. http://www.localectomy.blogspot.com.au
|

Wolvun
Future Corps Sleeper Social Club
88
|
Posted - 2012.12.16 22:57:00 -
[13] - Quote
Trinkets friend wrote:Here's a statement:
"C4's should get a dual connection to wh-space. You know, to help the kids in the ghetto."
I fixed that one for you. |

MadbaM
Hard Knocks Inc.
10
|
Posted - 2012.12.17 00:14:00 -
[14] - Quote
chris elliot wrote:I remember during ATX someone saying he started playing in wormholes and realized how utterly terrible the current pos mechanics are for the wormhole community.
Hopefully that person is someone of influence in the conversion process and CCP does not go full jackas.s on the revamp on us.
That or with any luck Fozzie will manage to get involved, he seems to have done a standout job so far on the ship balancing. I wouldn't put it past him to do the same standout job on not ruining pos's.
It was sound wave that made the statement during ATX, but i think he was referring to the BM system at the time? but he will have rather a large degree of input into the new system.
And I'm not sure if Fozzie has had any time in WH's or not but i expect any input he will be giving is from the view of Null sec, and the two environments i think would want different things. Don't forget they want a unified system for all of space and as WH dwellers are in the minority our requests will probably be put aside for the sake of Null sec.
The question i would ask in this instance is during the creation of the new outposts will there by any system put in place in the coding to allow for variations in the functionality of them.
EG: In a worm hole system undocking from a outpost has the same rules as jumping WH's once you have undocked your hull polarizes preventing you from docking again until timer is up.
(just want to point out this isn't a suggestion was just trying to think of an example of how there could be differences between W and K space)
On a related note i would love for us to have more W-Space dwelling CSM members i don't feel one truly represents us on the CSM we need more voices! |

QT McWhiskers
Hard Knocks Inc.
49
|
Posted - 2012.12.17 02:51:00 -
[15] - Quote
I think the most important question... Will we have wis in our wormhole posses, and it so, will we be able to all sit in our main pos and play poker? Can see it now. "we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces." |

Tas Nok
Hedion University Amarr Empire
39
|
Posted - 2012.12.17 06:30:00 -
[16] - Quote
QT McWhiskers wrote:I think the most important question... Will we have wis in our wormhole posses, and it so, will we be able to all sit in our main pos and play poker? Can see it now. "we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces."
Been out of WH for a little while but this is part of the question stated earlier, if you can have WIS and play poker, then you get a smaller version of an outpost not our current 'stick in space' with the FF and various mods scattered about and all the station games included.
Getting back to the OP request here are questions I'd want asked:
--Would you favor making Rorquals able to use their clone bays to jump into/out of WH space?
--As part of the POS revamp will a module be allowed in WH space to allow clone jumping?
--Would you support WH iteration in the next 12 months (perhaps sleepers return, T3 frigs/BS, new WHs?)
just my 2 bits, if the banking and medical clone systems work out in WH space why can't the rorq? and why can't we have mini-outposts with a clone bay? I suspect iteration is alot further than 12mo away and will occur when CCP is ready for another series of T3 madness. For the POS revamp I actually hope they keep the FF, but just make the POS and its mods more central and connected, but UN-dockable. That FF is a key piece of real-estate both offensively and defensively for the POS, if there is no room to maneuver then the idead is DOA.
|

ma perke
Center for Advanced Studies Gallente Federation
7
|
Posted - 2012.12.17 11:41:00 -
[17] - Quote
intro: WH has too much advantage over k-space and too low risk to live in. Lets say your corp lives in a class 5 wh, where only the loot from a rat BS is 50Misk. You do all the anomallies which are active and instead of waiting for another spawn next day you just scan for the wh in your own system. If it is again class 5 you go and do the anomalies there. If by some chance it leads to undesirable space - like goon space for instance - you jump a carrier through in and out and close the WH. There is imediately another one spawning leading to some other place. There is no need for system upgrades, no need for soverenity warfare nothing. 20man corp can make tons of money and avoid all undesirable fights. Hence WH should be nerfed - TOO MUCH ISK for too small risk involved!
Here are the statements:
- The number of WH connecting K-space should be increased in order to increase pvp. - Player induced closing of a WH should be nerfed. - WH should be more accessible. - POS mechanics in WH should be changed, so that it can be killed in a single day as long as a WH lasts. |

Server Marcune
Marcune Sentinels of Sukanan Alliance
4
|
Posted - 2012.12.17 11:44:00 -
[18] - Quote
Dierdra Vaal wrote:Hi everyone. Every election since the CSM4 elections I've ran CSM Vote Match, a website where you can match your views and opinions about Eve with the views and opinions of the candidates. Since the Vote Match website looks like it is from 1997 I'm currently building version 2.0 from scratch which will offer much greater functionality and more nuanced matching! You can preview the new website here, but keep in mind it's currently still filled with placeholder and mockup content. But I need your help!I need statements to present to the candidates (and the voters), and I like them to be as diverse and useful as possible. It's not easy coming up with 40 statements by myself so that is why I am asking you. I]...]
I just want to say one thing;
I think creating new topic over old topics is not going to help a change, but create more confusion
First of all there are alot of "opnions" here in the forum dating back since the new forum got up. Those were never answered or are closed due inactivity.
While i do have to say that creating a pol is an excellent idea I do hope that the people who posted there ideas wont get ignored.
|

Wolvun
Future Corps Sleeper Social Club
89
|
Posted - 2012.12.17 11:57:00 -
[19] - Quote
ma perke wrote:intro: WH has too much advantage over k-space and too low risk to live in. Lets say your corp lives in a class 5 wh, where only the loot from a rat BS is 50Misk. You do all the anomallies which are active and instead of waiting for another spawn next day you just scan for the wh in your own system. If it is again class 5 you go and do the anomalies there. If by some chance it leads to undesirable space - like goon space for instance - you jump a carrier through in and out and close the WH. There is imediately another one spawning leading to some other place. There is no need for system upgrades, no need for soverenity warfare nothing. 20man corp can make tons of money and avoid all undesirable fights. Hence WH should be nerfed - TOO MUCH ISK for too small risk involved!
Here are the statements:
- The number of WH connecting K-space should be increased in order to increase pvp. - Player induced closing of a WH should be nerfed. - WH should be more accessible. - POS mechanics in WH should be changed, so that it can be killed in a single day as long as a WH lasts.
So WH's should make so little isk that large groups can't sustain themselves? They should have no defence apart from having a large fleet ready to go at all times of the day? They should have no way to close a WH to look for PVP? Ohh wait we close them to avoid it, right.......
Stay in null or lay off the drugs.
|

ma perke
Center for Advanced Studies Gallente Federation
7
|
Posted - 2012.12.17 12:00:00 -
[20] - Quote
Here are some other statements not connected to WH:
- All reinforced structures in Eve should be visible in a public list, so that everybody interested could join the fight. - Industry in 0.0 should be more profitable then low sec, which should be more profitable than hi sec. - There should be an option to democratically elect corp/alliance leaders. - Fleet Commanders should be rewarded in some form by CCP for leading fleets. - Broadcasting primary/logistiscs in a fleet fight should be limited to wing level, so that more people can bring their input apart from the FC alone. - Fleet size should be decreased to wing level in order to involve more people in the fight. |

Dierdra Vaal
Koshaku Gentlemen's Agreement
196
|
Posted - 2012.12.17 12:38:00 -
[21] - Quote
Server Marcune wrote:Dierdra Vaal wrote:Hi everyone. Every election since the CSM4 elections I've ran CSM Vote Match, a website where you can match your views and opinions about Eve with the views and opinions of the candidates. Since the Vote Match website looks like it is from 1997 I'm currently building version 2.0 from scratch which will offer much greater functionality and more nuanced matching! You can preview the new website here, but keep in mind it's currently still filled with placeholder and mockup content. But I need your help!I need statements to present to the candidates (and the voters), and I like them to be as diverse and useful as possible. It's not easy coming up with 40 statements by myself so that is why I am asking you. I]...] I just want to say one thing; I think creating new topic over old topics is not going to help a change, but create more confusion First of all there are alot of "opnions" here in the forum dating back since the new forum got up. Those were never answered or are closed due inactivity. While i do have to say that creating a pol is an excellent idea I do hope that the people who posted there ideas wont get ignored.
I think you might be misunderstanding what this is for. I'm gathering questions with which I will build candidate profiles when the CSM elections roll around (february/march). Based on those profiles I can then provide users with an automated system to match them to the candidate who most closely shares their views.
This is not somehow gathering WH related topics to present to the CSM, or to CCP, as action items.
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |

Kalel Nimrott
EG CORP Talocan United
96
|
Posted - 2012.12.17 13:10:00 -
[22] - Quote
Wolvun, dont evev bother answering him. He may be one of the hisec incursion players that are still butthurt for the nerf.
Shooooooooooo!!, Go away!!!, Shooooooo! |

Zara Arran
Aperture Harmonics K162
7
|
Posted - 2012.12.17 15:08:00 -
[23] - Quote
To make the "match" as realistic as possible, please consider adding (if you haven't already) a certain feature where the CSM candidate also scores which statements are more important to him/her (or give a top 3 or something). A CSM candidate can agree strongly or disagree with a WH statement, yet if they themselves are located in K-space and the statement does not influence them at all, I doubt you will see a lot of effort on the matter. Aperture Harmonics - Recruitment Officer & Corp Diplomat Recruitment status - Open -á http://dontshootx.com/index.php?board=42.0 |

Kalel Nimrott
EG CORP Talocan United
96
|
Posted - 2012.12.17 15:20:00 -
[24] - Quote
They could be located on k space, where they can run stuff more efficiently, but could be having alts living in wspace. So, the last statement doesnt sound too good to me
|

Xuse Senna
Mind Games. Suddenly Spaceships.
546
|
Posted - 2012.12.17 15:25:00 -
[25] - Quote
QT McWhiskers wrote:Can see it now. "we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces."
This ^^ I need a Stupid Quote Here - Some Stupid Guy |

Dierdra Vaal
Koshaku Gentlemen's Agreement
196
|
Posted - 2012.12.17 17:33:00 -
[26] - Quote
Zara Arran wrote:To make the "match" as realistic as possible, please consider adding (if you haven't already) a certain feature where the CSM candidate also scores which statements are more important to him/her (or give a top 3 or something). A CSM candidate can agree strongly or disagree with a WH statement, yet if they themselves are located in K-space and the statement does not influence them at all, I doubt you will see a lot of effort on the matter.
Candidates (and users!) can set custom weights for all the questions, indicating which are more or less important to them.
Veto #205 * * * Director Emeritus at EVE University * * * CSM1 delegate, CSM3 chairman and CSM5 vice-chairman |
|

CCP Eterne
C C P C C P Alliance
1001

|
Posted - 2012.12.17 17:55:00 -
[27] - Quote
I have deleted an off-topic post. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
|

Robot Monster
Aperture Harmonics K162
1
|
Posted - 2012.12.17 19:10:00 -
[28] - Quote
In a side note we don't need more then one csm.... There's this thing called vote splitting and it is bad |

Ayeson
Hard Knocks Inc.
80
|
Posted - 2012.12.17 19:14:00 -
[29] - Quote
QT McWhiskers wrote:we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces."
Prob wouldv'e saved us 4 bhaal's tbh...SHIP IT Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

MadbaM
Hard Knocks Inc.
10
|
Posted - 2012.12.17 20:40:00 -
[30] - Quote
Robot Monster wrote:In a side note we don't need more then one csm.... There's this thing called vote splitting and it is bad
It think we have more then the numbers required to get a second WH CSM candidate, I'm not sure where all the votes came from last CSM but didn't TwoStep get the second most votes? I will have to see who puts themselves forward before i decide but i will probably be splitting my votes regardless next CSM. |

Robot Monster
Aperture Harmonics K162
1
|
Posted - 2012.12.17 21:08:00 -
[31] - Quote
MadbaM wrote:Robot Monster wrote:In a side note we don't need more then one csm.... There's this thing called vote splitting and it is bad It think we have more then the numbers required to get a second WH CSM candidate, I'm not sure where all the votes came from last CSM but didn't TwoStep get the second most votes? I will have to see who puts themselves forward before i decide but i will probably be splitting my votes regardless next CSM.
As some people have probably heard Two Step isnt going to go for reelection so I'll have to see who throws their hat in. I do agree that if the 2 candidates are willing to work together to coordinate votes and the WH community is willing/able to go along with it we could potentially garner enough votes to get 2 CSMs. |

ma perke
Center for Advanced Studies Gallente Federation
7
|
Posted - 2012.12.17 22:15:00 -
[32] - Quote
CCP Eterne wrote:I have deleted an off-topic post.
thank you very much CCP.. Could you please tell me which ones of the posts here are on the topic except mine one?
I dont see any suggested statements apart from my ones. Why didn't you delete all irelevant posts? |

Wolvun
Future Corps Sleeper Social Club
90
|
Posted - 2012.12.17 22:58:00 -
[33] - Quote
Ayeson wrote:QT McWhiskers wrote:we have a carrier tackled at the sun..." A few seconds of silence go by. "but I have 4 aces." Prob wouldv'e saved us 4 bhaal's tbh...SHIP IT
Gold. |

Meytal
School of Applied Knowledge Caldari State
131
|
Posted - 2012.12.18 15:27:00 -
[34] - Quote
It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space.
Any POS overhaul should not implement docking as we know it, and leave ships/avatars in (multi-player) space while POS services are in use. This means WiS/Captain's Quarters would not be available in w-space.
[ Make all services accessible based on proximity to tower. "True" stations and docking can just move the user avatar to the same single-player environment they do now, and make it such that it is always within range of station services. It's a slight modification of POS mechanics, and a slightly larger revamp of station mechanics. The goal is to keep things multi-player, which docking does not do.
Could also use the angle that lack of WiS in w-space could push people to Nullsec where it would be available. ]
Wormhole class should limit the size of the POS in the w-space system (ie: can't have the largest POS sizes in C1).
[ Sanity Check for any w-space candidate. ]
Should we even bring up questions about wormhole stabilizers or supercaps in w-space? I want to believe that no one in his or her right mind, especially a CSM candidate, would push for those things, but.. well.. always bet on stupid.
|

Kalel Nimrott
EG CORP Talocan United
97
|
Posted - 2012.12.18 15:51:00 -
[35] - Quote
ma perke wrote:CCP Eterne wrote:I have deleted an off-topic post. thank you very much CCP.. Could you please tell me which ones of the posts here are on the topic except mine one? I dont see any suggested statements apart from my ones. Why didn't you delete all irelevant posts?
Seriously, you are starting to sound annoying. And btw, you are not sugesting sh-ít. You are just crying rivers as to way YOU dont make enough isk. |

Axloth Okiah
Dark-Rising
6
|
Posted - 2012.12.18 17:46:00 -
[36] - Quote
Meytal wrote:It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space. no
and having two WH CSM blokes would be awesome, I can already think of some I'd vote for ... |

Shazeen Zerubu
Master Bait and Tackle
0
|
Posted - 2012.12.18 18:00:00 -
[37] - Quote
Meytal wrote:It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space.
Dont like this idea since imo that is what makes it interesting. You need a supply line to the outside to have your haven. |

Robot Monster
Aperture Harmonics K162
1
|
Posted - 2012.12.18 18:43:00 -
[38] - Quote
One suggestion that I've heard in relation to ice belts in whspace is for them to only exist in black holes. Let's be honest, black holes are freaking useless and giving them a commodity such as ice would make them worth fighting for. It would also inject an interesting in game trading dynamic possibly.
Connect to black hole, see makinaws on scan making merry with ice cubes in space. Bubble up said makinaws. Yo. Give us a great price on some compressed ice and we won't kill your stuffz |

Meytal
School of Applied Knowledge Caldari State
131
|
Posted - 2012.12.18 20:00:00 -
[39] - Quote
Shazeen Zerubu wrote:Meytal wrote:It should be possible to dwell in w-space without a requirement to visit k-space to refuel, meaning that ice products should be available in w-space. Dont like this idea since imo that is what makes it interesting. You need a supply line to the outside to have your haven. On its own, I don't care about the idea either way; targets are targets, and ultimately everyone will visit k-space anyway. The more time they spend in w-space, the longer they are targets. But the questions in this thread are primarily aimed at helping the voters understand the candidates, not topics for lengthy discussion. This question (and others) show what direction the candidates feel that wormhole life should take which could impact the choices we the voters make. In context with answers to other questions, this could be a winner or a deal-breaker.
That's the purpose of this thread. Right?
|

Robot Monster
Aperture Harmonics K162
1
|
Posted - 2012.12.18 20:24:00 -
[40] - Quote
To rephrase my idea in a question format lets go with
" Iteration for different systems in WH space to make certain undesirable systems attractive (I.E. Ice belts in Black Holes)." |

AlexOrl
we dont pay tax
2
|
Posted - 2012.12.18 21:05:00 -
[41] - Quote
Here some questions : Do you think we need more pve content in w-space ? Do you think some class wormholes need more statics? Do we need more intel-tools ? Do we need more wormholes? Do we need more wormhole effects? Do we have a risk/reward ratio?
Pos revamp : Do you think people should see who is online in the new pos ? Do you think you should be able to D-scan when in the pos? Do pos reinforcement timers need to be changed? Does pos size matter depending on the class of the wormhole?
|

Craggus
Lead Farmers Origin Kill It With Fire
81
|
Posted - 2012.12.18 21:28:00 -
[42] - Quote
If nothing but one thing can be changed, can we please have a way to change T3 subs inside a wh? <3<3<3<3<3<3<3<3 |

Robot Monster
Aperture Harmonics K162
2
|
Posted - 2012.12.18 22:05:00 -
[43] - Quote
Craggus wrote:If nothing but one thing can be changed, can we please have a way to change T3 subs inside a wh? <3<3<3<3<3<3<3<3
I don't think that's the one change I would push for, but to each their own. Most of my t3 hulls have different rigs and are too expensive to keep changing. (however if they made rigs on t3's removable I'm in) I would rather see clone swapping in rorquals myself. |

Craggus
Lead Farmers Origin Kill It With Fire
81
|
Posted - 2012.12.18 23:34:00 -
[44] - Quote
Robot Monster wrote:Craggus wrote:If nothing but one thing can be changed, can we please have a way to change T3 subs inside a wh? <3<3<3<3<3<3<3<3 I don't think that's the one change I would push for, but to each their own. Most of my t3 hulls have different rigs and are too expensive to keep changing. (however if they made rigs on t3's removable I'm in) I would rather see clone swapping in rorquals myself.
I hadn't even thought of that. Now that I have.. its a tough choice =\ |

Messoroz
AQUILA INC Verge of Collapse
321
|
Posted - 2012.12.18 23:47:00 -
[45] - Quote
ma perke wrote:intro: WH has too much advantage over k-space and too low risk to live in. Lets say your corp lives in a class 5 wh, where only the loot from a rat BS is 50Misk. You do all the anomallies which are active and instead of waiting for another spawn next day you just scan for the wh in your own system. If it is again class 5 you go and do the anomalies there. If by some chance it leads to undesirable space - like goon space for instance - you jump a carrier through in and out and close the WH. There is imediately another one spawning leading to some other place. There is no need for system upgrades, no need for soverenity warfare nothing. 20man corp can make tons of money and avoid all undesirable fights. Hence WH should be nerfed - TOO MUCH ISK for too small risk involved!
Here are the statements:
- The number of WH connecting K-space should be increased in order to increase pvp. - Player induced closing of a WH should be nerfed. - WH should be more accessible. - POS mechanics in WH should be changed, so that it can be killed in a single day as long as a WH lasts.
LOL,
More pvp from/in wormholes?
http://kb.vergeofcollapse.com/
1648 Ships killed (393.88B ISK) 364 Ships lost (68.7B ISK)
Basically anytime we get a kspace, many nullseccers die. Also same goes for lowsec and other wspace residents. No need for more kspace. Nullsecs ar ethe most bountiful wormhole in ALL of wspace. |

DJ P0N-3
Table Flippendeavors
94
|
Posted - 2012.12.19 15:22:00 -
[46] - Quote
Statement for agree/disagree: POS overhaul should not be assigned into the release schedule until there has been significant CSM and player feedback on CCP's ideas. Until then, it should be a "when it's done" feature.
I think this will be a huge agree/disagree across not only w-space but k-space. I see a lot of people champing at the bit for a POS overhaul rite nao, but I can honestly say that I am dreading it because if there's just a massive push to get it done OMG ON TIME then we're going to be miserable until they finally get around to iterating maybe. I can't be the only person who wants a voice on the CSM who will yell NO THIS IS NOT READY over and over again until it is, and to be sure that CCP is on the same page about this. If input is not sought until it's locked into a release schedule, we will all be unhappy. |

Sandslinger
NorCorp Enterprise No Holes Barred
31
|
Posted - 2012.12.19 16:12:00 -
[47] - Quote
DJ P0N-3 wrote:Statement for agree/disagree: POS overhaul should not be assigned into the release schedule until there has been significant CSM and player feedback on CCP's ideas. Until then, it should be a "when it's done" feature.
I think this will be a huge agree/disagree across not only w-space but k-space. I see a lot of people champing at the bit for a POS overhaul rite nao, but I can honestly say that I am dreading it because if there's just a massive push to get it done OMG ON TIME then we're going to be miserable until they finally get around to iterating maybe. I can't be the only person who wants a voice on the CSM who will yell NO THIS IS NOT READY over and over again until it is, and to be sure that CCP is on the same page about this. If input is not sought until it's locked into a release schedule, we will all be unhappy.
I totally agree with this.
Pos Overhaul is one of the most awaited things for wormholes ever. It will/can improve our gameplay immensely.
However is CCP rush it and make any mistakes in implementation (read single undock) they might in worst case scenario inadvertedly kill all the real wormhole pvp corps.
They really really need to take all the time they need to get this right and ensure that testing etc is available Long before implementation.
|

MadbaM
Hard Knocks Inc.
10
|
Posted - 2012.12.19 17:04:00 -
[48] - Quote
Well in all fairness that is what the test server is for, if we are to lazy to go test out every aspect then we deserve it to be borked. I would just again like to say we need CCP to listen to whats being told to them, I'm more concerned about a system that is "working as intended" but makes WH's a living hell. We need a CSM that as the previous poster says will keep hammering home our message no matter if it jeopardizes there free holidays to Iceland. |

Sandslinger
NorCorp Enterprise No Holes Barred
32
|
Posted - 2012.12.19 18:21:00 -
[49] - Quote
MadbaM wrote:Well in all fairness that is what the test server is for, if we are to lazy to go test out every aspect then we deserve it to be borked. I would just again like to say we need CCP to listen to whats being told to them, I'm more concerned about a system that is "working as intended" but makes WH's a living hell. We need a CSM that as the previous poster says will keep hammering home our message no matter if it jeopardizes there free holidays to Iceland.
The deserve it to be borked sentiment isn't particularily constructive to be honest, historically what has happened is that new stuff is released to test server so late that even though the player base finds problems and posts about it in various threads. CCP finds themselves having to rush things into the Patch and then trying to fix it later, which in turn leads to more problems.
The point he was making is that, that could be catastrophical for WH space. If CCP is going to do a POS overhaul they need to get it right first time.
Frankly I'm worried because I feel that if they intend to have it in for the summer patch it should be on test server Now. Considering the vast amount of scope included here the players will need months to test everything and CCP is going to need months to fix all the mess ups the players are guaranteed to find. Or even make major overhauls to their "first draft" IF the players find flaws large enough. And frankly unless the "first draft" of their ideas for the new structure comes in right now then there just isn't going to be enough time imo Anfd history will just repeat itself.
Nigh on unlimited supply of R64 moon goo anyone ?
|

MadbaM
Hard Knocks Inc.
10
|
Posted - 2012.12.19 19:17:00 -
[50] - Quote
Sandslinger wrote:
The deserve it to be borked sentiment isn't particularily constructive to be honest,
If this was a thread entitled "Changes to the POS system" i would agree with you, not constructive one bit just yet another personal statement of no consequence.
However this thread is intending to help everyone more easily find a CSM candidate that has the same characteristics and opinions we have regarding WH future. That is why i ended my post the way i did, an effort to get this thread back on track but sorry for the confusion on that one.
incidentally i was trying to make the same point you make here, stating that this kind of communication should maybe go through a CSM that's harder to ignore than a thread on a forum (we hope).
Sandslinger wrote: historically what has happened is that new stuff is released to test server so late that even though the player base finds problems and posts about it in various threads. CCP finds themselves having to rush things into the Patch and then trying to fix it later, which in turn leads to more problems.
|

Ayeson
Hard Knocks Inc.
81
|
Posted - 2012.12.19 19:26:00 -
[51] - Quote
MadbaM wrote: incidentally i was trying to make the same point you make here, stating that this kind of communication should maybe go through a CSM that's harder to ignore than a thread on a forum (we hope).
If you could find a way to pay my salary, I'll go live in Hillmar's closet for FY'13 and just come out every night and whisper all the features and ideas we want into his ear. Maybe I'll rotate between Hillmar, Soundwave, and Lander... Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Cipreh
Clann Fian Transmission Lost
98
|
Posted - 2012.12.19 20:09:00 -
[52] - Quote
Prior to the most recent expansion, the development focus has been on iterating Factional Warfare lately, and before that, Nullsec . I would like CCP to look at potential new conflict drivers in w-space. Earlier in the thread, people recommended dual w-space statics for class four wormoles, I am a huge fan of that idea. There are a lot of other ideas floating around as well that all show potential to increase conflict in w-space, such as reducing the number of empty wormholes, and possibly increasing the amount or frequency of random wormholes.
What else can CCP do to drive conflict in all classes of wormholes?
Refining at a POS... the refinery for towers is absolutely terrible, it automatically wastes 25% of the minerals. A lot of people are caught up in the docking or force field debate, but few people talk about the terrible modules that no one ever uses at a POS. I think that as part of the POS redesign, CCP should look at the penalties and abilities of these arrays, not necessarily to bring them up to the same abilities as a station, but to adjust them so that they're not so bad that they are rarely used. This has the added effect of potentially stimulating nullsec industry as well, since it might actually become feasible to refine and build modules and ships in a POS, rather then having to haul them in from Jita.
What other POS modules are absolutely terrible, and need to be looked at? |

GrandMoff Smakdy
Guild of the Faceless Men
0
|
Posted - 2012.12.19 20:14:00 -
[53] - Quote
What about gas reactions? Currently, they take at least 5 pos modules to do one such reaction. Most of WH space will be very interested in how this gets changed in the coming pos iterations. |

Acac Sunflyier
Burning Star L.L.C.
300
|
Posted - 2012.12.19 21:09:00 -
[54] - Quote
POS overhaul should be a priority next summer.
POS overhaul should retain the force-field mechanism.
C.C.P. Soundwave's "little things" project should return.
There just isn't anything intresting on the front page of the GD anymore. Yawn! |

Ayeson
Hard Knocks Inc.
82
|
Posted - 2012.12.19 21:35:00 -
[55] - Quote
GrandMoff Smakdy wrote:What about gas reactions? Currently, they take at least 5 pos modules to do one such reaction. Most of WH space will be very interested in how this gets changed in the coming pos iterations.
The last thing that I care about is how many POS mods it takes to make free money Ask me about Rengas-dar, HRDKX's Most recent, groundbreaking, game-changing, wormhole-collapsing research endeavour. |

Diremage
Stability Critically Disrupted Seekers of the Unseen
5
|
Posted - 2012.12.19 21:51:00 -
[56] - Quote
Ayeson wrote:GrandMoff Smakdy wrote:What about gas reactions? Currently, they take at least 5 pos modules to do one such reaction. Most of WH space will be very interested in how this gets changed in the coming pos iterations. The last thing that I care about is how many POS mods it takes to make free money
Can we have a set of 'screening' questions before the main questions? Things like: I believe that ore I mine myself is free.
POS mods make isk out of nothing.
I've never actually been in a wormhole, but I know all about them.
I've never actually been in nullsec, either, but I know all about that, too.
I've never actually been on the test server, but I think that the test server should have caught all the bugs.
I work hard to make my isk, but other people make more isk. Therefore they must be cheating and deserve to be nerfed! |

MadbaM
Hard Knocks Inc.
10
|
Posted - 2012.12.19 23:51:00 -
[57] - Quote
Acac Sunflyier wrote:POS overhaul should be a priority next summer.
POS overhaul should retain the force-field mechanism.
C.C.P. Soundwave's "little things" project should return.
They have already said there will be no force field's in fact i think that's the only thing they are set on, they say there are technical reasons for not having them.
And they have also said that its there priority now as of 2013. |

Barrogh Habalu
Imperial Shipment Amarr Empire
70
|
Posted - 2012.12.20 06:15:00 -
[58] - Quote
Craggus wrote:If nothing but one thing can be changed, can we please have a way to change T3 subs inside a wh? <3<3<3<3<3<3<3<3
In order to do that, you have to remove ship from space, as far as I know, that means either docking (noone wants that except maybe CCP), or some mechanics that allows placing ships into certain array while staying in space on your own (in a pod?), while still keeping ability to access fittings somehow.
This will take serious thrashing of 10 years old code, I'm afraid.
Another thing is repackaging. Since we seemingly can't get rid of this useless (outside of ship repackaging) mech, it would be nice to have a way to do it in a POS (IIRC it's still a problem, though I can be wrong). |

Bloody Wench
268
|
Posted - 2012.12.20 23:24:00 -
[59] - Quote
All I want from my POS is:
The Force Field. Repackaging. T3 Subsystem manipulation. Mineral Refinery worth a damn. I must be able to be in space, and D-Scan / Probe scan.
And NO docking.
Edit: Actually I wouldn't mind Module Reprocessing as well. |

Wolvun
Future Corps Sleeper Social Club
97
|
Posted - 2012.12.20 23:31:00 -
[60] - Quote
Bloody Wench wrote:All I want from my POS is:
The Force Field. Repackaging. T3 Subsystem manipulation. Mineral Refinery worth a damn. I must be able to be in space, and D-Scan / Probe scan.
And NO docking.
Edit: Actually I wouldn't mind Module Reprocessing as well.
^ This + personal member ship storage. (Accessible by directors of course so POS's can be emptied and moved when people go afk) |

Robot Monster
Aperture Harmonics K162
3
|
Posted - 2012.12.21 00:30:00 -
[61] - Quote
At this point everything is pure conjecture except for getting rid of the current force field which they've said is going due to technical issues. Hopefully a new one is possible but I'm not holding my breath. |

S'No Flake
T-Nation
6
|
Posted - 2012.12.21 14:59:00 -
[62] - Quote
Tas Nok wrote:Getting back to the OP request here are questions I'd want asked:
--Would you favor making Rorquals able to use their clone bays to jump into/out of WH space?
--As part of the POS revamp will a module be allowed in WH space to allow clone jumping?
This two will make things way too easy. All the corps/alliances which fight together will just leave clones and ships in the friendly WHs.
When a WH it is invaded, they will just jump clones and will be ready to defend. No more rolling statics, bringing limited number of ships, etc. Everything will be there... ready... nothing to work for.
I would personally want to see a full fitting service so i can change subsystems on T3 without having to go out only to do that. |

Sandslinger
NorCorp Enterprise No Holes Barred
35
|
Posted - 2012.12.21 16:45:00 -
[63] - Quote
S'No Flake wrote:Tas Nok wrote:Getting back to the OP request here are questions I'd want asked:
--Would you favor making Rorquals able to use their clone bays to jump into/out of WH space?
--As part of the POS revamp will a module be allowed in WH space to allow clone jumping?
This two will make things way too easy. All the corps/alliances which fight together will just leave clones and ships in the friendly WHs. When a WH it is invaded, they will just jump clones and will be ready to defend. No more rolling statics, bringing limited number of ships, etc. Everything will be there... ready... nothing to work for. I would personally want to see a full fitting service so i can change subsystems on T3 without having to go out only to do that.
Clone jumping to Rorqual in WH would be imbalanced as hell towards defenders.
What I would like to see is ability to switch out clones on Rorqual. once every 24 hours like jump clones.
So we can have some control over which pirate set we're in |

Robot Monster
Aperture Harmonics K162
3
|
Posted - 2012.12.21 20:54:00 -
[64] - Quote
Sandslinger wrote:S'No Flake wrote:Tas Nok wrote:Getting back to the OP request here are questions I'd want asked:
--Would you favor making Rorquals able to use their clone bays to jump into/out of WH space?
--As part of the POS revamp will a module be allowed in WH space to allow clone jumping?
This two will make things way too easy. All the corps/alliances which fight together will just leave clones and ships in the friendly WHs. When a WH it is invaded, they will just jump clones and will be ready to defend. No more rolling statics, bringing limited number of ships, etc. Everything will be there... ready... nothing to work for. I would personally want to see a full fitting service so i can change subsystems on T3 without having to go out only to do that. Clone jumping to Rorqual in WH would be imbalanced as hell towards defenders. What I would like to see is ability to switch out clones on Rorqual. once every 24 hours like jump clones. So we can have some control over which pirate set we're in
This. No one wants the ability to jump from high sec to a WH or set the Rorq as your new clone when you are podded. You get podded you're in k-space. We just want the ability to have different clones available. Like a wardrobe. Going to null sec? Cool I'll leave my slaves here and grab a cheap clone.
|

Dark Calling
Phoenix of the Black Sun Wrong Hole.
44
|
Posted - 2012.12.27 06:55:00 -
[65] - Quote
I would love personal hangars.. At the moment it's all a little messy in that area
A renewed focus on sleepers would also be great.. Perhaps some type of expansion that focuses purely on them and purely on WH space and that releases a new strain of them which in turn this new strain brings new salvage and blue loot maybe.. Which again in turn could give us T3 Frigates or some new type of sleeper technology..
I wouldn't expect that to happen tommorrow.. But somewhere down the line perhaps
It might also give people the incentive to get into WH space if there was a large expansion about it.. Something exiting and new that can only be done or found in Wormholes..
There is so much that can be done with WH space.. The potential is there but sadly the number of people in them is not many compared to other aspects of EVE and our voices are not heard enough..
Also if they really do take away POS shields i for one do not see that ending well and i really hope that docking games do not come to WH space.. Failure Is Not Falling Down.. Failure Is Refusing To Get Back Up |

Lloyd Roses
Blue-Fire PLEASE NOT VIOLENCE OUR BOATS
31
|
Posted - 2012.12.31 12:29:00 -
[66] - Quote
I will give every CSM candidate my vote that complies on the following:
1 Keep wormholes free of timers (Not free from creating timers/suspect flags etc, but wormhole-space itself should nowehere be affected by any kind of timer ever. Polarisation timer excluded, he is a good friend of mine)
2 Keep Local delayed like it is now
3 Insist on only implementing a FULLY working revamped POS system (as some pony pointed out)
4 Don't fiddle with the wormhole masses and lifetimes. Other people got jump bridges and constant stargates to plan their roams, chaincollapsing and k-holing anywhere is the usual way we find pvp inside wormholes.
5 I got absolutely no objections to massively increase the number of N432s spawning in SOV-nullsec. Or any nullsec. Every CSM considering that option is working towards the total number of pvp-oppurtunities I got. So me like.
I live off the timezones, so I rather pve in nullsec anyways, can't speak about how wonderful or not c5s are. Doing nullsec anoms/mags/plexes is quite awesome though. Don't know if c5/c6 escalations can compete with nullsec mags tbh. |

Lloyd Roses
Blue-Fire PLEASE NOT VIOLENCE OUR BOATS
31
|
Posted - 2012.12.31 12:34:00 -
[67] - Quote
Dark Calling wrote:I would love personal hangars.. At the moment it's all a little messy in that area
Butbut... Orca-alts! A personal Hangar you can even log-out :D |

WInter Borne
Cold Station 12 Surely You're Joking
31
|
Posted - 2013.01.03 20:10:00 -
[68] - Quote
Messoroz wrote:We could just permacamp AHARM poses and keep podding TwoStep until he realizes how dumb the idea is. You act like Twostep can tap a dev on the should and say, "henceforth there will be docking games". |

TomyLobo
U2EZ
105
|
Posted - 2013.01.04 22:34:00 -
[69] - Quote
"Clone jumping to Rorqual in WH would be imbalanced as hell towards defenders.
What I would like to see is ability to switch out clones on Rorqual. once every 24 hours like jump clones.
So we can have some control over which pirate set we're in"
This ^^. I can't emphasize enough how important it is that this gets implemented. As for POS changes, please do remember that it's not only whs that will be affected here but all of EvE. If we get to dock in a POS, what sort of protection will supers have or will they be able to dock in a POS too? I also find it critical to see whoever is in a POS at any given time but one can also say that it'll prevent defenders from SDing ships and wh dwellers will be required to have scouts cloaked outside their POS at all times. It's like giving with one hand and taking with the other but CCP tends to somehow have three hands in cases such as these.
Although, it has to be said, this will add more spice to wh fights especially when you are evicting a group from a wh. Everyone becomes vulnerable on undock and if POS undock/dock timers & docking range are increased and reduced respectively, unlike that of normal stations, then this might just be the change we need to spice things up in whs. I for one know that more ganks will occur and if you refuse to fight, you'll lose it all. Logging off won't save you this time around neither will self-destructing.
Of course, all these speculations are based on the fact that force fields will be removed during the change. |

Indo Nira
DEEP-SPACE CO-OP LTD Exhale.
35
|
Posted - 2013.01.05 08:06:00 -
[70] - Quote
WInter Borne wrote:Messoroz wrote:We could just permacamp AHARM poses and keep podding TwoStep until he realizes how dumb the idea is. You act like Twostep can tap a dev on the shoulder and say, "henceforth there will be docking games".
well.... he did tap one to close down a forum thread and delete some posts... sooooo... yeah |
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