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Anan Phitzora
Anan Phitzora

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Posted - 2003.07.08 07:13:00 - [1]

As it stands now the bounty system is somewhat useless. Unless an indvidual has a serious negitive rating or is in a very low level sec. youd be a fool to atempt to collect. Wouldnt a better system be:

1. If a boutny is taking out on a person, that person is fair game in all sectors.

a. The minimum bounty would have to be significant. ie. min of 1 million isks plus and additional 15 to 20% paid to Concord to "compensate" the various law enforcent agencies for the trouble


2. Bounties would have a time limit.

a. Say 2 to 14 days. The longer the time you want this person hunted the higher your compensation tax will be.

b. If the hunted is not terminated in the perscribed amount of time, the bounty ends and the bounty money is returned. (but not the compensation tax)


3. An individual may only have a bounty on 1 person at any given time.


4. A corp. may take up to 10 bounties. This could be part of the Security officers job.

a.Individals in that corp may take out bounties on their own.


5. Once a bounty has been taking out on an indvidual, they should be sent a letter notifying them of the bounty. Included in it should be who took it out and why. It should also contain the minimum amount of isks required to resind the bounty. This will give the individual and oppotunity to present compensation for his actions.


Its late and this was just a quick idea so fire away.


Edited by: Anan Phitzora on 08/07/2003 07:13:38

Edited by: Anan Phitzora on 08/07/2003 07:14:12
Anan Phitzora
Anan Phitzora

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.08 07:13:00 - [2]

As it stands now the bounty system is somewhat useless. Unless an indvidual has a serious negitive rating or is in a very low level sec. youd be a fool to atempt to collect. Wouldnt a better system be:

1. If a boutny is taking out on a person, that person is fair game in all sectors.

a. The minimum bounty would have to be significant. ie. min of 1 million isks plus and additional 15 to 20% paid to Concord to "compensate" the various law enforcent agencies for the trouble


2. Bounties would have a time limit.

a. Say 2 to 14 days. The longer the time you want this person hunted the higher your compensation tax will be.

b. If the hunted is not terminated in the perscribed amount of time, the bounty ends and the bounty money is returned. (but not the compensation tax)


3. An individual may only have a bounty on 1 person at any given time.


4. A corp. may take up to 10 bounties. This could be part of the Security officers job.

a.Individals in that corp may take out bounties on their own.


5. Once a bounty has been taking out on an indvidual, they should be sent a letter notifying them of the bounty. Included in it should be who took it out and why. It should also contain the minimum amount of isks required to resind the bounty. This will give the individual and oppotunity to present compensation for his actions.


Its late and this was just a quick idea so fire away.


Edited by: Anan Phitzora on 08/07/2003 07:13:38

Edited by: Anan Phitzora on 08/07/2003 07:14:12
Ruffles
Ruffles

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Posted - 2003.07.08 11:45:00 - [3]

Yep was thinking about some bribery system myself to:

A) Perhaps get information from police as to a Marks location.

B) Get people to 'turn-their-eyes' when it happened. Would allow those that could get into X or Y system to actually do the hit.

I think I like elements of your idea better, I am unsure of the amount of contracts put out be any individual/corp. After all, you can buy/pay for what you want, why not more then one Mark at a time?

Love the increasing tax bill. Could deter people from just using this as a cheap way to perform the war. Its gonna cost them anyway, and more as time goes buy.

Perhaps there should also be a pre-payment elements to the contracts, say 25-50% to prevent people just putting marks on anyone and everyone. The assasin, after all, won't be doing this for free and will probably want expenses for their time no matter the out come, and the person putting up the contract would have to have the funds available to pay the tax and the pre-contract fees.

Pre-contract fees should be held in a fund (like the buy-orders), so that people don't just take a contract, steal the money and run. IF an option like that was to be left in then people should know who accepted the contract and took money and ran perhaps? Not sure what to do on this ground...
Ruffles
Ruffles

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Posted - 2003.07.08 11:45:00 - [4]

Yep was thinking about some bribery system myself to:

A) Perhaps get information from police as to a Marks location.

B) Get people to 'turn-their-eyes' when it happened. Would allow those that could get into X or Y system to actually do the hit.

I think I like elements of your idea better, I am unsure of the amount of contracts put out be any individual/corp. After all, you can buy/pay for what you want, why not more then one Mark at a time?

Love the increasing tax bill. Could deter people from just using this as a cheap way to perform the war. Its gonna cost them anyway, and more as time goes buy.

Perhaps there should also be a pre-payment elements to the contracts, say 25-50% to prevent people just putting marks on anyone and everyone. The assasin, after all, won't be doing this for free and will probably want expenses for their time no matter the out come, and the person putting up the contract would have to have the funds available to pay the tax and the pre-contract fees.

Pre-contract fees should be held in a fund (like the buy-orders), so that people don't just take a contract, steal the money and run. IF an option like that was to be left in then people should know who accepted the contract and took money and ran perhaps? Not sure what to do on this ground...
Anan Phitzora
Anan Phitzora

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Posted - 2003.07.08 19:16:00 - [5]

As for prepayment, 100% of the money plus the "compensation" has to be put up prior to taking out the contract. No money can be collected until the contract is fulfilled.

as for the compensation amount. I figure 10%minimum and 2.5%for each additional day of the contract maxing out a 14day and 40% compensation.

Edited by: Anan Phitzora on 08/07/2003 19:17:28
Anan Phitzora
Anan Phitzora

Take me to the EVE-Online forum thread View author posting habits View only posts by author
Posted - 2003.07.08 19:16:00 - [6]

As for prepayment, 100% of the money plus the "compensation" has to be put up prior to taking out the contract. No money can be collected until the contract is fulfilled.

as for the compensation amount. I figure 10%minimum and 2.5%for each additional day of the contract maxing out a 14day and 40% compensation.

Edited by: Anan Phitzora on 08/07/2003 19:17:28
Falcon Wolfe
Falcon Wolfe

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Posted - 2007.06.02 21:31:00 - [7]

I agree that the bounty system needs serious work. First off, there is a problem that normal bounties can be collected by friends of the pirate, doing virtually no damage to the pirate (unless he has some really nice implants) and letting the pirate with the bounty share the money collected from the bounty. This is what seriously needs to be fixed.

First off, it's very hard to make a good name as a bounty hunter. I think bounty hunting should be incorperated more into the game, allowing bounty placers to search through a list of professional bounty hunters that have placed thier names in the bounty office and a list of completed jobs by that hunter, as well as comments by the people hiring him and maybe even a rating system.

Doing a certain series of bounty hunting missions and having a good security background should allow players to eventually become officially recognised bounty hunters by Concord, allowing those specific hunters to gather bounties in high sec. The bounty hunting licence could be revoced if the hunter lowers his sec rating below a certain amount or takes one large sec hit, even if he stays high enough sec rating.

Players placing bounties should be able to choose what bounty hunters are allowed to take thier offer, and all of those hunters could be sent an EVE mail (or maybe not, that could get annoying) letting them know of the offer. Of course players could set a search criteria and allow every pilot within that criteria (such as "at least 3 collected bounties" or something like that) to take the offer.

There is a lot of other options that could be added, and I like the idea of a time limit on bounties, although I think the minimum should be about a week. Maybe if you have kill rights on the person your placing the bounty on, you get a tax break. Specific contracts could be set up, allowing bounty hunters to collect more if they finish the job in a certain time frame, and maybe a higher payout based on the damage done to the bountied individual (more money for taking out a bigger ship, more money if they have implants, and so on).

There are a lot of cool ideas that can be used to improve bounty hunting, making it more fun, more profitable, more common, and allowing people to make a name for themselves through it, be it as a bounty hunter or a bounty placer. I've seen some really good ideas on the subject, these two posts are some of the best I've seen though.

o/

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