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Ingvar Angst
Nasty Pope Holding Corp Talocan United
94
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Posted - 2011.10.07 13:54:00 -
[1] - Quote
Shey Danu wrote:Tired of being prema-camped due to some asswipe cloaking in the system and keeping everyone in dock since we can't locate the asswipe?
Hello CCP!
Cloaking needs to be addressed, as it is a majorly uneven mechanic in the game play. Nothing big needs to be done, but how about a limit to cloak time so someone can't go AFK in a system all day thus killing all operations there.
Or maybe an ability to scan cloaked ships?
Something! idea's welcome.
Cloaking's fine.
It's your balls that need enhancing. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
96
|
Posted - 2011.10.07 15:51:00 -
[2] - Quote
I suppose I'll reiterate my original idea on how to "fix" that which isn't broken.
1. When a vessel cloaks, remove it from local. It doesn't make sense that it can mask it's signature from all forms of detection except local. 2. When a vessel cloaks, remove the ability of that vessel to see local. You can't be seen, you can't see who's there without a visual, probes, whatever. You're cloaked, it's a two-way street. In addition, when cloaked you can't be used as a warp-to target either. 3. When a vessel uncloaks, put a time delay of 30 or so seconds before that vessel can fire up a cyno. This will prevent abuse of the feature.
So what happens with this solution? First of all, people whining about afk cloakers won't have anything to whine about anymore. They won't see the scary ship that isn't there. There may or may not be a cloaked ship in the system but hey... it's friggin null. Grow a pair. Secondly, the cloaked vessel won't have the free no-effort intel of local at his disposal. You want to see who's there, warp over and look. Uncloak and drop probes. Earn the intel. You know... like everyone in wormholes does. Without bitching. Ultimately it adds to the experience of null space. You need to be alert in case someone's there. You may need to actually use that thing called DScan! It adds to the hunter's ability to hunt without overpowering the cyno feature. And, very importantly... it'll scare the living fecal matter out of the bot users.
Yeah, that's right... your bots won't be able to insta-warp to the station the moment a neutral shows in local... he could be already in range to scram and shoot. (If you're not a bot and have a friend handling the defenses, which should be a requirement in null anyhow, this won't be a problem.)
It's time null stopped being a field of bunnies and flowers and instead earned it's sec status. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
104
|
Posted - 2011.10.08 15:00:00 -
[3] - Quote
Robert Caldera wrote:cloak is besides stations and POS the only method to stay in any system in 0.0 relatively safe. In hostile territory you cant dock, so the only way to stay there for a longer period of time is cloak.
there is no single reason ppl should have the ability to chase everyone they dont like out of a particular system, NONE! The space is for everyone, if you dont like it, go back to empire.
Bingo. Null isn't meant to be warm and fuzzy. Null isn't a safe field of clovers for you to mine in. Don't like that cloaked ship there? Either bring a combat guard or try the next system over. If you don't mine because of someone cloaked in your system, it's not the cloaked ships fault. Six months in the hole... it changes a man. |

Ingvar Angst
Nasty Pope Holding Corp Talocan United
407
|
Posted - 2011.10.22 03:50:00 -
[4] - Quote
If only there was a better way that actually enhanced the game... oh wait... what's this?
https://forums.eveonline.com/default.aspx?g=posts&t=23439&find=unread
Six months in the hole... it changes a man. |
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