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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
405
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Posted - 2012.12.17 09:55:00 -
[1] - Quote
Welcome to the lobby. Been advocating a removal of bridges into (ie. perfectly fine "out of") empire space for a while and it should be fairly easy to do by using the existing cyno jammer code. Low has no tools available to do much of anything against bridge/hot-drops and it makes no sense RP wise for sovereign nations to allow unaffiliated armies to come and go as they please ..
Might get something when/if CCP deems it necessary to give low some flavour of its own, but I fear they are more likely to drag it down to null levels rather than give it a unique identity .. time will tell. Either way, null has a revamp coming up and one must assume it will include a super revision (again!) so it might be possible to get something in under the radar as it were.
Wey'oun wrote:show me on the doll where the nasty piwates hotdropped you
seriously all these people bitching about titan hotdrops. its easily avoidable just get scouts in the titan home systems, be intelligent, its not difficult. This new eve attitude is what is killing eve. 'oh noes somthign that beats me, i must forum complain about the mechanics rather than think of a solution via ingame methods' So for FW, you are looking at 20+ scouts as the bored to tears Titan pilots are all over the place .. literally .. a smattering of null, low and "pirate" Titans.
Low-sec (includes FW) does not generally have the option of meeting or countering a bridge drop so the only remaining solution, the one allowed by current mechanics, is to avoid massing any ship type that might attract a bored Titan's gaze and/or otherwise just leave whenever an unknown cyno goes up .. sandboxes are great but only really work if all parties are given access to the same tools, in cases where discrepancies arise you 'have' to partition off sections of the box (ie. special (with a lisp!) rules for low). |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
438
|
Posted - 2013.01.01 11:42:00 -
[2] - Quote
Sivren Ravenwood wrote:I dont think it matters ether way. If you take away the Titan Bridge it will just take a little longer for them to get to you. They might lose 4 or 5 ships bit for the most part you still have to deal with there fleet. So what will be next to take away? You severely underestimate the power of Sloth. The mere fact that they would have to spend 10 minutes to get to you would instantly remove 99% of all the cases .. and that is not even taking into account that the fight is probably over (or the quarry gone) by the time 'da blob' makes it on scene.
With bridges removed (not likely)/restricted (probably), people would have to start roaming around in combat capable gangs again rather than jumping a single over-kill fleet around to cyno's opened by alts .. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
440
|
Posted - 2013.01.03 10:30:00 -
[3] - Quote
M1k3y Koontz wrote:Wey'oun wrote:seriously all these people bitching about titan hotdrops *Sigh* Going to make me use the 300 reference... The 300 Spartans wouldn't have been able to fight the Persians if the Persians were able to teleport right into the middle of Athens. Would have been a rather silly thing to do as Athens warred Sparta for control of the area .. Greece was not a nation per se for the longest time but a smattering of independent city states.
PS: Look up Peloponnesian War and just about any reputable history book if you want to know more .. actually recommended as it is one of the most exciting periods in history .. better than 99% of random drivel being peddled as literature these days for sure. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
449
|
Posted - 2013.01.09 11:37:00 -
[4] - Quote
ErrorRon wrote:I tend to scout hostile alliances and put Titan pilots on watchlist. That way I know they're ready to drop on me.  All alliances are technically hostile (AWOX'ing is all the rage I hear ), does that mean you have a folder with 600+ people just to monitor Titans or do you weed out the ones used for carebear support (ie. permanent logistics duty)?
Titan's for all their ISK, mineral and time investment are born much faster than they are killed .. not as bad as S.carriers in their heyday but the mere fact that the ultimate hulls can be and are being spammed. We are approaching (or have already passed) the point where Titan's are essentially omni-present .. nerf their function outside of their own domain (null) and then nerf it some more just to be sure! |
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