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GodSent
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Posted - 2003.07.08 16:58:00 -
[1]
Just let me say from the begining that I once was a thief and I think it is a good part of the game and it needs to continue being part of the game...that said I find it totally stupid that concord protects them... We all know the senerio player with a neutral or better sec rating steals from containers in a high sec rating system....
Even a well garded mining operation is easily to steal from and then get away scott free...if the corp or whoever decide to fire at you concord instantly arrives and totally screws up your whole mining op and you lose a couple ship in the mean time.
So here is my idea...what about being able to file a report with the concord police...this should result in his sec rating droping and at the very least the cops will be chaseing the thief instead of the miners...maybe the thief will still get away but a least he will have to run... BTW declaring war only works on player corps and at that it's a lame way tofix the problem.
So what do you all think?
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CrazzlY
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Posted - 2003.07.08 17:34:00 -
[2]
sounds like a good idea
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Gold Brick
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Posted - 2003.07.09 00:33:00 -
[3]
Sounds lame.
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Damon Vile
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Posted - 2003.07.09 00:43:00 -
[4]
I agree lame what if you leave ore in a belt and someone comes and finds it. IF they take it are they a thief? If it was just you and them in local you know they took it so can you file with the cops. Next ppl are going to be asking for a lost and found for cans :/
Way too many loop holes and what ifs.
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Zabian
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Posted - 2003.07.09 01:41:00 -
[5]
Gold Brick would think it was lame, he is one of the people that steals ore in Jita.....yet has been pod killed for doing it. =)
Z
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EaglesFire
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Posted - 2003.07.09 01:53:00 -
[6]
So... Anyone can file a report, and the other person gets a sec hit. Hmmm... sounds like an exploit. What stops one person from filing a bunch of times and lowering a sec rating of a person who didn't steal from your can?
If you want to make something safer, fine. But you must also have a way for someone to get around that some how. This IS an open ended game, ie most anything should be possible, if it is not, then it IS an exploit.
"Knowledge is power, and the uninformed SHALL be punished!"
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Trom
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Posted - 2003.07.09 02:20:00 -
[7]
I do agree that something needs to be done to make thieves accountable for thier actions but this does look easily exploitable so not sure if it could be implemented.
On a side note I do find it amusing to see your name here Godsent and then Gold Brick as one of the first to reply. This is amusing because Gold Brick threatened us with his "main" character named Godsent when we first started harassing him for stealing our ore by warp/propulsion scrambling him for hours one night.
Edited by: Trom on 09/07/2003 02:20:18
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Xelios
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Posted - 2003.07.09 02:26:00 -
[8]
Why don't we just put secure containers on the market with a realistic capacity? A secure container with a 10,000m3 capacity would be nice, 240m3 is rediculously small for any kind of mining op.
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EaglesFire
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Posted - 2003.07.09 02:30:00 -
[9]
They are, probably in the next patch.
"Knowledge is power, and the uninformed SHALL be punished!"
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Ywev
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Posted - 2003.07.09 03:28:00 -
[10]
secure containers are on the market, but they don't want to use them because they can't hold the amount a reg cargo container can hold
Pod ya later.. Ywev
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EaglesFire
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Posted - 2003.07.09 03:30:00 -
[11]
Sorry, I was refering to the new secure cans. They are just going to be for mining. The DEV's posted in a forum about them. They are supposed to be able to hold a large amount of ore. They didn't say what large means though. :(
"Knowledge is power, and the uninformed SHALL be punished!"
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Aldamar
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Posted - 2003.07.09 03:57:00 -
[12]
"secure containers are on the market"
From what everyone is saying and a response from a GM, they are not yet in. The small/medium/and sometimes large you see in market are not secure in any way.
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Scrapyard Jack
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Posted - 2003.07.09 04:47:00 -
[13]
"A secure container with a 10,000m3 capacity"
ehehehe!
Sure would, except how the 'eck are ya gonna fit that into a cargo hold to move it to yer mining site, eh?
CCP needs people like ol' Scrapyard Jack an' Gold Brick to help stem the tide of the AFK/macro miner.
Scrapyard Jack used to play in a solarsystem where everyone would container mine continuously.
Not any more, ehehehe! Once they cottoned on to the fact that they were vulnerable, they're now mining in industrials/paying more attention.
This is good. Although they can still AFK mine in an indy, they're limited to just the one mining laser, an' ol' Jack can live with that.
Scrapyard Jack is proud to have made a difference! (and about 50 million ISK) ehehehe!
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Aldamar
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Posted - 2003.07.09 05:06:00 -
[14]
The DEV blog does not give a number but does say the new secure containers will have more room than the current jetisoned containers which are 27000m3. At least that is what I get from:
"Note to miners; using secure-containers to do what you have been using the loot containers, gives you more capacity and password protection of the contents."
Edited by: Aldamar on 09/07/2003 05:06:39
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Kedryn
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Posted - 2003.07.13 21:01:00 -
[15]
lol i do not steal ore. i am the one who loses ore, but if i was a thief and i came to a container with a password hmmmm would i leave it alone. heck no i would blow it up. so same prob. but if the cargo container has the corp tick and is seen as part of a corp them the police would protect it. that might work. but passwords will not. you know the saying "if i cant have it no one will"
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Drefsab
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Posted - 2003.07.13 21:52:00 -
[16]
The solution is simple, if the person that jetisoned the can is within 20km of the can the get a pop up dialog when anyone not in their corp takes from that can. They get to choose if concord should kill the theif or not :) "Death Before Dishonor" |

Scrapyard Jack
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Posted - 2003.07.13 21:54:00 -
[17]
The solution is simpler.
Don't jettison ore an' expect it to just sit there, ehehehe!
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Dragon Emperor
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Posted - 2003.07.13 21:59:00 -
[18]
Solution is simply, give the owner right to pod kill the thief as many times as the owner want. Problem solved.
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Scrapyard Jack
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Posted - 2003.07.13 22:00:00 -
[19]
Problem there. Once it's jettisoned, there is no owner, ehehehe. :)
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Drefsab
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Posted - 2003.07.13 22:02:00 -
[20]
its just means at the moment its safer to mine a 0.4 and below system than a 0.0 system. "Death Before Dishonor" |

Athren Soulsteal
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Posted - 2003.07.13 22:04:00 -
[21]
I still like my booby trap idea better.
Thief steals fake ore. Booby trap goes off destroying thiefs ship. Booptrap detonates in 2 min after it is placed in a can so no problem with people finding it later by accedent.
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Dan Forever
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Posted - 2003.07.13 22:04:00 -
[22]
I feel the best way to solve it is so that the person who jettisonned the container can register ownership. Then it will belong to the corp or that person (depending on what the person chose). If someone takes from the can (they should be given a warning when they open it up first) who doesn't have permission, Concord should treat it as if someone had been fired upon.
This means thieves still have a chance, but the police won't protect them anymore.
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Scrapyard Jack
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Posted - 2003.07.13 22:07:00 -
[23]
"This means thieves still have a chance, but the police won't protect them anymore."
Also means that the corp suddenly acquires the cargo equivalent of 5 industrial ships with zero expenditure.
Badbadbad, ehehehe!
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Dragon Emperor
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Posted - 2003.07.13 22:16:00 -
[24]
No matter what you think, jettison items still have ownership. Try take some jettison items in real world, and you'll see there's ownership or not.
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Scrapyard Jack
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Posted - 2003.07.13 22:18:00 -
[25]
Ugh, not that ol' chestnut, ehehehe!
Ask CCP; ol' Jack is gettin' bored with the same ol' tired whines.
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