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Messerschmitt facility
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Posted - 2005.05.29 23:11:00 -
[1]
This is outrageos. I just noticed because being an amarr I don't use them, that projectile and hibrids ammunition have been reversed. ok, Also the lasers new range bonuses have been reversed, but the laser damages have not been reversed!! This is outrageos! Was this hole thing with amunition changes a pretext to nerf to hell the lenses?? From the ammunition overhaull the single thing that have been modified are this lenses that have lost enormeosly the power to damamage the armors of ships and also the total damage being much more lowered than before! Not to mention how CRAP is the radio cristal! Look at those tables that have been posted by the devs, compare the old hibrid/amunition with the new lasers. If you have reversed the ammunition change then PLEASE in the name of all amarrs, reverse also the crystals, not just the range bonuses! For the first time this low action have brought thoughts into my mind to quit eve for an undefined time. _________________________________
A conclusion is the place where you got tired of thinking...
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Meehan
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Posted - 2005.05.29 23:13:00 -
[2]
... que?
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Verone
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Posted - 2005.05.29 23:17:00 -
[3]
*snip*
Oh... and I fly amarr ships, all my skills are geared towards them, and I don't have a problem with how the energy turrets are performing...
Don't pick on peoples spelling... -Capsicum
COME AND SOCIALISE WITH US NASTY SNIGG BASTARDS AT : WWW.SNIGG.CJB.NET |

Rei Storm
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Posted - 2005.05.29 23:24:00 -
[4]
What the blag?
----------------------------- I hate to advocate sex, drugs, alcohol, violence or insanity to anyone... But they've always works for me... |

Messerschmitt facility
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Posted - 2005.05.29 23:42:00 -
[5]
If they have reversed the ammunition, then REVERSE IT COMPLETLY, not only to projectile and hibrid!! _________________________________
A conclusion is the place where you got tired of thinking...
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Hellspawn666
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Posted - 2005.05.30 00:05:00 -
[6]
i dont see much of a problem really long range ammo is not supposed to be damaging it isnt for hybrid/Projectilesm, i think its quite balanced now (except missiles which are on the way) im also currently flying an apoc mainly so its not as if im not testing this in battle situations. The issue before was that radio had such a large area that you could hit enemies Megapulse/radio slaughtering frigs/cruiserrs 10-60km. Although i do feel the nurf should have been to the modules opposed ammo.
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Reatu Krentor
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Posted - 2005.05.30 00:22:00 -
[7]
I'm guessing you mean that the hybrid and projectile ammo were rolled back, as this was needed partly because the range modifiers were also changed. Yes they were yet crystals were not, yep thats true, but crystals kept their range modifiers like they were before so a rollback wasn't really necessary. But why do you not like it? They have made the crystals more focused on em rather than thermal, thats all that was changed on the crystals, average damage remained the same(for the most part, radio were in their old form overpowered even if they were only doing EM, which they don't anymore). Sure the crystals lost some ability to damage armor, armor with no hardeners active on it. Now how many armor tankers out there actually tank EM? Not many(mostly if the know they are going to face amarr they tank EM otherwhise they don't). Now how many tank thermal? Hmm nearly everyone, with battleships having 1 active thermal armor hardener as nearly standard equipment (taking that 35% resist to 67.5%, higher than unhardened EM). So next to melting a Raven's shield even faster you actually do slightly more damage to armor(with a basic battleship armor tank, being 1 thermal, 1 explosive, 1 kinetic in many cases). Doesn't look so bad now does it? Oh and fyi, you might not have noticed it but they didn't roll back the changes completely on the projectiles either, just compare old Nuclear ammo with the new and you'll see. ------------------------------------------ The ammatar are not the enemy, they are the smoke and mirrors of the amarr. |

Messerschmitt facility
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Posted - 2005.05.30 01:40:00 -
[8]
Yes Reatu you are in most part right but check this ok?:
http://pic.eve-online.com/projectile_ammo.gif
http://pic.eve-online.com/hybrid_charges.gif
http://pic.eve-online.com/frequency_crystals.gif
First and first and foremost considering that amarrs ships mainly have no damage bonuses (they have capacitor since its a struggle with it), the damage that laser do vs other amo type is extremely low! And most especialy the radio have been extremely nerfed... all have been nerfed. And rolling back the new range bonuses that crystals gived (considering that having a more range would recover the low damage) its just lame crystals having the new damage and old optimal. IMO this is rong. CCP nerfed as heck the lasers. They realy must take a look at it! I will still use lasers because I am not gonna throw away 3 months of training in lasers because of this, but this is realy lame. _________________________________
A conclusion is the place where you got tired of thinking...
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Takrolimus
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Posted - 2005.05.30 01:45:00 -
[9]
It has to be said that Radio Crystals are totally useless now, everyoen uses Microwave instead.
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ollobrains
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Posted - 2005.05.30 03:19:00 -
[10]
Eeeek another complaint about lasers - well ive got a Tech 2 target painter fitted to my Various lasers on various ships and mmmm im doing more dmg even with Radio Crystals
Im guessing you havent used a tech 2 target painter yet - that would explain youre incomprehended ways of doing more dmg now than in previous patches.
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Toshiro Khan
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Posted - 2005.05.30 03:38:00 -
[11]
Originally by: Messerschmitt facility Yes Reatu you are in most part right but check this ok?:
http://pic.eve-online.com/projectile_ammo.gif
http://pic.eve-online.com/hybrid_charges.gif
http://pic.eve-online.com/frequency_crystals.gif
First and first and foremost considering that amarrs ships mainly have no damage bonuses (they have capacitor since its a struggle with it), the damage that laser do vs other amo type is extremely low! And most especialy the radio have been extremely nerfed... all have been nerfed. And rolling back the new range bonuses that crystals gived (considering that having a more range would recover the low damage) its just lame crystals having the new damage and old optimal. IMO this is rong. CCP nerfed as heck the lasers. They realy must take a look at it! I will still use lasers because I am not gonna throw away 3 months of training in lasers because of this, but this is realy lame.
Now if i'm reading those charts right.. they have reduced the damage of radio crystals by 1 so its in line with the other types of ammo... given it a slight range increase, so it gives a larger range bonus then the others.. and your saying its b0rked.
And as for Amarrian ships, you still have one of the most damaging ships and one of the best tanks. The only thing i can guess at is this is another "Oh Noes... i want my b0rked uber pulse lasers back!!!" in disguise.
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ollobrains
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Posted - 2005.05.30 03:44:00 -
[12]
and as i keep saying if you have a tech 2 target painter the bullseye gets 50% bigger and you do more wrecking and excellent shots. That is the offset. So go fit a tech 2 Target painter and stop whining over youre lost uberlasers they wont be coming back home any time soon
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mahhy
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Posted - 2005.05.30 06:47:00 -
[13]
Originally by: Toshiro Khan Now if i'm reading those charts right.. they have reduced the damage of radio crystals by 1 so its in line with the other types of ammo... given it a slight range increase, so it gives a larger range bonus then the others.. and your saying its b0rked.
Erm, Radio wetn from 7 EM down to 5 EM. Now multiply those numbers by 4 and you get the Radio L EM damages. Used to be 28, now its 20.
Radio was way over nerfed. Its the one thing that Hammer did in his balancing act that was went overboard.
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Meridius
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Posted - 2005.05.30 07:14:00 -
[14]
Originally by: mahhy
Radio was way over nerfed. Its the one thing that Hammer did in his balancing act that was went overboard.
Don't blame hammerhead, it's not his doing. It's someone elses, i'll leave you to guess who.
And yes, it's not suppose to be this way and it is ****** up.
________________________________________________________
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Meridius
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Posted - 2005.05.30 07:15:00 -
[15]
Why was this post moved out of ships and modules, it's about lasers and crystals, aka, modules ________________________________________________________
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DigitalCommunist
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Posted - 2005.05.30 07:21:00 -
[16]
Ominous! _____________________________________ Perpetually driven, your end is our beginning. "Can I be a consultant for EVE II?" - WhiteDwarf |

LukAsh
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Posted - 2005.05.30 07:35:00 -
[17]
Unfortunatly he's right. I hunt Serpentis NPC's, before nerf I could use radios and take down BS tanks, right now its not possible - right now they just outtank the damage...
Nerf on range and damage amount is bit too much. I could agree with lowering a bit damage but why the range? Right now even with tach's you won't make a nice snipe. And going from 28, to 20 base dmg is also bit much.
Not that Im whining, Ill find some nice setup to hunt, it's just seeing a 'phoon doing much more DOT is kinda sad for me.
___ WTB: +5 Implants. |

mahhy
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Posted - 2005.05.30 08:04:00 -
[18]
Edited by: mahhy on 30/05/2005 08:04:21
Originally by: Meridius
Originally by: mahhy
Radio was way over nerfed. Its the one thing that Hammer did in his balancing act that was went overboard.
Don't blame hammerhead, it's not his doing. It's someone elses, i'll leave you to guess who.
I was under the impression Hammerhead did the numbers for the changes to the crystals. I suppose TomB could have had input sure, but when Hammerheads presenting them of course he's to be blamed 
I think Hammerhead did a good job overall, but whoever was responsible for nerfing Radio crystals did it too hard. Reducing EM damage to 24 would have been fine. If it wasn't enough then we could have tried 22.
Fact is the other long range ammos do more than one type of damage, which I think gives them an edge, even if the base damage amount is the same (is it though? is the itemdatabase correct or not? Iron ammo does more base than Radio and has 2 types, according to the itemdatabase.)
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Kunming
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Posted - 2005.05.30 10:22:00 -
[19]
Lasers on anything else than a geddon or apoc are quite weak atm. Before the changes all complaints were about the uber-efficiency of pulse lasers on geddons, now we have the geddon balanced but every other ship is nerfed because of the crystal changes. Only the range needed to be changed on pulses..
Another example of overzealous balancing.
Intercepting since BETA |

qrac
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Posted - 2005.05.30 10:30:00 -
[20]
Edited by: qrac on 30/05/2005 10:30:03 the geddon got balanced while the other amarr ships got nerfed.
the problems were the pulse lasers and especially pulse lasers on geddons. instead of nerfing pulse lasers and tweaking the geddon they nerfed all lasers. typical of ccp...
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Insanes numquam moriuntur! |

Holy Smoke
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Posted - 2005.05.30 11:15:00 -
[21]
Edited by: Holy Smoke on 30/05/2005 11:15:41
You mean "revised" don't you?! because if you "reverse" them you would take the damage yourself.
I find it harder to fit my apoc with pulses after the changes but i've not tested it yet for damage purposes.
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Mantis Arcanov
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Posted - 2005.05.30 11:50:00 -
[22]
Originally by: Messerschmitt facility This is outrageos. I just noticed because being an amarr I don't use them, that projectile and hibrids ammunition have been reversed. ok, Also the lasers new range bonuses have been reversed, but the laser damages have not been reversed!! This is outrageos! Was this hole thing with amunition changes a pretext to nerf to hell the lenses?? From the ammunition overhaull the single thing that have been modified are this lenses that have lost enormeosly the power to damamage the armors of ships and also the total damage being much more lowered than before! Not to mention how CRAP is the radio cristal! Look at those tables that have been posted by the devs, compare the old hibrid/amunition with the new lasers. If you have reversed the ammunition change then PLEASE in the name of all amarrs, reverse also the crystals, not just the range bonuses! For the first time this low action have brought thoughts into my mind to quit eve for an undefined time.
well then u know how the gallente characters is having it most of the times... and ure hit now that time is coming for all pilots no matter what due to ammo changes
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Messerschmitt facility
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Posted - 2005.05.30 21:29:00 -
[23]
CCP seriosly must do somthing about the lense nerf! I dont care about pulse laser, its ok, but they dont need to nerf on this extent the lenses. If they pulled back all the ammos, then pull back the lenses as well as they used to be. And yes, keep the mega pulse nerf. Dont care. _________________________________
A conclusion is the place where you got tired of thinking...
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