
Peri Simone
Black Rebel Rifter Club The Devil's Tattoo
84
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Posted - 2012.12.24 15:42:00 -
[1] - Quote
Aareya wrote:Robin Knight wrote:At the moment the only thing a low skilled corp can do is either flee/run or stop playing the game which you pay to play for week(s) or forever. This is one of the drawbacks to a newbie corporation. They tend to lack the funding and experience in EVE to really be effective. Finding a good corporation can have a major impact on your early months in EVE. At the very least, the questions in your post could have been easily answered.
Hi Robin, welcome to Eve. Just wanted to expand on this point - Aareya is quite right that an inexperienced corp can find it difficult to be effective, but I'd also stress that a group of low skilled pilots with the right help and direction can still be a formidable force. Our own feeder corp, Black Dragon Fighting Society, is currently made up of very new members who spread murder and mayhem across lowsec on a daily basis. The winner of our November "Who Can Kill The Most Ships In A Rifter" challenge is just four months old - and that's a brand new player, not somebody's alt.
It's not that they're well funded, or expertly trained by elite pvpers (R1FTA has no isk and reserves the right to be comically terrible, BDFS is not a teaching facility), simply that they're getting out there early and learning the ropes fighting with, and against, people who know how to fight (and when not to fight, and where to fight, and when to charge gloriously into a fight you probably won't win).
The difficulty for new players in a war-decced high-sec corporation, from past experience, isn't so much that they don't have the skills but that they don't have practical familiarity with combat game mechanics. Yes, your six battleships are going to get creamed if you go head-to-head with their six battleships, but if you catch one of their battleships off guard in your six cookie cutter pvp frigates (close orbit, maintain scram on BS, primary drones) that sucker's going down whether the pilot started in 2006 or last Tuesday.
Of course that single BS might be a TRAP - is anyone checking for a local spike? Did close range d-scan change? Where do you set your orbit if he suddenly fires off smartbombs? Who's making the call to pull out if things go south? This sort of knowledge is significantly more useful than having ten thousand skillpoints invested in Gunnery. Simply knowing how to safely leave a camped station can turn a war dec from a major problem into a minor irritant (or a source of excellent fun that ALL the family can enjoy!)
Good luck, and Merry Christmas.
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