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Barak Lizear
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Posted - 2005.06.09 18:59:00 -
[1]
Do they have a skill based cloking device CPu requirement reduction? or can they simply not use covert ops cloakers?
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Dimitri Forgroth
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Posted - 2005.06.09 19:06:00 -
[2]
Can't use them.
| Don't be a bad loser | |

Barak Lizear
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Posted - 2005.06.09 20:20:00 -
[3]
hmm..so in fact that comment about them being able to go faster when cloaked than when not is a pile of rubbish, as the cloak speed penalty messes this?
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Vigilant
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Posted - 2005.06.09 20:46:00 -
[4]
Have warp un cloaked.... no Covert OPs two... and moving cloaked is slow since you have a big movement penality with any other than a Covert Ops 2
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Conrad Baal
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Posted - 2005.06.09 21:23:00 -
[5]
You can move faster - but its only slightly and CCP need to sort it out because its ridiculous.
It should be able to travel at double its normal speed whilst cloaked.
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Dao Zhang
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Posted - 2005.06.10 08:03:00 -
[6]
I like the idea of stealth bombers but can someone enlighten me as to how they work? I assume the idea behind them is that you can uncloak, fire your cruise missles at your target and then recloak and get away. However once you uncloak you can't lock right away and once someone locks you you can not cloak until the lock is broken right? So whats the point? Can someone please explain it to me?
Thanks Dao
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Phoenicia
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Posted - 2005.06.10 08:54:00 -
[7]
There is no problem that cannot be overcome with these things. Fit sensor boosters to have an effective lock time equal to the sensor recalibration, and a dampener or two to stop your target from locking you.
At close range I have no idea, but I don't use my Manti up close (although there was a Malediction who took me on and I took him out up close).
---=-=-=-=-=-=-=-=-=-=-=-=--- CCP deleted my sig pic cause it was 50 pixels too wide and all I got was this lousy text. |

Arte
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Posted - 2005.06.10 09:04:00 -
[8]
Edited by: Arte on 10/06/2005 09:04:24 Know a pilot who uses manticore and is having a whale of a time with it. He warps in uncloaked, locks, fires. Has taken out taranis', crow', and of course indies that I know of.
Makes sense to me, dont' have to worry about sensor recalibration time. I'm guessing he still has problem with the "can't cloak whilst locked" thing, but he's not afraid to lose the ship so I guess he only engages to win... "to the death" so to speak. The cloak is just a bonus for hiding if baddy reinforcements arrive so he can hide properly.
EDIT: Spelling
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MutationZ
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Posted - 2005.06.10 09:04:00 -
[9]
Originally by: Barak Lizear hmm..so in fact that comment about them being able to go faster when cloaked than when not is a pile of rubbish, as the cloak speed penalty messes this?
Its marketing speak. It makes it sound good.
What they mean is "does not get the 75% speed reduction that other ships do when using this cloak" i.e. with cloaking 4 or whatever the skill is you will go 25% faster. woohoo - not.
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Apoll
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Posted - 2005.06.10 10:03:00 -
[10]
The strongest point S-Bombers has is that they use cruise. Right?
The weak is that they need to wait until they lock. Right?
So why not use FOF Cruise? Warp in, launch, warp out. No cloacking for the timers. Clean job.
Expecialy in small ganging with few targets 2 warp in and all the little flyes are gone.

Also with T2 missiles and bays soon.............. :)
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MutationZ
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Posted - 2005.06.10 10:37:00 -
[11]
You cant activate offensive modules full stop.
Also, are the fof's meant to guess who they should shoot at?
You uncloak and fire off the fof "WAIT, wtf screams the missile, no ones targeting you or shooting you - who do I blow up against?!!"
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Ranger 1
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Posted - 2005.06.10 10:43:00 -
[12]
Thats fine... if... your target aggresses on you. Otherwise your FOF's don't go anywhere.
And yes, uncloaking and opening fire on an unsuspecting target is not a good tactic in a stealth bomber. The ship has other advantages, is not intended to be a cloaked Gank ship, and your cloak has other uses.
Defensively or offensively speaking I think these ships can be strong if used with the proper mix of ships... after the next patch. But you had better think long and hard about your tactics.
Kill the enemy, and break their toys. |
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