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Ketia Moosho
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Posted - 2005.06.14 03:57:00 -
[1]
can anyone help me choose a character.. i wanna do combat.. but i also do not know what eles we can do in eve? is there like repairing for other space ships, repairing, etc(anything eles). what race should i pick.. and school? etc can anyone list me all the good combos to look over? thanks i've been reading through forums and forums and i cannot find anything on this sort of thing.. thanks
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Aitrus
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Posted - 2005.06.14 04:02:00 -
[2]
Honestly, it doesn't really matter. Any race combination can do anything in the game. The only thing to worry about is attributes. These determine how fast you train skills. Intel and memory are pretty much primary, then perception, willpower and finally charisma. If you're combat oriented, you might want to place more importance on perception.
Other than that, the differences are simply cosmetic. Pick a race who's history/appearance you like. It's very hard to screw up a character.
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Zeid Moosho
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Posted - 2005.06.14 04:10:00 -
[3]
so as long as i have perception up a lil higher then other ones and everything eles in a order how you said that works good i'll be fine? for example (not real example but ya) charisma 1, willpower 2, memory 3, inteligence 4, and perception 5, going from low to high..?
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Delta23
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Posted - 2005.06.14 05:07:00 -
[4]
I can help you with anything you want ifyou are willing to learn and stick around!! call on us http://delta2223.tripod.com/index.html
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Kuolematon
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Posted - 2005.06.14 05:44:00 -
[5]
And remember, you will go down no matter what. Don't aim to get battleship in your first thing. Aim to get assault frigate or interceptor because they can blob anyone else.  _______________________________________________ My opinions aren't my corporations opinions.
"I troll, therefor I am!" //\\ Suomi-Finland-Perkele asennetta! |

Nikolai Nuvolari
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Posted - 2005.06.14 05:51:00 -
[6]
Please don't be Caldari, there's too many of us as it is...go be a Gallentean snail-eater or a Minmatar...we need more Minmatar around, there's really not enough of them... ___________________________________________ ^^^***---All things serve the Beam---***^^^ GDBT is recruiting! |

Zeid Moosho
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Posted - 2005.06.14 06:18:00 -
[7]
do all races work together? and play against other guilds or is it race vs race?
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Typherin laidai
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Posted - 2005.06.14 06:56:00 -
[8]
Edited by: Typherin laidai on 14/06/2005 06:57:05
Originally by: Aitrus Honestly, it doesn't really matter. Any race combination can do anything in the game. The only thing to worry about is attributes. These determine how fast you train skills. Intel and memory are pretty much primary, then perception, willpower and finally charisma. If you're combat oriented, you might want to place more importance on perception.
Other than that, the differences are simply cosmetic. Pick a race who's history/appearance you like. It's very hard to screw up a character.
Intel * mem ?
Intelligence & Perception are the 2 you need m8
he said he wants to be a fighter.. dont give him Care att's ffs. that and allmost all the key skills in Eve use Intelligence & Perception. so THESE are you 2 key skills.
If your going to give advice try to give GOOD advice 
And yes all the races play together m8 
When you create ur char go for something with The 2 highest att's Intel & perc (Perc being most important)

Typherin Care Negotitation Expert level 5
Originally by: Eris Discordia *gives Typherin some loving*
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Zeid Moosho
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Posted - 2005.06.14 07:05:00 -
[9]
ahh cool thanks.. i'll work on intel and perception.. mostly and whatever race i'd like more ^^
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Typherin laidai
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Posted - 2005.06.14 07:27:00 -
[10]
yeah... if you wanna be a fighter you can gain more Xp if you specialise.. ie
go Military school for a start.. or republic military yada yada.
on each of your choices pick the + to the 2 main att's.. and on the ones where you can pick your skills Pick Amarr Frigate or Gallante Frigate (depending on race) each time. so that when you start the game you have your race frigate level at 4 
will gain you a little more Sp than if you picked mixed skills.
then when in the game have fun do the tutorial missions etc and have a look into buying the "learning skills" anyone in your first corp will tell you what they are and where to get em from.
As to people telling you to "train them to level 5 right at start" .... meh tell em to **** off... your in the game to have fun... try and get them up yes.. but get some skills so you can actually fly a reasonable ship too... (ie skills for small rep / hardeners or Small Shield Booster & hardners) etc.
And welcome to the game 
O.. stay clear of low security systems... little **** heads like me probably will try and shoot you 
Typherin Care Negotitation Expert level 5
Originally by: Eris Discordia *gives Typherin some loving*
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Zeid Moosho
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Posted - 2005.06.14 07:39:00 -
[11]
cool thanks.. but only thing i don't get would be this "Amarr Frigate or Gallante Frigate"
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Typherin laidai
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Posted - 2005.06.14 07:43:00 -
[12]
Arr sorry m8.. theyre just the 4 diff races
Amarr Gallante Minmatar Caldari
so whichever race you choose you want theyre frigate level up to 4 
Typherin Care Negotitation Expert level 5
Originally by: Eris Discordia *gives Typherin some loving*
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Zeid Moosho
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Posted - 2005.06.14 07:50:00 -
[13]
how do you kno if it goes up to 4 or not? no where says it on character creations
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Typherin laidai
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Posted - 2005.06.14 08:02:00 -
[14]
Originally by: Zeid Moosho Edited by: Zeid Moosho on 14/06/2005 07:58:43 how do you kno if it goes up to 4 or not? no where says it on character creations
also.. i can't choose between gallente or amarr, gallente i can get 9 8 8 8 6 on my attributes and i dunno about amarr should be high perception, would go caldari but too many people i heard play that race =/ any suggestions? what does the navy fed school stand for? its just your background story doesn't deal anything with your skills etc and what you doing in the game right?
Id say go Amarr tbh. and it will show you what skills you are getting in the bottom left.. urr not on a computer with eve client atm so cant look... but I think you can get amarr to start with 12 perception. remember to hover your mouse over the info bits next to each option and it will tell you what each gives.
and no I dont think the school you pick changes your skills.. just the available skills that you can choose at the start ie Military school will give you Spaceship command / navigation etc type skills. "though u still want the frig skills"
Typherin Care Negotitation Expert level 5
Originally by: Eris Discordia *gives Typherin some loving*
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mahhy
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Posted - 2005.06.14 08:10:00 -
[15]
Zeid,
1.) Read the Skill forum, especially the sticky at the top of it regarding Attributes. Describes what they do, mostly. 2.) Check Eve-I.come and play with the "Starter Tool" to get an idea of what races give what attributes/skills. 3.) As others have said, Perception, Intel are good for combat but I'd also add Willpower in there, as its secondary on a lot of skills. 4.) Read the racial backstory. Something too many players don't do and then they ask things like you did "do the races all work together", which is kind of amusing tbh  5.) As for what you can do in Eve. Well, Combat is probably the most exciting thing, but theirs lots of others things. Agent missions (quests in other MMOs), production (crafting), NPC hunting, trade/market are some of them.
Final point, make a character, go through the entire creation process. If you don't like, just delete it and re-create. Least you can do this occasionally when you've just started the game. Theres some things about this character I'd like to change but can't now. Far too much time and effort invested.
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d'hofren
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Posted - 2005.06.14 08:20:00 -
[16]
Edited by: d''hofren on 14/06/2005 08:21:23
Originally by: Typherin laidai Arr sorry m8.. theyre just the 4 diff races
Amarr Gallante Minmatar Caldari
so whichever race you choose you want theyre frigate level up to 4 
Ok, when you start out you are given some "free pretrained skills". Othe skills you buy and then train up. The training process is done in realtime. You click train and your character builds up his skills over the hours of the day. Ecah skill has 5 lvls. The first lvl takes around 40 minutes or so on average. The last one can take a week or much more. It's all down to the skills "rank". The better your skill lvl is the better item you can use related to that skill. For example the frigates you can fly at lvl 1 frigate is pretty pants. The frigates that need lvl3 frigate skill are loads better.
The reason we are all rattling on about attributes is simple. The higher your attribute the faster you can train skills realted to that attribute. However there are even skills you can train to raise your attributes.
You can train any skill in the game as long as you have the base "entry" skills trained. For example the tough little assualt frigates need the assualt frigy skill, the race frigate skill to lvl5 and mechanic lvl 5.
Your race has no bbearing on what you do apart from giving you those first free skills. I can fly every frigate in game even though I started off as minmatar.
Amarr - Laser users, slow ships lots of armour. Also loony religous slavers Gallante - French bods, who use lots of tiny drones to do damage also use railguns which are ccol for long range and blasters which are the eve version of shotguns. Minmatar - Dah rasta race, fast ships made of tinfoile and held together with blu tack. Use missiles, drones, artillary and autocannons which are short range machine guns. Problem here is that you need skills in all of that lot to make them work well. Caldari - Missile users with rail guns who are heavily into shield defenses. The ships are slow and they are currently the "in race" as missiles are slow but they allways hit for max damage even. However there are some changes enroute which will mean big missiles do a lotless damage to small ships, as the top end missiles currently wipe out anything small in one volley).
Two other things;
Choose a name your name carefully. The guy called "aaaaaandy" is the first one on the list the enemy use to call out targets, where as zxycotal will be tucked away down the list.
Get into a corp, (that's the eve version of guilds). ASAP. This is a game where you need buddies to make things work. Try for a middle sized corp or 50 or so members and make sure they are willing to help you and advise. Even mining is fun when there are 10 of you chatting and taking the mick out of each other.
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Zeid Moosho
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Posted - 2005.06.14 08:33:00 -
[17]
GREAT thanks a lot i'ma play a gallente because drones seem really fun to use, would love missle but lasers are good too^^ thanks a lot everyone
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Darken Two
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Posted - 2005.06.14 08:39:00 -
[18]
Originally by: Zeid Moosho GREAT thanks a lot i'ma play a gallente because drones seem really fun to use, would love missle but lasers are good too^^ thanks a lot everyone
Two years ago, thats why I became a gallente as well.
Why dont you just DIE DIE DIE !!!!
In the Immortal words of Kayosoni (and where applicable)
"This thread sucks. 2 Newb corps trying to make themselves look good... ugh"
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Finix Jaeger
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Posted - 2005.06.14 09:39:00 -
[19]
Maths make me cry 
I might be one of the few that choose race because the ships looks cool... ------------------------- Grand Agitator Sun Tzu - Shaolin Warriors
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Eyeshadow
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Posted - 2005.06.14 10:43:00 -
[20]
Originally by: Finix Jaeger Maths make me cry 
I might be one of the few that choose race because the ships looks cool...
what the hell are you doing being minmatar?
Forums: Sharks - MC |

ollobrains
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Posted - 2005.06.14 11:36:00 -
[21]
lol remember skills are simply based upon time progression ie level 1 mostly is 1-3 hours level 2 is 3-16 hours level 3 is 6-12 hours level 4 is 1 day - 4 days level 5 is anywhere from 7 days up to 30+ days.
Remember to grab a clone always to match youre SP otherwise if you get podded (ie ship blown up and then only other players can pod you which when youre ship goes up you end up in a little pod - if that gets killed you can lose Skill points - a cloen allows you to keep accumulated skill points up to the level that you have paid for.
There isnt much else that influences skill point levels except learning skills, then when you get level 5 advanced learning skills oh and implants but if you die you lose em. They can be expensive avoid them for at least 3 months - i only use em if i get them off agent missions
Also remember to really get inot the meat of this game - remaining committed in the long term 3-4 months at least and youll start to get the really fun stuff. But after a month you should be fairly useful in lowe level missions either
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Aitrus
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Posted - 2005.06.15 23:37:00 -
[22]
Edited by: Aitrus on 15/06/2005 23:40:24
Originally by: Typherin laidai
Intel * mem ?
Intelligence & Perception are the 2 you need m8
he said he wants to be a fighter.. dont give him Care att's ffs. that and allmost all the key skills in Eve use Intelligence & Perception. so THESE are you 2 key skills.
If your going to give advice try to give GOOD advice 
And yes all the races play together m8 
When you create ur char go for something with The 2 highest att's Intel & perc (Perc being most important)

heh, just to back up my logic let me elaborate. A while back I got really bored and decided to find out which attributes were used the most in the entire skill tree. (with adjustments for if it is a primary or secondary) I don't have the exact results handy anymore but they lined up in the order given. Intel was most important by a wide margin, followed by Memory. Next was Perception (very close to memory in usage, but a notch below) Then a wide gap to Willpower. (lots of secondary usage, very little primary) And in last place Charisma. (dismally last)
So in the long term, where you will be dealing with a large portion of the skill tree the above order is optimal. However, you are correct, for combat specialization put Perception above Memory. (I wouldn't go above Intel tho)
Now I'm curious. A lot of skills have been added since I did that math, and I wonder how it pans out now...
EDIT: Whatever you do, pick better attributes than I did. I really should have re-rolled but at 23M SP it's too late now. I'm running: Intel - 20 Perception - 20 Charisma - 26 Willpower - 19 Memory - 20
I made this char my first day and never looked back. I don't train anything uber fast, but nothing is too slow either. I figure it all balances out in the end.
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