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Mag's
the united Negative Ten.
13541
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Posted - 2013.01.15 13:17:00 -
[1] - Quote
Danika Princip wrote:Commander Ted wrote:High sec is supposed to be safe. No, it isn't. This.
High sec is meant to be safer, not safe.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
13552
|
Posted - 2013.01.15 15:16:00 -
[2] - Quote
Jorma Morkkis wrote:Mag's wrote:Danika Princip wrote:Commander Ted wrote:High sec is supposed to be safe. No, it isn't. This. High sec is meant to be safer, not safe. If you think Concord can't be tanked you're wrong. Use :effort:. Stop whining. Sorry, what are you going on about? Did I mention Concord? Did I say I could tank them? Did I say, I should not have to use effort? Where did I whine?
I await you response, with bated breath.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
13552
|
Posted - 2013.01.15 15:57:00 -
[3] - Quote
Daichi Yamato wrote:did he press quote instead of just reply? lol
not sure how being able to withstand concord for a bit longer will change things. u have plenty of time to blap things before they arrive, and u cannot seriously expect to survive a concordokken, especially when u cannot warp from the moment u commit a crime. Well if he didn't, you just gave him a get out of jail free card.  
As far as concord is concerned you are correct, you cannot seriously expect to survive if you have provoked their wrath. Concord is a necessary and required evil.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
13554
|
Posted - 2013.01.15 19:49:00 -
[4] - Quote
Jorma Morkkis wrote:Mag's wrote:Daichi Yamato wrote:did he press quote instead of just reply? lol
not sure how being able to withstand concord for a bit longer will change things. u have plenty of time to blap things before they arrive, and u cannot seriously expect to survive a concordokken, especially when u cannot warp from the moment u commit a crime. Well if he didn't, you just gave him a get out of jail free card.   As far as concord is concerned you are correct, you cannot seriously expect to survive if you have provoked their wrath. Concord is a necessary and required evil. Pirates are the ones who are supposed to deliver that evul part. There shouldn't be any ways for pirates to get punished. If a player is a pirate that means he/she is elite. "Pirate" is a profession after all. So are you using that card?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |

Mag's
the united Negative Ten.
13576
|
Posted - 2013.01.16 23:07:00 -
[5] - Quote
Personally I'm averse to nerfing something, to make another thing more enticing. If anything, something that needs improvement should be buffed.
I do agree that low sec needs a niche unavailable in null or high and maybe drugs could be just that. Low could be the only sec area you could buy them, or manufacture them. Who knows. But nerfing high, is not the way.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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