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Skarsnik
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Posted - 2005.06.28 17:01:00 -
[1]
Okay, I may be totally out of line on where this should be posted, if so Mods can you please move ot relevent forum.
But in recent months we have seen a big shift in PC architecture to 64bit processing etc etc. and My client runs fine on the new swishy machine I have.
However I'd like to know if there are any plans for a 64bit version of EVE (Does Python have 64 bit versions ), to take advantage of the new environments that are available.
--------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Avon
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Posted - 2005.06.28 17:23:00 -
[2]
I run X64, but I can't see how a 64bit client would show a performance improvement. If you have a PC running a 64bit OS, the chances are it will be well overspec'd for Eve anyway. ______________________________________________ Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Jessa
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Posted - 2005.06.28 17:24:00 -
[3]
I'd prefer they worked on ironing out the game's current problems rather than working on another version of the game :)
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Skarsnik
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Posted - 2005.06.28 17:26:00 -
[4]
Originally by: Avon I run X64, but I can't see how a 64bit client would show a performance improvement. If you have a PC running a 64bit OS, the chances are it will be well overspec'd for Eve anyway.
Thats true of the current client, but how long before everyone is running a 64bit machine. One has to wonder if CCP are planning ahead, as EVE has a good few years(4-5 imo) left in it, how many people are going to keep running 2 year old machine (aged as of today) to keep playing EVE?? --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Skarsnik
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Posted - 2005.06.28 17:27:00 -
[5]
Originally by: Jessa I'd prefer they worked on ironing out the game's current problems rather than working on another version of the game :)
I wasn't saying working on a new game per se, only recompiling the current code (if possible) into a 64 bit client, but I do agree current bug = priority. --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Winterblink
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Posted - 2005.06.28 17:27:00 -
[6]
Personally, I don't see what the advantage is, and nothing has been presented in this thread to indicate that there IS an advantage at all.
___winterblink/warp_drive_active/eve_nature_vraie// |

Avon
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Posted - 2005.06.28 17:28:00 -
[7]
Originally by: Skarsnik
Originally by: Avon I run X64, but I can't see how a 64bit client would show a performance improvement. If you have a PC running a 64bit OS, the chances are it will be well overspec'd for Eve anyway.
Thats true of the current client, but how long before everyone is running a 64bit machine. One has to wonder if CCP are planning ahead, as EVE has a good few years(4-5 imo) left in it, how many people are going to keep running 2 year old machine (aged as of today) to keep playing EVE??
Microsoft predict a 30% uptake of 64bit OS's for domestic use by Q4 2007.
And that's probably only because Longhorn is slated for a 2006 release. ______________________________________________ Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Winterblink
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Posted - 2005.06.28 17:32:00 -
[8]
Originally by: Avon And that's probably only because Longhorn is slated for a 2006 release.
Don't jinx it.
___winterblink/warp_drive_active/eve_nature_vraie// |

Skarsnik
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Posted - 2005.06.28 17:33:00 -
[9]
Originally by: Winterblink Personally, I don't see what the advantage is, and nothing has been presented in this thread to indicate that there IS an advantage at all.
Not really the advantages, more along the lines of thinking ahead and making sure future Hardware can still run the game.
Whos to say Microsloth wont put some massive spanners in the works for the future longhorn releases, they've done it before. Just voicing a concern that the current client will be outdated and may be unable to run on newer machines thats all  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Winterblink
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Posted - 2005.06.28 17:37:00 -
[10]
I think then the concerns (and advantages) will come into play at CCP's end, not the end users'. 64-bit means faster, more accurate calculations, which is something business components and databases do a hell of a lot of.
But I highly doubt you'll see non-64-bit support droping out because of Longhorn. If that were to happen, the effect would be akin to dropping bag after bag of 100% Real Manure into an industrial wood chipper aimed at a massive crowd of software developers.
___winterblink/warp_drive_active/eve_nature_vraie// |

Skarsnik
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Posted - 2005.06.28 17:39:00 -
[11]
Originally by: Winterblink
But I highly doubt you'll see non-64-bit support droping out because of Longhorn. If that were to happen, the effect would be akin to dropping bag after bag of 100% Real Manure into an industrial wood chipper aimed at a massive crowd of software developers.
ROFL - That has got soo many images floating about inside my mind now I cannot concentrate in-game  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Winterblink
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Posted - 2005.06.28 17:41:00 -
[12]
Originally by: Skarsnik ROFL - That has got soo many images floating about inside my mind now I cannot concentrate in-game 
Can I take it the metaphor can be considered valid to within an acceptable range of accuracy? :)
___winterblink/warp_drive_active/eve_nature_vraie// |

Skarsnik
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Posted - 2005.06.28 17:43:00 -
[13]
Originally by: Winterblink
Originally by: Skarsnik ROFL - That has got soo many images floating about inside my mind now I cannot concentrate in-game 
Can I take it the metaphor can be considered valid to within an acceptable range of accuracy? :)
Without a doubt my friend, I work on infrastructure rather than code, and I know so many coder(s) I'd love this to happen to after the grief they've given me.
But accuracy pretty good imo, but knowing the 'Bill Gates' anything could happen, and normally does. I just find it best to be prepared. --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Skarsnik
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Posted - 2005.06.28 17:45:00 -
[14]
Originally by: Winterblink
Originally by: Skarsnik ROFL - That has got soo many images floating about inside my mind now I cannot concentrate in-game 
Can I take it the metaphor can be considered valid to within an acceptable range of accuracy? :)
Have to add - no wonder your comics always hit the spot, you my sir are a comic genius. --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Winterblink
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Posted - 2005.06.28 17:48:00 -
[15]
LOL, thanks. :)
Comes from several years working in an industry rife with absurdity and comedic moments.
___winterblink/warp_drive_active/eve_nature_vraie// |

Avon
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Posted - 2005.06.28 17:53:00 -
[16]
Originally by: Winterblink LOL, thanks. :)
Comes from several years working in an industry rife with absurdity and comedic moments.
You're an undertaker?
 ______________________________________________ Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Skarsnik
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Posted - 2005.06.28 17:55:00 -
[17]
Originally by: Avon
Originally by: Winterblink LOL, thanks. :)
Comes from several years working in an industry rife with absurdity and comedic moments.
You're an undertaker?

STOP STOP - the pair of you - sides hurting about now...
But glad I started this thread even tho the topics gone a little off  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Avon
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Posted - 2005.06.28 18:00:00 -
[18]
Originally by: Skarsnik
Originally by: Avon
Originally by: Winterblink LOL, thanks. :)
Comes from several years working in an industry rife with absurdity and comedic moments.
You're an undertaker?

STOP STOP - the pair of you - sides hurting about now...
Winterblink might get a new customer if we DON'T stop.
You wouldn't want him to miss out, would you? ______________________________________________ Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Skarsnik
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Posted - 2005.06.28 18:04:00 -
[19]
Beleive me I'd rather Winter organise my Funeral than someone who'll make it into a somber affair 
In fact I demand a happy funeral with bikini clad Galentte *****s  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

OffBeaT
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Posted - 2005.06.28 18:12:00 -
[20]
Edited by: OffBeaT on 28/06/2005 18:21:44 64 bit cpu's are a scam, just like agp 2x 4x 8x and so on. i think we are back too pci slot again ant we.   
yea, 64 bit cpu's only work if you got software too soport it. so dont hold your breath becuse i don't know of many game makers that care too. 64 bit cpus have been here what almost 2 yrs now and for the most part they still realy dont got any software for them.
i am not knocking them they still are good cpus and the best amd made sofar. i think ill stick with my intel even if it dose run hotter when i over clock it. 
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Avon
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Posted - 2005.06.28 18:15:00 -
[21]
Originally by: OffBeaT Edited by: OffBeaT on 28/06/2005 18:12:31 64 bit cpu's are a scam, just like agp 2x 4x 8x and so on. i think we are back too pci slot again ant we.   
yea, 64 bit cpu's only work if you got software too soport it.
dont hold your breath becouse i dont know many game makers that care too. 64 bit cpus have been here what almost 2 yrs now. for the most part they still real dont got any software for them.
not knocking them they are good cpus. the best amd made sofar. i think ill stick with my intel even if it dose run hotter when i over clock it. 
Un-hijacking a thread is very bad netiquette 
Having said that I didn't go 64bit for gaming. ______________________________________________ Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Dark Shikari
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Posted - 2005.06.28 18:16:00 -
[22]
Originally by: Avon I run X64, but I can't see how a 64bit client would show a performance improvement. If you have a PC running a 64bit OS, the chances are it will be well overspec'd for Eve anyway.
Actually, for a game like EVE, 64-bit would be extremely helpful. -- Dark Shikari: POS Consultant!
Want your POS to make money like mine do? I've designed POSs that make upwards of 50 million a day in profit--each! Just call me up--no ubermoons required! |

Dark Shikari
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Posted - 2005.06.28 18:18:00 -
[23]
Originally by: OffBeaT Edited by: OffBeaT on 28/06/2005 18:15:54
64 bit cpu's are a scam, just like agp 2x 4x 8x and so on. i think we are back too pci slot again ant we.   
yea, 64 bit cpu's only work if you got software too soport it.
dont hold your breath becouse i dont know many game makers that care too. 64 bit cpus have been here what almost 2 yrs now and for the most part they still realy dont got any software for them.
i am not knocking them they still are good cpus the best amd made sofar. i think ill stick with my intel even if it dose run hotter when i over clock it. 
Ahem, even without 64-bit software, there's a 20-40% performance boost just from the OS alone. Applications like RSA encryption and zipping show 50-100% boosts in performance with 64-bit software.
It isn't like AGP, at all. -- Dark Shikari: POS Consultant!
Want your POS to make money like mine do? I've designed POSs that make upwards of 50 million a day in profit--each! Just call me up--no ubermoons required! |

Skarsnik
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Posted - 2005.06.28 18:19:00 -
[24]
Well just to add to the topic that was at hand, as far as I'm aware a bit of the computational stuff (dmg, and flight etc) is calculated on the client and surely that client converted to 64-bit code would add to the speed of the client side calculations.
To add to the other side of the thread, Corpse re-use would be a good thing - I'd rather be reprocessed as something to benefit others  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Avon
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Posted - 2005.06.28 18:20:00 -
[25]
Originally by: Dark Shikari
Originally by: Avon I run X64, but I can't see how a 64bit client would show a performance improvement. If you have a PC running a 64bit OS, the chances are it will be well overspec'd for Eve anyway.
Actually, for a game like EVE, 64-bit would be extremely helpful.
The servers would be boosted far more than the client. ______________________________________________ Pay or pray..er..prey..yeah, pray you aren't prey. Er, just pay. |

Winterblink
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Posted - 2005.06.28 18:20:00 -
[26]
LOL, nice... undertaker... oddly, there are times I feel like that's what I'm doing some days. :)
___winterblink/warp_drive_active/eve_nature_vraie// |

Skarsnik
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Posted - 2005.06.28 18:35:00 -
[27]
Originally by: Avon
Originally by: Dark Shikari
Originally by: Avon I run X64, but I can't see how a 64bit client would show a performance improvement. If you have a PC running a 64bit OS, the chances are it will be well overspec'd for Eve anyway.
Actually, for a game like EVE, 64-bit would be extremely helpful.
The servers would be boosted far more than the client.
I'm quiet sure this would be the case tbh. HOwever the client side seems to run a fair few calculations aswell, so surely beneficial on both sides?
I could be wrong of course, but would be nice ot hear from a dev on how many calc are performed client and serverside. (but dont expect it) --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

OffBeaT
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Posted - 2005.06.28 18:37:00 -
[28]
Edited by: OffBeaT on 28/06/2005 18:43:00 you guys always nail me befor i can fix my grammer.
No fair! my batterys are dyeing on my pocket speller. 
anyway, unless ccp coded in 64bit for eve i wouldnt think the code would care to use it. the only benefit i can see you getting out of it is in its floating point, witch is sopost too be alot more efficient then in their past cpus.
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Winterblink
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Posted - 2005.06.28 18:37:00 -
[29]
Originally by: Skarsnik I'm quiet sure this would be the case tbh. HOwever the client side seems to run a fair few calculations aswell, so surely beneficial on both sides?
The client's not doing anywhere near as much work as the servers are.
Originally by: Skarsnik I could be wrong of course, but would be nice ot hear from a dev on how many calc are performed client and serverside. (but dont expect it)
We'd all love to know, but secretly we're all afraid the answer we'd get would be something like:
2 + 2 = 5
___winterblink/warp_drive_active/eve_nature_vraie// |

Skarsnik
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Posted - 2005.06.28 18:40:00 -
[30]
Originally by: Winterblink
Originally by: Skarsnik I'm quiet sure this would be the case tbh. HOwever the client side seems to run a fair few calculations aswell, so surely beneficial on both sides?
The client's not doing anywhere near as much work as the servers are.
Originally by: Skarsnik I could be wrong of course, but would be nice ot hear from a dev on how many calc are performed client and serverside. (but dont expect it)
We'd all love to know, but
secretly we're all afraid the answer we'd get would be something like:
2 + 2 = 5
Well thankyou - I've now splurted wine all over my screen and made a right mess hope your happy 
But yes a few people would liek to know I guess.
Anyone else got an opinion, I know theres more techies play EvE than most MMO's  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Winterblink
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Posted - 2005.06.28 18:40:00 -
[31]
Originally by: OffBeaT the only benefit i can see you getting out of it is in its floating point, witch is sopost too be alot more efficient then in their past cpus.
It's not only more efficient, it's more accurate, especially when dealing with floating point math. But like one 10 billionth of a percent is going to make much of a difference.
Then again, drawing upon Superman III as inspiration, those small fractions can add up to a lot. :)
___winterblink/warp_drive_active/eve_nature_vraie// |

Winterblink
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Posted - 2005.06.28 18:41:00 -
[32]
Originally by: Skarsnik Anyone else got an opinion, I know theres more techies play EvE than most MMO's
And this is probably one of the reasons Oveur's hair is falling out. Or maybe it's that naturally receding Caldari hairline.
___winterblink/warp_drive_active/eve_nature_vraie// |

Skarsnik
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Posted - 2005.06.28 18:53:00 -
[33]
Originally by: Winterblink
Originally by: Skarsnik Anyone else got an opinion, I know theres more techies play EvE than most MMO's
And this is probably one of the reasons Oveur's hair is falling out. Or maybe it's that naturally receding Caldari hairline.
That has got to be the basis of the next pure WinterBink classic  --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Winterblink
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Posted - 2005.06.28 19:01:00 -
[34]
Originally by: Skarsnik That has got to be the basis of the next pure WinterBink classic 
I think he might hurt me severely if I did a comic showing what he looks like without his Fedo-fur toupee
___winterblink/warp_drive_active/eve_nature_vraie// |

Skarsnik
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Posted - 2005.06.28 19:07:00 -
[35]
Originally by: Winterblink
Originally by: Skarsnik That has got to be the basis of the next pure WinterBink classic 
I think he might hurt me severely if I did a comic showing what he looks like without his Fedo-fur toupee
I honestly dont know if I should respond to that, lest I feel the wrath of Oveur. But possibly just possibly Ovuer has a comment about a 64bit client or even 64 bit serverside (note the subtle move back on topic, maybe I would make a good forum mod ) --------------------------------- No Slugs were harmed in the creation of this signature --------------------------------- |

Juniper
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Posted - 2005.06.28 19:43:00 -
[36]
Originally by: Winterblink But I highly doubt you'll see non-64-bit support droping out because of Longhorn. If that were to happen, the effect would be akin to dropping bag after bag of 100% Real Manure into an industrial wood chipper aimed at a massive crowd of software developers.
Alot of people said the same thing about the move from 8-bit to 16-bit. "Don't worry" they said. "We'll keep making games for your Commodore 64 for a long time yet, your investment is safe."
The switchover took, oh, about a year. Tops.
Now, I'm not stupid enough to think that game companies will move over to 64-bit immediately, as the technology leap is not so great in comparative terms, but neither should you think for one minute that they'll just carry on regardless in 32-bit ad-infinitum.
I'd like to see a 64-bit version of EVE. But then I'd like to see a Linux version, or a .NET version, or a PocketPC version. But I agree with others that the priority should be to get the game fixed & bug free first.
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SengH
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Posted - 2005.06.28 19:50:00 -
[37]
The future of computing seems to be heading in the multi-core direction. It would be interesting to see whether eve progresses towards being a multithreaded application as the future at the moment has moved on from getting faster to having more cores. AMD and intel have both started shipping dual core processors and have announced quad cores slated for Q206 release. It has also been shown in benchmarks that EVE is highly CPU limited. Upgrade to Geforce 7800 from a 6800 only gives a 4 fps increase :P.
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Ticondrius
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Posted - 2005.06.28 21:33:00 -
[38]
Recompiling my Gentoo installation on my Athlon64 FX from 32 bit to 64 bit gave me quite a boost in general performance. Cedega executes windows apps faster even, including EVE to some extent.
"If I'm brutally honest and it offends you, that's not my fault."
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |

Deakin Frost
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Posted - 2005.06.29 11:39:00 -
[39]
Originally by: Avon I run X64, but I can't see how a 64bit client would show a performance improvement.
More CPU registers translates in more performance, since less memory I/O is required.
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