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Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
5
|
Posted - 2011.10.09 23:57:00 -
[1] - Quote
0.0 SMILING SPIES ASSASSINS FRIENDS 1.
"The only heart worth having is the heart still beating when the battle's done."
--Doctor Steele
http://wiki.eveonline.com/en/wiki/0.0_SMILING_SPIES_ASSASSINS_FRIENDS_1.
http://evemaps.dotlan.net/corp/0.0_SMILING_SPIES_ASSASSINS_FRIENDS_1
http://heartsandmindsalliance.org/index.php?option=com_kunena&func=view&catid=4&id=74&Itemid=232#74
We are a corporation that trains new players while providing unusual services to the EVE community. We have a mix of very new players and more experienced. Our areas of activity range from nullsec to hisec. We specialize in small gang, piracy, and survival against superior odds. Suicide ganking. Can flipping. The war of nerves.
You choose your level of imvolvement. Hardcore or casual. Student or teacher. Our sister corp, Hard Rock University, has been teaching new players for a year and a half. We know what we're doing when it comes to teaching new players and giving the more experienced folks lots to do.
Our Goal: Make new friends and build an interstellar empiree.
Our sub specialty is spy stuff including reconissance.
Individual attention for new players starting with your new member orientation as soon as you join.
TS3 Server and Microphone required. If you do not have these things you cannot participate in pvp.
Ship Replacement for new players.
Mission running for ISK and basics.
Other corps to rub elbows with and learn from.
Proud Members of Hearts And Minds Alliance.
PUBLIC CHANNEL: Vomitorium Emporium PUBLIC CHANNEL: Smiling Friends Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Doctor Steele
0.0 SMILING SPIES ASSASSINS FRIENDS 1. Hearts And Minds Alliance
0
|
Posted - 2011.10.10 08:11:00 -
[2] - Quote
*Looks up from his work*
There seems to be a line-up forming. We're going to need more giggling orderlies and drooling, ham-fisted triage nurses.
*Tosses a quivering, freshly amputated limb into the trash*
Doctor Steele The first amputation is always free! |

Doctor Steele
0.0 SMILING SPIES ASSASSINS FRIENDS 1. Hearts And Minds Alliance
0
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Posted - 2011.10.11 16:07:00 -
[3] - Quote
There is still plenty of room available. Don't be shy. Come on in and join our little experiment.
______________________________________________________________
Doctor Steele The first amputation is always free! |

Doctor Steele
0.0 SMILING SPIES ASSASSINS FRIENDS 1. Hearts And Minds Alliance
0
|
Posted - 2011.10.12 18:27:00 -
[4] - Quote
Recruitment is still open! We are looking for some more badass pvpers.
____________________________________________________________
Doctor Steele The first amputation is always free! |

Doctor Steele
0.0 SMILING SPIES ASSASSINS FRIENDS 1. Hearts And Minds Alliance
0
|
Posted - 2011.10.13 20:34:00 -
[5] - Quote
Some great results for less than a week! Keep those applications coming!
Doctor Steele The first amputation is always free! |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
18
|
Posted - 2011.10.14 23:45:00 -
[6] - Quote
Doctor Steele wrote:Some great results for less than a week! Keep those applications coming!
Doctor Steele The first amputation is always free!
Ah. But what might I have to pay for the second amputation?
And, would it be only my first amputation for free? In other words, could I bring in other people to enjoy this offer? Me and my friends drink a lot. One or two of them might be passed out before we begin. Just saying....
Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Doctor Steele
0.0 SMILING SPIES ASSASSINS FRIENDS 1. Hearts And Minds Alliance
0
|
Posted - 2011.10.15 06:49:00 -
[7] - Quote
Let's see, Praxis... Normally if you brought Bill and Fred to see me, each of you would receive a free limb-lopping. On the other hand, if both your friends happened to be incapacitated...let's just say it would be much too much fun to charge you for it.
Doctor Steele The first amputation is always free! |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
19
|
Posted - 2011.10.15 22:36:00 -
[8] - Quote
Doctor Steele wrote:Let's see, Praxis... Normally if you brought Bill and Fred to see me, each of you would receive a free limb-lopping. On the other hand, if both your friends happened to be incapacitated...let's just say it would be much too much fun to charge you for it.
Doctor Steele The first amputation is always free!
Sigh. Now there's an doctor! And he doesn't charge you an arm and a leg.........
He's handy, dandy and heavily armed.
Hm. You know, I'm going to save it for your EVElopedia page.
Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
19
|
Posted - 2011.10.18 15:42:00 -
[9] - Quote
The Doctor won't be appeased by a mere apple!
Do YOU have your own EVElopedia page?
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
19
|
Posted - 2011.10.20 01:01:00 -
[10] - Quote
To the Merchant Princes of EVE:
The wheels of industry can't ever stop turning.
From ore to sell order, you are the ones who keep the economy moving and thriving. You also play with it and bleed it ruthlessly. At the high end, you spend billions like the rest of us spend millions.
You're one of the players for whom 1/20th of a percentage point really means something. And you're happy to keep your mouth shut about what that decimal came to for you last month. You've heard it all about the fleets and the CTAs and the my ship is bigger than your ship boys and its all good. You'd give the lads twice as much gold piping on their uniforms as long as it was you selling it to them.
You understand that what you do is pvp, even if most of the military guys never notice. The ones that do, you can exchange the small nods with that none of the rest of them never even need see. When some big mouthed boot boy tries to lord it over you with a gun you sold him not six weeks ago, you keep a straight face and have your bodyguard put him to sleep only. He can buy your brand of painkillers in the local pharmacy when he wakes.
With any luck, you're the tip of the triangle they never notice. Your vast, vulnerable, bulky mining ships. Your freighters and haulers. Your research POS in lowsec. Your buy and sell orders posted by different alts so no other trader knows what you're up to, cargo moved by other players through courier contracts, new trade hub on the edge of Empire space...
Its a military-industrial complex. But some things are as simple as a razor thin margin. Yin or Yang, its a struggle to the death. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
19
|
Posted - 2011.10.25 23:18:00 -
[11] - Quote
We are looking for students, teachers, and people who want to make ISK from other players rather than ratting or whatever. Our Hi Sec Tribute program requires constant tending to. Lots of places in the ranks for new and experienced players. Ask about our special ops for cash program. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
20
|
Posted - 2011.10.26 20:05:00 -
[12] - Quote
6/30/11
I sat on that smelly couch in my soon to be ex alliance's station and contemplated the words on the screen in front of me.
Over the past week I'd used emails to incite a certain state of mind in my soon to be ex corp mates as well as the alliance at large. The message in front of me was a very effective work of innuendo. My finger tapped the desk by the keyboard. Something nagged.
Suddenly I realized that I had only to send this email and then forward it to the leader of my soon to be ex alliance and my soon to be ex corp would almost certainly be run from the alliance at gunpoint. My blood ran cold. My friends had committed themselves to people who were this feckless. They'd not thanked me for telling them any part of this so far. They'd not welcome this bit of news either.
Everything we'd built--I'd built--for the last 15 months wasn't orbiting anything. It was all floating in dead space. On the sufferance of self important fools. Somehow, in the company of friends, and with all the best intentions, instead of an army we'd joined an idiocracy.
Well I know, I've always known what the price for membership in such clubs always is and I'll never pay it. I'd rather die alone.
I had to leave. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
21
|
Posted - 2011.10.27 21:01:00 -
[13] - Quote
There's a simplicity at the end of it all: hot guns in cold space. And, yes, you know that vacuum isn't cold and the guns aren't hot but the twinkling pieces twinkle just the same and its up to you to make sure that its them that twinkle like stars and not you. Another simple thing.
You might even have tried some of it but shooting at rocks was enough to make you turn your own mining lasers on yourself all the better they not see the tears on your corpse's face as you rushed to death's sweet release... And you'd rather blow up a POS than fuel a POS, frankly, even the ones your own corporation controls.
Yes. You get it. The miners and merchants make the other half of it happen. And you think that's great because you've got ways of making money with your guns when you need it. As long as the stuff is in the market when you need it.
What's important, what makes things happen, is the hunt, the kill. And the march across the map that puts your banner in the places where Admirals fear to tread. The fleet that clicks and suddenly there's something nobody else gets to know about except the warrior: Victory.
You are the predator and the prey. You have no choice but to get better all the time or they will all turn against you, even your own side. There are slogans and songs and bits of bright metal to distract people from that, but there is your brotherhood, the thing that unites you with the other omnivores in your pack looking at you through slitted eyes. Another simple thing. Having made the measure fang and hull.
And to you warlords, who have the inconceivable courage to take these unruly males and females to hand, still their shrieks and slashes and bring them to bear on the target of command. To you I say: wow.
The information I am presenting here is for the express purpose of making your job easier and why not? The fleets do make interesting things happen, even if I'm not a gunslinger myself, it would be impossible to miss that.
More on the Warlords of EVE soon.... Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
21
|
Posted - 2011.10.28 21:09:00 -
[14] - Quote
The most important thing to bear in mind is that in EVE losing your ship is a big deal. Its costs a lot in time and money and it goes in your permanent record AND the permanent record of your corp and/or alliance. Yep. Your performance is averaged into your corp's and your alliance's. Some take this very seriously and some don't. The exciting thing about this is that there's always something to lose. The difficulty with it is that you will spend a lot of time looking for the advantage, or running from opponents who have an advantage. Hurry up and wait is a feature of RL military life I'm told. It certainly is in EVE.
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
21
|
Posted - 2011.11.02 02:04:00 -
[15] - Quote
"The only heart worth having is the heart still beating when the battle's done."
--Doctor Steele
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
21
|
Posted - 2011.11.02 20:25:00 -
[16] - Quote
The EVE Marketplace is incredibly complicated and mind numbingly huge. But some things are fairly straightforward.
When you click on "sell item" to sell ore or salvage or, well, anything, you are selling to a buy order. A buy order is an order to buy so many items at a certain price. You automatically sell to the highest priced buy order in range of your system when you click "sell item" This is the most convenient way possible for you to empty your cargo hold and be on your merry way. It is also the least profitable. Buy orders are always set as far below the retail price you could get from selling those goods as the market will bear obviously. Your own buy order is your friend. Everyone else's is a wicked sinful trap smiling at you with lips painted like a *****. They wink at you. They leer.
They say, "C'mon big spender, what's a real man like you sweating it over a few ISK? C'mon just click me. One little click."
At SFSC we advise you to avoid the temptation of easy money. Why? Because usually easy money does not lead to big money. And selling to buy orders is the easiest of easy money and a habit that helps insure your dependancy on handouts for the life of your character.
So what do you do instead?
Consider learning a few of the trade skills and trying to buy and sell using your own buy and sell orders. This is overall the most profitable option to you, but also the option requiring the most work on your part. It really is worth trying and if you like Trade, you can wind up needing a planet sized accounting system just to keep track of the zeros in your bank accounts. EVE needs traders just like we need miners and planetologists after all.
Try selling your goods to your Corp. This is pretty easy. All you have to do is contract the stuff over and you get your ISK.
Try selling your goods to other corp members. If the corp doesn't want to buy what you are offering, or you can make a more mutually beneficial arrangement with other members, just make individual arrangements for the exchange of whatever goods and services. There are no hard and fast rules for the these arrangements except that bargaining in bad faith with other corp members is, well let's just say its frowned upon.
Donate the stuff to Smiling Friends Social Club. Even if we can't sell it, we can reprocess the stuff and get a few good high end minerals from the items. It will wind up donated to new players. Yeah in my opinion donating is better than selling to buy orders where all you get is a tiny fraction of the item's worth.
Give the stuff to me, Praxis. At least I'll be your very best friend for the ten minutes I remember you did me the favor. Yes. Even THAT would be better than selling to a buy order.
Find a sharp corner of a piece of your loot and stab yoursself in the eye with it. At Smiling Friends Social Club, we recommend that you sell to a buy order rather than take this course of action. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
21
|
Posted - 2011.11.04 05:27:00 -
[17] - Quote
There was a time when I thought that hi sec pvp was like basic training for nullsec pvp and to a certain extent it is. I said that to some nullsec PvP heavies, guys who actually knew their stuff. They (very kindly) informed me how wrong I was. I was told that hisec pvp will more than anything teach you habits you will have to unlearn most of in nullsec. So my advice is their advice. For you military guys, nullsec pvp is where the most hardcore pvp in the game happens. (I mean, c'mon, just look at the weapons you can't even use in hi sec. (Bombs. Capitol ships. Cynosural fields. Warp disruptor bubbles.) so get out there as soon as you can find someone who will take you.
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
22
|
Posted - 2011.11.05 18:58:00 -
[18] - Quote
Excerpt from Chapter II of the Neurotechnicon
A lie is never a trivial thing. Every single one has to be watched carefully and remembered remembered remembered. They have a way of skipping out of your control and doing just the kind of mischef you don't want at the least opportune momments. A like is like a demon servant evoked by just the right combination of words. Like demons, lies always cheat on how much they are going to cost you. Every lie you tell requires your resources to maintain or it will do damage. Like any effective tool they can damage you as much as they can damage your targets if not more.
In this chapter we discuss how, using the methods you learned in chapter I to create your memory palace, you can build a deceptadrome of mnemonic devices to remember and organize your lies.
Memory Palace
A lie is simply never as powerful as a truth. The reason is simple. A truth, bearing the weight of and reflecting the effects from actual events, needs less attention from you in order to do its work. A lie, existing only in the words and minds of the speaker and hearer, has no momentum but what you and the hearer give it yourselves. To believe your lies at any time other than the moment you utter them is an error from which there is usually no escape. Your lies may not be as powerful as the truth but they can easily become more powerful than you.

Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
22
|
Posted - 2011.11.06 21:26:00 -
[19] - Quote
Excerpt from Chapter XIV of the Neurotechnicon
Your wickedness is exactly like your goodness in that its actual worth is what you are actually willing to pay for it. One thing we can count on from most of our targets is that no matter what their putative "virtures" they will not be willing to pay as much for them as you are willing to pay for yours.
 Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
23
|
Posted - 2011.11.07 19:06:00 -
[20] - Quote
Reading List:
Required (there will be a test to get into the Inner Circle)
The Screwtape Letters by C. S. Lewis.
members.fortunecity.com/phantom1/books2/...crewtape_letters.htm
The Art of War by Sun Tzu
classics.mit.edu/Tzu/artwar.html
(OK. I'll fess up. My favorite translation is "The Art of Strategy" by R. L. Wing who was taught both Chinese and English from birth. That is a different book from the one you get from translators who start from english.)
Optional reading:
How to Win Friends and Influence People
en.wikipedia.org/wiki/How_to_Win_Friends_and_Influence_People
48 laws of Power
en.wikipedia.org/wiki/The_48_Laws_of_Power
The Prince Niccolo Machiavelli
www.constitution.org/mac/prince00.htm
en.wikipedia.org/wiki/The_Prince
Any biography of Francis Marion
en.wikipedia.org/wiki/Francis_Marion
www.smithsonianmag.com/history-archaeology/biography/fox.html
The Discourses Niccolo Maciavelli
en.wikipedia.org/wiki/Discourses_on_Livy
Dune by Frank Herbert
en.wikipedia.org/wiki/Dune_%28novel%29
The Illuminatus Trilogy
www.rawilson.com/illuminatus.html Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
23
|
Posted - 2011.11.08 22:18:00 -
[21] - Quote
Q: So what's this Neurotechnicon.
A: Its a manual on destroying EVE organizations from within. Assassination. Sabotage. War in the information age. The metagame of EVE. And the meta-meta game of playing EVE "against" yourself.
Q: So Praxis where do your loyalties lie? (Our first member asked me that.)
A: With a group of players with whom I play the game. I will have none but free men in my secret society/circus/acting troupe. The loyalty granted by those who have to offer it because they can't escape from their need for a group is one thing. The loyalty offered by those who offer it purely of their own free Will is another thing entirely.
Q: This is ridiculous. You can't expect people to go to all this trouble to be part of your little crew.
A: How many people do you think I really need at the upper levels of this to get the stuff I want to get done? Five? Ten? Twenty at the very most. And I'm playing for the long term. It took me a year and a half to lay the foundations to get this far.
Q: How can you take so much time over each player?
A: Because H&M is all about quality over quantity. Even if they "joined" to betray SFSC, I'd hope they leave better able to play spy vs spy.
Q: These forums go on forever. Why should I read all this junk?
A: There are some questions that, just by asking them, you tell me it would be pointless to try to answer.
Q: So, what you are gonna use me in your evil plot to rule the Galazy?
A: Sometimes, sure. I mean, we do want to have a project to work on in common right? But most of the time, I'm going to be happy to work on creating an environment in which you have as many options to do what you'd like to do in the game. After all, this is the only way I'll get to see what you will actually do. I'm not looking to rule New Eden. The very most I'd ever want to do with it, even if CCP offered it to me, is play with it.
Q: C'mon. Trust Praxis? Gimmme a break. How stupid do you think I am?
A: Not sure yet. But I'll tell you how stupid I'm not. I'm not stupid enough to lose track of the reality that this is a game and someone has to stand in for the player and communicate with the other players. Someone, somewhere in the organization has to be able to make trustworthy agreements on behalf of that organization. That's Praxis. I have other characters who are lying traitorous vipers, not even necessarily associated with SFSC.
Q: I'm a much more experienced player than you. Why should I join your pitiful little band?
A: Because I'm very good at what I do, which is build small groups of weird and intense people who want meet each other and work on fascinating scary stuff that few other people care about. Like performance art. Or Psychological warfare.
Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
23
|
Posted - 2011.11.12 18:34:00 -
[22] - Quote
Rules of the Governing Body
Below are a good set of guidelines for your managers and directors. If you can find one of these that is not an absolute necessity given the actual conditions that prevail in the game please let me know. I'll publish a retraction and make sure you get the credit.
1. We keep the difference between fantasy and reality clear. We are not the rulers of a mighty empire. We are the "employees" of a non profit organization. All the people who take our orders are volunteers. When we issue our "commands" we'd better keep that in mind, and make it work for us every single step of the way.
2. We take the time to thank each other for our work.
I've seen groups founder because the people who run it forget this kind of simple politeness. (This one is SUCH a good thing to overlook if you want to carefully lay the foundation for utterly unnecessary festering resentment within your management team.)
3. We take the time to critique each other's work.
I've seen volunteer organizations fall apart completely, and in the end, it turned out that it was more than anything because nobody felt they had the right to say anything to each other because they are all volunteers. Which is true. But if your volunteer isn't doing their job or doing a bad job they are worse than useless. That's also true.
4. Honor among Thieves.
Especially when we disagree. More then than ever in fact. If you can't handle confrontations like a businessman you have no place managing or leading anything other than toy soldiers.
5. We understand that a lot if not most of our EVE time is going to be taken up by coordinating the efforts of other players.
If the idea of spending your time analyzing the Big Picture, scheming, issuing "orders," and moving pieces in and out of play on the game board does not make your heart beat faster, this definitely not the job for you.
6. Expert authority carries the day.
Even though EVE groups are structured as dictatorships with the CEO/Executor being able to kick anyone out or end the club itself, expert authority will be the actual means of decision making and implementation 9 times in 10. Just saying. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
23
|
Posted - 2011.11.14 17:01:00 -
[23] - Quote
People walk up to me in the street.
They say, "Hey Praxis. How ya doin'? So what about you stop being coy and just tell us what the frackin' Secret Evil Plan is? And if you don't then eat slaver hound turds!"
Well I don't want to eat the turds of even fictional creatures so I've decided to give in. But only here on the website. Yep. People are actually going to have to go through the trouble of clicking on a link to our site to see the SEP we've been talking about for the last two years.
So here goes.
The Secret Evil Plan is neither Secret or Evil. I've already conceded the point about the secrecy. I haven't shut up about the thing since I started as a Director.
Now I'm going to have to fess up to my many critics as well as admirers that the plan isn't even actually Evil.
With the Neutotechnicon, I've written what will hopefully be only the first guide on EVE spy vs spy playing. A member of SFSC had read the Neurotechnicon and asked me why, given what was in the thing, I publish it and make it available to even our enemies. I found this to be a more than reasonable question. The answer is that we are also an educational organization. And we love EVE because its a game that allows and encourages this dimension of MMO gaming. And who ever said I put everything I knew into the Neurotechnicon anyway?
With The Technocrat I've provided a service to all the manager players in the game. There's a year and a half of intensive research on EVE organization management in that sucker. Its going to enable our evil scheming politicians to do their evil scheming and power mongering much much more efficiently. I'd like it if EVE got a rep for really badass "guilds." Let's get those power mongers out there playing those games where they don't get nearly as many toys to play as they do here interested in EVE.
With the New Players Very First Steps Guide I've hopefully done something to help even more twisted obsessive gamer types through that horrible first two weeks to a month where the sheer size of the thing just exhausts you. We get a few more interesting minds though the door everybody wins.
The irony is that 95% of the people in my organization could care less about spying. They just want to learn EVE at all. Only the tiniest few actually get as far as infiltrating and doing dastardly things of that kind. Even among the few who come to me saying that they want to go undercover right from the start.
Who knew there would be such unsuspected reserves of, well, virtue among EVE players? Most of us actually want to be Good Guys, even in our fantasy lives. (And I know: all you pvp guys are bloodthirsty! Raaaaaaaahhh! Snarl! Yes but even then there's a difference between being a tough guy and a bad guy.) In this I may have done my members a disservice. We should have been a well publicized organization known for anything but spying, and secretly had a ring of agents rather than be widely known for spying and not do enough of it to make it worth the reputation. On the other hand, I've got the people in my organization who want to, among other things, educate and train new players. We tried to farm this function out among other corporations but it didn't work.
More about this soon. Or I'm going to delete the thing. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
24
|
Posted - 2011.11.17 22:23:00 -
[24] - Quote
7/21/11
The group keeps you grounded and it imprisons you. I have people who work for me who recognize nobody's existence but their own. You can feel it in their reactions. If I were a dancing bear to be negotiated with or an alien, floating on my tank of liquid ozygen, they'd have the same reactions, the same plan. They see things only in terms of their own gain, or mine. To these creatures there is no reason to listen to a man's story aside from the tactical information to be gleaned. No amount of love or hate or time or familiarity will change this. I feel more kinship with my slaver hound bulldog than I do them. I wold mourn his death more than I'd mourn any of theirs.
These are the true intraspecies predators. They have no Word. They don't live as members of a social species. They will never understand that the best and worst things in life come from other people. They will never see the abyss that opens when a life is ended.
I find their company very stimulating. I spend a lot of time being aware of very basic things like where everybody is in the room. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
24
|
Posted - 2011.11.19 01:08:00 -
[25] - Quote
Moons or plexes aside, most sov is worse than useless. (CCPs monkey trap: gourd with hole. Inside gourd are berries. Monkey puts hand in but can't pull fist out until he lets go of the berries.) Territory? How the bloodly blue blazes is territory going to help ME? Does a color on the daily sov map put ISK in MY pocket? Or, for that matter, the pocket of the corp I'm a mamber of? Does going to tedious CTAs to defend that territory make the game worth playing for ME? Those are not academic questions. If territory is what you want, you'd damn well better find members who have the same answers to those questions above as you do BEFORE you claim territory. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
24
|
Posted - 2011.11.20 05:28:00 -
[26] - Quote
Your Leadership Group
This topic deserves a guide of its own, as long or longer than this one.
The daily care feeding and grooming of your membership at large can be done by one or more of the designated management team but if you wish to continue in your job as being in fact CEO or Alliance Executor you'd better be the one taking care of your leadership group. You have to manage your managers. These people are essential to your group's survival. The person who does this job is in fact the leader of the group no matter what their title.
If you want these people to continue to donate their priceless time to you and your stupid group you'd better not take them for granted. That gets ignored only for so long. And then, usually, you wind up with an enemy. It won't matter that the only thing you were guilty of was feeding them all the rope they needed to hang themselves. That's all it takes.
You MUST make appreciating and caring for your managers and volunteers your first or one of your first priorities. You MUST. YOU MUST. No matter how busy you are. Let something else slide.
YOU MUST MAKE APPRECIATING AND MANAGEMENT OF YOUR MANAGERS AND VOLUNTEERS A TOP PRIORITY OR YOU WILL LOSE ALL OF THEM.
The talent and dedication you waste will just leave without a word. Except the ones who will be angry humiliated at having volunteered to be used and taken for granted. They will betray you, steal, rip things up on their way out. (The funny thing is that the angrier they are at you, usually the more loyal they were at the start. Isn't that funny?)
Your members will see this pattern, even if you don't. The better ones leave. More and more the people who volunteer will be looking to steal from you, since now they come to the job knowing they won't get anything for doing it except what they take.
Leaders who can't or don't manage at least their key people are not leaders. They're just playing at it. It is ironic. Here in this make believe MMO land the only thing nobody respects you for pretending to be is a leader. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
24
|
Posted - 2011.11.21 23:21:00 -
[27] - Quote
The First Rule of Acquisition: As a merchant my best asset is handshake deal in a network of long term relationships. The Second Rule of Acquisition: No matter whose it is, blood is expensive. The Third Rule of Acquisition: Money is just another form of information. The Fourth Rule of Acquisition: Never let YOUR greed become a cost of doing business. The Fifth Rule of Acquisition: No matter how tempting, do not believe your own advertising.
Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
25
|
Posted - 2011.11.24 19:02:00 -
[28] - Quote
Happy Thanksgiving to all my fellow Americans out there. And to all my non US friends: All you have to do to join in is give some thanks for all the good people and stuff in your life and you're good to go!
   Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
25
|
Posted - 2011.11.26 13:27:00 -
[29] - Quote
Smiling Friends Social Club
You Choose Your Level Of Involvement
Freelancer
"I only gotta sell out four more of these guys for my new Tengu. That guy Praxis really came through. I wonder how much he'd be worth"
"I've got to prove myself to be worthy of their trust!"
The first tier Freelancer. You are paid for services rendered, with a smile thrown in. And the occasional bonus you hadn't looked for. We have pay scales and missions aplenty to keep the part time spy and mercinary fat and happy.
Handpicked Predator AND/OR Protector
"Hihihihihiiiiii. He was funny. Eyes all wide. Hahahahahahahahahaaaaaa."
"I had to stop it. It was wrong."
The second tier are the Handpicked Protectors AND/OR Predators. Only artists, the still functional but insane, the mad scientist, the alchemist, the traveller in the untracked wastes of human perception need apply.
It is to you I say: Yes. I'm here. Let's do it. What we always do whenever we assemble in groups of more than one. Come on in. I'll jump through your hoops and once I've proven myself to you we'll talk. And you know I don't have to promise you. Anything. I'll do what I always do for you because I won't be able to help myself.
Protector of the Weak AND/OR Intraspecies Predator
"You mean I got to do that to him for his own good? I love being me!"
At this point we are doing it for the art. For the love of it. You don't need us any more. Except as smiling friends. Evildoer or Lawman, you will be expected to play your role with consummate skill, passion and ruthlessness. SFSC Director or not, you will be part of the Inner Circle. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |

Praxis Astra
Smiling Friends Social Club Hearts And Minds Alliance
25
|
Posted - 2011.11.28 19:41:00 -
[30] - Quote
The group keeps you grounded and it imprisons you. I have people who work for me who recognize nobody's existence but their own. You can feel it in their reactions. If I were a dancing bear to be negotiated with or an alien, floating on my tank of liquid ozygen, they'd have the same reactions, the same plan. They see things only in terms of their own gain, or mine. To these creatures there is no reason to listen to a man's story aside from the tactical information to be gleaned. No amount of love or hate or time or familiarity will change this. I feel more kinship with my slaver hound bulldog than I do them. I wold mourn his death more than I'd mourn any of theirs.
These are the true intraspecies predators. They have no Word. They don't live as members of a social species. They will never understand that the best and worst things in life come from other people. They will never see the abyss that opens when a life is ended.
I find their company very stimulating. I spend a lot of time being aware of very basic things like where everybody is in the room. Praxis Astra Master of Assassins and Punctuality http://heartsandmindsalliance.org |
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