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Thread Statistics | Show CCP posts - 1 post(s) |
Azrael Maxim
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Posted - 2005.07.02 03:28:00 -
[1]
Faction module offers for Empire factions have been removed.
Does this mean no more caldari navy issue ballistic controls for example ?
And if you wont be able to get them from offers anymore then where do you get them from ?
And if they arent produced anymore can we expect them to be worth twice as much in a week or 4 ?
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Deja Thoris
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Posted - 2005.07.02 05:15:00 -
[2]
If not in empire I'd guess "out" of empire
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Azrael Maxim
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Posted - 2005.07.02 05:48:00 -
[3]
Yeh I guess yer right, sorta depends how you read into it.
Either you can get them from caldari (for example) agents in low sec out of empire.
Or empire agents regardless of where they are arent going to give those offers anymore.
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capt
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Posted - 2005.07.02 09:09:00 -
[4]
I'd like this line in the patch note explained by a dev if possible to avoid any confusion.
1) will empire factions no longer give out faction modules at all? or only in empire?
2) will they still give out bpc for said modules?
3) will they give out said modules/bpc in low security and 0.0?
4) why this change? I can't really say I've seen people making planet loads of isk from these modules, not if you compare it to the amount of named modules going for extreme prices on escrow.
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Admiral Pieg
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Posted - 2005.07.02 10:54:00 -
[5]
Originally by: Azrael Maxim Yeh I guess yer right, sorta depends how you read into it.
Either you can get them from caldari (for example) agents in low sec out of empire.
Or empire agents regardless of where they are arent going to give those offers anymore.
low sec is empire, no sec is out of empire ______________________
Pod from above. |
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Zrakor
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Posted - 2005.07.02 14:54:00 -
[6]
We have plans to add in the faction module offers again some day, in exchange for overseers tags. Not this patch though.
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theRaptor
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Posted - 2005.07.02 15:46:00 -
[7]
Originally by: Zrakor We have plans to add in the faction module offers again some day, in exchange for overseers tags. Not this patch though.
In other words "Stockpile faction mods now, and sell them off at 500% profit in a month"
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
babylonstew
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Posted - 2005.07.02 16:11:00 -
[8]
great, another kick in the teeth for missile boats then, nice going
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination. |
Azrael Maxim
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Posted - 2005.07.02 16:24:00 -
[9]
Originally by: Zrakor We have plans to add in the faction module offers again some day, in exchange for overseers tags. Not this patch though.
Will you add them again soonÖ ?
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Chade Malloy
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Posted - 2005.07.02 20:55:00 -
[10]
Originally by: babylonstew great, another kick in the teeth for missile boats then, nice going
We get a friggin lot of new skills & Tech II launchers anyway; have you tried out test server? new missile velocity RAWKS!
Patience wins. |
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Lefia
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Posted - 2005.07.02 23:23:00 -
[11]
This could technically be a good thing for those searching for faction BSs. With no high end faction mod offers to gunk up the works, the chances of getting a faction BS will actually increase.
Although I think killing the availability of faction mods as a whole like this is a poor descision, it may be turned to the better for those desperately looking for that faction ship. Adopt, adapt, and improve.
Originally by: hired goon ------------------------------------------------ I agree with every point and counter point that has been brought up in this and every other argument ever had. --------- |
Aitrus
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Posted - 2005.07.02 23:44:00 -
[12]
Originally by: babylonstew great, another kick in the teeth for missile boats then, nice going
WTF does taking out mission rewards have to do with missile boats?
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Frank Horrigan
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Posted - 2005.07.02 23:56:00 -
[13]
Originally by: Zrakor We have plans to add in the faction module offers again some day, in exchange for overseers tags. Not this patch though.
considering all the module offers SUCK TERRIBLY Im fine with it.
for example, 1 amarr navy megabeam for 140k lp.. wtf? it will sell for like 50m
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Drahken
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Posted - 2005.07.03 03:11:00 -
[14]
Edited by: Drahken on 03/07/2005 03:11:17 Does this mean no more Faction Ships also?
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Na'Axin
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Posted - 2005.07.03 03:20:00 -
[15]
Originally by: Lefia This could technically be a good thing for those searching for faction BSs. With no high end faction mod offers to gunk up the works, the chances of getting a faction BS will actually increase.
lol, no it won't, because the offer is chosen (suppossedly) out of the ten highest available to you.... no matter how many faction modules you remove from that list, your still stuck with the aprox 15 implant offers between 250k and 400k
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Zyrla Bladestorm
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Posted - 2005.07.03 14:51:00 -
[16]
Originally by: Drahken Edited by: Drahken on 03/07/2005 03:11:17 Does this mean no more Faction Ships also?
Originally by: patch notes Reduced the Loyalty Point cost of the faction cruiser and frigate offers for both pirate and Empire factions.
so they may be taking with one hand, but they may be giving with the other (depending on how significant the cost reduction is of course). . ----- Apologys for any rambling that may have just occurred.
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MrBadidea
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Posted - 2005.07.03 16:52:00 -
[17]
Originally by: Zrakor We have plans to add in the faction module offers again some day, in exchange for overseers tags. Not this patch though.
Why not make this change ready to be applied, before nerfing the faction modules outta empire?
They were already fairly craptastic thanks to usually requiring an over-the-odds number of LPs to acquire.
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