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Frank Horrigan
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Posted - 2005.07.03 08:16:00 -
[1]
Edited by: Frank Horrigan on 03/07/2005 08:18:09 Clicky
Those are the 6 sansha implants that I can see on test server.. there are none for slots 7-10
Ive got a few questions though..
1. Do i have to collect all 6 for the "set" or just the 1-5 attribute ones? not the 6th one?
2. Acording to this.. if i have 1-5 and 6. Ill have a 1.65 modifier on effective ness.. thus 15x1.65 = 24.75 armor hp bonus. so I will have 7485 armor on my apoc with max skills.
3. will this stack with my hardwiring implannt? so thats another 3% so 27.75 so 7665 armor
4. How much will these cost? These seem preety awsome, So will they be costing 3 billion for the set? or will they be not so rare, and be more like 500 mill for a set of +3's?
5. whats with the 6th slot one 50%? when the whole 1-5 set is 15%, why is there a hardwiring one that has a HUGE 50%?
Just need to figure out if I want to get them :P please anwser my questions 
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Fame
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Posted - 2005.07.03 08:23:00 -
[2]
Edited by: Fame on 03/07/2005 08:26:49 Edited by: Fame on 03/07/2005 08:23:10 the way it looks to me is that you dont have to have the entire set. they just effect eachother when you have more than one.
set effect: 15% bonus to the strength of all slave implants effects
that means if you have all 5 of those 1-5 then you'll have +60% because it doesnt effect itself.
then the hardwiring one is +50% so if you that one it'd add another 50% but if u had all the other 5 already and had the 50% one it would make the 50% one turn into 92% bonus to the primary effects of the other imps.
so if u have all those you'd get +142% to each implants primary effect ( not counting the hardwiring because it has already been effected )
kinda complicated but hella kewl
so the green one would be + 4.26 perc and 1.42% to armor hp
so its really not that big of a boost. but thats if it does it that way. if it does 15% of it + 15% of it + 15% of it , like cargo expanders do it would be a MUCH bigger boost.
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Pesht
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Posted - 2005.07.03 08:28:00 -
[3]
I think the set effect is more like you get all 5 of them, and then you get the 15% bonus, it's not cumulative, it's just on them all so you can see that if you get the set, you get the bonus, which is 15%
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Fame
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Posted - 2005.07.03 08:34:00 -
[4]
Edited by: Fame on 03/07/2005 08:38:26 Edited by: Fame on 03/07/2005 08:36:20 Edited by: Fame on 03/07/2005 08:36:10 ok if it does the effects like cargo expanders it would boost the attributes by 5.24701875 and the total armor boost for all of them combined would be about 20.23509375%
so the way im seeing it, they prolly act like cargo expanders on a indy, and each one would do the following if you had the entire set:
+5 to the attribute +5% to armor hp
i think im right :]
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DigitalCommunist
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Posted - 2005.07.03 08:53:00 -
[5]
Edited by: DigitalCommunist on 03/07/2005 08:56:18 Whats so confusing about it.. if you get all five, extra 15% bonus. The slot 6 omega version gives 50% to that
so using the serp ones for example, and just focusing on their velocity bonus:
snake alpha: 1% velocity snake beta: 2% velocity snake gamma: 3% velocity snake delta: 4% velocity snake epsilon: 5% velocity
total for 15% velocity, and since you have all five, another 15% velcity.. for a total of
30% velocity to any ship you are flying
then snake omega, slot 6
This implant does nothing in and of itself, but when used in conjunction with other Snake implants it will boost their effect.
Primary Effect: 50% bonus to the strength of all Snake implant effect
means 30 x 1.5 = 45% velocity
Pretty pimp, no? Taranis with mwd II easily hits 6km/s
so for all 6 sansha its 45% to armor hp (lololol)
gurista one is basically having a 45% gist x-type amp, non-stacking built into your ship
angel one is 45% less sig radius, which on an inty with gistii afterburner and new gang skills would make frigate guns miss, and cruise do like zero damage.
blood radier one has 45% less to stuff like Nosferatu, get a bhaalgorn and make people cry _____________________________________ Perpetually driven, your end is our beginning.
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Fame
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Posted - 2005.07.03 08:56:00 -
[6]
digital u sure u got your math right?
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DigitalCommunist
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Posted - 2005.07.03 08:57:00 -
[7]
Edited by: DigitalCommunist on 03/07/2005 08:58:32 yeah
oh and attributes get the same bonus
+3 base, 15% bonus for having all 5 =
+3.45 to attributes, 50% bonus to omega implant =
+5.175 to all attributes
can't be beat. _____________________________________ Perpetually driven, your end is our beginning.
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Fame
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Posted - 2005.07.03 08:58:00 -
[8]
k im confrused then
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Fame
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Posted - 2005.07.03 09:00:00 -
[9]
" total for 15% velocity, and since you have all five, another 15% velcity.. for a total of"
how is that another 15% velocity?
it gives +15% its primary boost, theres 5 of them, so minus itself, its 4* 15%'s which is 60%, 60% of 15% is 9%, 9% + 15% would be a boost of 26% velocity.
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DigitalCommunist
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Posted - 2005.07.03 09:04:00 -
[10]
"Set Effect: 15% bonus to the strength of all Crystal implant effects"
15% is the bonus you get with all 5, then having the set adds another 15%. Why is this difficult to understand?
Its not a bonus to a bonus. That would just be wierd. _____________________________________ Perpetually driven, your end is our beginning.
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Fame
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Posted - 2005.07.03 09:05:00 -
[11]
because they are set items, they are all of the same set. that doesnt mean you have to have all of them for this to work.
no where does it say this, find where it says it.
if you have 2 of the set implants they should effect eachother. it would +15% the primary bonus on eachother.
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DigitalCommunist
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Posted - 2005.07.03 09:11:00 -
[12]
ok, there are five implants in a set. they also have to be all of the same type to be counted as such.
Having only two does didly squat. Even if you have the first four, you're only getting 10% velocity on otherwise regular +3 implants. _____________________________________ Perpetually driven, your end is our beginning.
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Fame
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Posted - 2005.07.03 09:13:00 -
[13]
Originally by: DigitalCommunist ok, there are five implants in a set. they also have to be all of the same type to be counted as such.
Having only two does didly squat. Even if you have the first four, you're only getting 10% velocity on otherwise regular +3 implants.
how do you know thats how its going to work? have you tested them on the test server? what leads you to that conclusion? the way the implants description is worded leads me to bealive the opposite. your head is stuck in the d2 and other games set methodology. just because 1 game has sets like that does not mean ccp will follow.
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Fame
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Posted - 2005.07.03 09:24:00 -
[14]
ok digital was right, someone in game showed me where a dev explained it.
but without proof you really shouldnt asume ;]
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