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Ja'kar
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Posted - 2005.07.04 11:17:00 -
[1]
Edited by: Ja''kar on 04/07/2005 11:17:34 The 750k rats security fix/nerf -I could not care less about- but two points stand out
1st The 15min time between each increase, this is unfair and does not make sense- this should now be fixed. (as someone pointed out you miners would not like it if you only collected ore every 15 minÆs). 2ndsecurity status dose not mean one is or is not a pirate nor does it mean your safe from a high sec char (just low space, maybe), and security rating does not make one any more or less a pirate it all boils down to game style.
So there you go fix the security timer, and I for one will be happier
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CONDIN
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Posted - 2005.07.04 11:24:00 -
[2]
awww another pirate needin a tissue to wipe his tears
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Ja'kar
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Posted - 2005.07.04 11:38:00 -
[3]
no tears here m8- I have been -5 and omw back to high sec it really dont bother me- just the fact that the raise is capped seems wrong- would u agree?
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CoolSprog
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Posted - 2005.07.04 11:52:00 -
[4]
Awww another carebear flaming a post, even though they moan 50 times more than pirates which is probably why devs put zydrine in empire, so that they STFU! -----
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ASIV TRE
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Posted - 2005.07.04 12:14:00 -
[5]
Think your find pirates moan just as much, plus surely zydrine in empire is good for pirates as it should encourage more 0.4 and below mining?
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Alita Tiphares
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Posted - 2005.07.04 12:15:00 -
[6]
Originally by: CoolSprog Awww another carebear flaming a post, even though they moan 50 times more than pirates which is probably why devs put zydrine in empire, so that they STFU!
actually i dont remember seeing such a collective whinefest on the forums. yes carebears whine when rats pod them in low sec and yes every thread is met with witty remarks and blatant hijacks. So why should this be any different?
btw, what did you guys have for breakfast, i had pieeeeeee, no not really i had toast, did anyone have pie?
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Porro
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Posted - 2005.07.04 12:15:00 -
[7]
Edited by: Porro on 04/07/2005 12:18:07 Funny that, the sec hit nerf co-incides with zydrine in 0.4's isnt it?
The security system is messed up as it is, its 50 times easier to lose sec than it is to gain it, you can spend hours getting your security status up and lose it in minutes on one pod.
I think maybe introducing new ways of gaining sec would help, not just stamping out the last way left.
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CoolSprog
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Posted - 2005.07.04 12:16:00 -
[8]
Originally by: ASIV TRE Think your find pirates moan just as much, plus surely zydrine in empire is good for pirates as it should encourage more 0.4 and below mining?
There will be less 0.4 pirates now mate :). -----
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Deepeh
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Posted - 2005.07.04 12:33:00 -
[9]
Edited by: Deepeh on 04/07/2005 12:33:45
Originally by: Ja'kar
1st The 15min time between each increase, this is unfair and does not make sense- this should now be fixed. (as someone pointed out you miners would not like it if you only collected ore every 15 minÆs).
Agreed, it's horribly long and I have the feeling that it was implemented to keep people from chaining 750k's all day long for sec only. This is no longer an issue, so CCP can change it back.
Quote:
2ndsecurity status dose not mean one is or is not a pirate nor does it mean your safe from a high sec char (just low space, maybe), and security rating does not make one any more or less a pirate it all boils down to game style.
A negative security rating indicates that the person in question did something naughty. Pirates are naughty people. There have been enough discussions on what a pirate is and what a pirate isn't (and everybody still stands by his own definition), but I think it is pretty safe to say that the majority of people with a decent negative security status are pirates.
Oh, and what you say about high security players is obviously true. Trust nobody. ;)
A new study indicates that contrary to popular belief, sausages cannot talk. |

MachZERO
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Posted - 2005.07.04 12:48:00 -
[10]
The going theme nowa-days is to push alot of ppl from empire into deeper space thus bypassing 0.1-0.4 empire systems and putting a larger amount of "legally" killable ppl in non-empire 0.0. Unless something has changed while I was away, 0.0 kills = no security hit. So tomorow, July 5th, should fix all this for the better.
Why would you want to take the security hit to pk in empire when you could setup camp in 0.0 and hunt the coming "Exodus?" Unless there is something in 0.0 that scares you? Any pirate scared of 0.0 should rethink his/her profession. It may soon become the most lucritive hunting grounds for aspireing pirates.
IMO, pirating in empire is petty greifing when you consider that liberating some noob from his capsule will never outweigh the security hit you'll take doing it.
Times are changing within Eve. Evolve. Overcome. Adapt.
Or change professions... --------------------------------------------- "Rang Rang" --------------------------------------------- |
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Deepeh
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Posted - 2005.07.04 13:01:00 -
[11]
Originally by: MachZERO Why would you want to take the security hit to pk in empire when you could setup camp in 0.0 and hunt the coming "Exodus?"
Traffic, lots of traffic. Oblivious mission running Caldari Navy Raven pilots. Oblivious traderoute runners. Oblivious tech 2 manufacturers, en fin, that's the big catch of empire.
Quote:
Unless there is something in 0.0 that scares you? Any pirate scared of 0.0 should rethink his/her profession. It may soon become the most lucritive hunting grounds for aspireing pirates.
People who pirate in empire aren't automatically scared of something in 0.0, they might just not care about the security hit and find their targets in empire better. To each his own, but I personally also prefer 0.0.
Quote:
IMO, pirating in empire is petty greifing when you consider that liberating some noob from his capsule will never outweigh the security hit you'll take doing it.
Destroying a level 4 mission kitted Raven is. And that's not a single event - lots and lots of people keep coming. Granted, you don't always get lucky, but if you stick around an empire gate for 2 hours you will be surprised what loot you see. Last night, we coincidentally were sat at the Aunenen gate, and we needed 2 haulers to get keep up with the rampage. It's like an infinite loop of destruction. :)
Quote:
Times are changing within Eve. Evolve. Overcome. Adapt.
Or change professions...
This is probably one of the best pieces of advice I've ever seen. :)
A new study indicates that contrary to popular belief, sausages cannot talk. |

Ander
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Posted - 2005.07.04 13:02:00 -
[12]
Originally by: MachZERO The going theme nowa-days is to push alot of ppl from empire into deeper space thus bypassing 0.1-0.4 empire systems and putting a larger amount of "legally" killable ppl in non-empire 0.0. Unless something has changed while I was away, 0.0 kills = no security hit. So tomorow, July 5th, should fix all this for the better.
Why would you want to take the security hit to pk in empire when you could setup camp in 0.0 and hunt the coming "Exodus?" Unless there is something in 0.0 that scares you? Any pirate scared of 0.0 should rethink his/her profession. It may soon become the most lucritive hunting grounds for aspireing pirates.
IMO, pirating in empire is petty greifing when you consider that liberating some noob from his capsule will never outweigh the security hit you'll take doing it.
Times are changing within Eve. Evolve. Overcome. Adapt.
Or change professions...
Not as much as it is dangerous in 0.0. The new changes kills the solo-player. 0.0 is and WILL still be claimed by the gankfest alliances who camp gates all day. How is 20 battleship snipers sat at 100km from the gate (orville to PF-346) popping an indy going into PF-346 nicer than one pirate spending hours, if not more trying to find people belt npc:ing. Would some regions of 0.0 have gate sentries, and the criminal flagging. (but no sec rate hit) solo piracy may still survive. Give these region profitable possibilites for carebears.
Wherever you go in 0.0 you will eventually meet a gank-fleet who scrams and take you out. Given more paths into 0.0 will just bring more traveling gank-fleets and ceptors scouting ahead/scramming.
Low sec piracy was a part of the balance in EVE. Killing this niche means that more people will take to the extremes. And boohoo, you carebears saying this is right and just. You will end up whining about how extortionists keep targeting your corp over and over or how all your jetcans looted.
http://www.eve-pirate.com
Headlines: EVE-PIRATE.COM - DOES NOT CONDONE THE NEXT PATCH! |

Deja Thoris
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Posted - 2005.07.04 14:12:00 -
[13]
Originally by: Alita Tiphares
Originally by: CoolSprog Awww another carebear flaming a post, even though they moan 50 times more than pirates which is probably why devs put zydrine in empire, so that they STFU!
actually i dont remember seeing such a collective whinefest on the forums. yes carebears whine when rats pod them in low sec and yes every thread is met with witty remarks and blatant hijacks. So why should this be any different?
btw, what did you guys have for breakfast, i had pieeeeeee, no not really i had toast, did anyone have pie?
I've seen a lot of posts from you the past two days. High on insults and sadly lacking in content.
It's a shame you cant add facts to the discussion.
Even saying "I hate pirates and wish their style of play was crushed from the game" is an opinion I can respect.
The bull**** you come out with at the moment frankly belittles yourself.
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Alita Tiphares
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Posted - 2005.07.04 14:32:00 -
[14]
Originally by: Deja Thoris
Originally by: Alita Tiphares
Originally by: CoolSprog Awww another carebear flaming a post, even though they moan 50 times more than pirates which is probably why devs put zydrine in empire, so that they STFU!
actually i dont remember seeing such a collective whinefest on the forums. yes carebears whine when rats pod them in low sec and yes every thread is met with witty remarks and blatant hijacks. So why should this be any different?
btw, what did you guys have for breakfast, i had pieeeeeee, no not really i had toast, did anyone have pie?
I've seen a lot of posts from you the past two days. High on insults and sadly lacking in content.
It's a shame you cant add facts to the discussion.
Even saying "I hate pirates and wish their style of play was crushed from the game" is an opinion I can respect.
The bull**** you come out with at the moment frankly belittles yourself.
*He said with nostrils flairing and eyes squinted in anger*
No really, what discussion? This change will come wether you like it or not. Im just amused by the fact that the same people whom have belittled carebears for the past 2 years are crying their barren little hearts out.
I dont hate pirates, on the contrary i think they make a vital contribution to the game.
What i hate are weekend pirates like yourself. Its a simple concept yet you fail to grasp it. Either you are an outlaw or you arent and this patch will enforce that concept.
Like ive said before this patch will truly seperate real pirates from the weekend pirate carebears. And i still dont see real pirate corps whining about this patch.
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Aodha Khan
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Posted - 2005.07.04 14:51:00 -
[15]
Agreed, the timer makes no sense.
So in war, the way is to avoid what is strong and to strike at what is weak. |

Deja Thoris
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Posted - 2005.07.04 15:19:00 -
[16]
Originally by: Alita Tiphares
Originally by: Deja Thoris
Originally by: Alita Tiphares
Originally by: CoolSprog Awww another carebear flaming a post, even though they moan 50 times more than pirates which is probably why devs put zydrine in empire, so that they STFU!
actually i dont remember seeing such a collective whinefest on the forums. yes carebears whine when rats pod them in low sec and yes every thread is met with witty remarks and blatant hijacks. So why should this be any different?
btw, what did you guys have for breakfast, i had pieeeeeee, no not really i had toast, did anyone have pie?
I've seen a lot of posts from you the past two days. High on insults and sadly lacking in content.
It's a shame you cant add facts to the discussion.
Even saying "I hate pirates and wish their style of play was crushed from the game" is an opinion I can respect.
The bull**** you come out with at the moment frankly belittles yourself.
*He said with nostrils flairing and eyes squinted in anger*
No really, what discussion? This change will come wether you like it or not. Im just amused by the fact that the same people whom have belittled carebears for the past 2 years are crying their barren little hearts out.
I dont hate pirates, on the contrary i think they make a vital contribution to the game.
What i hate are weekend pirates like yourself. Its a simple concept yet you fail to grasp it. Either you are an outlaw or you arent and this patch will enforce that concept.
Like ive said before this patch will truly seperate real pirates from the weekend pirate carebears. And i still dont see real pirate corps whining about this patch.
Actually, I am against the changes because I think they are bad.
My past few weeks have been spent as follows (in game of course)
Warring an alliance (ghey) Warring Supremecy (somewhat ok - their heart wasn't in it) HELPING a mining corp who were on the receving end of a wardec by ALTS A couple of ganks carried out by our corp in lowsec, on lowsec dwellers who were our looking for trouble. (read ganking helpless victims)
Im not saying I've not blown up the odd innocent in my time but to class me as a weekend pirate is ignorant, and once again belittling.
BTW - Read Hammers post in the General discussion.
Want a cookie?
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Deepeh
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Posted - 2005.07.04 15:33:00 -
[17]
Originally by: Deja Thoris words
Originally by: Alita Tiphares words
Originally by: Deja Thoris words
Originally by: Alita Tiphares words
Originally by: CoolSprog words
I wonder why you guys are even bothering still, it's not like anybody is going to change their mind. :)
A new study indicates that contrary to popular belief, sausages cannot talk. |

Deja Thoris
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Posted - 2005.07.04 15:37:00 -
[18]
Hello my name is Hammerhead LOL
Anyway, I increased the amount of security status you get on ALL NPCs by 2x LOL And I increased the amount commanders (and complex end bosses) give by 4x LOL And I increased the amount the officers give by an OMGWTFBBQPWNAGE 8x LOL
Having low end NPCs giving more sec rating than Estamel Tharchon was just wrong and had to be fixed LOL
The increase from NPCs was pretty low in general so I don't mind boosting it some LOL
I hope this makes people happy LOL
Linkage

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Alita Tiphares
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Posted - 2005.07.04 16:09:00 -
[19]
Originally by: Deja Thoris Hello my name is Hammerhead LOL
Anyway, I increased the amount of security status you get on ALL NPCs by 2x LOL And I increased the amount commanders (and complex end bosses) give by 4x LOL And I increased the amount the officers give by an OMGWTFBBQPWNAGE 8x LOL
Having low end NPCs giving more sec rating than Estamel Tharchon was just wrong and had to be fixed LOL
The increase from NPCs was pretty low in general so I don't mind boosting it some LOL
I hope this makes people happy LOL
Linkage

hooray now it only takes you 150 hours to get back to positive from -10,
you ftw! 
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Porro
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Posted - 2005.07.04 16:19:00 -
[20]
Edited by: Porro on 04/07/2005 16:19:41 works out around 6 hours npcing on the trot, per kill now. Better than 12 I guess, still not balanced imo. Actually more if the agression stacks onto the ship kill stat
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Ja'kar
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Posted - 2005.07.05 20:48:00 -
[21]
Edited by: Ja''kar on 05/07/2005 20:48:59 Edited by: Ja''kar on 05/07/2005 20:48:18 The going theme nowa-days is to push alot of ppl from empire into deeper space thus bypassing 0.1-0.4 empire systems and putting a larger amount of "legally" killable ppl in non-empire 0.0. Unless something has changed while I was away, 0.0 kills = no security hit. So tomorow, July 5th, should fix all this for the better.
Why would you want to take the security hit to pk in empire when you could setup camp in 0.0 and hunt the coming "Exodus?" Unless there is something in 0.0 that scares you? Any pirate scared of 0.0 should rethink his/her profession. It may soon become the most lucritive hunting grounds for aspireing pirates.
IMO, pirating in empire is petty greifing when you consider that liberating some noob from his capsule will never outweigh the security hit you'll take doing it.
YouÆre missing the point; this thread was not about 0.0 or those that choose to hunt in empire. The point is that to have to wait 15m to gain is not fair, plain and simple.
If it was a fix for the 750k rats then as Deepeh says it needs to goà
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Dionysus Davinci
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Posted - 2005.07.05 21:12:00 -
[22]
Edited by: Dionysus Davinci on 05/07/2005 21:12:18
Originally by: Deja Thoris :words:
Yet, Rogue drones are a security issue, drop effects DED will pay for yet don't have security increase. Oh, and 15 min timer sucks.
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