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Princess Skye
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Posted - 2005.07.04 15:30:00 -
[1]
1) There are not enough items to trade - we have a huge list but only 5-6 are actually profitable to trade 2) there are not enough quantities of stock 3) there are no high cost but high profit items in reasonable quantities
Traders seem to be repeatedly left out of new patches
Princess Skye
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ViciousCycle
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Posted - 2005.07.07 03:38:00 -
[2]
maybe you don't recall the glory days of trading Robotics [back before December 2003]. I was trading even back then ... could buy up all the cheap Robo in my region in the first 30 minutes after downtime and then spend 3 hours carrying it to market.
Sure, required 200 million plus in capital. No worries; had made that trading smaller quantities.
Made over 20 million on a good day .. and that was the problem. 20 million profit for only 3 hours play was a bit unbalanced. I only had 1.5 million, tops, in my indy. I took few or no risks; no low security zones. Had only a few million skill points.
And managed to buy a battleship a week from my profits.
** so ** Trading got nerfed. Big time. Dec. 2003. And I re-invented myself trading something else, somewhere else. And made another fortune.
Then I got bored. so I sold out and moved to trading other somethings in other regions. And I've made a third fortune. [Or is it my fourth?]
I still clear over 10 million a day. No worries. No low sec systems. I can start a trade run and go away for 1/2 hour, letting the indy run itself on autopilot. And still make 2 million for the run. Three round trips a night and I'm 10 million to the good.
** I guess you just aren't trading the right stuff in the right markets at the right time.
You'll figure it out. See you around. [PS: this is my alt -- of course.] 
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Rod Blaine
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Posted - 2005.07.07 13:40:00 -
[3]
wtf are you on about ?
You are trading NPC goods ffs. Try progressing to real trading isntead of mindlessly going from a to b and calling it a profession.
With the new highways and freighters, there is ample room for a player driven trading profession.
Take a frieghter (or it5 at start), and choose some system you want to trade from and to in different regions.
Then use your buy orders and trade skills to buy player made items in that region that either arent available elsewhere or are more expensive there. Do that in say 4-5 systems and make sure to have a full cargo to move every so often.
Make and use contacts within player corps to cut bulk deals on tech2 that rare in one of your areas. Make and use contacts with pvp corps to know where what wars are going to erupt and use that info.
THAT is trading, and it's the most intricate and beatiful profession in Eve if you can stomach it. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |

ViciousCycle
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Posted - 2005.07.07 16:16:00 -
[4]
Dear Rod:
You just described my second bout of professional trading. It finally got boring and I moved on.
Anyway, I was trying to respond to the question/complaint. Plenty of isk can still be made trading with npcs, which seemed to be the complaint.
As for what my alt now trades -- that's my business.

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SpeedoMan
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Posted - 2005.07.07 22:07:00 -
[5]
Rod's pretty much right. Trading is easy, very easy. Only problems you really ever run into are if you try to pass through a <0.4 system that is camped. Only difficulty of trading is the time needed to scout a good route & train up indy skills. Really, a good trader needs to play the EVE market, not just move trade goods. Make supply deals with players. Buy up underpriced junk loot, refine or resell higher. Move items around & redistribute. Haul minerals across regions for corps/alliances & sell... etc. Traders have it pretty easy, which I think compensates evenly for [usually] lower profits than agent running and rat hunting.
Soban... red all the way through and through |
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