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Wodensun
ZeroSec
24
|
Posted - 2013.01.24 12:30:00 -
[1] - Quote
Having been out of it a bit...
Am I right to assume that when you place a bounty on somebody this does not mean that he can be attacked freely in highsec? Ive gone over the dev blog but I cant seem to find the relevant information. Now this could also be due to a severe lack of coffee so if anybody knows the relevant dev blog and is willing to share that link i'd be much obliged |

Nicolo da'Vicenza
Air The Unthinkables
2630
|
Posted - 2013.01.24 12:32:00 -
[2] - Quote
yeah you can buy killrights from someone else or something like that though |

Skorpynekomimi
386
|
Posted - 2013.01.24 12:32:00 -
[3] - Quote
ANYONE can be attacked freely in highsec. Bounties do not mean you can attack them without concord intervening, though. That would require kill rights. |

Wodensun
ZeroSec
24
|
Posted - 2013.01.24 12:33:00 -
[4] - Quote
Skorpynekomimi wrote:ANYONE can be attacked freely in highsec. Bounties do not mean you can attack them without concord intervening, though. That would require kill rights.
Thanks mate, that was the tibit of info I was looking for.
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Spurty
V0LTA Verge of Collapse
750
|
Posted - 2013.01.24 12:38:00 -
[5] - Quote
Changes to learn:
You get kill rights only if they pod you (destroying your ship means nothing) You may sell your kill rights Suspect flags allow a limited (timer) kill on site mechanic If you shoot someone with the suspect flag, you're now in a limited engagement with them (another timer) If you're in a limited engagement, only you and that person can fight. People outside this will be concorded or turn suspect (attacking = concord, nuetral reps = become suspect).
Worlds more fun for the change as clearly you can see how to game this to your advantage. --- GÇ£If you think this Universe is bad, you should see some of the others.GÇ¥ GÇò Philip K. **** |

Wodensun
ZeroSec
24
|
Posted - 2013.01.24 12:44:00 -
[6] - Quote
Thanks for the quick replies everyone. |

Destination SkillQueue
Are We There Yet
4031
|
Posted - 2013.01.24 12:46:00 -
[7] - Quote
Spurty wrote:Changes to learn:
You get kill rights only if they pod you (destroying your ship means nothing) You may sell your kill rights Suspect flags allow a limited (timer) kill on site mechanic If you shoot someone with the suspect flag, you're now in a limited engagement with them (another timer) If you're in a limited engagement, only you and that person can fight. People outside this will be concorded or turn suspect (attacking = concord, nuetral reps = become suspect).
Worlds more fun for the change as clearly you can see how to game this to your advantage. Killrights get generated on aggression. Killing the target is not required. In highsec aggressing the ship/pod is sufficient to create the killright. In lowsec aggressing the pod is required to create the killright. |

Whitehound
451
|
Posted - 2013.01.24 13:01:00 -
[8] - Quote
Only for clarification and because I have seen this being discussed a couple of times:
Spurty wrote:Suspect flags allow a limited (timer) kill on site mechanic This includes pod killing the suspected player!
Quote:If you shoot someone with the suspect flag, you're now in a limited engagement with them (another timer) If you're in a limited engagement, only you and that person can fight. People outside this will be concorded or turn suspect (attacking = concord, nuetral reps = become suspect). The suspected player can still be attack by anyone during this kind of Limited Engagement (LE). The LE will not protect the suspected player in anyway, but only allows to shoot back in self-defence.
Inappropriate signature removed. - The Pope, BBC, CIA and CCP, but not Chuck Norris! |
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