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Thread Statistics | Show CCP posts - 0 post(s) |
Gogurt
0
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Posted - 2011.10.10 17:49:00 -
[1] - Quote
http://www.eveonline.com/devblog.asp?a=blog&nbid=2674
Is anyone else excited? Era of the all-in-one Super Carrier is over and no more 15min log off timer if you're being engaged, among other things. It should be really interesting. |
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Chribba
Otherworld Enterprises Otherworld Empire
452
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Posted - 2011.10.10 17:55:00 -
[2] - Quote
Not uber excited no.
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Gogurt
0
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Posted - 2011.10.10 17:58:00 -
[3] - Quote
Chribba wrote:Not uber excited no.
Logoff timer?
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
55
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Posted - 2011.10.10 18:02:00 -
[4] - Quote
Gogurt wrote:Chribba wrote:Not uber excited no. Logoff timer? Dreads didn't receive a mining bonus.
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Reilly Duvolle
Hydra Squadron
52
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Posted - 2011.10.10 18:07:00 -
[5] - Quote
Razin wrote:[Dreads didn't receive a mining bonus.
Probably rather no more mining drones on his Titan
Anyways, I think the changes as a whole strikes a decent balance. Supercaps are gonna be as good as they erver where against structures and other capital ships, and will still be essential to take and hold sov. However, supercaps will be far less effctive against subcaps, effectively nerfing "supercaps online" to hell. This is a good thing.
And the new global anti-logoffski mechanic (no this affects all ships, not only captials) = PURE GOLD CCP! |
Thomas Abernathy
Viziam Amarr Empire
0
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Posted - 2011.10.10 18:09:00 -
[6] - Quote
Yes, GG CCP. Supercaps are now completely useless again....well except for the blobs....Oh wait....
Basically, unless you can fly a support fleet, they are completely useless. So corps and smaller alliances now only have a floating garage... |
Alistair Cononach
The Legion of Spoon Curatores Veritatis Alliance
10
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Posted - 2011.10.10 18:12:00 -
[7] - Quote
Fully suport CCP on this long LONG overdue balancing.
Caps and SuperCaps broke the EVE Balance system, and this will go a long distance to restoring that balance.
Sorry boys, no more unsupported 30 SuperCarrier Hotdrops without any risk whatsoever.
Want to deploy your Supers? You can. Bring a Conventional Fleet too.
As it f'ing should be.
Nice work CCP.
For once. |
Just Another Toon
University of Caille Gallente Federation
11
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Posted - 2011.10.10 18:28:00 -
[8] - Quote
However one serious consideration MUST be looked at. Supers and Titans in low sec, its just not right. Remove offensive capabilities in low sec altogether. This mass SC/Titan blobbing by failed 0.0 alliances in Low sec is killing it...big time... |
FeralShadow
Black Storm Cartel
1
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Posted - 2011.10.10 18:39:00 -
[9] - Quote
Honestly with the new changes to the ships I don't think they'll be much of a problem at all. Null sec alliances do one of two things in lowsec: Blob subcaps, or blob supercaps. At least now when they blob supers you can kill them. And when they blob subcaps... you can kill them. |
Mirima Thurander
Deventer Exploration An Acquisition
18
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Posted - 2011.10.10 18:49:00 -
[10] - Quote
so ANY WAY i'm willing to buy all of your supers for the price of the insurance you would get for self destructing them, seeing as how people think there so useless now.
carriers and titans to. I love the the smell of victory in the morning. It smells like... Blood, vomit and burning flesh. |
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Karl Planck
Labyrinth Obtaining Chaotic Kangaroos
7
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Posted - 2011.10.10 19:02:00 -
[11] - Quote
While i rarely am affected by the presence of captials, let me give this new dev blog a big ol' YES YES YEEEESSS!
Some of the changes are decent and could go in the favor of actual balancing. One change I am extremely excited about is
CCP Tallest wrote: After a player logs out, there is a check for player aggression every 15 minutes. If you have been aggressed, the timer extends for 15 minutes; if you have not been aggressed, you disappear as before. Note: this is only for player aggression and will not change what happens when you log off during fights against NPCs.
HAR HAR F*CKING HAR
This should have been changed ages ago. TYVM ccp! |
Wild Rho
Silent Core
1
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Posted - 2011.10.10 19:10:00 -
[12] - Quote
The log off mechanic change is the best thing I've read in a while. |
GTN
Interstellar eXodus BricK sQuAD.
0
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Posted - 2011.10.10 19:30:00 -
[13] - Quote
At least I didn't buy a Naglfar for nothing |
Talon Calais
Defilers Of The Cross
0
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Posted - 2011.10.10 19:32:00 -
[14] - Quote
It all sounds great except for the Moros change which completely removes it's primary role. Should've left that Dread's drone bay alone IMO. Change to supercarriers also means no more dropping twenty T2 sentry drones to rat up all kids of isk in null sec. |
miningtool
Dreddit Test Alliance Please Ignore
0
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Posted - 2011.10.10 19:41:00 -
[15] - Quote
EVE has never been about being balanced (hybrids have been terrible how long now?) The game is about figuring out how to counter your opponent with the ships you can field.
Spoiler alert: the key to killing super caps is turning their hardeners off
a Wyvern with hardeners has 43m ehp a Wyvern without hardeners has 12m ehp
so lets say you field a 100 man fleet which anyone who is taking on super caps should be able to field and its a easy number. also your fielding hurricanes because they are cheap.
canes deal 500dps and nuet out 360gj every 12 seconds per ship
so in 36 seconds you turn the hardeners off on any super cap with this fleet
in another 240 seconds you would melt the Wyvern off the field with 50k dps killing 20b with 4b isk worth of ships
Now if the Wyvern had tried logging off it would only have 4m ehp because you lose skill bonuses and implants so it would only take 80 seconds to melt it off the field with a 100man cane fleet
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Botleten
GoonWaffe Goonswarm Federation
49
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Posted - 2011.10.10 19:44:00 -
[16] - Quote
Let the supercarrier fire sale begin. Have fun with your giant structure shooters.... |
Mag's
the united Negative Ten.
21
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Posted - 2011.10.10 19:47:00 -
[17] - Quote
The dread drone nerf, makes me glad I trained all race dreads. Can't see why they did it tbh. CCP Zulu.....Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
GTN
Interstellar eXodus BricK sQuAD.
0
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Posted - 2011.10.10 19:53:00 -
[18] - Quote
Well.... http://www.youtube.com/watch?v=TdYgD52u2ts |
miningtool
Dreddit Test Alliance Please Ignore
0
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Posted - 2011.10.10 19:54:00 -
[19] - Quote
Botleten wrote:Let the supercarrier fire sale begin. Have fun with your giant structure shooters....
supers cant hit a pos now :( |
Draculina Alucardi
New.Lab.Era
3
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Posted - 2011.10.10 20:07:00 -
[20] - Quote
gonna be no more avaible for superbs :< |
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Botleten
GoonWaffe Goonswarm Federation
51
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Posted - 2011.10.10 20:16:00 -
[21] - Quote
miningtool wrote:Botleten wrote:Let the supercarrier fire sale begin. Have fun with your giant structure shooters.... supers cant hit a pos now :(
True, but they will still be useful in grinding I-hubs/stations/TCUs. Infact, this will probably become the only use for supers. |
Tanya Powers
Science and Trade Institute Caldari State
15
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Posted - 2011.10.10 20:20:00 -
[22] - Quote
Gogurt wrote:Chribba wrote:Not uber excited no. Logoff timer?
Noes !!
Veldsparnaught !
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Tanya Powers
Science and Trade Institute Caldari State
15
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Posted - 2011.10.10 20:21:00 -
[23] - Quote
Botleten wrote:miningtool wrote:Botleten wrote:Let the supercarrier fire sale begin. Have fun with your giant structure shooters.... supers cant hit a pos now :( True, but they will still be useful in grinding I-hubs/stations/TCUs. Infact, this will probably become the only use for supers.
Because reps from them are useless?
Because they will not be able to hit Dreads and Carriers?
....pffff |
Botleten
GoonWaffe Goonswarm Federation
51
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Posted - 2011.10.10 20:30:00 -
[24] - Quote
Tanya Powers wrote:Botleten wrote:miningtool wrote:Botleten wrote:Let the supercarrier fire sale begin. Have fun with your giant structure shooters.... supers cant hit a pos now :( True, but they will still be useful in grinding I-hubs/stations/TCUs. Infact, this will probably become the only use for supers. Because reps from them are useless? Because they will not be able to hit Dreads and Carriers? ....pffff
Why would you even bring dreads/carriers to a fleet battle to begin with? If there are no capitals on the field for your side, then supers become practically worthless. Just bring a few more instacanes along to wipe out the enemy fighters and they become giant worthless hulls. |
UGWidowmaker
Fink Operations
0
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Posted - 2011.10.10 20:50:00 -
[25] - Quote
nerf dreads more.. who cares about the stront use tbh ? no serious dread pilot does. should of nerfed the damage they did instead and make it a very damn solid damage dealer.. but make it so it only could make damage on modules and other capital based ships. not batlleships etc.. going into siedge should give 1000% instead but while being in siedge maybe make it so that you cant have as much armor/shieldas when your not in siedge-
make em usefull :)
even give em a new role-
i love flying dreads. they should have the best weapon just under dd. |
GTN
Interstellar eXodus BricK sQuAD.
0
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Posted - 2011.10.10 21:06:00 -
[26] - Quote
UGWidowmaker wrote:nerf dreads more.. who cares about the stront use tbh ? no serious dread pilot does. should of nerfed the damage they did instead and make it a very damn solid damage dealer.. but make it so it only could make damage on modules and other capital based ships. not batlleships etc.. going into siedge should give 1000% instead but while being in siedge maybe make it so that you cant have as much armor/shieldas when your not in siedge-
make em usefull :)
even give em a new role-
i love flying dreads. they should have the best weapon just under dd.
Where is the dislike button when I need it |
Ladie Harlot
GoonWaffe Goonswarm Federation
435
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Posted - 2011.10.10 21:36:00 -
[27] - Quote
These nerfs are a good start. The artist formerly known as Ladie Scarlet. |
Rico Minali
Sons Of 0din Fatal Ascension
52
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Posted - 2011.10.10 22:08:00 -
[28] - Quote
Just Another Toon wrote:However one serious consideration MUST be looked at. Supers and Titans in low sec, its just not right. Remove offensive capabilities in low sec altogether. This mass SC/Titan blobbing by failed 0.0 alliances in Low sec is killing it...big time...
This I fully agre with, let cariers and dreads into lowsec, no supers. |
Simetraz
State War Academy Caldari State
89
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Posted - 2011.10.10 22:20:00 -
[29] - Quote
Alistair Cononach wrote:Fully suport CCP on this long LONG overdue balancing.
.
THis made me laugh. Before bombers most people didn't bother with SC's caused they were nerfed. SC got bombers and everyone loved them and now they are long over do for a nerf. What a year or 2 maybe later.
And around and around we go. So SC's will go back in storage till the next time they are made useful again.
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Smoking Blunts
Zebra Corp BricK sQuAD.
72
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Posted - 2011.10.10 22:23:00 -
[30] - Quote
dont like the moros changes much, looks like a ccp dev who has never flown one and knows the issue with it. cap issue already and you add a rof bonse while taking away teh only good thing about that ship
wts moros+pilot CCP-áare full of words and no action. We watch what they do and its nothing but false statements and lies.
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