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Hedion's oracle
Shark Enterprises
45
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Posted - 2013.01.28 14:56:00 -
[1] - Quote
Guttripper wrote:Ahhh, this old thread again...
Want to be able to place a war declaration upon us "sub par" players that do not play the game correctly? Then why doesn't CCP make it individuals can be tagged, instead of a corporations, so players can not jump away to void it?
The next complaint, of course, will be these war declared individuals are not leaving the station. So CCP should offer the option to ~force~ a player out of a station so they can be attacked!
But then what if the player does not log into the game to play? Well hell, CCP should go one step further and offer the option for these war mongering players to ~force~ their targets to be logged in at their leisure!!! Real life is no excuse to these fanatical fan boys to get their fix. Yes, it is that thread again and always made by the same people who can't cut it Pvping in null or low sec and want targets that dont shoot back.  Error: Working As intended |

Hedion's oracle
Shark Enterprises
47
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Posted - 2013.01.29 16:09:00 -
[2] - Quote
Increase the NPC tax?, sure, long as Tec Moon output is nerfed in Proportion with NPC Tax in empire, oh wait!  Error: Working As intended |

Hedion's oracle
Shark Enterprises
47
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Posted - 2013.01.29 16:35:00 -
[3] - Quote
Best solution is to leave well enough alone, working as intended for almost 10 years, if it wasn't CCP Devs would of changed it long ago. If you want targets i suggest stop blueing each other up and fight. Error: Working As intended |

Hedion's oracle
Shark Enterprises
52
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Posted - 2013.01.29 16:47:00 -
[4] - Quote
March rabbit wrote:Jenn aSide wrote: I'm talking about the need for CCP to ensure account holder fairness. While "fairness" is not an issue in game (all is fair in love and EVE), EVe as a product should be consistant in how it treats it's players.
Saying to us " make your own destiny" then giving an option to opt out of a very key game mechanic (the ability to be war decced) is not consistent at all. If you are able to affect the game, you should be liable to negative affects as well. Allowing non-noob players to stay forever in a situation where other players must pay a high cost to disrupt them while imposing no real cost on the NPC corp player is uneven.
The mission runner and explorers of NPC corps at least have to pay an elevated tax. But what cost does the miner and hauler pay? NPC corps are not just unfair to everyone else, as currently constituted, they are unfair to their own memebers.
Something has to give, with new taxes and/or restrictions (like a "tax" on mining and hauling or restrictions on what kinds of ships NPC corp pilots can fly ie no tech 2 mining ships and frieghters/orcas for NPC corp members).
Situations that confer signifigant advantages without conferring signifigant costs/trade offs should not be allowed in EVE online.
i still fail to see any "unfairness" here. Being in NPC corp player you have access to something + wardec invulnerability. Being in player corp player you have access to something more + wardecs. You mean wardec invulnerability worth more than player interaction in player driven corps, comms, POSes, sov and stuff? I can't agree with this but let's say you are right here. And then we have another question: where is "unfairness"? You say NPC is OP, so leave your player driven corp and you have it too. Where is the problem? You mean 600 +mill wardec fee for some large alliances, that invulnerability?
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Hedion's oracle
Shark Enterprises
52
|
Posted - 2013.01.29 18:25:00 -
[5] - Quote
LHA Tarawa wrote:Skeln Thargensen wrote:March rabbit wrote:Where is the problem? The problem is that people have preconceived notions of how this game should be played and that it not be noob or casual friendly, Exactly! How many times in GD has it been posted that casual players and carebears should leave the game. I just do not understand why so many people want high sec to be as empty as low/null? The carebears won't magically become PVPers if the rules are changed. They will simply quit playing the game. How does that benefit those that want these changes?
Its not about being empty, its about being vulnarable, lets just pretend for a minute that infact Empire NPC corps dissappear, Miners now join player corps which in turn make them wardecable. I would bet a campaighn that would make hulkageddon look like childsplay would start to commence from certain alliances in null. The mass slaughter of highsec miners would drive ore threw the roof, not to mention ship prices. who do you think will benefit from that? You got it..... Nullsec. Not to mention what amounts to shooting fish in a barrel is player driven content? Im just glad it ain't up to these people 
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Hedion's oracle
Shark Enterprises
57
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Posted - 2013.01.30 07:23:00 -
[6] - Quote
Nova Fox wrote:To be honest, Anyone who wants the feature of war declaring against an NPC corp I see nothing more than a 'greifer.'
For one simple stupid fact.
They are incapable of coming up with an idea on how to make players leave NPC corps further more no idea how to make their own corps attractive to join.
Here's some solutions to some of the issues. Corps pay a fee similar to Recruiting Fee, and they can insert 1 guy into any npc corp chat channel they want. Whatever he does there is his business but his business none the less.
Best of all no ISD to ban you for trying to be helpful and recruiting at the same time.
Revamp war declarations again.
As for same account alts, as long as there is a main character on the account, your next character you generate will not start in one of the academies but in a faction war decced corp instead.
Create decay timers for people in NPC acadamy corps, if they stray to far out they transfer to the local npc corp so those hanging out in low sec for months on end without checking in will eventually be drafted into the militia.
The rest are just high sec issues are separate topic almost.
I am sure some of you people have enough neural mass to come up with more ideas that doesn't screw over a day 1 player that's drowning in the tutorial before you blow him up to bits and pissing all over him or the ultra casuals that have nearly absolutely no time to be a target on a daily basis. That's real healthy for inviting new players because just as you have a much of a right to play your game your way, so do I. A like minded person would go to great extremes to not pvp.
Lets not forget the ones complaining about risk and wardec free npc corps are the same ones that have blued up null to avoid risk. They should practice what they preach. Even when Dear Leader is able cut you a check from the corperate welfare moogoo fund their still afraid to fight and blue all of null. seriously, get your own house in order before critizing how empire runs. Error: Working As intended |
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