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Brej Donierik
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Posted - 2005.07.08 13:13:00 -
[31]
Originally by: Reash missile do have different types of launchers.
Rocket, Standard, Assault, Heavy, Cruise, Siege. think thats em all
Yeah, you're right, more than enough. Let's remove all the caliber ratings for the various guns, we only need one small, one medium, and one large per type. Too many choices, too complicated. Small, medium, and large, should be sufficient.
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Roshan longshot
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Posted - 2005.07.08 13:24:00 -
[32]
Originally by: Axristos Well the best we can do i think is to vote for the new missle situation
I personaly feel tha missles should have more damage from a gun.A missle is a missle and does not know if that he hits on is a frig or bs. I believe that ccp could give to all players something else for avoiding missles. Better defenders or jamming or the ability to avoid through specific flying. Skills ok skills but we pay per month guys and think that is a factor that ccp needs also to think.... Its much better when a torp misses one frigate because the frig is moving fast and can avoid it than to the situation we are now that a torp hits a frigate and makes 30 - 90 damage. Who's *** idea was that?
So i vote for a new patch for missles considering flying manouvers to avoid them instead to the current situation
When did you get the idea that you or anyone else that post on this forum has a say in how the game is made and run?
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter,pirate[/i] or mixture of them all.
[i]As read from the original box and from this site.
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F'nog
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Posted - 2005.07.08 14:54:00 -
[33]
I'm sorry, but at what point did CCP become a democracy?
Originally by: Morela
"hey! I'm gonna go attack the north! Afk till tuesday!"
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Galk
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Posted - 2005.07.08 15:09:00 -
[34]
Originally by: F'nog I'm sorry, but at what point did CCP become a democracy?
I could laugh at that, realy.. or more roll around on the floor
Please talk to us with your probelms (insert generic responce here)
There's your democracy.... --------
"I have always depended on the kindness of strangers."
'A Streetcar Named Desire' |

Ed Gein
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Posted - 2005.07.08 15:13:00 -
[35]
Geez, If I would have known it was acceptable to try to get CCP to patch my large projectiles so I can hit frigs with ease, I would have started whining a long time ago.  ------------------------------- I have an idea.
How about you get banned 15 minutes from the server everytime you take a sec hit ? --Lady Beeblebrox |

KrogothZero
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Posted - 2005.07.08 15:15:00 -
[36]
Im a raven pilot to the point I keep spares around because as I use missles alot..
All im gunna say is im glad these changes finally happened
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Jerusaleman
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Posted - 2005.07.08 22:51:00 -
[37]
some of you guy are just pure arrogant tit heads
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Kerby Lane
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Posted - 2005.07.08 22:55:00 -
[38]
Quote: Skills ok skills but we pay per month guys and think that is a factor that ccp needs also to think....
I like this one 
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Ice Foxy
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Posted - 2005.07.08 23:11:00 -
[39]
Originally by: Axristos I personaly feel tha missles should have more damage from a gun
You dont need small missiles and medium missiles @ level 5 so you should be able to get T2 launchers in a couple of weeks to make up for the apparent lack of damage!
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SengH
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Posted - 2005.07.08 23:16:00 -
[40]
To be honest guys, CCP doesnt have a precedent of rolling back major changes... they didnt do anythign for a long time after the 1400s got smacked so they couldnt hit a moon, guess its your turn.
Nerfs in order 1. projectiles 2. lasers 3. missiles
The nerf bat is now headed for................... 4. hybrids will be interesting to see what happens to them.
TBH though i like this trend towards less damage. The last two changes have been towards less damage and hopefully CCP will bring the remaining weapons in line. Most importantly, with the 30min timer you dont have to worry about someone logging in combat so you can actually enjoy longer fleetfights. Hopefully this is the direction in which eve is heading.
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Teblin
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Posted - 2005.07.08 23:27:00 -
[41]
Locked for flamebait. --
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