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dalmety
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Posted - 2005.07.08 15:56:00 -
[1]
now i love the fact that this game has alot of depth as it not only makes the game far more challenging and tactical but provides plenty of research and reading time when offline, the only thing that worries me is the gigantic learning curve which no doubt will discourage all but the most commited players.
i have been playing for just over 5 months and although have got to grips with maybe a quarter of the game there is alot that eludes me, these new missle changes for example are mind boggeling, maybe not for those gifted mathmatitions or people willing to spend hours working out formulas but for the rest of us well i feel like a cave man confronted with a television.
surely the designers have to realise that alot of people neither have the time or energy to commit to working the complexities of this game out, tactically it is a mine field whenever u come across a possible target and for those people who have specialised ships l;ike hacs and dont wanna lose them its quite desserning.
as i say i love this game but do find it daunting at times and i too struggle to find the time to make it worth while, i have spent 3 months training for a hac and am now terrified by the 9 more skills i have to train and the thought of losing it, perhapse reducing the training times a bit or reducing costs across the board anabeling part time players to stand a chance
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Deja Thoris
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Posted - 2005.07.08 16:00:00 -
[2]
So by reducing training times you will understand things better?
Your 2 concerns are contradciting each other. You are scared of getting a HAC and losing it. Hey, lets shorten training times so I understand less of the game when I get my expensive toy
If personally find it a joy that you can't know the in's and outs of a game after just a couple of days/weeks/months play. Thats why I'm still around. If it were a dumbed down no-brain game then I would have left ages ago.
The satisfaction is in the journey, not the destination
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TazBar
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Posted - 2005.07.08 16:01:00 -
[3]
I kinda agree, the learning curve becomes progressively steeper the longer you take to start the game.
Suppose to a new person more depth is good though! |

Winterblink
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Posted - 2005.07.08 16:01:00 -
[4]
Originally by: dalmety the only thing that worries me is the gigantic learning curve which no doubt will discourage all but the most commited players.
God forbid there should be ONE game out there that doesn't chafe its knees before the casual gamers.
EVE is daunting, yes. It's huge, complicated, and confusing, a lot like life. It caters to people who think their MMO experience should be more than what else is out there on the market. It takes the phrase "persistent universe" from its literal meaning to the furthest extreme, and somehow keeps on innovating to be constantly fresh.
I've gone back to other games I've played over the years, and the landscapes there hardly have changed. Same old Antonica, same old Mod Eisley, same old de_dust2. Every time I log into EVE there's always new things to try and new people to meet/shoot.
___winterblink/warp_drive_active/eve_nature_vraie// |

dalmety
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Posted - 2005.07.08 16:08:00 -
[5]
i agree and i do believe i said that i like the game sorry i was ranting and no doubt contradicted myself my point is 1. the gigantic learning curve makes it difficult for first time players and
2. its rather suited to those peole who spend all day on the game, things cost alot of cash yet not all of us can afford to spend days and days mining, or hunting to afford them.
i have not got a grat deal of problems with the training times as the offline mode is great, though it would be cool if u could stack ur training skills so u could set a goal and then just leave it knowing once one skill is completed the next will automatecally start.
i know alot of people who have given up as they can not commit the time as at the end of the day real life is more important
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Winterblink
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Posted - 2005.07.08 16:15:00 -
[6]
Originally by: dalmety 1. the gigantic learning curve makes it difficult for first time players and
Too bad for them. I'm sorry for being blunt, but this is NO DIFFERENT than any other MMO out there. New players always have a learning curve.
Originally by: dalmety 2. its rather suited to those peole who spend all day on the game, things cost alot of cash yet not all of us can afford to spend days and days mining, or hunting to afford them.
Training times are in real-time, so there's no grind there. I agree cash is a limiting factor, but how is this ANY different than a new EQ player who can't afford the time to grind levels? Answer: It's not really different at all, is it.
Originally by: dalmety i have not got a grat deal of problems with the training times as the offline mode is great, though it would be cool if u could stack ur training skills so u could set a goal and then just leave it knowing once one skill is completed the next will automatecally start.
I disagree, I think training needs to have this interaction.
Originally by: dalmety i know alot of people who have given up as they can not commit the time as at the end of the day real life is more important
Games should never come before real life, period. Doesn't matter if it's EVE or anything else. If someone is having an issue in that regard, I put it to you that the problem is with them and not EVE. It's easy to achieve balance in this regard.
___winterblink/warp_drive_active/eve_nature_vraie// |

Carl Jidona
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Posted - 2005.07.08 16:16:00 -
[7]
Originally by: dalmety i agree and i do believe i said that i like the game sorry i was ranting and no doubt contradicted myself my point is 1. the gigantic learning curve makes it difficult for first time players and
2. its rather suited to those peole who spend all day on the game, things cost alot of cash yet not all of us can afford to spend days and days mining, or hunting to afford them.
i have not got a grat deal of problems with the training times as the offline mode is great, though it would be cool if u could stack ur training skills so u could set a goal and then just leave it knowing once one skill is completed the next will automatecally start.
i know alot of people who have given up as they can not commit the time as at the end of the day real life is more important
The thing is EVE is prob the one of the easier games to play for the main reason you can just start training a skill and then log off for the amount fo time to learn the new skill then log back in and start next level or another skill.
I dont get it why people say they dont have time for training and that training should be changed; I mean I have a pregnant wife and 2 yr old daughter and a 40 hr a week job I meet all my commitments and still have time to enjoy eve to its fullest BECAUSE of the way they have training set up.
I would really like to know why people consider taking 5 mins to get into game and start a skill then log out if you dont have time to play at that moment is so hard.
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dalmety
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Posted - 2005.07.08 16:17:00 -
[8]
ok fine i take the points u guys really do defend this to the hilt dont u ever get ****ed with it and want a good rant, i have been without corp for a while and without ts for ages so i have to release my afflictions on these pages, thanks for the ear bashing
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dalmety
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Posted - 2005.07.08 16:21:00 -
[9]
i dont have a problem with training times i agree i just think the cost of things is a little too high meaning weeks and weeks have to be set aside for mining and huntiing thats all. that is my only real beef with this game
oh and also i remember when i was in 0.0 the safest time to travel to and from empire was just before and after down time but for any uk user thats right in the middle of out working day, bummer
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Carl Jidona
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Posted - 2005.07.08 16:23:00 -
[10]
Originally by: dalmety ok fine i take the points u guys really do defend this to the hilt dont u ever get ****ed with it and want a good rant, i have been without corp for a while and without ts for ages so i have to release my afflictions on these pages, thanks for the ear bashing
Not really just saying your logic is flawed when using the rant skills take too long; WE dont mind a rant but DUMPING is not allowed 
Why are you not in a corp? their are TONS of them wanting people to join I recomend CLS or maybe mom&popsammo both are really very good corps who both have their own TS server. 
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Winterblink
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Posted - 2005.07.08 16:25:00 -
[11]
Originally by: dalmety ok fine i take the points u guys really do defend this to the hilt dont u ever get ****ed with it and want a good rant, i have been without corp for a while and without ts for ages so i have to release my afflictions on these pages, thanks for the ear bashing
LOL, I'm not bashing or flaming, just responding. :)
___winterblink/warp_drive_active/eve_nature_vraie// |

Carl Jidona
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Posted - 2005.07.08 16:28:00 -
[12]
Originally by: dalmety i dont have a problem with training times i agree i just think the cost of things is a little too high meaning weeks and weeks have to be set aside for mining and huntiing thats all. that is my only real beef with this game
oh and also i remember when i was in 0.0 the safest time to travel to and from empire was just before and after down time but for any uk user thats right in the middle of out working day, bummer
I made 25 mill in one day when I first stared by just mining on a sat for a few hrs I had enough cash to buy the basics; With current prices you can make a mint pretty quickly. 
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dalmety
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Posted - 2005.07.08 16:29:00 -
[13]
i wanna join a corp but was waiting till i one can fly my new sacrilige and my retrobution as i got rid of all my decent ships to pay for the mods and new skills, i did contemplate going solo pirate as i thought that would be a good job for a hac as u can pick ur battles to an extent, i had heard that in large fleet battes hac's are the rirst to get targeted and an uber tank is worth nothing
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Carl Jidona
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Posted - 2005.07.08 16:36:00 -
[14]
Originally by: dalmety i wanna join a corp but was waiting till i one can fly my new sacrilige and my retrobution as i got rid of all my decent ships to pay for the mods and new skills, i did contemplate going solo pirate as i thought that would be a good job for a hac as u can pick ur battles to an extent, i had heard that in large fleet battes hac's are the rirst to get targeted and an uber tank is worth nothing
If your wanting to go pirate then you may want to talk to BL or MAZA or Euphoria; thig is they are heavy into PvP so you might want to use a ship you cant lose cause tehy fight alot.
Solo? you were complaining about that; You need to decide on what play style you want to go after solo pirates usually do not last long bacause if the anger the wrong corp and the corp is big, prepare to be podded on a daily time table.
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Golden Ratio
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Posted - 2005.07.08 16:40:00 -
[15]
do not start pvping in a HAC. you will lose it within 30 minutes and then quit eve. use cheap frigs untill you KNOW whats going on, and of course join a pvp oriented corporation.
Even so, once you totally know what you are doing, you are still going to lose your HAC...but hopefully by then you will have the isk to buy a replacement and the skill/attitude to not let it bother you at all.
---------------------------- The Golden Ratio has spoken. |

Deja Thoris
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Posted - 2005.07.08 17:15:00 -
[16]
Originally by: Golden Ratio do not start pvping in a HAC. you will lose it within 30 minutes and then quit eve. use cheap frigs untill you KNOW whats going on, and of course join a pvp oriented corporation.
Even so, once you totally know what you are doing, you are still going to lose your HAC...but hopefully by then you will have the isk to buy a replacement and the skill/attitude to not let it bother you at all.
Wise words.
Yes, we all need a rant sometimes. Thats what corp mates are for
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Winterblink
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Posted - 2005.07.08 17:23:00 -
[17]
Originally by: Deja Thoris Yes, we all need a rant sometimes. Thats what corp mates are for
Never marginalize alliance chat as a premium rant receptacle. :)
___winterblink/warp_drive_active/eve_nature_vraie// |

Rod Blaine
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Posted - 2005.07.08 17:30:00 -
[18]
Quote:
If personally find it a joy that you can't know the in's and outs of a game after just a couple of days/weeks/months play. Thats why I'm still around. If it were a dumbed down no-brain game then I would have left ages ago.
The satisfaction is in the journey, not the destination
Exactly.
The only reason I'm still here after two years is that there's something left to learn, and still will be a year from now. (side from the fact that Evol simply pwns)
For the original poster tow things:
1. Steep learning curve is daunting for new players. - correct, and designed to be. Eve is a game for those that go it all the way. Not in playing all day, but in ambition to learn it all and go further then traditional mmo's allow you to go. the steep learning curve seperates those that would stop later on anyway, just does it early in the process so they don't disrupt later gameplay.
2. Everything is so expensive in Eve. - correct, that is one of the things that make teamplay rewarding. With 9 of my corpmates, it takes me not even half the time to make 10 billion as compared to making 1 billion solo. Just an example. New players are thaught to realise this because the harshness and learning curve forces them to seek friends and corporation to assist them. It's how a player grows into Eve. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |
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