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Gitanmaxx
Viziam Amarr Empire
80
|
Posted - 2013.01.28 20:21:00 -
[1] - Quote
All of the DPS numbers I see posted on the forum are at least twice as high as what I get with the same fitting. I know there are a few points here and there that could increase it, but overall I feel like I've got the majority of them so I'm confused what is leading to such difference. Could you please look at my skills and give me some recomendations on where i'm losing out on the largest chunks of DPS.
This is when using lasers which is my main weapon of choice and also in the frigate/cruiser/battle-cruiser class of ships.
http://eveboard.com/pilot/Gitanmaxx
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Steven Koskanaiken
Blue Republic RvB - BLUE Republic
12
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Posted - 2013.01.28 20:34:00 -
[2] - Quote
First thing. Never ever trust any number you see.
If someone says he does 100 DPS, it's usually less.
Also, some people like to give stats for max skilled versions, so you can compare ship A and B better (as all skills are equal when maxed out, the difference can't be due to difference in skill levels).
EDIT:
Rapid Firing and Surgical Strike will increase your DPS.
Rapid Firing reduces the RoF, quicker shooting = more shots in a time frame = higher DPS. Surgical Strike increases damage, more damage each shot = higher DPS. |

Gitanmaxx
Viziam Amarr Empire
80
|
Posted - 2013.01.28 20:48:00 -
[3] - Quote
Steven Koskanaiken wrote:First thing. Never ever trust any number you see.
If someone says he does 100 DPS, it's usually less.
Also, some people like to give stats for max skilled versions, so you can compare ship A and B better (as all skills are equal when maxed out, the difference can't be due to difference in skill levels).
EDIT:
Rapid Firing and Surgical Strike will increase your DPS.
Rapid Firing reduces the RoF, quicker shooting = more shots in a time frame = higher DPS. Surgical Strike increases damage, more damage each shot = higher DPS.
Someone else had pointed those out to help me as well, so I'll start on level 4 of each of those next then. |

Leetha Layne
62
|
Posted - 2013.01.28 21:07:00 -
[4] - Quote
Good advice. Another thing is to make sure you have plenty of damage mods on your ship. Too many newer folk over-tank. |

Eternal Montage
Frontier Explorer's League Sadistica Alliance
89
|
Posted - 2013.01.28 21:19:00 -
[5] - Quote
Also, when people give the DPS of their PVP ship, they typically give the over heated DPS. Also look at all those obscure gunnery skills like some of the other posters mentioned, and look into drones, and the ship skill itself. Many ships give damage bonuses per level of that ship's primary skill (rupture gets +5% damage per Minmatar Cruiser level to medium projectile guns) https://forums.eveonline.com/default.aspx?g=posts&t=169738 |

Merouk Baas
483
|
Posted - 2013.01.28 21:36:00 -
[6] - Quote
They also often give the pre-resist DPS. 500 theoretical DPS vs. a target that has 50% resists = 250 DPS against that target. |

Mia Restolo
Royal Amarr Institute Amarr Empire
88
|
Posted - 2013.01.28 21:47:00 -
[7] - Quote
EFT also defaults to loading regular short range high damage ammo, quite often fits are posted with even higher damage tech 2 or faction ammo. |

Vilnius Zar
Ordo Ardish
687
|
Posted - 2013.01.28 21:53:00 -
[8] - Quote
Yup, people brag a lot, lie a lot and give you perfect/unrealistic scenarios or they're just clowns who picked a number and stuck with it, all to boost their ego by shouting real loud. Some will even go as far as listing overheated dps numbers when talking about PVE fits. Generally people are ******* retards and don't let character age fool you. Just because some guy has been subbed to this game for 6 years doesn't mean he's not an idiot.
Bringing it back to reality, generally it's the support skills that give you the extra damage, tank and survivability as as stated above, surgical strike etc, and as all the bonuses multiply it's 3% here, 5% there etc etc. It really starts to count. Amat victoria curam. Excellence in everything.
Some guides that may be useful to you: http://www.youtube.com/user/OrdoArdish |

Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
353
|
Posted - 2013.01.28 23:34:00 -
[9] - Quote
Two things am I missing on your char that might help you:
Weapon rig skills and Implants.
Now for a mission runner in a Cruiser that might not be essential, but - as said above - for all the boasting and e-peening they are. Oh, and for PvP, of course. But keep in mind that PvP fits follow a fundamentally different fitting strategy than PvE-ships. Forum-unbanned since 2011.10.20.
Mangala Solaris for CSM 8 |

Gitanmaxx
Viziam Amarr Empire
81
|
Posted - 2013.01.28 23:41:00 -
[10] - Quote
Nerath Naaris wrote:Two things am I missing on your char that might help you:
Weapon rig skills and Implants.
Now for a mission runner in a Cruiser that might not be essential, but - as said above - for all the boasting and e-peening they are. Oh, and for PvP, of course. But keep in mind that PvP fits follow a fundamentally different fitting strategy than PvE-ships.
I've been trying to get into pvp and failing. pve games of all kind boor me to tears, but for some reason in eve that's 99% of what I do.
That's why I've been focusing on training skills that will help in frigate/cruiser pvp. I already have the handicap of my horrible sucking at the game, I don't need the additional handicap of having bad character skills. |

Steven Koskanaiken
Blue Republic RvB - BLUE Republic
13
|
Posted - 2013.01.28 23:47:00 -
[11] - Quote
Gitanmaxx wrote:Nerath Naaris wrote:Two things am I missing on your char that might help you:
Weapon rig skills and Implants.
Now for a mission runner in a Cruiser that might not be essential, but - as said above - for all the boasting and e-peening they are. Oh, and for PvP, of course. But keep in mind that PvP fits follow a fundamentally different fitting strategy than PvE-ships. I've been trying to get into pvp and failing. pve games of all kind boor me to tears, but for some reason in eve that's 99% of what I do. That's why I've been focusing on training skills that will help in frigate/cruiser pvp. I already have the handicap of my horrible sucking at the game, I don't need the additional handicap of having bad character skills.
How much you might think, skills don't matter that much.
As said, most skills only give you a 3, 4 or 5% boost. So that difference of having a skill at level IV or V is only a 5% increase in being better / worse (depending on which end of the equation you are).
The majority of the fights are won by bringing the correct ship to the fight, have the correct setup to counter what is shooting you. And knowing the game mechanics.
And you don't suck at the game, you are just learning the game. Nobody in EVE started as a perfect pilot, we all started at 0 and learned from there. So you will get there.
EDIT:
And the only way to learn to PvP is by jumping in a ship and fight others. True, you will loose ships, specially at the start. But each lost ship is a lesson learned on how NOT to do it. You now know what happens if you do "x" in situation "y" and that it ends in buying a new ship, next time you won't do it. |

Gitanmaxx
Viziam Amarr Empire
81
|
Posted - 2013.01.29 00:00:00 -
[12] - Quote
Steven Koskanaiken wrote:Gitanmaxx wrote:Nerath Naaris wrote:Two things am I missing on your char that might help you:
Weapon rig skills and Implants.
Now for a mission runner in a Cruiser that might not be essential, but - as said above - for all the boasting and e-peening they are. Oh, and for PvP, of course. But keep in mind that PvP fits follow a fundamentally different fitting strategy than PvE-ships. I've been trying to get into pvp and failing. pve games of all kind boor me to tears, but for some reason in eve that's 99% of what I do. That's why I've been focusing on training skills that will help in frigate/cruiser pvp. I already have the handicap of my horrible sucking at the game, I don't need the additional handicap of having bad character skills. How much you might think, skills don't matter that much. As said, most skills only give you a 3, 4 or 5% boost. So that difference of having a skill at level IV or V is only a 5% increase in being better / worse (depending on which end of the equation you are). The majority of the fights are won by bringing the correct ship to the fight, have the correct setup to counter what is shooting you. And knowing the game mechanics. And you don't suck at the game, you are just learning the game. Nobody in EVE started as a perfect pilot, we all started at 0 and learned from there. So you will get there. EDIT: And the only way to learn to PvP is by jumping in a ship and fight others. True, you will loose ships, specially at the start. But each lost ship is a lesson learned on how NOT to do it. You now know what happens if you do "x" in situation "y" and that it ends in buying a new ship, next time you won't do it.
me and the 20 executioners i'm saving up to fit will make much space debri of ourselves.
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terzho
StarFleet Enterprises Red Alliance
122
|
Posted - 2013.01.29 01:06:00 -
[13] - Quote
Yeah, you need to train up all your support skills to four. |

Lost Greybeard
Drunken Yordles
270
|
Posted - 2013.01.29 02:03:00 -
[14] - Quote
Note that diminishing returns only applies to modules, whereas skills just straight-up stack multiplicatively.
So... a few levels in several skills will often boost your end DPS by much more than the same number of levels in a single skill. Or, to put it another way, train all your support skills to 4, man.
(Also, as has already been noted, your dps listed on your ship fitting pane will always be higher than what you get in space due to resists.) |

Katran Luftschreck
Royal Ammatar Engineering Corps
798
|
Posted - 2013.01.29 07:14:00 -
[15] - Quote
Add in the number of idiots who deliberately confuse their Alpha Strike for actual DPS. EvE Forum Bingo |

Shan'Talasha Mea'Questa
The Perfect Harvesting Experience
68
|
Posted - 2013.01.29 19:04:00 -
[16] - Quote
DPS is comparable to *****-size, don't worry about it if you can get the job done with half of what everybody is is claiming to have.
*EDIT: Laughs at the profanity-filter.* |

Braxus Deninard
Blue Republic RvB - BLUE Republic
94
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Posted - 2013.01.29 19:38:00 -
[17] - Quote
Just a note, your eve-board says:
Quote:Currently training No skill in training
This is a really bad move. You should always have something in your skill queue. |

Nihi Lismus
Chaos From Order Manifest Destiny.
144
|
Posted - 2013.01.30 08:57:00 -
[18] - Quote
And "one" other thing:
There's a thing, called damage projection. The DPS, you see in EFT/Pyfa are theoretical and have nothing to do, with your real dmg output. You have to count in things like: - are you always in optimal range? - is the ship you're shooting at, orbiting you faster, than your turrets can track him? - ship signature radius vs turret signature radius - missile explosion speed vs target speed - missile explosion radius vs target signature radius
AFTER all that details were counted in, you get your real dps. |
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