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Die Hard
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Posted - 2005.07.11 13:17:00 -
[1]
Ok here is my problem. I need to travel 6 jumps in 0.0 space (and no I'm not saying where, but 2 systems are capmed on a regular basis)in my MK5 hauler (with cloak).
I have bm's for the journey so i'm only really worried about the jump in points.
Do I fit loads (4) wcs or put Nano's in. I will only have 4 spare slots as I need to have a 1 expander fitted for what I am hauling ?
Suggestion on the mid slots would also be appreciated.
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Ander
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Posted - 2005.07.11 13:20:00 -
[2]
You fit your alt-spy onto an external module and have him warp in first in a shuttle to check the path. Then I'd fit warp-stabs in the lowslots to get past the smaller gate-camps or eventual "followers".
A big gatecamp with several strenght II warp scramblers on your ship wont help with either all wcs or nano's as you'd be too slow to reach warp before all those elite friggies got you targetted and scrambled.
http://www.eve-pirate.com
Headlines: EVE-PIRATE.COM - DOES CONDONE THIS PATCH! W00tah. Yes, the sec hit nerfs arent THAAT bad. It's |

Lianhaun
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Posted - 2005.07.11 13:31:00 -
[3]
It's against my principles to tell people to use warpcores, especially when they use an industrial.
This is not a hijack
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Die Hard
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Posted - 2005.07.11 13:34:00 -
[4]
Thanks, I was thinking the same but my other alt has a covert frig so he could go out in that.
Or I could get my corp to bust the camp so I can go through (and back)with out any problems.
other suggestions welcomed.
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Zaintiraris
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Posted - 2005.07.11 13:38:00 -
[5]
You might be well served to check the map at the times you are on that not many other folks are, and select an alternate route. With all the new entrances to 0.0, I've spotted several routes over time that didn't appear to have any people in them, with the average in-system for 30 minutes filter. That doesn't mean you'd be safe by any means, but its an alternative you could look at. ---
Originally by: CCP Hammer This game was so much better back before people knew math.
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Keta Min
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Posted - 2005.07.11 14:30:00 -
[6]
two words: "after downtime"
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Pride NL
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Posted - 2005.07.11 16:39:00 -
[7]
3 words, just before downtime.
But if you want to run blockades, dont fit an expander just go twice.
Use at least 2 WCS (to get away from the nearest person tackling you) and the rest (3) nanofibers to make sure the second one cant tackle you.
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Lo3d3R
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Posted - 2005.07.11 23:45:00 -
[8]
none of the above, named expanders plz 
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Weirda
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Posted - 2005.07.12 00:07:00 -
[9]
Originally by: Lo3d3R none of the above, named expanders plz 
  
-- Thread Killer
<END TRANSMISSIO |

Kerby Lane
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Posted - 2005.07.12 00:13:00 -
[10]
covert ops alt will be the best option.
Other will depend on situation but 2 wcs\2 nanofibers will do as well as 4 wcs`s.
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Sobeseki Pawi
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Posted - 2005.07.12 01:22:00 -
[11]
Blockade Runner
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |

Die Hard
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Posted - 2005.07.12 09:59:00 -
[12]
Thanks for all the above advice. I cant do 2 trips as 1 unit is 8k m3 in size. Can I dont have the blockade indy skill (yet).
I think around DT with my alt's covert ship should do the trick.
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Waywatcher
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Posted - 2005.07.12 17:25:00 -
[13]
Please dont advice peeps to use alt spies they were the worst mistake CCP made too this excellent game |

Waywatcher
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Posted - 2005.07.12 17:26:00 -
[14]
Oh and there is really no answer to your question unless u knwo what your jumping into...... |
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