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Xindi Kraid
The Night Wardens Viro Mors Non Est
129
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Posted - 2013.02.03 12:16:00 -
[1] - Quote
I'm confused as to how being able to wardec people in an NPC corp equates to breaking nullsec corps. Or do you happen to know the names of every alt they have and know how this cane be used without such a system being used solely to grief newbies. |

Xindi Kraid
The Night Wardens Viro Mors Non Est
129
|
Posted - 2013.02.03 12:48:00 -
[2] - Quote
Corey Fumimasa wrote:Or maybe wardec a specific region, constellation, or system. Or maybe sort it by majority play time, or just everyone in systems X,Y,Z, and G between the times of 0300 and 0700.
I remember reading something about the cost for wardecs being based on the number of targets that you would get from the dec. It seems like it would be easy enough to calculate target numbers for non-corp wardecs and come up with the same kind of price scheme. Wardeccing a region of space would effectively turn it into a nulsec zone, and that's a terribly bad idea because it would break the fundamental workings of EvE. It's an idea that has been shot down countless times because of the issues it poses. |

Xindi Kraid
The Night Wardens Viro Mors Non Est
129
|
Posted - 2013.02.03 13:28:00 -
[3] - Quote
Oh, well in that case, next time I go through Rancer, I should pay concord to turn that into high security space for a day |

Xindi Kraid
The Night Wardens Viro Mors Non Est
129
|
Posted - 2013.02.03 13:43:00 -
[4] - Quote
Corey Fumimasa wrote:And those wardecs could be limited to a certain % of empire space. So if you don't want to fly in them it would be easy enough to just move out of the systems in question. To me it just seems like would make Eve much more dynamic. And more sinks are always good!
Right now everything seems so static and fixed. Highsec grinds along without the need to interact with the game and Null is stuck at place where the biggest dogs can control how big any new dogs get. Unfortunately, I think being able to change to sec status of a system could prove too disruptive. The comment about don't fly in the disrupted areas doesn't work since any spot can be disrupted at any time and this could lead to issues like highsec islands or lowsec spots that interrupt trade traffic. That goes beyond breaking the foundations of any one alliance, also, while players can move, infrastructure can't. By having the ability to change the sec status of a system you interfere with how POSes and PI (more specifically, customs offices) operate.
I can see more harm than good coming from this. That's all before you get into pissing off the playerbase and reducing the population of EvE.
At the very least, you shouldn't have too much effect on sec status, so if you could bribe concord to step their game down, only the fringe systems actually drop from their protection (or gain it), the core systems would only suffer a reduced response time. |

Xindi Kraid
The Night Wardens Viro Mors Non Est
127
|
Posted - 2013.02.03 13:44:00 -
[5] - Quote
Die Unknown wrote:Pohbis wrote:You know, in a war, the military likes to target enemy infrastructure. Like airfields, bridges, roads, ports and bridges.
It's much easier and more effective to target the static locations, like bridges, than trying to catch the machines doing the transporting. Also less prone to subterfuge.
I watched a movie once, called "A bridge too far". Now I don't want to jump to any conclusions; but I think you might find it somewhat informative in regards to your issue. We already have structure grinding and that will never go away entirely. What we need is a more options. There is also an underlying point: should anyone be immune to pvp in Eve? We don't have a PvP immunity now. There's just a cost factor that discourages unsanctioned PvP in certain areas. |
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