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wilson 2shoes
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Posted - 2005.07.15 16:05:00 -
[1]
Lets give Amarr a **** load of new skills relevant to crystal usage, so they run out so fast they cant run missions and a volume so big that they cant just load the bay up with them yeah? In the same way that missiles have been nerfed and they cant do jack without the new skills?
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Marcus Aurelius
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Posted - 2005.07.15 16:07:00 -
[2]
Good idea !
not.
Go away please.
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Meehan
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Posted - 2005.07.15 16:07:00 -
[3]
Sure - can we add some normal cap usage to projectiles while we're at it? 
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Cmdr Patrick
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Posted - 2005.07.15 16:08:00 -
[4]
Can hybrids get a damage bonus too then
Ikvar > This peice of **** is greifing me |

Rei Storm
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Posted - 2005.07.15 16:09:00 -
[5]
Edited by: Rei Storm on 15/07/2005 16:10:05 Edited by: Rei Storm on 15/07/2005 16:09:54 Bitter.com.
Ye and lets have it so missile launchers use a metric F'k load of cap
Oh and for your information, turrets are useless without the other skills too... Go fig... If your brain can handle it
----------------------------- I hate to advocate sex, drugs, alcohol, violence or insanity to anyone... But they've always works for me... |

SengH
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Posted - 2005.07.15 16:09:00 -
[6]
they already have that :P its called hybrids. Minmatars just got the cost reduced version from the gallente's :P
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Muad 'dib
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Posted - 2005.07.15 16:14:00 -
[7]
up the rof on arties if you increase cap use, btw thats fine with me 
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Bazman
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Posted - 2005.07.15 16:17:00 -
[8]
Lets just rename all the large guns to "'race' Battleship gun" and give them the same stats as each other and so forth
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Viceroy
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Posted - 2005.07.15 16:17:00 -
[9]
How about we just make one weapon called "Spaceship Gun" and make everyone use that. No balance issues!
 __________________________
Finite Horizon Your end is our beginning.
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Finix Jaeger
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Posted - 2005.07.15 16:18:00 -
[10]
Originally by: Viceroy How about we just make one weapon called "Spaceship Gun" and make everyone use that. No balance issues!

Does that one come in different sizes or just one? ------------------------- Grand Agitator Rabid defender of the Cold War voice
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SengH
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Posted - 2005.07.15 16:18:00 -
[11]
Originally by: Viceroy How about we just make one weapon called "Spaceship Gun" and make everyone use that. No balance issues!

we already have that its called the civilian mining laser. Just replace every weapon with it for one day and then people will stop whining about balance .
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The Enslaver
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Posted - 2005.07.15 16:18:00 -
[12]
Hi,
If this wasn't posted by an alt, this is where I would place something constructive.
Thanks. --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

wilson 2shoes
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Posted - 2005.07.15 16:18:00 -
[13]
Originally by: Meehan Sure - can we add some normal cap usage to projectiles while we're at it? 
yeah why not!
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Blind Fear
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Posted - 2005.07.15 16:23:00 -
[14]
Originally by: wilson 2shoes Lets give Amarr a **** load of new skills relevant to crystal usage, so they run out so fast they cant run missions and a volume so big that they cant just load the bay up with them yeah? In the same way that missiles have been nerfed and they cant do jack without the new skills?
How about we make siege launchers use 60 cap a shot?
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Harisdrop
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Posted - 2005.07.15 16:26:00 -
[15]
Why not have factory specific guns for race by alliance by corp! each level has a unique attribute!
For a billion an Alliance should say they have a +1% falloff to alliance made turrets.
Scrap ship specific guns bonus..... Allow all guns on all ships with no bonus but make the creation of the guns the true value! --------------------------
I am on alot of kill boards but the wrong column. I give the killmails to our enemys |

The Enslaver
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Posted - 2005.07.15 16:28:00 -
[16]
/emote puts 10 billion into making a Chelm's Tachyon with +10% more damage, calling it 'Five Modified Tachyon Beam Laser III'.
Now for retail time!  --------
FireFoxx80: If you think you can do a better job, go find yourself a datacentre to host a box, get a copy of Visual Studio, and STFU. |

SengH
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Posted - 2005.07.15 16:29:00 -
[17]
How about a garbage gun.. comes in all 4 sizes. Small Garbage Ejection Chute Medium Garbage Ejection Chute Large Garbage Ejection Chute Extra Large Garbage Ejection Chute
mountable on minnie ships only. Disables enemey ships by making everyone onboard pass out from the smell. Even permeates pod shells!
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Vernichtungsengel
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Posted - 2005.07.15 16:30:00 -
[18]
Originally by: Viceroy How about we just make one weapon called "Spaceship Gun" and make everyone use that. No balance issues!

w000t seconded ^^
Vernichtungsengel - 'Angel Of Death'
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wilson 2shoes
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Posted - 2005.07.15 16:33:00 -
[19]
So everybody agrees, ccp nerf Amarr at will!
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Nostradamu5
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Posted - 2005.07.15 19:12:00 -
[20]
Anyone know how many feet Wilson has?
Faulty testing kept me from delivering the "Logic Editor" earlier.
I was using my own post and it kept blanking everything out.
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Crewmen Redshirt
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Posted - 2005.07.15 19:21:00 -
[21]
Originally by: Viceroy How about we just make one weapon called "Spaceship Gun" and make everyone use that. No balance issues!

Until Tech2 Spaceship Guns come out, oh wait they will use more training, cpu and powergrid to offset the advantage
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Meehan
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Posted - 2005.07.15 19:58:00 -
[22]
Originally by: Deja Thoris
Days not over yet.
And the second dumbest post goes to this guy for not yet having realized that the world is round 
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Nikolai Nuvolari
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Posted - 2005.07.16 05:03:00 -
[23]
Originally by: Moghydin
Originally by: Viceroy How about we just make one weapon called "Spaceship Gun" and make everyone use that. No balance issues!
If we'll have one gun, we'll also won't need more than 1 ship for all races, called spaceship.
And you can only choose one race, it will be known as "People".
Of course, there will be another race, it's just that you have to EARN membership in it. It will be known as "Monkeys", and you will have to prove yourself to be as stupid as Wilson to be part of it. ___________________________________________ ^^^***---All things serve the Beam---***^^^ GDBT is recruiting! |

Skeeve
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Posted - 2005.07.16 05:29:00 -
[24]
Originally by: wilson 2shoes Lets give Amarr a **** load of new skills relevant to crystal usage, so they run out so fast they cant run missions and a volume so big that they cant just load the bay up with them yeah? In the same way that missiles have been nerfed and they cant do jack without the new skills?
CONGRATULATIONS!! you win the "Tool of the Month" award from your local Hardware Store... Lets get some cap usage on those Projectiles too huh? cripes what an asanine suggestion.. "SHOW US YOUR HOOTERS!" - traditional greeting at the Annual Owl Fanciers Convention
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Deja Thoris
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Posted - 2005.07.16 05:40:00 -
[25]
Originally by: Meehan
Originally by: Deja Thoris
Days not over yet.
And the second dumbest post goes to this guy for not yet having realized that the world is round 
Theres more to the world than EVE time
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GigaIndy
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Posted - 2005.07.16 05:46:00 -
[26]
Lets review. Before patch. 1mil sp, and your missles worked damn fine. Post patch 2 mil sp and your missles work damn fine.
Pre patch. 3+mil sp for 1 kind of gun to work "damn fine" Post Patch 3+mil sp for 1 kind of gun to work "damn fine"
*Cough* Pwned *Cough*
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F'nog
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Posted - 2005.07.16 10:25:00 -
[27]
Drugs r bad, mmmmmmkay.
Originally by: Morela
"hey! I'm gonna go attack the north! Afk till tuesday!"
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sonofollo
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Posted - 2005.07.16 10:30:00 -
[28]
the market for Laser cyrtsals for guns is non existant unlike mining crystals that work out. Laser cyrstals dont - id like to see degredation with use blood raider ships drop enough laser crytsals as it is. Rails and projectiles and missiles all have ammo that needs to be used. SO lets figure out an x amount per shots degrades the performance of laser crystsals by x 0.x %.
Production by players of laser weapon crystals might become a more viable market, players would have to eventually replace said crystals - it keeps the amarr strength of more cargo without ammo sucking it up in place. Players would then have to determine when to replace their cystals.
This is my suggestion disagree or agree at will - the rate of degradation could also be influenced by skills ie 5% slower rate of laser weapon cyrstals degradation per level
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Neslo
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Posted - 2005.07.16 10:51:00 -
[29]
Edited by: Neslo on 16/07/2005 10:52:57
Originally by: Deja Thoris
Originally by: Meehan
Originally by: Deja Thoris
Days not over yet.
And the second dumbest post goes to this guy for not yet having realized that the world is round 
Theres more to the world than EVE time
Eve Servers <----- 2,000 from America
America. America. America F*** yeah! Comin' again to save the motherf****** day, yeah. America, f*** yeah!
From Ashes to Ashes... From Dust to Dust....
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sonofollo
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Posted - 2005.07.16 10:54:00 -
[30]
only 2000 USA based players i thought eve had more than that. Id like to see a country by country breakdown of membership overall displayed by CCP as a statisitcal output display just for interesting reading (minus trial accounts)
Quite a ew aussies playing to
Now back to laser cyrstal degradation any thoughts - a system similar to mining crytsals they wear down with use and need replacing. Might boost the player based production market in laser weapon crytsals which unlike ammo with rails missiles etc is non existant another reason why that aspect of amarr space is strictly NPC based
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