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Runelore
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Posted - 2003.07.16 11:55:00 -
[1]
I read the borads very frequently adn 1 Idea I think would solve a lot of problems is implementing a system whereby after warping you cannot be locked onto for say % seconds after coming out of warp.. (the time could be different of course) . this would not only sort out teh whines about campers having the advantage but also stop people clogging up systems and using the lag to their advantage. I do realise that this would have some disadvantages but it would make the majority happier... also it would put everyone on fair ground when ti came to the battles, peeps would be able to lock you when you are able to lock them.. I could explain more advantages adn disadvantages but I wont go into that... Please dont flam or any thing, just an I deas and want some feedback on what you guys/gals out there think.. thanks
Edited by: Runelore on 16/07/2003 11:58:15
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Myrmex
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Posted - 2003.07.16 12:01:00 -
[2]
just to point out there is already a locking delay , that can be lowere using sensor booster or other item that will greatly reduce locking time.. so its possible to lock someone as he come out of warp even in a bship.
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Runelore
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Posted - 2003.07.16 12:07:00 -
[3]
I realise that but I mean a proper delay that cant be altered, to add balance to the camping suituation, I od not have a prob with the camping situation BTW, just that soo many peeps do, and the majority seems to rule in the eyes of CCP, so it was just an idea... Thanks for a reply...
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Miso
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Posted - 2003.07.16 12:11:00 -
[4]
Check out the ideas lab forum - this idea has been explored more fully there. :) -------------------------------------------- Dead
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Runelore
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Posted - 2003.07.16 12:15:00 -
[5]
oh, ok thanks... sorry for postig in wrong place.. cheers
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Vacuole
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Posted - 2003.07.16 12:32:00 -
[6]
Hmm.. there already is a delay.
More like a short grace period ust after warping or jumping.
Try it with a corpmember and see. When they warp in somewhere, try to get a lock on them.. you'll see that it'll take about 5 seconds before the game mechanics will even attempt it.
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