Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Ong
Reliables Inc BricK sQuAD.
12
|
Posted - 2011.10.11 15:49:00 -
[1] - Quote
As someone who has played this game for a long time, I have finally run out of clones. I have Infomorph Psychology 5 all clones used with crystals, snakes, slaves, +5's +4's +3's and I need more.
I live in 0.0 mostly but have some toys and good clones spread out in lowsec if I want to get away from the sov war and go kill some stuff for a few days with some fiends. However now that I only have one 'cheap' clone I cannot really go to other 0.0's as all my clones apart form my +3's are worth 500 mill+.
What I would like to propose is an "advanced Infomorph Psychology" skill, allowing another clone per skill level.
I cannot think of anything game breaking this would cause, just give us people with lots of good clones the opportunity to go pew pew else where without having to jump my cheap clone 30-40 jumps to do it. |

Elindreal
Republic Military School Minmatar Republic
10
|
Posted - 2011.10.11 16:05:00 -
[2] - Quote
agreed more clones means:
1) more isk sinks 2) greater player mobility 3) ability to take part in more events
keep the 24hr cool down timer though |

Ong
Reliables Inc BricK sQuAD.
12
|
Posted - 2011.10.11 16:57:00 -
[3] - Quote
Yeah I've got no issue with the 24 hour timer, just need moar cloned damn it  |

Obsidiana
White-Noise
8
|
Posted - 2011.10.11 20:42:00 -
[4] - Quote
I'm all for it. Seems like a straight forward idea. |

Emperor Salazar
Dreddit Test Alliance Please Ignore
87
|
Posted - 2011.10.11 21:30:00 -
[5] - Quote
Supported for more pew pew. |

Monstress
Fudo Logistics
0
|
Posted - 2011.10.11 22:05:00 -
[6] - Quote
Wow, didn't even know people had so many clones as it is. I don't see any reason not to add the ability for more though. +1 |

Nika Dekaia
0
|
Posted - 2011.10.11 22:22:00 -
[7] - Quote
God forbid you'd have to make any choices. |

Rhinanna
Brutor Tribe Minmatar Republic
5
|
Posted - 2011.10.11 22:50:00 -
[8] - Quote
Make the 24 hour timer based on distance to clone.
If I'm in the same station as my clone, 1 hour timer.
If I'm 20 jumps away, 24 hour timer.
Allows clone switching without massive mobility and stops PvErs in empire from having quite a large training speed advantage over PvPers. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |