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![DayVV4lkEr DayVV4lkEr](/images/people/img11.png)
DayVV4lkEr
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Posted - 2005.07.19 00:00:00 -
[1]
It might be that this post is in the wrong section if so plz move it (@ mods)
Can it be that Sentrys are to weak ? I have now seen players that are tanking sentrys in 0.4 space without any problems and kill a lot of Industrials there. Is that wanted ? Is this a bug ? Today i even saw a Player with a Security Standing of -5.5 warping from gate to gate and killing Industrials and other Ships (even BS) what is going on there ?
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![Necrologic Necrologic](/images/people/img10.png)
Necrologic
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Posted - 2005.07.19 00:02:00 -
[2]
The sentries are fine. They are not meant to kill people instantly, just make it suicidal to stick around. If i was anti pirate, i'd just run around in low sec in a well tanked ship with a warp scram and wrack up pirate kills. _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |
![Redeol Redeol](/images/people/img6.png)
Redeol
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Posted - 2005.07.19 00:02:00 -
[3]
Originally by: DayVV4lkEr It might be that this post is in the wrong section if so plz move it (@ mods)
Can it be that Sentrys are to weak ? I have now seen players that are tanking sentrys in 0.4 space without any problems and kill a lot of Industrials there. Is that wanted ? Is this a bug ? Today i even saw a Player with a Security Standing of -5.5 warping from gate to gate and killing Industrials and other Ships (even BS) what is going on there ?
sure you can tank it all year long you **** ****, whiners like you get this game ****** up, you have any idea how dangerous it is to be a pirate in 0.1 - 0.4 these days, sentrys do to much damage !
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![Goberth Ludwig Goberth Ludwig](/images/people/img13.png)
Goberth Ludwig
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Posted - 2005.07.19 00:03:00 -
[4]
No, its intended to be like that.
Its called low security and u get better ore/missions rewards there.
Otherwise why wud u think they made those areas better than secure empire?
- Gob |
![DayVV4lkEr DayVV4lkEr](/images/people/img10.png)
DayVV4lkEr
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Posted - 2005.07.19 00:08:00 -
[5]
Originally by: Necrologic The sentries are fine. They are not meant to kill people instantly, just make it suicidal to stick around. If i was anti pirate, i'd just run around in low sec in a well tanked ship with a warp scram and wrack up pirate kills.
How long is "stick around" ? 2 minutes ? this player was tanking the sentrys for 2 minutes ....
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![Deja Thoris Deja Thoris](/images/people/img7.png)
Deja Thoris
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Posted - 2005.07.19 00:08:00 -
[6]
Originally by: DayVV4lkEr It might be that this post is in the wrong section if so plz move it (@ mods)
Can it be that Sentrys are to weak ? I have now seen players that are tanking sentrys in 0.4 space without any problems and kill a lot of Industrials there. Is that wanted ? Is this a bug ? Today i even saw a Player with a Security Standing of -5.5 warping from gate to gate and killing Industrials and other Ships (even BS) what is going on there ?
I'll give you a cruiser if you like and you can tank it to the best of your abilities.
Then take a pot shot at me near a gate and see what those sentries do to you.
They hitextremely hard.
It's not a bug. I think the best way to explain it is to say they were designed to deter the casual or opportunist criminal but those that take the effort can kill the unwary and survive themselves.
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![Selim Selim](/images/people/img11.png)
Selim
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Posted - 2005.07.19 00:10:00 -
[7]
They need to give sentries the tracking of large POS turrets so cruisers and frigs finally have a chance at gate pirating.
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![Deja Thoris Deja Thoris](/images/people/img14.png)
Deja Thoris
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Posted - 2005.07.19 00:14:00 -
[8]
Originally by: DayVV4lkEr
Originally by: Necrologic The sentries are fine. They are not meant to kill people instantly, just make it suicidal to stick around. If i was anti pirate, i'd just run around in low sec in a well tanked ship with a warp scram and wrack up pirate kills.
How long is "stick around" ? 2 minutes ? this player was tanking the sentrys for 2 minutes ....
3 1/2 minutes quite comfortably here. Not that I'd ever shoot someone![Embarassed](/images/icon_redface.gif)
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![Aadarm Aadarm](/images/people/img9.png)
Aadarm
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Posted - 2005.07.19 02:13:00 -
[9]
Common ships can't take the sentries and even larger ones have to have some decent equip and skills to be able to effectively tank them for any prolonged period of time, They hit rather hard, and are not underpowered.
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![HUGO DRAX HUGO DRAX](/images/people/img9.png)
HUGO DRAX
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Posted - 2005.07.19 02:47:00 -
[10]
what kind of HP do they do on a tanked ship using a hardener. any average numbers.
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![Necrologic Necrologic](/images/people/img5.png)
Necrologic
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Posted - 2005.07.19 03:02:00 -
[11]
Originally by: DayVV4lkEr
Originally by: Necrologic The sentries are fine. They are not meant to kill people instantly, just make it suicidal to stick around. If i was anti pirate, i'd just run around in low sec in a well tanked ship with a warp scram and wrack up pirate kills.
How long is "stick around" ? 2 minutes ? this player was tanking the sentrys for 2 minutes ....
sounds like a super tanked bc or hac. _______________________________________________________
Et nunc, reges, intelligite, erudimini, qui judicati terram. |
![Deja Thoris Deja Thoris](/images/people/img1.png)
Deja Thoris
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Posted - 2005.07.19 03:55:00 -
[12]
Originally by: HUGO DRAX what kind of HP do they do on a tanked ship using a hardener. any average numbers.
100-200 pts dmg every 2 seconds x2
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![Sarleena Sarleena](/images/people/img9.png)
Sarleena
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Posted - 2005.07.19 03:59:00 -
[13]
heh, hit the tanking pirate with a warp scrambler and an energy neutralizer or 2 and watch him get scared. He won't be set up to tank with that extra drain on his power.
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![Deja Thoris Deja Thoris](/images/people/img16.png)
Deja Thoris
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Posted - 2005.07.19 04:02:00 -
[14]
Originally by: Sarleena heh, hit the tanking pirate with a warp scrambler and an energy neutralizer or 2 and watch him get scared. He won't be set up to tank with that extra drain on his power.
Yes, necrologic pointed this out earlier.
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![Sarleena Sarleena](/images/people/img4.png)
Sarleena
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Posted - 2005.07.19 04:06:00 -
[15]
Originally by: Deja Thoris
Originally by: Sarleena heh, hit the tanking pirate with a warp scrambler and an energy neutralizer or 2 and watch him get scared. He won't be set up to tank with that extra drain on his power.
Yes, necrologic pointed this out earlier.
he said he'd just sit there and scramble them, that won't do much if they're set up to tank the sentries. It'd be interesting to see how much would be neccessary to break their tank.
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![Hydroponica Hydroponica](/images/people/img8.png)
Hydroponica
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Posted - 2005.07.19 04:19:00 -
[16]
Edited by: Hydroponica on 19/07/2005 04:20:19
Originally by: DayVV4lkEr
sure you can tank it all year long you **** ****, whiners like you get this game ****** up, you have any idea how dangerous it is to be a pirate in 0.1 - 0.4 these days, sentrys do to much damage !
/me passes bong. Here dude, hit this. Better? ***********************************
Silly Rabbit, ****s are for Chicks |
![DayVV4lkEr DayVV4lkEr](/images/people/img2.png)
DayVV4lkEr
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Posted - 2005.07.19 10:51:00 -
[17]
Originally by: Hydroponica Edited by: Hydroponica on 19/07/2005 04:20:19
Originally by: DayVV4lkEr
sure you can tank it all year long you **** ****, whiners like you get this game ****** up, you have any idea how dangerous it is to be a pirate in 0.1 - 0.4 these days, sentrys do to much damage !
/me passes bong. Here dude, hit this. Better?
Guess u quoted the wrong person....
And btw he was in a Megathron.
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![V2GBR V2GBR](/images/people/img8.png)
V2GBR
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Posted - 2005.07.19 11:37:00 -
[18]
Leave the sentries alone they are fine. Do you really wanna stop pirates trying to have fun ?
Jesus christ lets all hold hands and maybe group hug ?
<10 you ----------
http://guc.webinventions.co.uk <-- GUC Site. www.webinventions.co.uk <-- My eve history. |
![Rod Blaine Rod Blaine](/images/people/img3.png)
Rod Blaine
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Posted - 2005.07.19 11:57:00 -
[19]
Does it matter how much damage they do ?
They do their job, dissuading blatant piracy in low security space. No they don't prevent piracy, they dissuade it. That was the intention all along, not safety, RELATIVE safety.
So, tanking sentries should be possible. What I dont like is sniping form outside their range, imo they should up the range to 250km. _______________________________________________
Yes yes, blogging is passÚ I know. Rod's Ramblingz on Eve-Online Solutions to your issues. |
![MOS DEF MOS DEF](/images/people/img5.png)
MOS DEF
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Posted - 2005.07.19 11:59:00 -
[20]
They are just fine. If you make them harder <0.4 = 1.0 wich absolutely ridiculous and pointless. If you make them weaker every wannabe pirate would gank any indy in an incursus or something similar. Right now you either have to take a bigger ship or expensive ship (HAC) to pirate in 0.4 wich is pretty much right IMO.
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![lordmix lordmix](/images/people/img12.png)
lordmix
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Posted - 2005.07.19 12:02:00 -
[21]
Originally by: DayVV4lkEr
Originally by: Necrologic The sentries are fine. They are not meant to kill people instantly, just make it suicidal to stick around. If i was anti pirate, i'd just run around in low sec in a well tanked ship with a warp scram and wrack up pirate kills.
How long is "stick around" ? 2 minutes ? this player was tanking the sentrys for 2 minutes ....
longest me tanked them for some 7 hours give or take ![YARRRR!!](/images/icon_pirate.gif)
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![Redblade Redblade](/images/people/img9.png)
Redblade
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Posted - 2005.07.19 12:03:00 -
[22]
Originally by: Rod Blaine
What I dont like is sniping form outside their range, imo they should up the range to 250km.
Agee if the can lower the agro timer for the sentrys, the 15min agrotimer is just a big time waster, 5min tops after the last shot from a sentry hits u is more then enough.
Killboard |
![Baldour Ngarr Baldour Ngarr](/images/people/img8.png)
Baldour Ngarr
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Posted - 2005.07.19 12:05:00 -
[23]
Originally by: MOS DEF They are just fine. If you make them harder <0.4 = 1.0 wich absolutely ridiculous and pointless.
Except for piracy in belts; but that's awfully hard to do, I grant you. That's another problem that we ought to address; but I can't think of any good ideas about it ![Cool](/images/icon_cool.gif)
_______ "Soon" is an ancient Icelandic word meaning "some time before the next Ice Age." |
![Deja Thoris Deja Thoris](/images/people/img6.png)
Deja Thoris
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Posted - 2005.07.19 12:10:00 -
[24]
Originally by: Redblade
Originally by: Rod Blaine
What I dont like is sniping form outside their range, imo they should up the range to 250km.
Agee if the can lower the agro timer for the sentrys, the 15min agrotimer is just a big time waster, 5min tops after the last shot from a sentry hits u is more then enough.
I agree, I'd like to see other players be able to whack you for a good few hours though.
Got shot? Want revenge? Lose sec because you aint getting revenge within 15 minutes...
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![BlackBeard 007 BlackBeard 007](/images/people/img12.png)
BlackBeard 007
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Posted - 2005.07.19 12:27:00 -
[25]
Edited by: BlackBeard 007 on 19/07/2005 12:27:53
Originally by: Rod Blaine Does it matter how much damage they do ?
They do their job, dissuading blatant piracy in low security space. No they don't prevent piracy, they dissuade it. That was the intention all along, not safety, RELATIVE safety.
So, tanking sentries should be possible. What I dont like is sniping form outside their range, imo they should up the range to 250km.
150 km is far enough, you can kill a sniper with a cruiser if you have half a brain, sniping in low sec is very dangerous for pirates... and the sentrys do TO MUCH damage actually, you could tank them but then you would have no place for mods a pirate would need, like scramblers and such, not that im a pirate tho ![Sad](/images/icon_sad.gif)
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![Dust Puppy Dust Puppy](/images/people/img11.png)
Dust Puppy
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Posted - 2005.07.19 12:48:00 -
[26]
Originally by: Selim They need to give sentries the tracking of large POS turrets so cruisers and frigs finally have a chance at gate pirating.
That's a good point. Ideally the less dangerous pirates should infest the lowsec regions of EVE and the more dangerous forced lower. As it is now it's hardest to pirate in "high" lowsec because of sentries so the only people that can do it are those in battleships.
Personally I would like to see a system that does not instantly kill anything smaller than a battleship but would on the other hand almost instantly kill a group of battleships.
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![DayVV4lkEr DayVV4lkEr](/images/people/img2.png)
DayVV4lkEr
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Posted - 2005.07.19 14:08:00 -
[27]
The Problem with the Sentrys is the tanks got better (better skills and better plates/extender better boosters) even the weapons got better so it takes no time to kill a Cruiser, Industrial or whatsoever.
The sentrys stayed the same.
The sentrys are to weak low secuity space already has the advantage that there are no concorde ships and u can still gank in belts but if u just want to get trough this system (and u have to do that often now after the removal of the "super-highways") it's to easy to kill u. If u can tank the sentrys in 0.1 and 0.2 space thats ok but u can tank them in 0.4-0.1 why are they there then ? u can remove them they have no use at all.
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![Wild Rho Wild Rho](/images/people/img9.png)
Wild Rho
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Posted - 2005.07.19 16:12:00 -
[28]
Change the flag to the following...
Agression: Flagged for 12 hours so anyone anywhere can kill you but you can move freely without sentry responses (all it really does is encourage safespotting/logging).
Flagged for 24 hours and anyone in the victims corp (except npc corps) can freely kill the agressor anywhere without penalty.
Pod kill:
Flagged for 24 hours as a target for anyone anywhere, again no sentry agression for the same reasons.
Flagged for 2 days to the victims corp as a free target.
Flagged for 1 week to anyone with a bounty hunters license who can kill and pod kill.
Bounty hunters license... This would be somthing you can aquire so long as you have AND MAINTAIN a sec rating above 3.0 with concord. The license is expensive to aquire and is lost if the owner commits criminal acts themselves. However anyone who holds this license can shoot down and pod kill anyone flagged for pod killing. It basically gives pirate hunters a real chance to engage empire pirates that try to keep a high sec for concord and sentry protection.
I have the body of a supermodel. I just can't remember where I left it... |
![Dark Shikari Dark Shikari](/images/people/img16.png)
Dark Shikari
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Posted - 2005.07.19 16:16:00 -
[29]
Originally by: DayVV4lkEr Edited by: DayVV4lkEr on 19/07/2005 14:12:27 The Problem with the Sentrys is the tanks got better (better skills and better plates/extender better boosters) even the weapons got better so it takes no time to kill a Cruiser, Industrial or whatsoever.
The sentrys stayed the same.
The sentrys are to weak low secuity space already has the advantage that there are no concorde ships and u can still gank in belts but if u just want to get trough this system (and u have to do that often now after the removal of the "super-highways") it's to easy to kill u. If u can tank the sentrys in 0.1 and 0.2 space thats ok but u can tank them in 0.4-0.1 why are they there then ? u can remove them they have no use at all.
And about the time being flagged i guess it is even to short. if someone shots u u go get your combat ship and then he doesn't attack anymore u can only take revenge if u don't mind about getting aggression. If u don't want to get flagged go to 0.0 and make war or what u want.
i guess we don't need to argue that 0.0 is much better then 0.4-0.1. it's ok that 0.4-0.1 should be dangerous if you are doing missions there or mining and so on, but tanking the sentrys all day long ????
what is next ? the removal of the concord ships in 0.5-1.0 ?
Dude, sentries have been boosted countless times throughout EVE history. In the good old days there WERE no sentries, and pirates could reasonably ransom, now they HAVE to gank.
I have only tried to tank sentries once, and believe me, doing it alone is nearly impossible without gimping your setup. I had an X5 C5L (this was before T2 XLs) and 4 hardeners--I still could only tank for about 1.5 minutes. --
Want your POS to make money? Call me up. I've designed POSs that make upwards of 50m a day. |
![widgetman widgetman](/images/people/img2.png)
widgetman
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Posted - 2005.07.19 17:06:00 -
[30]
WEll 150k you say ??? I have just been shot at from 172k, from one gun, and 168k from the other gun, in a .2 ???? they fire at 1 second intervals doing alot of damage trust me........so where did you get the figure of 150k from. Cos its wrong m8![Confused](/images/icon_confused.gif)
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