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Yun Kuai
Justified Chaos
30
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Posted - 2013.02.09 11:03:00 -
[1] - Quote
So I'm going to lay out a major problem that is happening around the warzone in FW. I know others have had similiar problems trying to catch ratters in combat sites, but please refrain from posting about it here as these two ideas are not the same.
As it stands, one of the ways to acqure LP in FW is to run Lvl 4 missions thoughout lowsc. For those of you who don't know, these missions spawn a beacon in space for everyone to see and anyone to warp to. An element of risk that justifies the rewards earned, but since the NPC AI mechanics were changed that element of risk has become a joke.
In FW, you're on a choosen side of the war fighting for your faction. In plexes, the faction rats on your side will help defend you (if we'll call that) and will not shoot you. Working as intened
Fast forward to mission sites. When you go into an enemy's mission site (meaning you're going into a room full of your own faction rats), they immediately begin to shoot you. Working as intended.....I think not.
What good does it do to provide mission runners a full room of rat aggro to protect them from WT's and neutrals? That is risk free LP making, a noton that I thought CCP was trying to curve. Something has to be fixed here and fixed quickly. Call me crazy, but I don't think your own faction rats should switch to you in mission sites,regardless of the new AI mechanics A safegurad needs to be set in place so that faction rats from your own FW faction do not shoot you in plexes and in missions. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
675
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Posted - 2013.02.09 16:54:00 -
[2] - Quote
Yun Kuai wrote:When you go into an enemy's mission site (meaning you're going into a room full of your own faction rats), they immediately begin to shoot you.
Except they don't.
Rat AI aggros on ewar. Point counts as ewar.
Problem: You have a point fitted, your dangerous opponent doesn't, therefore, rats aggro you.
Solution: Don't fit a point. Your dangerous opponent isn't, why are you?
If both of you have points, rats aggro the guy who's been there shooting them longer. If both of you have no points, rats aggro the guy who's been there shooting them longer. If you have point and your dangerous opponent doesn't, he can't point you.
You can't lose.
Oh wait, you were just looking for risk-free pvp. I have a better idea, why don't CCP just give you free km? Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Yun Kuai
Justified Chaos
30
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Posted - 2013.02.09 20:07:00 -
[3] - Quote
You'e missing the point in your trolling. This isn't everyday combat sites where I want a tasty km. I signed up for FW where I can freely shoot my WT's and I fight to defend my faction.
By fighting for my faction, that implies I support them and they support me in teturn. It's a benefit to being in FW. It makes no sense for them shoot me. I hve signed up to help them and receive help. |

Mag's
the united Negative Ten.
13978
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Posted - 2013.02.09 20:16:00 -
[4] - Quote
sabre906 wrote:Yun Kuai wrote:When you go into an enemy's mission site (meaning you're going into a room full of your own faction rats), they immediately begin to shoot you. Except they don't. Rat AI aggros on ewar. Point counts as ewar. Problem: You have a point fitted, your dangerous opponent doesn't, therefore, rats aggro you. Solution: Don't fit a point. Your dangerous opponent isn't, why are you?  If both of you have points, rats aggro the guy who's been there shooting them longer. If both of you have no points, rats aggro the guy who's been there shooting them longer. If you have point and your dangerous opponent doesn't, he can't point you. You can't lose.  Oh wait, you were just looking for risk-free pvp. I have a better idea, why don't CCP just give you free km?  FW peeps are special and require special treatment. Didn't you know?
Vote Malcanis for CSM 8 |

Tarunik Raqalth'Qui
The Kairos Syndicate Transmission Lost
102
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Posted - 2013.02.10 02:28:00 -
[5] - Quote
sabre906 wrote:Yun Kuai wrote:When you go into an enemy's mission site (meaning you're going into a room full of your own faction rats), they immediately begin to shoot you. Except they don't. Rat AI aggros on ewar. Point counts as ewar. Problem: You have a point fitted, your dangerous opponent doesn't, therefore, rats aggro you. Solution: Don't fit a point. Your dangerous opponent isn't, why are you?  If both of you have points, rats aggro the guy who's been there shooting them longer. If both of you have no points, rats aggro the guy who's been there shooting them longer. If you have point and your dangerous opponent doesn't, he can't point you. You can't lose.  Oh wait, you were just looking for risk-free pvp. I have a better idea, why don't CCP just give you free km?  OP is referring to FW missions, so -1. Besides, this is very bad behavior from FW rats in general (think of it like being AWOXed, and you'll get what I mean). |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
682
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Posted - 2013.02.10 08:11:00 -
[6] - Quote
Tarunik Raqalth'Qui wrote:sabre906 wrote:Yun Kuai wrote:When you go into an enemy's mission site (meaning you're going into a room full of your own faction rats), they immediately begin to shoot you. Except they don't. Rat AI aggros on ewar. Point counts as ewar. Problem: You have a point fitted, your dangerous opponent doesn't, therefore, rats aggro you. Solution: Don't fit a point. Your dangerous opponent isn't, why are you?  If both of you have points, rats aggro the guy who's been there shooting them longer. If both of you have no points, rats aggro the guy who's been there shooting them longer. If you have point and your dangerous opponent doesn't, he can't point you. You can't lose.  Oh wait, you were just looking for risk-free pvp. I have a better idea, why don't CCP just give you free km?  OP is referring to FW missions, so -1. Besides, this is very bad behavior from FW rats in general (think of it like being AWOXed, and you'll get what I mean).
In other words, FW ppl are special, and thus exempt from rules the rest of us have to follow? Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
520
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Posted - 2013.02.10 18:32:00 -
[7] - Quote
sabre906 wrote:...Problem: You have a point fitted, your dangerous opponent doesn't, therefore, rats aggro you... So your theory is that CCP gave all FW mission rats ship-scanners so that they attack PvP fitted ships exclusively?
Reason why it must be ship scanner: The second you enter grid you are locked and fired upon by the entire room .. no module activation, no movement, nothing .. greatest AWOX mechanic in Eve history.
Question I need answered, since CCP has yet to fix what must be a massive bug, is whether people exploiting it will be punished or if they get the blind eye is customary for GM handling of FW petitions. What is to stop me (apart from my unwillingness to use alts) me from taking a mission and tanking the entire room with a "hostile" alt as NPC literally stop aggressing the mission runner when a 'friendly' enters.
Thankfully it is of only minor import today as mission LP cannot hope to compete with regular FW plex farming LP, but still annoying that such an obvious bug/oversight has survived this long or even made it out of testing.
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sabre906
Old Spice Syndicate Sailors of the Sacred Spice
687
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Posted - 2013.02.10 18:45:00 -
[8] - Quote
Your risk-free km farming is now no longer easy. Such injustice. We are crying tears of blood for you.
Have you ever thought of fighting ships that has a point? But wait, that's dangerous, you can lose your boat... Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Bienator II
madmen of the skies
1492
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Posted - 2013.02.11 05:01:00 -
[9] - Quote
yeah noticed it also.
in past, rats would not engage you at all if you had good standing with them, this created the "standing tanking" problem where missioners could run the mission without being shot at. It seems CCP solved that by making the faction NPCs friendly fire but.. well the priorities are a bit wrong ;) a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |

Bienator II
madmen of the skies
1492
|
Posted - 2013.02.11 16:32:00 -
[10] - Quote
sabre906 wrote:Your risk-free km farming is now no longer easy. Such injustice. We are crying tears of blood for you.  Have you ever thought of fighting ships that has a point? But wait, that's dangerous, you can lose your boat...  you can run those missions with pvp ships, warp out and fight the guy at the gate. You are not forced to use pve boats and cry every time you die to someone while you make your isk. Thats the main balancing mechanic in eve, risk and profit. If you can make a large profit without risk its not balanced. a eve-style bounty system (done)-á dust boarding parties You fail you fail you fail you fail to jump because you are cloaked |
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Lykouleon
GoonWaffe Goonswarm Federation
638
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Posted - 2013.02.11 22:29:00 -
[11] - Quote
Oddly enough, this does seem like legit oversight by CCP. If a Gallente FW player warps into a Caldari plexer's site and opens fire on said plexer, why would the Fed. Navy open fire on one of it's capsuleer bros? No, "OMFG HE TURNED ON AN OFFENSIVE ECM MODULE SHOOT HIM DISREGARD THAT FRIENDLY FOF" doesn't defeat common sense. Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD
Also, your boobs :o --áCCP Eterne, 2012.11.05 14:50 |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
709
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Posted - 2013.02.12 05:16:00 -
[12] - Quote
Lykouleon wrote:Oddly enough, this does seem like legit oversight by CCP. If a Gallente FW player warps into a Caldari plexer's site and opens fire on said plexer, why would the Fed. Navy open fire on one of it's capsuleer bros? No, "OMFG HE TURNED ON AN OFFENSIVE ECM MODULE SHOOT HIM DISREGARD THAT FRIENDLY FOF" doesn't defeat common sense.
You don't need to standing tank a plex. Game mechanics > lore.
Go hunt these plexers instead of mission runners. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Lykouleon
GoonWaffe Goonswarm Federation
642
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Posted - 2013.02.12 13:06:00 -
[13] - Quote
sabre906 wrote:Game mechanics > lore.. For a generic, run-forward-shoot-bad-person FPS designed for grade schoolers: yes, your silly run-forward mechanics are very important.
For a Role-playing Game, which inherently means its dependent on lore...get out.
Lykouleon > CYNO ME CLOSER SO I CAN HIT THEM WITH MY SWORD
Also, your boobs :o --áCCP Eterne, 2012.11.05 14:50 |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
717
|
Posted - 2013.02.12 19:21:00 -
[14] - Quote
Lykouleon wrote:sabre906 wrote:Game mechanics > lore.. For a generic, run-forward-shoot-bad-person FPS designed for grade schoolers: yes, your silly run-forward mechanics are very important. For a Role-playing Game, which inherently means its dependent on lore...get out.
Eve is internet spreadsheet. Keep that RP in your head. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
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