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Rico Minali
The Straw Men Dark Therapy
1219
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Posted - 2013.02.15 16:26:00 -
[1] - Quote
Reposting again, because something needs to be done.
NOTE - These arnt all popular ideas, but something to work upon. Lowsec could be an awesome place if it was given some attention, rather than simply a place outlaws hang out simply because they can not fly in hisec.
This is my old post unedited from (when we lived in lowsec) back in the old forums, it never made it here but it drummed up alot of support and criticism. I think its time it was looked at and discussed again. Maybe, if something along these lines were implemented, all the people who left lowsec and went to 0.0, maybe some would return. Maybe more would live there. After this a lowsec improvement 'committee' was set up, approved by CCP, it disbanded very fast as no one was interested in listening really. Maybe its time to look again.
Not all the ideas will be popular, not all will be realistic, but lets start a new look at lowsec.
Here it is in its unedited form (though lots of additions and edits were done at the time as new posts were put in.
Proposed lowsec expansion 'OUTLAW' I renamed the thread title..
Lowsec needs some serious attention to make it the great place it should be... And im not talking about FW, which is pretty much unrelated to 'real' lowsec.
Lowsec is about criminals, its about piracy, its about the dark underworld of new eden. I think its about time it had some deserved attention. It would take a lowdec patch to really turn it into the place it should be, I suggest ccp do just that, the update should be called 'Outlaw'. I have the following proposals for this, and by no means are these all my ideas, so thanks to all the people who have put ideas around before...
1: Criminal underworld, similar to 0.0 sov, recognition should be given to the 'overlords' who dominate systems, some sort of benefits may be 'bought' with underhand payments to authorities, such as the rats in a system may not engage unless fired upon, or reduced facility rates, offices etc. Maybe something similar to the new sov mechanics with a 'hub' pos using modules to upgrade the system. This would need to be less impacting than 0.0, so the best you could upgrade should not be as good as an un-upgraded 0.0 system. (possibly only available in the lower security, say 0.1 and 0.2...)
2: Criminal Faction agents for missions. Better rewards for missions in lowsec generally. These agents would be at pirate stations that can only be found by probing.
3: The Black Market, have a market that can ONLY be accessed when in the lowsec system or region you are in and with items that can ONLY be sold on the black market. All 'illegal' items moved onto this market. Maybe with npc smuggling items too. Create more illegal items to load onto the market. More drugs, maybe illegal implants... see also 4. The black market panel only becomes available when in a black market station, which would only be the pirate/criminal stations.
4: Pirate faction ships and items become illegal in hisec, so whilst usable in hisec, become available only through the black market....
5: Make better smuggling opportunities, with these illegal items, make a smuggling profession more viable. So some ships need to be able to evade customs officials or at least have a smuggling low slot cargo upgrade.
6: crooked cops, have random faction npcs for that region wander lowsec, looking for payoffs.. hand over a little isk to go free, or fight them..Maybe the overlord can see to it that these crooked cops don't interfere with their people... (this isnt popular but i wont remove it in case it inspires a better idea).
7: Have lowsec borders between all the empires, or at least the empires who are at war, so there is no 'safe' route for people, this way people would actually hire escort personnel to protect haulers, another career opportunity. Smugglers would also be employed in such places...
8: New pos modules such as pleasure hubs and so on, could be you need to supply it with drugs/food/alcohol etc and in return it earns money. Would need to be limited to like 1 or 2 per pos though to avoid large pos 'super brothels' being built en-mass in systems to make huge isk. This income should be small in comparison to moon mining etc.
9: Some form of cyno jamming as in 0.0, lowsec is becoming blobbed with caps... possibly only the system that an alliance has 'godfather' status could be cyno jammed... Would be part of the upgrades available to system overlords.
10: Better ore, better missions etc, to keep the isk warriors coming in despite the risk.
Alot of people are saying how there arnt enough people coming to lowsec, but people need to have a reason to go there. Im not interested in getting more carebears to wander in to get ganked (yes im a pirate, but i prefer a fight), what id like to see is more organisations fighting for turf. Gang wars, pirate factions fighting each other, or real opportunities for anti pirates to go in and wage war against their hated enemies.
We need a deeper immersion for lowsec, bring it on please, make lowsec the dark and dangerous underbelly that society loves to hate... Lowsec shouldnt be a dangerous version of hisec, just as 0.0 isnt a no concord version of hisec. It should be a seperate experience in itself Trust me, I almost know what I'm doing. |

Rico Minali
The Straw Men Dark Therapy
1220
|
Posted - 2013.02.16 11:54:00 -
[2] - Quote
Make lowsec better. Darker.
Not only for pirates and criminals but also for people who prey on the bad guys, vigilantes, antipirates, whatever you want to call them. Make it a real career choice. Trust me, I almost know what I'm doing. |

Alvatore DiMarco
Capricious Endeavours Ltd
15
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Posted - 2013.02.17 02:58:00 -
[3] - Quote
I don't necessarily agree with 100% of the suggestions you make, but for the most part this is very interesting. |

Rico Minali
The Straw Men Dark Therapy
1222
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Posted - 2013.02.17 12:44:00 -
[4] - Quote
These are suggestions from various places, some mine some others,just put into some context and hopefully for more people and ccp to build on to create a great lowsec gameplay. So all comments and ideas are welcome. Trust me, I almost know what I'm doing. |

Roime
Shiva Furnace
1998
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Posted - 2013.02.17 13:56:00 -
[5] - Quote
This is still the best compilation of lowsec improvements.
-á- All I really wanted was to build a castle among the stars - |

Draek Andorii
Fail Force 5 You Failed the Mumble Test
9
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Posted - 2013.02.18 05:00:00 -
[6] - Quote
I agree with the concept but very little of your applications.
Making faction ships illegal in high sec would break the balance of the game tremendously.
I'm giving a +1 for the idea of revamping low sec. Hopefully we can see some more fitting ideas come into play. |

Rico Minali
The Straw Men Dark Therapy
1225
|
Posted - 2013.02.18 12:15:00 -
[7] - Quote
Many people think it says pirate ships and mods illegal in hisec, what it says is illegal to SELL them in hisec. Also, if people like the concept but not these specific ideas, please post some, that is the point of this thread, get ideas built up. Trust me, I almost know what I'm doing. |

G3tsufun3
Deutsche Division GERMAN FORCE
0
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Posted - 2013.02.21 10:55:00 -
[8] - Quote
Nice Idea... lowsec need more deep :)
ATM I only recognise lowsec when im travelling into 0.0
+1 Thumps up |

Stegas Tyrano
GLU CANU Open Space Consultancy
235
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Posted - 2013.03.01 12:08:00 -
[9] - Quote
+1 [PROPOSAL] INGAME ADVERTS FOR PLAYERS |

Silvara Nocturn
Nocturn Industries
3
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Posted - 2013.03.02 22:01:00 -
[10] - Quote
I really like the idea of the black market, it would make low sec more interesting.
Organ Harvesting/Selling: Harvest organs required for medical technology. Corpse Selling: Self Explanatory. Counterfeit High Sec Charters: Allowing you to jump a stargate without a concord scan. (it would consume one for every jump) or bribe concord/factions on other matters. Viral/Radiotactive/Bacterial Materials; Required for manufacture on certain types of modules. Bacterial Warfare: Modules that allow you to affect the pod of a capsuleer while still inside the ship, decreasing his effectiveness. Dangerous PI Command Centers: better yield and faster extraction but disallowed in high sec because of environmental destruction. Planetary Bombardment Modules.
Now these materials cannot be manufactered/sold in high sec but they are required for manufacturing. They could also be used in black market missions that can be given by any normal agent. Making back room smuggling into a more viable career. Also bring back smuggler starlanes. These are hidden one way long distance starlanes.
Most of it has probably been suggested before but I really like the smuggler career. |
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Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
531
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Posted - 2013.03.02 22:59:00 -
[11] - Quote
Been reading Make Lowsec Matter, haven't you?
Suggestions are solid but for those of us (well, me at least ) in the LS lobby it reads like a cherry picking has taken place and you didn't even include that most excellent idea from (dammit, forgot his name!) to move all sec gain to low-sec.
But good starting point, let the discussions begin (again). |

Mag's
the united Negative Ten.
14334
|
Posted - 2013.03.03 16:07:00 -
[12] - Quote
I like most of those ideas, it definitely adds flavour to low. But as Veshta Yoshida said, you missed out a very good idea regarding sec status gain. Malcanis for CSM 8. Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

viewtifuljoe
Doom Sellers Legions of Ash
1
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Posted - 2013.03.05 15:58:00 -
[13] - Quote
CCP needs to do this. |

Rico Minali
The Straw Men Dark Therapy
1254
|
Posted - 2013.03.05 16:59:00 -
[14] - Quote
Veshta Yoshida wrote:Been reading Make Lowsec Matter, haven't you?Suggestions are solid but for those of us (well, me at least  ) in the LS lobby it reads like a cherry picking has taken place and you didn't even include that most excellent idea from (dammit, forgot his name!) to move all sec gain to low-sec. But good starting point, let the discussions begin (again).
No, my original thread about this (with most of the above ideas in some form) Several years ago, predating the making lowsec matter page by quite a bit. I was on the original council that Mynxee headed up that was (supposedly) backed by ccp to make lowsec better, that whole project went **** up very fast as it appeared CCP really didnt want to look at lowsec at all apart from FW which isnt what the old inhabitants of LS wanted at all.
So no, none of this is inspired, cherry picked or stolen from that page at all im afraid. Trust me, I almost know what I'm doing. |

Rico Minali
The Straw Men Dark Therapy
1254
|
Posted - 2013.03.05 17:02:00 -
[15] - Quote
Silvara Nocturn wrote:I really like the idea of the black market, it would make low sec more interesting.
Organ Harvesting/Selling: Harvest organs required for medical technology. Corpse Selling: Self Explanatory. Counterfeit High Sec Charters: Allowing you to jump a stargate without a concord scan. (it would consume one for every jump) or bribe concord/factions on other matters. Viral/Radiotactive/Bacterial Materials; Required for manufacture on certain types of modules. Bacterial Warfare: Modules that allow you to affect the pod of a capsuleer while still inside the ship, decreasing his effectiveness. Dangerous PI Command Centers: better yield and faster extraction but disallowed in high sec because of environmental destruction. Planetary Bombardment Modules.
Now these materials cannot be manufactered/sold in high sec but they are required for manufacturing. They could also be used in black market missions that can be given by any normal agent. Making back room smuggling into a more viable career. Also bring back smuggler starlanes. These are hidden one way long distance starlanes.
Most of it has probably been suggested before but I really like the smuggler career.
Nice ideas Silvara, ill get them linked into teh original post when I have time. I have always liked the idea of implant production being a lowsec activity using illegaly salvaged body parts.
Trust me, I almost know what I'm doing. |
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